Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 16:34:49 Player: Locus Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1321) 1321 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2721 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 288/300 Energy 265/265 System Corruption 4% Temperature Cool (18) Movement Walking (160) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Heavy Assault Rifle > --- INVENTORY (14) --- Ion Engine Reinforced Ion Engine Nuclear Core Nuclear Core Titanium Leg Heat Sink Improved Sensor Array Power Shielding Light Armor Plating Drone Bay (2/2) Improved EM Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Ion Engine Ion Engine Reinforced Ion Engine Nuclear Core Nuclear Core Titanium Leg Cesium-ion Thruster Heat Sink Improved Sensor Array Power Shielding Medium Laser Particle Cannon Light Assault Rifle Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 41 | 7 3 23 8 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 5 . Treads 5 | 2 . 3 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 2 8 2 Device 6 | 1 . 3 2 Storage 4 | 1 1 2 . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 17 | 2 1 8 6 Energy Gun 11 | 1 . 6 4 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 1 1 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 3 1 Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 1 | . . 1 1 Average Slot Usage (%) 97 | . 100 95 99 Engine 11 | . 14 11 11 Treads 17 | . 28 21 . Leg 5 | . . . 22 Device 6 | . 2 6 10 Storage 20 | . 14 21 22 Processor 6 | . . 6 11 Protection 5 | . 11 5 . Energy Gun 11 | . 1 10 19 Ballistic Gun 10 | . 26 10 2 Naked Turns . | . . . . Heaviest Build 43 | 12 27 43 41 Greatest Support 40 | 40 40 40 34 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 6 10 16 14 Average Capacity 12 | 5 7 14 14 Most Carried 15 | 5 9 15 14 Average Carried 11 | 2 6 13 13 Final Capacity 14 | 6 10 14 14 Final Carried 14 | 4 9 14 12 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 921 | 256 113 343 209 Remotely . | . . . . Salvage Created 1935 | 29 275 854 777 Parts 122 | 1 21 50 50 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 39 | . 6 18 15 Guns 34 | . 6 16 12 Cannons 1 | . . 1 . AOE 4 | . . 1 3 Classes Destroyed 11 | 1 4 4 2 Worker 4 | . 2 1 1 Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 3 | . 1 1 1 Operator 1 | . . . 1 Watcher 3 | . . 3 . Swarmer 7 | . 3 4 . Grunt 26 | . 3 10 13 Brawler 3 | . . 3 . Duelist 1 | . . . 1 Sentry 2 | . . 1 1 Best Kill Streak 5 | 1 4 5 5 Combat Bots Only 5 | . 2 5 4 Max Kills in Single Turn 3 | 1 2 3 3 Gunslinging 1 | . . . 1 Exploded 3 | . . 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1807 | . 330 796 681 Core 476 | . 76 187 213 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 . . Volleys Fired 129 | 3 22 71 33 Largest 2 | 2 2 2 2 Hottest 126 | 60 60 126 126 Shots Fired 254 | 6 44 140 64 Gun 243 | 6 44 130 63 Cannon 10 | . . 10 . Launcher 1 | . . . 1 Special . | . . . . Kinetic 139 | 3 40 89 7 Thermal 55 | 3 4 22 26 Explosive 1 | . . . 1 Electromagnetic 59 | . . 29 30 Robot Hit Streak 16 | 3 10 16 13 Robot Miss Streak 6 | 1 3 6 4 Penetration Max . | . . . . Secondary Targets 8 | . 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 168 | 4 28 87 49 Core Hits 86 | 1 15 39 31 Critical Hits 3 | . 1 1 1 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2558 | 52 339 1240 927 Guns 2174 | 52 339 1018 765 Cannons 62 | . . 62 . Explosions 322 | . . 160 162 Melee . | . . . . Ramming . | . . . . Kinetic 884 | 19 304 475 86 Thermal 772 | 33 35 355 349 Explosive 134 | . . . 134 Electromagnetic 768 | . . 410 358 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 2 4 Average Corruption 2 | . 2 2 3 Corruption Purged . | . . . . Effects 21 | . . 9 12 Message Errors 6 | . . 2 4 Matter Fused 1 | . . . 1 Heat Flow Errors 4 | . . 1 3 Energy Discharges 2 | . . 2 . Parts Rejected 1 | . . . 1 Data Loss (minor) 3 | . . 2 1 Targeting Errors 2 | . . 1 1 Weapon Failures 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 524 | 40 40 404 524 Average Temperature 96 | 23 14 102 119 Received Heat Transfer 633 | . 132 219 282 Effects 9 | . . 3 6 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . 1 . Interference 3 | . . 2 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 1 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1521 | 75 75 544 827 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 299 | 5 172 286 299 Initial 79 | . 3 72 79 Average 153 | . 102 181 154 Maximum Alert Level 1 | . . 1 1 Low Security (%) 73 | 100 100 63 72 Level 1 26 | . . 36 27 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 8 31 23 Peak Tracking Total 7 | . 4 6 7 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 2 5 5 Terminals 8 | . 2 2 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 3 11 18 Successful 21 | . 2 8 11 Failed 11 | . 1 3 7 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 3 | . . 1 2 Terminals 24 | . 3 5 16 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . . 2 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 2 2 9 Record 3 | . . 1 2 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . . 1 Patrol Status 1 | . . 1 . Assault Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . . 2 2 Report Inventory 2 | . . 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 1 5 4 Full Trace Events 3 | . . . 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . . 1 7 Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2342 | 110 369 1295 568 Spaces Moved 1097 | 56 184 595 262 Core 6 | 6 . . . Treads 811 | 50 184 577 . Legs 280 | . . 18 262 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 165 | 148 160 171 160 Slowest Speed 190 | 160 160 190 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 33 48 50 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 6 7 Melee . | . . . . Projectile . | . . . . AOE 13 | . . 6 7 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1390 | 78 221 741 350 Wait 49 | 2 . 14 33 Move 1094 | 55 183 594 262 Hop . | . . . . Pick Up 46 | 11 8 21 6 Fast Attach 5 | . 1 4 . Attach 15 | 7 . 6 2 Detach . | . . . . Swap 21 | . 2 13 6 Drop 31 | . 5 18 8 Fire 129 | 3 22 71 33 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 11) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Utility x2 485 | -9/Materials | Discovered new exit (range 10) 727 | -9/Materials | Discovered new exit (range 16) 823 | -9/Materials | Discovered new exit (range 12) 1081 | -9/Materials | Discovered new exit (range 6) 1091 | -9/Materials | Identified exit to Mines 1288 | -9/Materials | Repaired Beam Rifle 1701 | -9/Materials | Build established: Scavenger-Mutant 1774 | -9/Materials | Identified exit to Storage 1775 | -9/Materials | Entered Storage 2024 | -9/Storage | Build established: Mutant 2221 | -9/Storage | Core integrity fell below 50% 2233 | -9/Storage | Core integrity fell below 20% 2343 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- System corrupted: Heat flow error (+226). Overheating: Titanium Leg damaged (-61). Overheating: Matter decay (-66). Overheating: System interference. Hvy. Assault Rifle temporarily disabled. Power failure, Rnf. Ion Engine shutdown. Overheating: Lrg. Storage Unit damaged (-102). G-34 Mercenary destroyed. Acquired 47 matter. Dropped Broken Imp. EM Shotgun. Acquired 35 matter. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf cleans the Transfer Shaft. Acquired 28 matter. |FMN|XUXLK|PA2X5LARML%#:QN,OY5C9<=GF R-06 Scavenger collects Broken Imp. EM Shotgun. G-34 Mercenary destroyed. Switching to secondary target: Y-45 Defender. K-01 Serf collects debris. 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