Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.30 @ 20:57:23 Player: Memoir Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (473) 473 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-26) -26 TOTAL SCORE: 1662 Bonus ------- Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 100/100 System Corruption 1% Temperature Warm (175) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Sensor Array Signal Interpreter > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Small Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Visual Processing Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Particle Gun Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Small Laser Improved Assault Rifle [Rating: 19] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 1 4 22 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 5 | 2 . . 3 Leg 3 | . . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 1 2 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 . 2 13 Energy Gun 6 | 1 . . 5 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 1 7 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Corrupted Parts 1 | . . . 1 System Corruption 1 | . . . 1 Parts Lost 15 | . . . 15 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 8 | . . . 8 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 80 | . 78 85 79 Engine 11 | . 14 14 10 Treads 12 | . 19 14 9 Leg 3 | . . . 4 Device 5 | . . . 8 Storage 4 | . 14 9 . Processor 17 | . 2 18 21 Energy Gun 7 | . 14 . 6 Ballistic Gun 15 | . 14 14 15 Launcher 2 | . . 13 . Peak Build Rating 19 | 6 6 13 19 Average Rating 11 | 3 5 8 14 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 19 | 14 14 16 19 Greatest Support 40 | 40 40 20 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 5 | 6 8 7 5 Most Carried 5 | 5 1 4 5 Average Carried 1 | . . 1 2 Final Capacity 8 | 8 8 5 5 Final Carried 4 | . . 4 1 Class Distribution -------------------- 62% | Mutant 18% | Skirmisher 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 874 | 240 54 49 531 Remotely . | . . . . Salvage Created 576 | . 59 72 445 Parts 43 | . 5 8 30 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 1 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 17 | . 3 5 9 Guns 14 | . 3 2 9 AOE 3 | . . 3 . Classes Destroyed 5 | . 1 1 3 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 7 | . 3 3 1 Grunt 8 | . . 2 6 Sentry 2 | . . . 2 Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 227 | . 34 17 176 Missed 69 | . 12 3 54 Damage Taken 1943 | . 169 260 1514 Core 521 | . 23 84 414 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 . 57 . Volleys Fired 79 | . 8 7 64 Largest 3 | . 2 2 3 Hottest 128 | . 60 53 128 Shots Fired 149 | . 16 14 119 Gun 140 | . 16 7 117 Cannon . | . . . . Launcher 9 | . . 7 2 Special . | . . . . Kinetic 108 | . 8 7 93 Thermal 23 | . . . 23 Explosive 9 | . . 7 2 Electromagnetic 9 | . 8 . 1 Robot Hit Streak 13 | . 1 8 13 Robot Miss Streak 5 | . 5 2 5 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 87 | . 3 8 76 Core Hits 34 | . 4 7 23 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1802 | . 55 417 1330 Guns 1295 | . 55 61 1179 Cannons . | . . . . Explosions 501 | . . 350 151 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1060 | . 25 61 974 Thermal 195 | . . . 195 Explosive 501 | . . 350 151 Electromagnetic 40 | . 30 . 10 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 37 | . . 29 8 Projectiles . | . . . . Explosions 37 | . . 29 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . . 67 45 Shots 4 | . . 3 1 Rammed 1 | . . 1 . Targets Rammed 2 | . . 1 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 361 | . . 24 361 Average Temperature 78 | . . 13 84 Received Heat Transfer 597 | . 6 66 525 Effects 6 | . . . 6 Energy Bleed 1 | . . . 1 Interference 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 420 | . . . 420 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 215 | . 70 215 183 Initial 83 | . . 27 83 Average 87 | . 23 126 103 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 53 100 Level 1 8 | . . 46 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 8 5 25 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . . . 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . . . 3 Successful 1 | . . . 1 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Matter 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 973 | 67 154 166 586 Spaces Moved 438 | 39 81 83 235 Core 20 | 15 . . 5 Treads 364 | 24 81 83 176 Legs 54 | . . . 54 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 153 | 117 160 160 154 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 30 26 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 75 | . . 61 14 Melee . | . . . . Projectile . | . . . . AOE 75 | . . 61 14 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 607 | 60 90 100 357 Wait 21 | 11 . . 10 Move 435 | 38 80 82 235 Hop . | . . . . Pick Up 31 | 5 1 5 20 Fast Attach 1 | 1 . . . Attach 24 | 5 1 . 18 Detach . | . . . . Swap 8 | . . 4 4 Drop 6 | . . 1 5 Fire 79 | . 8 7 64 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Identified exit to Mines 222 | -10/Materials | Entered Mines 229 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 260 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 291 | -10/Mines | Discovered new exit (range 7) 313 | -10/Mines | Build established: Mutant 330 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 378 | -10/Mines | Identified exit to Materials 388 | -10/Mines | Entered Materials 388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 486 | -9/Materials | Lost 3 parts (3w) 812 | -9/Materials | Core integrity fell below 50% 845 | -9/Materials | Lost 3 parts (1p2w) 969 | -9/Materials | Core integrity fell below 20% 974 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- payload. 00928_ S-10 Pest unfolds itself. 00932_ K-01 Serf collects debris. 00936_ S-10 Pest destroyed. 00937_ K-01 Serf collects debris. 00944_ Adv. Visual Processing Unit destroyed. 00945_ K-01 Serf collects debris. 00950_ Overheating: System interference. 00950_ Imp. Assault Rifle temporarily disabled. 00950_ Hvy. Assault Rifle temporarily disabled. 00950_ Particle Gun destroyed. 00951_ Overheating: Energy bleed (-24). 00956_ Lgt. Angular Momentum Engine destroyed. 00963_ System corrupted: Heat flow error (+287). 00963_ Aluminum Leg destroyed. 00971_ Overheating: System interference. 00971_ Signal Interpreter temporarily disabled. 00971_ Sensor Array temporarily disabled. 00971_ Signal Interpreter temporarily disabled. 00971_ Critical hit (Burn: +37). 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"""?????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedFocalPick Manual? 0 Play Time 00:13:11 Cumulative 2.7 hours Start 2025.01.30 @ 18:37:33 End 2025.01.30 @ 20:57:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6f940d7-1360-4f2d-8718-f702c095617b