Cogmind - Beta 15 X4 *** ADVENTURER MODE // 2025.05.01 @ 19:55:45 Player: Willow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (155) 775 Value Destroyed (4390) 4390 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (672) 672 TOTAL SCORE: 9337 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 170 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 364/550 Matter 256/300 Energy 263/265 System Corruption 6% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Gauss Rifle Gauss Cannon Gauss Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Advanced Heat Sink Huge Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Targeting Computer Light Armor Plating Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Light Treads Armored Treads Advanced Treads Advanced Treads Huge Storage Unit Large Matter Pod Experimental Sensor Array Improved Targeting Computer Medium Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Gauss Rifle Gauss Cannon Improved Datajack [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 52 | 6 5 . 14 1 2 . 22 2 Power 5 | 1 . . 2 . . . 2 . Engine 4 | 1 . . 2 . . . 1 . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . 3 . . . 4 . Treads 9 | 2 . . 3 . . . 4 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 4 . 5 . . . 8 1 Device 5 | . 2 . 1 . . . 1 1 Storage 4 | 1 2 . . . . . 1 . Processor 4 | . . . 2 . . . 2 . Hackware 1 | . . . . . . . 1 . Protection 5 | . . . 2 . . . 3 . Artifact . | . . . . . . . . . Weapon 19 | 2 1 . 4 1 2 . 8 1 Energy Gun . | . . . . . . . . . Energy Cannon 2 | . . . 1 . 1 . . . Ballistic Gun 11 | 2 1 . 3 . . . 4 1 Ballistic Cannon 4 | . . . . . . . 4 . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 14 | . . 1 3 . . . 9 1 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 2 . Utility 6 | . . 1 1 . . . 4 . Weapon 4 | . . . 1 . . . 2 1 Highest Loss Streak 3 | . . 1 1 . . . 3 1 To Critical Strikes . | . . . . . . . . . Average Backups 16 | 1 6 11 17 20 19 19 19 19 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 3 | . . . 3 4 4 4 4 5 Utility 8 | . 3 6 8 10 10 10 10 11 Weapon 2 | . 1 2 3 4 4 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 26 | . 1 . 4 . . . 3 18 Power 1 | . . . . . . . . 1 Propulsion 9 | . . . 3 . . . 1 5 Utility 12 | . 1 . . . . . 1 10 Weapon 2 | . . . 1 . . . 1 . Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 96 | . 98 87 97 100 98 100 96 98 Engine 10 | . 14 14 11 11 11 11 7 9 Treads 29 | . 27 28 31 33 33 33 26 27 Device 3 | . 13 2 1 . . . 3 9 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 7 | . . . 9 11 11 11 9 9 Hackware 1 | . . . . . . . 3 . Protection 7 | . . . 10 11 11 11 8 9 Ballistic Gun 16 | . 27 28 21 17 11 22 8 6 Ballistic Cannon 6 | . . . . . . . 18 19 Peak Build Rating 32 | 6 9 8 18 17 25 17 32 32 Average Rating 18 | 5 7 7 14 17 19 17 27 29 On Entrance 13 | . 6 8 8 17 17 17 17 32 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 11 48 28 57 57 63 56 72 73 Greatest Support 60 | 40 40 40 60 60 60 60 60 60 Greatest Overweight (x) 2 | 2 1 . 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 Average Capacity 18 | 7 10 15 19 20 20 20 20 20 Most Carried 20 | 2 11 13 20 20 20 19 20 20 Average Carried 16 | 1 6 11 17 20 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 Final Carried 20 | 2 10 13 20 20 19 19 19 19 Class Distribution -------------------- 32% | Mutant 32% | Scavenger-Mutant 31% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 3693 | 431 390 90 713 221 . 60 1503 285 Remotely . | . . . . . . . . . Salvage Created 4926 | 215 534 162 1628 204 . 60 1811 312 Parts 317 | 21 34 13 104 16 . 7 105 17 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 119 | . 12 5 32 12 . 4 41 13 Guns 79 | . 12 5 32 1 . 4 24 1 Cannons 29 | . . . . . . . 17 12 AOE 11 | . . . . 11 . . . . Classes Destroyed 16 | 3 4 . 2 2 . . 3 2 Worker 10 | 2 1 2 1 2 . . 2 . Tunneler 6 | 5 . . 1 . . . . . Hauler 2 | . 1 . 1 . . . . . Recycler 5 | 1 . . 1 2 . . 1 . Mechanic 1 | . . . . . . . 1 . Operator 6 | . . . 3 . . . 3 . Watcher 9 | . 1 . 4 . . . 4 . Swarmer 33 | . 2 3 4 8 . 4 7 5 Grunt 50 | . 10 2 20 . . . 18 . Brawler 3 | . . . . . . . . 3 Duelist 1 | . . . . . . . 1 . Sentry 23 | . . . 8 . . . 13 2 Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . . . 2 . Programmer 3 | . . . . . . . . 3 Assembled 3 | . . . . 3 . . . . Best Kill Streak 8 | 8 3 3 8 4 . 4 6 6 Combat Bots Only 7 | . 3 3 7 4 . 4 5 6 Max Kills in Single Turn 2 | 1 1 2 1 2 . 1 2 2 Gunslinging 1 | . . 1 . . . . 1 . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 446 | . 35 20 114 36 3 8 156 74 Missed 119 | . 5 5 26 10 1 3 42 27 Hits 327 | . 30 15 88 26 2 5 114 47 Melee 5 | . . . . . . . 5 . Projectile 322 | . 30 15 88 26 2 5 109 47 AOE 7 | . . . . 7 . . . . Critical Strikes 9 | . . 2 3 . . . 2 2 Damage Taken 3533 | . 266 139 820 400 20 34 1586 268 Core 436 | . 46 64 99 25 . 16 158 28 Absorbed by Shields 128 | . . . . . . . . 128 Ignored by Resistances 1011 | . 83 43 244 115 6 10 388 122 Regen/Repaired (Parts) 676 | . 130 . 307 . . . 239 . Core Remaining (%) 73 | 100 . 56 . . . 65 . . Volleys Fired 320 | 19 34 15 88 22 6 5 108 23 Largest 3 | 2 2 2 2 2 2 2 3 3 Hottest 120 | 40 40 40 68 56 60 46 120 120 Shots Fired 695 | 38 68 30 167 37 7 10 285 53 Gun 542 | 38 68 30 165 27 2 10 191 11 Cannon 143 | . . . 2 . 5 . 94 42 Launcher 10 | . . . . 10 . . . . Special . | . . . . . . . . . Kinetic 678 | 38 68 30 165 27 2 10 285 53 Thermal 2 | . . . 2 . . . . . Explosive 10 | . . . . 10 . . . . Electromagnetic 5 | . . . . . 5 . . . Robot Hit Streak 41 | 14 26 8 29 24 . 6 41 13 Robot Miss Streak 3 | 2 2 3 1 2 . 1 2 2 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 10 | . 1 1 3 . . 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . Shots Hit Robots 519 | 30 56 21 135 28 4 8 204 33 Core Hits 235 | 13 28 13 63 19 . 4 84 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 16 | . . . . . . . 9 7 Destroy 1 | . . . . . . . 1 . Blast 15 | . . . . . . . 8 7 Melee Attacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9767 | 322 674 320 2068 1059 . 140 4159 1025 Guns 6156 | 322 671 270 1982 359 . 130 2264 158 Cannons 2756 | . . . 21 . . . 1868 867 Explosions 703 | . . . . 688 . . 15 . Melee . | . . . . . . . . . Ramming 152 | . 3 50 65 12 . 10 12 . Kinetic 8891 | 322 671 270 1982 359 . 130 4132 1025 Thermal 21 | . . . 21 . . . . . Explosive 703 | . . . . 688 . . 15 . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 11 11 4 6 Average Corruption 4 | . . . . . 8 11 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 62 | . . . . . 6 4 44 8 Message Errors 14 | . . . . . 3 . 9 2 Matter Fused 12 | . . . . . . 1 10 1 Heat Flow Errors 10 | . . . . . 2 . 8 . Energy Discharges 10 | . . . . . . 1 6 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . 5 1 Data Loss (major) 2 | . . . . . . . 2 . Misfires 3 | . . . . . . 1 2 . Alerts 1 | . . . . . 1 . . . Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . . . 90 . . 46 40 Projectiles 86 | . . . . . . . 46 40 Explosions 90 | . . . . 90 . . . . Melee . | . . . . . . . . . Knockbacks 23 | . . 1 1 1 . . 17 3 Impact 4 | . . 1 1 1 . . 1 . Kinetic 18 | . . . . . . . 16 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 55 | . . . . 26 . . 29 . Shots 2 | . . . . 1 . . 1 . Rammed 23 | . 1 8 8 2 . 2 2 . Targets Rammed 26 | . 1 9 9 2 . 2 3 . Kicked . | . . . . . . . . . Crushed 3 | . . 1 1 . . . 1 . Highest Temperature 276 | . 12 20 30 . 251 . 276 230 Average Temperature 53 | . 6 8 6 . 70 . 55 84 Received Heat Transfer 1340 | . 171 84 453 . . . 603 29 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 37 | . . . 37 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 613 | . . . . . 613 . . . LE Corruption 11 | . . . . . 11 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . . . 1 . . . 2 1 Low Security (%) 83 | 100 100 100 95 100 . 100 60 77 Level 1 16 | . . . 4 . . . 39 22 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 404 | 10 114 82 222 123 . 80 404 285 Initial 26 | . . 8 . . . . 26 . Average 96 | 1 35 26 77 58 . 18 160 151 Influence Increases 3939 | 40 469 273 996 306 . 90 1470 295 Destroy 0b10 Robot/C 2440 | . 240 220 640 180 . 80 820 260 Destroy 0b10 Robot/NC 195 | 40 15 10 55 20 . . 55 . Destroy Leader 582 | . 74 40 180 20 . 10 248 10 Allied During Kill 3 | . . 3 . . . . . . Successful Hack 97 | . 65 . 27 . . . 5 . Select Force Hacks 210 | . 60 . 60 . . . 90 . Disable Machine 81 | . . . 18 . . . 63 . Destroy Structure 181 | . . . 1 56 . . 99 25 Lose Combat Pursuer 150 | . 15 . 15 30 . . 90 . Influence Decreases 3654 | 40 444 298 996 284 22 10 1550 10 Entered New Map 93 | . . 17 . . 22 . 54 . Time Decay 3332 | 40 444 251 966 284 . 10 1337 . Lost Part 140 | . . 10 30 . . . 90 10 Lost Ally 20 | . . 20 . . . . . . Purge Threat 69 | . . . . . . . 69 . Squads Dispatched 18 | . 3 1 3 . . . 11 . Investigation 10 | . 3 . 2 . . . 5 . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 . . . 3 . Assault 1 | . . 1 . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 7 | . 3 . 1 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 177 | . 19 11 46 15 2 4 62 18 Peak Tracking Total 9 | . 3 4 7 4 9 4 8 6 Tactical Retreats 6 | . 1 . 1 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 7 | . . . . . . . 7 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 12 | . . . 2 . 3 . 7 . Max in Single Turn 3 | . . . 1 . 1 . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 40 | . 11 . 15 . 2 . 12 . Terminals 23 | . 8 . 9 . . . 6 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . 2 . . . 1 . Recycling Units 6 | . 2 . 2 . . . 2 . Scanalyzers 4 | . . . 2 . . . 2 . Garrison Access 1 | . . . . . . . 1 . Total Hacks 132 | . 38 . 52 . 2 . 40 . Successful 103 | . 28 . 37 . 2 . 36 . Failed 28 | . 9 . 15 . . . 4 . Catastrophic 2 | . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . Manual 68 | . 29 . 23 . 1 . 15 . Terminals 78 | . 31 . 30 . . . 17 . Fabricators . | . . . . . . . . . Repair Stations 18 | . 4 . 10 . . . 4 . Recycling Units 7 | . 3 . 2 . . . 2 . Scanalyzers 25 | . . . 10 . . . 15 . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 31 | . 14 . 7 . 2 . 8 . Record 1 | . . . . . 1 . . . Part Schematic 3 | . 3 . . . . . . . Robot Analysis 10 | . 5 . 3 . . . 2 . Prototype ID Bank 3 | . 1 . 1 . . . 1 . Branch Access Points 2 | . 2 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Alert Level 2 | . . . . . . . 2 . Unreport Threat 2 | . . . . . . . 2 . Locate Traps 4 | . 2 . 1 . . . 1 . Zone Layout 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 18 | . 4 . 10 . . . 4 . Scan Component 9 | . 2 . 5 . . . 2 . Repair 9 | . 2 . 5 . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 24 | . . . 10 . . . 14 . Insert Component 11 | . . . 4 . . . 7 . Analyze 13 | . . . 6 . . . 7 . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 29 | . 10 . 10 . . . 9 . Terminals 22 | . 8 . 8 . . . 6 . Botnet 6 | . 3 . 2 . . . 1 . Operators 1 | . . . 1 . . . . . Skim 15 | . 5 . 5 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . Tunnel 6 | . 2 . 2 . . . 2 . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . 3 . . . . . Used 2 | . . . 2 . . . . . Hacking Detections 28 | . 9 . 12 . . . 7 . Full Trace Events 3 | . 1 . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 19 | . 3 . 4 . . . 12 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 9 | . 2 . 5 . . . 2 . Time 258 | . 52 . 154 . . . 52 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . . . 7 . Part Schematics Acquired 11 | . . . 4 . . . 7 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . Non-combat 3 | . . . . . 3 . . . Combat 1 | . . . . . 1 . . . Robot Hacks Applied 4 | . . . . . 4 . . . parse_system 4 | . . . . . 4 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . Total Damage 329 | . . 329 . . . . . . Kills 6 | . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Active Infowar (turns) 1101 | . 980 121 . . . . . . Seismic 1101 | . 980 121 . . . . . . Robot Analysis Total 10 | . 5 . 3 . . . 2 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 9365 | 167 1121 812 2305 603 920 72 3034 331 Spaces Moved 4009 | 67 541 436 990 311 468 34 1056 106 Core 5 | 5 . . . . . . . . Treads 4004 | 62 541 436 990 311 468 34 1056 106 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 240 Average Speed 177 | 154 165 160 160 160 184 160 206 240 Slowest Speed 240 | 160 240 160 240 160 240 160 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 60 | 5 94 97 85 71 64 12 93 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 17 | . 2 3 4 . 1 . 7 . Known Exits Taken 5 | . 1 1 1 . . 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug 6 | . . . . . . . 6 . Terrain Destroyed 260 | . . . . 82 49 . 129 . Melee . | . . . . . . . . . Projectile 37 | . . . . . . . 37 . AOE 223 | . . . . 82 49 . 92 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 5601 | 93 703 515 1538 377 517 41 1682 135 Wait 1077 | . 107 53 390 40 35 1 449 2 Move 4002 | 66 540 435 989 310 467 33 1056 106 Hop . | . . . . . . . . . Pick Up 53 | 2 8 3 23 . . . 16 1 Fast Attach 39 | 6 4 . 7 . 1 . 20 1 Attach 19 | . . . 7 . 1 . 10 1 Detach 2 | . 1 . 1 . . . . . Swap 23 | . 4 . 10 3 1 . 4 1 Drop 36 | . 4 . 14 . 2 . 16 . Fire 320 | 19 34 15 88 22 6 5 108 23 Melee 4 | . . . . . 4 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 26 | . 1 9 9 2 . 2 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: [*Fac x3] / *Sto x2 / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Identified exit to Materials 657 | -10/Materials | Loaded intel: 8 trap records 693 | -10/Materials | Identified exit to Subcaves 738 | -10/Materials | Learned Materials trap positions 744 | -10/Materials | Learned location of 1 exit from Recycling 749 | -10/Materials | Learned location of 3 exits from Materials 765 | -10/Materials | Learned location of 2 exits from Subcaves 859 | -10/Materials | Repaired Assault Rifle 932 | -10/Materials | Central database locked down 1068 | -10/Materials | Derelicts attacked the area 1272 | -10/Materials | Repaired Lgt. Treads 1289 | -10/Materials | Entered Mines 1290 | -10/Mines | Met a Derelict testing a Signal Generator 1310 | -10/Mines | Learned location of Storage (-8) 1351 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1414 | -10/Mines | Discovered exit to Materials (range 10) 1419 | -10/Mines | Learned location of Mines (-9) 1505 | -10/Mines | Learned location of Zion (-6) 2005 | -10/Mines | Discovered exit to Materials (range 9) 2052 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2055 | -10/Mines | Found Prototype Device 2101 | -10/Mines | Entered Materials 2101 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2102 | -9/Materials | Identified exit to Materials 2103 | -9/Materials | Loaded intel: 9 trap records 2190 | -9/Materials | Identified Exp. Sensor Array 2345 | -9/Materials | Destroyed 7 combat bots 2999 | -9/Materials | Discovered new exit (range 9) 3094 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3121 | -9/Materials | Repaired Lgt. Treads 3149 | -9/Materials | Repaired Lgt. Treads 3455 | -9/Materials | Build established: Scavenger-Mutant 3921 | -9/Materials | Identified exit to Mines 4023 | -9/Materials | Learned Storage emergency access door positions 4231 | -9/Materials | Repaired Lgt. Armor Plating 4257 | -9/Materials | Repaired Lgt. Treads 4406 | -9/Materials | Entered Mines 4615 | -9/Mines | Assembled infested the area 4921 | -9/Mines | Learned Materials emergency access door positions 4996 | -9/Mines | Learned 4 Materials zone layouts 5003 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5003 | -9/Mines | Discovered new exit (range 5) 5009 | -9/Mines | Entered Exiles 5046 | -9/Exiles | Met 8R-AWN 5075 | -9/Exiles | Met EX-HEX 5180 | -9/Exiles | Met EX-BIN 5214 | -9/Exiles | Aligned with FarCom system 5215 | -9/Exiles | Given EX-Vault access code 5252 | -9/Exiles | Opened EX-Vault 5292 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5347 | -9/Exiles | Met EX-DEC 5459 | -9/Exiles | Found Latent Energy Streamer 5708 | -9/Exiles | Discovered new exit (range 14) 5815 | -9/Exiles | System corruption reached 10% 5886 | -9/Exiles | Attacked by the Exiles 5929 | -9/Exiles | Entered Mines 5992 | -8/Mines | Discovered exit to Materials (range 5) 6001 | -8/Mines | Entered Materials 6001 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6002 | -8/Materials | Identified exit to Storage 6054 | -8/Materials | Garrison activated, responded to threat 6353 | -8/Materials | Build established: Scavenger-Gunner 6361 | -8/Materials | Lost 3 parts (2n1w) 6412 | -8/Materials | Discovered new exit (range 16) 6865 | -8/Materials | Discovered new exit (range 16) 7137 | -8/Materials | Repaired Lgt. Treads 7164 | -8/Materials | Repaired Lgt. Treads 7367 | -8/Materials | Crushed by falling debris 7615 | -8/Materials | Discovered new exit (range 16) 8728 | -8/Materials | Learned 2 Lower Caves zone layouts 8781 | -8/Materials | Learned Storage stockpile data 8825 | -8/Materials | Learned 4 Lower Caves zone layouts 8860 | -8/Materials | Learned location of Lower Caves (-6) 8900 | -8/Materials | Learned Storage stockpile data 8904 | -8/Materials | Learned Storage trap positions 9035 | -8/Materials | Identified exit to Garrison 9035 | -8/Materials | Entered Garrison 9073 | -8/Garrison | Triggered checkpoint 9121 | -8/Garrison | Triggered checkpoint 9358 | -8/Garrison | Triggered checkpoint 9362 | -8/Garrison | Triggered checkpoint 9366 | -8/Garrison | Self-destructed Last Messages --------------- 09289_ Slug penetrates P-60 Hacker. 09289_ Destroyed Shock Rifle. 09289_ P-60 Hacker springs to life. 09292_ P-60 Hacker destroyed. 09298_ Acquired 35 matter. 09334_ Acquired 6 matter. 09344_ System corrupted: Matter fused (-8). 09355_ Slug penetrates S-10 Pest. 09355_ Destroyed Flight Unit. 09355_ S-10 Pest destroyed. 09358_ Beams of light sweep through the air. An alarm sounds. 09361_ Slug penetrates S-10 Pest. 09361_ S-10 Pest destroyed. 09361_ Penetrated by Slug. 09362_ Slug penetrates Reinforced Barrier. 09362_ Beams of light sweep through the air. An alarm sounds. 09362_ C-30 ARC bursts open, deploying its payload. 09362_ H-55 Commando unfolds itself. 09365_ Penetrated by Slug. 09366_ Slug penetrates Wall. 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"#???????????????????????????? | | ???????????????#"""""#???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Extracted Hvy. Assault Cannon | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Imp. Treads | -8/Materials | Extracted Lrg. Battery | -8/Materials | Extracted Med. Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 43% | -10/Materials Lgt. Treads | 47% | -10/Materials Lgt. Angular Momentum Engine | 85% | -9/Materials Lgt. Treads | 17% | -9/Materials Lgt. Treads | 39% | -9/Materials Lgt. Armor Plating | 35% | -9/Materials Lgt. Treads | 72% | -9/Materials Lgt. Treads | 12% | -8/Materials Lgt. Treads | 17% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GatlingImpulseSheargun Manual? 0 Play Time 01:12:09 Cumulative 297.5 hours Start 2025.04.30 @ 22:43:06 End 2025.05.01 @ 19:55:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 132 Rogue 82 Adventurer 46 Explorer 4 Win Type - Total 9 Types 3/2/0/1/1/1/0/1/0/0 Lore% 70 Gallery% 69 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24ab5225-bf64-49bd-9180-865256c8da0e