Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 23:24:20 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (210) 1050 Value Destroyed (9106) 9106 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1772) 1772 TOTAL SCORE: 20448 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 858 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 94 Friendly Fire -566 Cogmind --------- Core Integrity 1170/1300 Matter 290/300 Energy 340/340 System Corruption 4% Temperature Cool (2) Movement Treading (167) Location -3/Research Parts ------- > --- POWER (1) -------- Particle Reactor > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY (11) ----- High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Precision Matter Filter > --- WEAPON (4) ------- Coil Gun KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY (20) --- Antimatter Reactor Antimatter Reactor Antimatter Reactor Vortex Chain Reactor Spiked Medium Treads Armored Medium Treads Improved Heavy Treads Advanced Heat Sink Experimental Utility Shielding System Restoration Module Heavy Wave Gun HERF Cannon Heavy Machine Gun KE Penetrator Railgun Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Biometal Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Makeshift Sensor Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Improved Weapon Shielding Hardened Heavy Armor Plating System Restoration Module > --- WEAPON ----------- KE Penetrator KE Penetrator Helical Railgun Helical Railgun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Antimatter Reactor Vortex Chain Reactor Spiked Medium Treads Armored Medium Treads Improved Heavy Treads Advanced Heat Sink Precision Matter Filter Experimental Utility Shielding Transdimensional Reconstructor Heavy Wave Gun HERF Cannon Coil Gun Heavy Machine Gun KE Penetrator KE Penetrator Power Sword [Rating: 135] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . 1 Utility 9 | . . 1 1 . . . . . 2 2 . . . . 2 . . . . 1 Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . Parts Attached 259 | 6 3 18 21 19 5 7 . 20 31 7 9 20 3 4 17 9 3 24 11 22 Power 15 | 1 . 1 1 . . 1 . 1 1 . 1 3 . . 1 3 . . . 1 Engine 5 | 1 . 1 . . . 1 . . 1 . . 1 . . . . . . . . Core 3 | . . . 1 . . . . . . . 1 1 . . . . . . . . Reactor 7 | . . . . . . . . 1 . . . 1 . . 1 3 . . . 1 Propulsion 60 | 2 . 5 4 8 . 1 . 5 6 3 . 3 . 1 4 . . 11 . 7 Treads 58 | 2 . 5 4 8 . 1 . 5 6 3 . 3 . 1 4 . . 9 . 7 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 73 | 1 1 3 4 3 5 5 . 7 11 2 . 5 2 . 4 . 3 6 7 4 Device 27 | . . . . 2 2 3 . 3 3 1 . 1 1 . 1 . 3 1 5 1 Storage 8 | 1 1 1 2 . 1 1 . . . 1 . . . . . . . . . . Processor 7 | . . . . . . . . . . . . 2 . . 1 . . 1 1 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 31 | . . 2 2 1 2 1 . 4 8 . . 2 1 . 2 . . 4 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 2 9 12 8 . . . 7 13 2 8 9 1 3 8 6 . 7 4 10 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . . . . 2 . 1 . . 1 . . . . Ballistic Gun 90 | 2 2 8 12 8 . . . 4 10 2 6 6 . 2 7 4 . 7 3 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . Launcher 8 | . . 1 . . . . . 2 1 . . 3 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 1 2 . . . . . . 1 . . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 1 . . . . . . . 2 . . 1 . 2 . 2 Parts Lost 47 | . . 1 5 . . 1 . 13 4 . 1 10 2 3 . . . . 2 5 Power 8 | . . 1 1 . . 1 . 1 1 . 1 2 . . . . . . . . Propulsion 13 | . . . 2 . . . . 4 1 . . 3 1 2 . . . . . . Utility 11 | . . . . . . . . 3 2 . . 2 . . . . . . 1 3 Weapon 15 | . . . 2 . . . . 5 . . . 3 1 1 . . . . 1 2 Highest Loss Streak 10 | . . 1 5 . . 1 . 10 2 . 1 9 2 2 . . . . 1 2 Average Slot Usage (%) 92 | . 88 97 97 99 97 99 100 94 87 87 86 83 91 91 88 93 94 92 93 93 Engine 3 | . 14 10 6 . . 5 7 3 5 5 1 1 5 5 4 . . . . . Reactor 1 | . . . . . . . . 3 . . . 1 . . . 5 5 5 5 4 Treads 21 | . 28 22 17 30 30 30 30 28 25 22 23 23 20 16 15 15 15 10 21 22 Device 9 | . . . . 7 6 6 7 1 3 11 11 11 15 17 18 15 15 12 14 13 Storage 12 | . 16 22 18 15 14 14 15 15 13 11 11 11 11 11 10 10 10 10 10 9 Processor 4 | . . . . . . . . . . . . 4 5 5 7 10 10 12 14 14 Protection 10 | . . 9 17 7 6 6 7 11 14 11 11 3 9 11 10 15 15 14 5 7 Ballistic Gun 23 | . 28 33 35 29 30 30 30 27 21 23 19 20 10 12 20 19 21 21 20 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 12 17 29 86 90 92 96 96 106 100 105 109 106 107 103 113 119 123 129 133 135 Greatest Support 151 | 40 40 40 40 80 80 80 80 80 90 90 90 90 83 83 118 118 118 118 110 151 Greatest Overweight (x) 4 | . . . 2 1 1 1 1 4 1 1 1 1 1 2 2 1 1 2 1 . Average Overweight (x) . | . . . 1 1 . . 1 1 . 1 1 1 1 1 . . 1 1 1 . Largest Inventory Capacity 20 | 6 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 6 8 17 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 10 20 20 20 20 20 20 19 20 20 20 16 18 20 20 20 20 18 20 Average Carried 16 | 2 5 7 14 18 19 19 20 18 14 16 19 15 13 16 19 19 19 19 17 19 Final Capacity 20 | 6 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 10 15 20 20 20 20 12 19 19 20 10 16 17 20 20 20 18 18 18 Class Distribution -------------------- 37% | Scavenger-Gunner 19% | Scavenger-Tank 18% | Hauler-Tank 8% | Hauler-Mutant 6% | Scavenger-Mutant 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Hauler-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Hauler-Tank | -7/Data Miner Hauler-Tank | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Machinist-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Hauler-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 8943 | 268 117 527 517 323 219 576 . 613 1510 352 424 1356 142 66 334 122 150 222 480 625 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11585 | 52 350 804 1036 342 105 275 . 634 1638 352 439 1149 345 222 1212 259 413 212 961 785 Parts 533 | 2 21 61 59 17 10 13 . 16 55 14 22 44 6 6 48 14 22 17 46 40 Haulers Intercepted 5 | . . 2 1 . . . . . . . . . . . 2 . . . . . Recyclers Shooed 4 | . 1 2 . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 289 | . . . . . 5 14 . 29 . . 6 40 . 9 . 7 30 100 49 . Prevented 60 | . . . . . . 2 . . . . 16 . 2 2 . 7 . 31 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 173 | . 6 19 14 5 1 6 . 13 22 2 7 26 . 5 9 6 6 1 17 8 Melee 6 | . . . . . . . . 2 4 . . . . . . . . . . . Guns 135 | . 6 16 13 5 1 6 . 6 17 2 3 14 . 1 9 4 6 1 17 8 Cannons 5 | . . . . . . . . . . . 3 . . 1 . 1 . . . . AOE 25 | . . 3 1 . . . . 5 1 . . 12 . 3 . . . . . . Classes Destroyed 18 | 1 3 5 1 1 1 2 . . 1 . . . . . 1 . . 2 . . Worker 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . Builder 3 | . . . . . . . . . . . . . . . 3 . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . Hauler 5 | . . 2 1 . . . . . . . . . . . 2 . . . . . Recycler 18 | 1 2 1 5 . . . . . 3 2 . . . . 2 . . . . 2 Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . Swarmer 38 | . 3 6 3 . . 2 . 1 3 . . 6 . . . 4 . . 8 2 Grunt 67 | . 3 9 5 3 . 2 . 5 9 1 1 16 1 3 4 . 1 . 4 . Brawler 5 | . . 1 . . . . . 2 1 . . 1 . . . . . . . . Duelist 5 | . . . . . . 1 . 3 . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 25 | . . 3 4 2 1 . . 2 5 1 . 2 . 1 1 . 1 . 1 1 Hunter 18 | . . . 2 . . . . . 2 . 6 . . . 2 2 2 . 2 . Programmer 13 | . . . . . . . . . 2 . . 1 . 1 2 . 1 . 2 4 Behemoth 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 7 7 4 1 3 . 5 6 2 2 7 . 3 6 4 2 1 6 3 Combat Bots Only 7 | . 3 3 3 3 1 3 . 5 5 1 2 7 . 3 5 4 2 1 6 3 Max Kills in Single Turn 3 | 1 2 2 2 1 1 2 . 2 1 1 1 3 1 1 2 2 1 2 2 2 Gunslinging 1 | . 1 1 . . . 1 . . . . . . . . . 1 . . 1 1 Exploded 3 | . . 2 1 . . . . 2 1 . . 3 . 1 . . . . . . Melee 1 | . . . . . . . . 1 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 15836 | . 316 460 1038 253 23 829 . 1592 2092 202 1047 1650 515 472 763 447 438 101 1553 2045 Core 998 | . 47 50 44 27 12 99 . 195 163 . 99 46 . . 96 52 13 18 . 37 Absorbed by Shields 101 | . . . . . . . . . . . . . . . . . . 101 . . Reduced by Siege Mode 9 | . . . . . . . . . . . . . . . . 9 . . . . Core Remaining (%) 82 | 100 81 87 92 . . . . 52 80 . . . . 85 . . . . 84 . Volleys Fired 455 | 2 26 54 42 14 2 20 . 29 47 8 24 36 7 14 33 11 15 4 32 35 Largest 4 | 2 2 3 4 4 4 4 . 4 4 4 4 4 1 3 4 4 4 4 4 4 Hottest 142 | 40 40 66 91 107 107 107 . 107 107 107 122 112 81 81 132 123 123 123 132 142 Shots Fired 1470 | 4 52 154 159 56 8 74 . 89 182 32 35 114 7 16 132 17 60 16 123 140 Gun 1402 | 4 52 152 159 56 8 74 . 81 181 32 16 105 . 3 132 8 60 16 123 140 Cannon 44 | . . . . . . . . . . . 19 . 7 9 . 9 . . . . Launcher 24 | . . 2 . . . . . 8 1 . . 9 . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1402 | 4 52 152 159 56 8 74 . 81 181 32 16 105 . 3 132 8 60 16 123 140 Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 24 | . . 2 . . . . . 8 1 . . 9 . 4 . . . . . . Electromagnetic 44 | . . . . . . . . . . . 19 . 7 9 . 9 . . . . Robot Hit Streak 24 | 3 12 11 14 8 10 13 . 8 20 15 8 13 6 12 21 13 15 4 13 24 Robot Miss Streak 7 | . 3 3 3 6 1 5 . 7 7 3 5 5 . 2 3 2 5 4 6 5 Penetration Max 1 | . . . . 1 . 1 . 1 1 . . 1 . . 1 1 1 1 1 1 Secondary Targets 36 | . 1 3 . 2 . 2 . 2 3 . . 6 . 1 1 3 1 . 8 3 Max Gunslinging Chain 2 | . 1 1 . 1 . 1 . 1 1 . . 1 . 1 1 2 1 . 1 1 Shots Hit Robots 1069 | 3 34 101 99 43 6 55 . 79 160 26 23 87 6 13 83 14 39 10 79 109 Core Hits 608 | 2 16 45 53 25 8 32 . 51 90 27 14 77 4 16 37 7 17 9 51 27 Critical Hits 55 | . . 2 2 2 . 2 . . 2 . 1 1 . . 8 1 5 2 14 13 Critical Kills 22 | . . 1 1 2 . . . . . . 1 . . . 5 . 2 1 7 2 Critical Parts Destroyed 21 | . . 1 1 . . 2 . . 2 . . . . . 3 1 3 . 5 3 Melee Attacks 41 | . . . . . . . . 9 27 . . . . . . . . . 2 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . 9 27 . . . . . . . . . 2 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25201 | 27 356 1316 1640 788 159 1083 . 2044 3189 597 654 3459 415 886 1924 446 879 490 1886 2963 Guns 19486 | 27 353 1098 1317 788 148 1083 . 1238 2412 585 212 1831 . 47 1924 205 879 490 1886 2963 Cannons 1078 | . . . . . . . . . . . 442 . 199 196 . 241 . . . . Explosions 3626 | . . 185 284 . . . . 612 58 . . 1628 216 643 . . . . . . Melee 913 | . . . . . . . . 194 719 . . . . . . . . . . . Ramming 98 | . 3 33 39 . 11 . . . . 12 . . . . . . . . . . Kinetic 19486 | 27 353 1098 1317 788 148 1083 . 1238 2412 585 212 1831 . 47 1924 205 879 490 1886 2963 Thermal 500 | . . . 284 . . . . . . . . . 216 . . . . . . . Explosive 3126 | . . 185 . . . . . 612 58 . . 1628 . 643 . . . . . . Electromagnetic 1078 | . . . . . . . . . . . 442 . 199 196 . 241 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 913 | . . . . . . . . 194 719 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 5 . . . . . . 1 . . 1 1 1 1 1 1 3 3 4 Average Corruption 1 | . 2 4 . . . . . . 1 . . 1 1 1 1 1 1 2 1 2 Corruption Purged 4 | . . . . . . . . . . . . . . . . . 1 . 2 1 Effects 44 | . . 7 . . . . . . 6 . . 5 1 2 3 4 . 2 9 5 Message Errors 15 | . . 3 . . . . . . 2 . . 2 1 1 . 2 . 1 2 1 Matter Fused 3 | . . 1 . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Energy Discharges 6 | . . 2 . . . . . . 1 . . 1 . . 1 1 . . . . Data Loss (minor) 8 | . . . . . . . . . 1 . . 2 . 1 1 1 . . 2 . Targeting Errors 7 | . . 1 . . . . . . 1 . . . . . 1 . . . 2 2 Weapon Failures 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 161 | . . . 93 . 7 . . 3 . . 7 8 38 5 . . . . . . Projectiles 14 | . . . . . . . . . . . 7 . 7 . . . . . . . Explosions 137 | . . . 93 . . . . . . . . 8 31 5 . . . . . . Melee 10 | . . . . . 7 . . 3 . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 233 | . . . 113 . . . . 63 . . . . 57 . . . . . . . Shots 6 | . . . 2 . . . . 3 . . . . 1 . . . . . . . Rammed 19 | . 2 10 5 . 1 . . . . 1 . . . . . . . . . . Targets Rammed 21 | . 2 11 6 . 1 . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 1 . . . . . . . . . . . . . . . . . Highest Temperature 351 | . 18 137 351 40 . 84 . 320 226 . . 7 3 . 12 54 2 79 36 272 Average Temperature 67 | . 9 35 105 20 . 35 . 135 72 . . 7 3 . 6 28 2 55 21 41 Received Heat Transfer 2875 | . 153 219 414 123 . 114 . 336 543 45 84 438 . 60 69 . 39 4 63 171 Effects 5 | . . . 1 . . . . 3 . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 . . . . Total Turns 9 | . . . . . . . . . . . . . . . . 9 . . . . Longest Duration 9 | . . . . . . . . . . . . . . . . 9 . . . . Robots Corrupted 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . Parts Fried 6 | . . . . . . . . . . . 3 . 1 . . 2 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 312 | . . . 200 . . . . . . . . . 112 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 488 | 5 103 314 359 176 . . . . 488 461 . . . . 311 . . . . 202 Average Influence 138 | 1 36 155 241 53 . . . . 145 246 . . . . 105 . . . . 130 Maximum Alert Level 2 | . . 1 1 . . . . . 2 2 . . . . 1 . . . . 1 Low Security (%) 72 | 100 100 66 33 100 . . . . 77 23 . . . . 83 . . . . 91 Level 1 24 | . . 33 66 . . . . . 17 55 . . . . 16 . . . . 8 Level 2 2 | . . . . . . . . . 4 20 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 3 1 2 . . . 1 10 2 . 1 . . 3 . . . . 2 Investigation 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . Extermination 5 | . . . . . . . . . 2 1 . . . . 1 . . . . 1 Reinforcement 9 | . 1 3 1 . . . . . 2 . . . . . 1 . . . . 1 Assault 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Garrison 7 | . . . . 2 . . . . 5 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 9 | . . 4 5 . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 271 | . 9 30 34 9 1 12 . 21 26 2 10 32 . 12 11 6 7 14 19 16 Peak Tracking Total 11 | . 4 5 7 3 1 3 . 6 3 1 3 7 . 4 4 4 3 11 6 4 Tactical Retreats 19 | . . . 7 3 . 5 . . . . 1 . . . . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 9 | . 1 3 . 3 . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 . 1 . . . . . . . . . 7 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 17 | . . . 5 3 . . . . 2 . . . 3 . 2 . . . . 2 Max in Single Turn 5 | . . . 5 1 . . . . 1 . . . 2 . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 28 | . 1 3 2 2 1 . 4 . 3 2 . . 4 . 2 . . 4 . . Terminals 5 | . 1 1 1 1 . . . . . . . . . . 1 . . . . . Fabricators 3 | . . . . . . . . . 2 1 . . . . . . . . . . Repair Stations 5 | . . 2 1 . . . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . Total Hacks 117 | . 3 12 15 9 1 . 25 . 11 10 . . 17 . 7 . . 7 . . Successful 91 | . 1 10 11 6 1 . 25 . 4 6 . . 17 . 3 . . 7 . . Failed 26 | . 2 2 4 3 . . . . 7 4 . . . . 4 . . . . . Catastrophic 2 | . . . 1 . . . . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 14 | . 1 5 3 2 . . . . . . . . . . 2 . . 1 . . Terminals 19 | . 3 6 3 4 . . . . . . . . . . 3 . . . . . Fabricators 14 | . . . . . . . . . 9 5 . . . . . . . . . . Repair Stations 27 | . . 6 12 . . . . . . 5 . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . . Terminal Hacks 56 | . . 3 1 1 1 . 25 . . . . . 17 . 1 . . 7 . . Record 20 | . . . . . . . 9 . . . . . 5 . . . . 6 . . Part Schematic 10 | . . . . . . . 6 . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 6 | . . 2 . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . 1 . . . . 3 . . . . . 4 . . . . . . . Open Door 3 | . . . . . 1 . . . . . . . . . 1 . . 1 . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 4 3 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 2 1 . . . . . . . . . . Build 4 | . . . . . . . . . 2 2 . . . . . . . . . . Repair Station Hacks 21 | . . 6 10 . . . . . . 3 . . . . 2 . . . . . Scan Component 11 | . . 3 5 . . . . . . 2 . . . . 1 . . . . . Repair 10 | . . 3 5 . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 2 . 3 . . . . . . . . . . . . . . . . Terminals 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Botnet 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 2 2 2 . . . . 2 2 . . . . 2 . . . . . Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . 6 . . . . . 4 . . . . . . . Parts Built 8 | . . . . . . . . . 4 4 . . . . . . . . . . Matter 606 | . . . . . . . . . 314 292 . . . . . . . . . . Time 261 | . . . . . . . . . 115 146 . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . 14 12 . . . . . . . . . . Parts Repaired 10 | . . 3 5 . . . . . . 1 . . . . 1 . . . . . Time 286 | . . 78 130 . . . . . . 38 . . . . 40 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 1 . . . 2 . . . . . 5 . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 10 | . . . . . . . . 2 . . . 3 . . . . . 5 . . Largest Group 5 | . . . . . . . . 1 . . . 3 3 1 1 . . 5 . . Highest-Rated Group 250 | . . . . . . . . 94 . . . 157 157 99 96 . . 250 . . Highest-Rated Ally 99 | . . . . . . . . 94 . . . 99 99 99 96 . . 60 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . . 29 . . . 27 . 16 1 . . 24 . . Total Damage 2850 | . . . . . . . . 1016 . . . 428 . 696 106 . . 604 . . Kills 20 | . . . . . . . . 8 . . . 3 . 4 . . . 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 6 | . . 2 . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . . . . 1 . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 14801 | 125 515 992 812 762 509 859 152 721 1220 505 468 1024 524 776 721 743 840 1083 894 556 Spaces Moved 6616 | 70 255 434 265 367 259 416 85 317 422 163 196 412 258 348 292 401 428 609 388 231 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 6377 | 66 255 434 265 367 259 416 85 317 422 163 196 412 258 348 292 401 428 374 388 231 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 235 | . . . . . . . . . . . . . . . . . . 235 . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 180 160 160 180 180 162 185 187 187 186 186 163 163 183 120 195 165 Average Speed 178 | 153 160 160 188 180 178 179 180 181 184 185 187 187 186 197 171 171 183 159 195 165 Slowest Speed 250 | 160 160 160 200 183 180 180 180 250 185 187 187 187 187 210 210 183 183 195 195 167 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 5 39 40 28 16 37 63 62 62 11 4 39 53 71 70 10 52 70 72 50 7 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 7 | . . . . . . . 1 . . . . . 3 1 . . 1 1 . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 13 | . . . . . 1 3 . 1 . . 1 1 . 1 . 2 3 . . . Spaces Dug 30 | . . . . . . . . . 3 . . 19 . . . . . . 5 3 Terrain Destroyed 249 | . . 13 26 . . 1 . 22 22 . . 84 . 11 6 . 8 . 21 35 Melee 8 | . . . . . . . . . 3 . . . . . . . . . 2 3 Projectile 67 | . . . . . . 1 . . 1 . . . . . 6 . 8 . 19 32 AOE 174 | . . 13 26 . . . . 22 18 . . 84 . 11 . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 8633 | 81 319 635 481 434 303 484 84 388 705 346 276 585 292 421 436 446 448 719 440 310 Wait 870 | . 15 87 131 2 14 23 . . 162 156 25 104 17 52 60 11 . 2 6 3 Move 6596 | 69 254 433 264 366 258 415 84 316 421 162 195 411 257 347 291 400 427 608 387 231 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 4 11 14 10 13 12 11 . 1 6 4 11 . 6 3 15 6 1 19 1 6 Fast Attach 49 | 6 1 2 6 2 4 3 . 5 4 1 1 1 3 . 5 1 . 2 1 1 Attach 76 | . 1 3 7 3 1 2 . 9 12 2 2 10 . 2 4 1 . 10 2 5 Detach 15 | . . . . . 1 2 . 1 7 2 . . . . . 2 . . . . Swap 136 | . 1 13 8 14 . 2 . 6 15 4 6 9 1 2 8 7 3 12 8 17 Drop 155 | . 8 18 7 14 10 6 . 4 4 6 12 . . . 19 7 2 28 1 9 Fire 455 | 2 26 54 42 14 2 20 . 29 47 8 24 36 7 14 33 11 15 4 32 35 Melee 41 | . . . . . . . . 9 27 . . . . . . . . . 2 3 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . 2 11 6 . 1 . . . . 1 . . . . . . . . . . Escape Stasis 6 | . . . . 6 . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . 8 . . . 14 1 1 1 . . 34 . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 12) 282 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 641 | -10/Materials | Entered another Materials area 641 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 818 | -9/Materials | Repaired Lgt. Assault Rifle 881 | -9/Materials | Repaired Lgt. Treads 1048 | -9/Materials | Build established: Scavenger-Tank 1076 | -9/Materials | Discovered new exit (range 16) 1222 | -9/Materials | Discovered new exit (range 4) 1356 | -9/Materials | Repaired Lgt. Treads 1476 | -9/Materials | Discovered new exit (range 10) 1633 | -9/Materials | Entered another Materials area 1633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1885 | -8/Materials | Repaired Lgt. Armor Plating 1913 | -8/Materials | Repaired Assault Rifle 1940 | -8/Materials | Repaired Lgt. Assault Rifle 1968 | -8/Materials | Repaired Lgt. Assault Rifle 1995 | -8/Materials | Repaired Lgt. Treads 2282 | -8/Materials | Discovered new exit (range 12) 2288 | -8/Materials | Lost 5 parts (1p2n2w) 2445 | -8/Materials | Entered Factory 2445 | -7/Factory | Evolved 2 slots: Propulsion x2 2567 | -7/Factory | Identified exit to Factory 2808 | -7/Factory | Build established: Hauler-Tank 3071 | -7/Factory | Garrison activated, responded to threat 3127 | -7/Factory | Discovered new exit (range 16) 3205 | -7/Factory | Build established: Scavenger-Tank 3207 | -7/Factory | Entered Lower Caves 3283 | -7/Lower Caves | Found Prototype Device 3283 | -7/Lower Caves | Identified Heart of Steel 3588 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3711 | -7/Lower Caves | Discovered new exit (range 2) 3716 | -7/Lower Caves | Entered another Lower Caves area 3770 | -7/Lower Caves | Spotted B-75 Beast 3913 | -7/Lower Caves | Destroyed B-75 Beast 4554 | -7/Lower Caves | Discovered new exit (range 9) 4575 | -7/Lower Caves | Entered Data Miner 4575 | -7/Data Miner | Discovered new exit (range 6) 4610 | -7/Data Miner | Met Data Miner 4649 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4649 | -7/Data Miner | Learned location of Section 7 (-3) 4676 | -7/Data Miner | Received God Mode back door access code from Data Miner 4727 | -7/Data Miner | Entered Proximity Caves 4787 | -6/Proximity Caves | Build established: Hauler-Tank 4787 | -6/Proximity Caves | Escorted by Enhanced Grunt 4787 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4904 | -6/Proximity Caves | Learned Factory security intel 5037 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5410 | -6/Proximity Caves | Discovered exit to Factory (range 11) 5411 | -6/Proximity Caves | Lost 10 parts (3n2u5w) 5448 | -6/Proximity Caves | Spotted B-75 Beast 5448 | -6/Proximity Caves | Entered Factory 5448 | -6/Factory | Evolved 2 slots: Utility x2 5651 | -6/Factory | Build established: Hauler-Mutant 5739 | -6/Factory | Fabricated Arm. Treads (x2) 6059 | -6/Factory | Build established: Hauler-Tank 6266 | -6/Factory | Garrison activated, responded to threat 6495 | -6/Factory | Fabricated Flak Gun (x2) 6568 | -6/Factory | Garrison activated, responded to threat 6614 | -6/Factory | Discovered new exit (range 13) 6668 | -6/Factory | Entered another Factory area 6668 | -5/Factory | Evolved 2 slots: Utility x2 6840 | -5/Factory | Repaired Arm. Treads 6944 | -5/Factory | Fabricated Arm. Treads (x2) 6973 | -5/Factory | Incoming investigation squad redirected 7024 | -5/Factory | Fabricated Arm. Treads (x2) 7067 | -5/Factory | Local fabrication network quarantined 7145 | -5/Factory | Discovered new exit (range 2) 7173 | -5/Factory | Entered Upper Caves 7624 | -5/Upper Caves | Discovered new exit (range 11) 7641 | -5/Upper Caves | Entered another Upper Caves area 7863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8016 | -5/Upper Caves | Build established: Scavenger-Gunner 8069 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8127 | -5/Upper Caves | Destroyed 7 combat bots 8166 | -5/Upper Caves | Lost 9 parts (2p3n2u2w) 8581 | -5/Upper Caves | Heart of Steel transformed into Warbot 8643 | -5/Upper Caves | Discovered new exit (range 11) 8665 | -5/Upper Caves | Entered Zhirov 8665 | -5/Zhirov | Accompanied by 3 allies 8665 | -5/Zhirov | Discovered new exit (range 3) 8735 | -5/Zhirov | Learned location of Quarantine (-3) 8735 | -5/Zhirov | Learned location of Testing (-2) 8735 | -5/Zhirov | Learned location of Command (-1) 8781 | -5/Zhirov | Found Alien Artifact 8781 | -5/Zhirov | Identified Integrated Reactor 8781 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 8804 | -5/Zhirov | Found Alien Artifact 8935 | -5/Zhirov | Cloak Generator disabled 8935 | -5/Zhirov | Attacked by Zhirov 9189 | -5/Zhirov | Entered Proximity Caves 9189 | -4/Proximity Caves | Accompanied by 1 ally 9263 | -4/Proximity Caves | Build established: Hauler-Mutant 9396 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9808 | -4/Proximity Caves | Build established: Scavenger-Mutant 9932 | -4/Proximity Caves | Discovered new exit (range 14) 9965 | -4/Proximity Caves | Entered Factory 9965 | -4/Factory | Accompanied by 1 ally 9965 | -4/Factory | Evolved 2 slots: Utility x2 10301 | -4/Factory | Repaired Exp. Utility Shielding 10322 | -4/Factory | Build established: Scavenger-Gunner 10656 | -4/Factory | Discovered new exit (range 6) 10662 | -4/Factory | Discovered new exit (range 15) 10672 | -4/Factory | Incoming investigation squad redirected 10686 | -4/Factory | Entered Upper Caves 10713 | -4/Upper Caves | Learned Research terminal intel 11355 | -4/Upper Caves | Discovered new exit (range 15) 11429 | -4/Upper Caves | Entered another Upper Caves area 11430 | -4/Upper Caves | Encountered a Warlord checkpoint 11567 | -4/Upper Caves | Learned location of Armory (-4) 11809 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12194 | -4/Upper Caves | Discovered new exit (range 8) 12247 | -4/Upper Caves | Learned Research stockpile data 12269 | -4/Upper Caves | Entered Warlord 12332 | -4/Warlord | System corruption cleaned by Quarantine Array 12442 | -4/Warlord | Learned 4 Testing zone layouts 12443 | -4/Warlord | Learned Factory fabricator intel 12443 | -4/Warlord | Learned Armory fabricator intel 12443 | -4/Warlord | Learned Armory recycling unit intel 12626 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12803 | -4/Warlord | Warlord's base attacked by MAIN.C 12875 | -4/Warlord | Met Warlord 12886 | -4/Warlord | Opened Warlord's prototype stash 12890 | -4/Warlord | Found Prototype Reactor 12898 | -4/Warlord | Found Prototype Processor 12899 | -4/Warlord | Identified Exp. Core Analyzer 13153 | -4/Warlord | Warlord forces counterattacked 13168 | -4/Warlord | Spotted Executioner 13169 | -4/Warlord | Destroyed KW-ZUA(B) 13220 | -4/Warlord | Found Exp. Targeting Computer 13223 | -4/Warlord | Found Exp. Core Analyzer 13315 | -4/Warlord | Discovered new exit (range 15) 13328 | -4/Warlord | Spotted Executioner 13352 | -4/Warlord | Entered Proximity Caves 13352 | -3/Proximity Caves | Accompanied by 1 ally 14157 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14242 | -3/Proximity Caves | Discovered new exit (range 3) 14246 | -3/Proximity Caves | Entered Research 14246 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14247 | -3/Research | Identified exit to Quarantine 14249 | -3/Research | Loaded intel: 20 terminal locations 14668 | -3/Research | Spotted B-86 Titan 14747 | -3/Research | Destroyed B-86 Titan 14801 | -3/Research | Identified Transdimensional Reconstructor 14801 | -3/Research | Warped through subspace 14802 | -3/Research | Self-destructed Last Messages --------------- 14781_ Acquired 95 matter. 14781_ R-10 Processor collects Mic. Fission Core. 14784_ Dropped Arm. Medium Treads. 14784_ Dropped Biometal Medium Treads. 14785_ Acquired Hvy. Treads. 14786_ Acquired 10 matter. 14790_ Acquired Railgun. 14791_ C-30 ARC bursts open, deploying its payload. 14791_ H-77 Assassin unfolds itself. 14791_ Penetrated by Slug. 14791_ Critical hit. 14791_ Hrd. Heavy Armor Plating destroyed. 14791_ Slug penetrates Wall. 14791_ Penetrated by Slug. 14791_ Adv. Heat Sink destroyed. 14791_ Penetrated by Slug. 14792_ System corrupted: Heat flow error (+297). 14794_ Overheating: Energy bleed (-44). 14801_ Identified Transdimensional Reconstructor. 14801_ Warped through subspace. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ??????! ????????????????????????????????????? | | ?????? ? ?????????????????????????????????????? | | ?????# ????????????????????????????????????? | | ?????# ""???????????????????????????????????## | | ?????#% ""????#????????????????????#####+##### | | ?????# """ #????????????????????# ! # | | ???### """ #????????????????????#! # | | ???? """ ###+############## # # | | ????? # # | | ?????# # = #! | | ??#### @ # #! | | ??# # #################+######+#### ? #! | | ??? # | #???????????# ## | | ?"### !] # ##??????????# ########### | | ?" ###%! [= """ +???????????# ###?????????? | | ?" =*!! """ #???????????# #???????????? | | ?" == ! | """ #???????????# #???????????? | | ?" ^[=*! """ #???????????# #???????????? | | ?" #### ^ """ #???????????# #???????????? | | ?"### #???????????# #???????????? | | ????### ^ #???????????# #???????????? | | ??????# ^ %# ############### #???????????? | | ??# % =! + #???????????? | | ??##### ###################### #???????????? | | ??????# #????????????????????#######???????????? | | ??????## ##??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????? ???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ???? ???????????????????????????????????????? | | ???# ???????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???# ??????????????????????????????????????????? | | ???####??????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 8 Core Analysis 15 Recoil Reduction 5 Matter Filtering 50 Item Schematics ----------------- Arm. Treads | -7/Factory | Scanalyzed Flak Gun | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -6/Factory Flak Gun | x2 | -6/Factory Arm. Treads | x2 | -5/Factory Arm. Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberHardenedDrive Manual? 0 Play Time 01:23:11 Cumulative 421.3 hours Start 2019.12.29 @ 21:56:41 End 2019.12.29 @ 23:24:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 738 Rogue 738 Adventurer 0 Explorer 0 Win Type - Total 30 Types 23/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20fd2c27-3cc7-4a21-9566-3e7309f5968a