Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.02 @ 16:23:38 Player: Spoing Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (3889) 3889 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (553) 553 TOTAL SCORE: 10162 Bonus ------- High Alert Combat Kills 53 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 350/350 System Corruption 31% Temperature Cool (0) Movement Hovering (180) Ox2 Location -4/Factory Parts ------- > --- POWER (3) -------- Enhanced Fission Core > --- PROPULSION (6) --- Antigrav System > --- UTILITY (8) ------ Medium Storage Unit Advanced Signal Interpreter Improved Target Analyzer Core Analyzer > --- WEAPON (2) ------- Improved Remote Datajack > --- INVENTORY (10) --- Improved Heat Sink Improved Transmission Jammer Advanced Reaction Control System Thermal Defense Suite High-powered Shock Rifle Autogun Advanced Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Enhanced Fission Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Advanced Datajack > --- INVENTORY -------- Advanced Signal Interpreter Improved Transmission Jammer Thermal Defense Suite [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . 2 Power 2 | . . . . 1 . . . 1 . . Propulsion 4 | . . 2 . . 1 . . . . 1 Utility 6 | . . . 2 1 1 . . 1 . 1 Weapon . | . . . . . . . . . . . Parts Attached 206 | 5 12 41 71 21 27 . . 3 . 26 Power 33 | 1 3 6 10 2 4 . . 1 . 6 Engine 13 | 1 3 4 5 . . . . . . . Core 20 | . . 2 5 2 4 . . 1 . 6 Reactor . | . . . . . . . . . . . Propulsion 72 | 1 3 17 23 9 11 . . . . 8 Treads 5 | . . 2 3 . . . . . . . Leg 19 | . . 4 15 . . . . . . . Wheel 9 | 1 3 5 . . . . . . . . Hover 12 | . . 3 . . 1 . . . . 8 Flight 27 | . . 3 5 9 10 . . . . . Utility 52 | 1 5 4 14 8 11 . . 2 . 7 Device 22 | . 2 . 6 2 8 . . 1 . 3 Storage 8 | 1 2 . 1 3 . . . . . 1 Processor 10 | . . 2 1 1 2 . . 1 . 3 Hackware 4 | . . . 1 2 1 . . . . . Protection 8 | . 1 2 5 . . . . . . . Artifact . | . . . . . . . . . . . Weapon 49 | 2 1 14 24 2 1 . . . . 5 Energy Gun 14 | . . 4 10 . . . . . . . Energy Cannon 3 | . . . 3 . . . . . . . Ballistic Gun 21 | 2 1 10 5 1 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . 5 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 2 | . . . . . . . . . . 2 Parts Lost 71 | . 1 17 16 1 11 . . . 6 19 Power 11 | . . 3 2 . 3 . . . . 3 Propulsion 32 | . . 9 8 . 4 . . . 3 8 Utility 17 | . 1 1 3 1 3 . . . 2 6 Weapon 11 | . . 4 3 . 1 . . . 1 2 Highest Loss Streak 10 | . 1 5 8 1 5 . . . 6 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 91 95 98 90 66 66 64 69 58 Engine 4 | . 14 6 4 . . . . . . . Core 4 | . . 2 4 14 11 . . . 4 5 Treads 2 | . . 5 3 . . . . . . . Leg 13 | . . 9 30 . . . . . . . Wheel 6 | . 28 15 . . . . . . . . Hover 2 | . . 5 . . . . . . . 21 Flight 7 | . . 3 . 29 29 26 26 23 20 3 Device 6 | . 9 . 6 12 14 13 13 13 15 3 Storage 7 | . 14 11 9 . . . . . . 4 Processor 7 | . . 6 8 6 10 6 6 8 11 11 Hackware 4 | . . . 2 15 11 13 13 11 11 5 Protection 4 | . 4 3 7 . . . . . . . Energy Gun 5 | . . 5 11 . . . . . . . Ballistic Gun 9 | . 27 16 5 6 3 . . . . . Slashing Weapon 1 | . . . . 6 6 6 6 5 4 . Peak Build Rating 93 | 5 10 18 34 46 63 40 40 56 56 93 Average Rating 29 | 3 7 13 27 43 55 40 40 46 52 60 On Entrance 27 | . 5 8 13 30 45 40 40 40 56 28 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 12 32 39 45 18 22 4 4 12 12 37 Greatest Support 62 | 10 20 48 62 22 29 8 5 20 20 48 Greatest Overweight (x) 10 | 1 1 9 10 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 10 Average Capacity 11 | 7 8 15 15 5 5 5 5 5 5 9 Most Carried 15 | 5 11 15 15 14 5 5 5 5 5 10 Average Carried 11 | 3 7 14 14 5 4 4 5 4 5 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 10 Final Carried 15 | 5 11 15 14 5 4 5 5 5 5 7 Class Distribution -------------------- 39% | Mutant 36% | Scavenger-Mutant 16% | Hacker-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Matter Collected 3690 | 237 406 1072 1115 13 275 158 . 107 . 307 Remotely . | . . . . . . . . . . . Salvage Created 4784 | . 474 1689 1937 13 299 . . 112 . 260 Parts 318 | . 42 109 109 3 29 . . 1 . 25 Haulers Intercepted 6 | . 2 1 3 . . . . . . . Recyclers Shooed 6 | . . 3 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 2 | . . . . . . 2 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Combat Hostiles Destroyed 100 | . 11 33 39 . 10 . . . . 7 Melee 16 | . . . 3 . 10 . . . . 3 Guns 73 | . 11 31 27 . . . . . . 4 Cannons 1 | . . . 1 . . . . . . . AOE 10 | . . 2 8 . . . . . . . Classes Destroyed 15 | . 5 4 3 . 3 . . . . . Worker 5 | . 1 1 2 1 . . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 6 | . 2 1 3 . . . . . . . Recycler 5 | . . 2 2 . . . . 1 . . Mechanic 1 | . . 1 . . . . . . . . Watcher 10 | . 2 3 5 . . . . . . . Swarmer 21 | . 5 3 8 . . . . . . 5 Cutter 7 | . . . . . 7 . . . . . Grunt 45 | . 6 21 18 . . . . . . . Brawler 2 | . . 1 1 . . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 16 | . . 8 8 . . . . . . . Specialist 2 | . . . 2 . . . . . . . Programmer 5 | . . . . . 3 . . . . 2 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 13 | . 3 5 13 1 3 . . 1 . 3 Combat Bots Only 9 | . 3 5 9 . 3 . . . . 3 Max Kills in Single Turn 3 | . 1 3 2 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . Melee 1 | . . . 1 . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Hostile Shots Fired 732 | . 57 209 199 . 79 . . . 18 170 Missed 227 | . 13 62 50 . 37 . . . 11 54 Damage Taken 9118 | . 445 1864 2657 170 1116 . . . 343 2523 Core 2414 | . 63 227 508 22 325 . . . 109 1160 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 507 | . 116 159 135 . 97 . . . . . Core Remaining (%) 67 | 100 74 43 7 96 . . 61 . 89 . Volleys Fired 341 | 1 58 127 110 . 3 . . . . 42 Largest 2 | 2 2 2 2 . 1 . . . . 1 Hottest 160 | 40 40 68 160 . 25 . . . . 23 Shots Fired 601 | 2 116 246 192 . 3 . . . . 42 Gun 573 | 2 116 246 170 . 3 . . . . 36 Cannon 9 | . . . 9 . . . . . . . Launcher 13 | . . . 13 . . . . . . . Special 6 | . . . . . . . . . . 6 Kinetic 420 | 2 116 196 67 . 3 . . . . 36 Thermal 150 | . . 38 112 . . . . . . . Explosive 13 | . . . 13 . . . . . . . Electromagnetic 12 | . . 12 . . . . . . . . Robot Hit Streak 18 | 2 8 12 18 . 2 . . . . 5 Robot Miss Streak 6 | . 5 6 4 . 3 . . . . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 5 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 436 | 2 59 169 155 1 21 . . 1 . 28 Core Hits 248 | 1 24 68 109 1 11 . . 1 . 33 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 5 | . 1 1 1 . 2 . . . . . Destroy 3 | . 1 1 1 . . . . . . . Sever 2 | . . . . . 2 . . . . . Melee Attacks 118 | . . . 6 30 74 . . 1 . 7 Impact . | . . . . . . . . . . . Slashing 111 | . . . 6 30 74 . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . 1 3 . . 1 . . Combat Hostiles 2 | . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8742 | 23 790 2609 3922 71 721 . . 64 . 542 Guns 6151 | 23 790 2450 2554 . 33 . . . . 301 Cannons 162 | . . . 162 . . . . . . . Explosions 1242 | . . 159 1083 . . . . . . . Melee 946 | . . . 123 71 688 . . 64 . . Ramming 241 | . . . . . . . . . . 241 Kinetic 4041 | 23 790 2004 890 . 33 . . . . 301 Thermal 2255 | . . 429 1826 . . . . . . . Explosive 1083 | . . . 1083 . . . . . . . Electromagnetic 176 | . . 176 . . . . . . . . Impact . | . . . . . . . . . . . Slashing 946 | . . . 123 71 688 . . 64 . . Piercing . | . . . . . . . . . . . Highest Corruption 31 | . . 3 . . 15 15 15 . 2 31 Average Corruption 6 | . . 3 . . 6 15 15 . 2 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 74 | . . 22 . . 32 6 2 . . 12 Message Errors 22 | . . 6 . . 11 1 1 . . 3 Matter Fused 22 | . . 6 . . 10 3 1 . . 2 Heat Flow Errors 7 | . . 3 . . 2 . . . . 2 Energy Discharges 8 | . . 4 . . 2 2 . . . . Data Loss (minor) 8 | . . 2 . . 4 . . . . 2 Data Loss (major) 2 | . . . . . 2 . . . . . Alerts 1 | . . 1 . . . . . . . . Misdirections 4 | . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 62 | . . . 37 . 25 . . . . . Projectiles . | . . . . . . . . . . . Explosions 37 | . . . 37 . . . . . . . Melee 25 | . . . . . 25 . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 168 | . . 40 20 . . . . . . 108 Shots 2 | . . 1 1 . . . . . . . Rammed 65 | . . . . . . . . . . 65 Targets Rammed 65 | . . . . . . . . . . 65 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 549 | . 20 260 549 40 200 . . . . 184 Average Temperature 67 | . 3 28 119 16 92 . . . . 19 Received Heat Transfer 2253 | . 174 882 1116 . . . . . . 81 Effects 16 | . . . 16 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . Interference 7 | . . . 7 . . . . . . . Matter Decay 3 | . . . 3 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (core) 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . 1 5 . 1 . . . . . Heat Transferred 4730 | . . 700 4030 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Peak Influence 444 | . 197 387 444 253 387 . . 132 112 132 Initial 197 | . . 44 53 197 30 . . 123 92 32 Average 193 | . 70 211 280 200 97 . . 124 90 48 Maximum Alert Level 2 | . . 1 2 1 1 . . . . . Low Security (%) 44 | 100 100 45 6 18 83 . . 100 100 100 Level 1 49 | . . 54 79 81 16 . . . . . Level 2 5 | . . . 14 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 26 | . 2 4 7 2 8 . . . 1 2 Investigation 4 | . 1 2 . . 1 . . . . . Extermination 5 | . . . . . 3 . . . . 2 Reinforcement 14 | . 1 2 5 1 4 . . . 1 . Assault 1 | . . . . 1 . . . . . . Garrison 2 | . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Distress Signals 10 | . 1 4 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 181 | . 20 48 50 2 42 . . . 6 13 Peak Tracking Total 11 | . 3 5 6 2 11 . . . 6 6 Tactical Retreats 19 | . 1 2 4 1 9 . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Traps Triggered 6 | . 1 2 . 1 . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Machines Disabled 3 | . . . 3 . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Machines Accessed 55 | . 8 11 14 7 8 1 . 4 . 2 Terminals 33 | . 6 8 9 3 3 . . 3 . 1 Fabricators 4 | . . . . 2 2 . . . . . Repair Stations 7 | . 1 2 2 . 2 . . . . . Recycling Units 3 | . 1 . . 1 . . . . . 1 Scanalyzers 4 | . . 1 2 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . . 1 . . Total Hacks 174 | . 23 37 50 23 27 1 . 8 . 5 Successful 100 | . 13 25 23 9 22 1 . 3 . 4 Failed 73 | . 10 12 27 14 5 . . 5 . . Catastrophic 18 | . 4 3 5 5 . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 Manual 49 | . 10 9 24 2 2 . . 2 . . Terminals 94 | . 16 20 27 10 12 . . 5 . 4 Fabricators 12 | . . . . 7 5 . . . . . Repair Stations 33 | . 4 8 12 . 9 . . . . . Recycling Units 6 | . 3 . . 2 . . . . . 1 Scanalyzers 23 | . . 9 10 4 . . . . . . Garrison Access 5 | . . . 1 . 1 . . 3 . . Terminal Hacks 43 | . 7 9 6 4 10 1 . 3 . 3 Record 7 | . . 1 . 1 1 . . 2 . 2 Robot Analysis 2 | . . 1 . 1 . . . . . . Open Door 1 | . . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . . 1 . . Level Access Points 2 | . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 3 | . 1 . 2 . . . . . . . Alert Level 8 | . 1 3 2 1 1 . . . . . Unreport Threat 3 | . . 2 1 . . . . . . . Locate Traps 4 | . 2 1 . . 1 . . . . . Disarm Traps 1 | . . . . . 1 . . . . . Investigation Status 1 | . . . . . 1 . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 6 | . 2 1 1 . 1 . . . . 1 Fabricator Hacks 4 | . . . . 1 3 . . . . . Network Status 1 | . . . . . 1 . . . . . Load Schematic 2 | . . . . 1 1 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 29 | . 4 8 9 . 8 . . . . . Scan Component 16 | . 2 5 5 . 4 . . . . . Repair 13 | . 2 3 4 . 4 . . . . . Recycling Unit Hacks 4 | . 2 . . 1 . . . . . 1 Report Inventory 2 | . 1 . . . . . . . . 1 Retrieve Components 2 | . 1 . . 1 . . . . . . Scanalyzer 18 | . . 8 7 3 . . . . . . Insert Component 10 | . . 4 4 2 . . . . . . Analyze 8 | . . 4 3 1 . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . . Seal Access 2 | . . . 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 7 10 13 7 6 . . 3 . 1 Full Trace Events 5 | . 1 1 2 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 7 | . . 4 2 1 . . . . . . Parts Built 1 | . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . Total Part Build Rating 4 | . . . . . 4 . . . . . Parts Repaired 13 | . 2 3 4 . 4 . . . . . Time 496 | . 64 78 158 . 196 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 2 . . 2 . . . . . . Parts Scanalyzed 8 | . . 4 3 1 . . . . . . Part Schematics Acquired 7 | . . 4 2 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 4 Non-combat 1 | . . . . . . . . . . 1 Combat 3 | . . . . . . . . . . 3 Robot Hacks Applied 6 | . . . . . . . . . . 6 parse_system 4 | . . . . . . . . . . 4 no_distress 1 | . . . . . . . . . . 1 find_recycling 1 | . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Robot Analysis Total 2 | . . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Turns Passed 9682 | 63 1077 2123 3782 442 1362 117 24 81 62 549 Spaces Moved 8095 | 55 741 1148 2191 1064 1613 330 68 200 133 552 Core 33 | 15 . 2 3 . . . . . . 13 Treads 361 | . . 4 357 . . . . . . . Legs 2180 | . . 349 1831 . . . . . . . Wheels 1571 | 40 741 790 . . . . . . . . Hover 411 | . . 1 . . . . . . . 410 Flight 3539 | . . 2 . 1064 1613 330 68 200 133 129 Fastest Speed 23 | 50 80 95 120 26 23 32 35 26 26 35 Average Speed 77 | 82 82 128 131 26 25 34 35 33 27 55 Slowest Speed 690 | 95 95 690 550 26 35 35 35 35 35 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . 1 . . . . . Exploration Rate (%) 43 | 3 88 77 98 18 32 51 11 6 87 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . Spaces Dug 69 | . . . . 29 40 . . . . . Terrain Destroyed 124 | . . 8 47 29 40 . . . . . Melee 69 | . . . . 29 40 . . . . . Projectile 1 | . . . 1 . . . . . . . AOE 54 | . . 8 46 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac DSF Fac Total 10758 | 70 1097 1559 2884 1188 2451 331 67 212 158 741 Wait 1545 | . 240 169 390 46 679 1 . . 2 18 Move 8083 | 54 740 1147 2190 1063 1612 329 67 199 132 550 Hop 1 | . . . . . . . . . . 1 Pick Up 239 | 10 29 51 71 10 36 1 . 6 . 25 Fast Attach . | . . . . . . . . . . . Attach 124 | 5 4 24 29 13 20 . . 3 . 26 Detach 10 | . . . 1 3 . . . . 1 5 Swap 82 | . 8 17 42 8 7 . . . . . Drop 129 | . 18 24 45 15 20 . . 3 1 3 Fire 341 | 1 58 127 110 . 3 . . . . 42 Melee 118 | . . . 6 30 74 . . 1 . 7 Ram 64 | . . . . . . . . . . 64 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . 22 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 5 exits: *Fac x3 / [*Sto x2]) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 16) 811 | -10/Materials | Discovered new exit (range 16) 890 | -10/Materials | Repaired Lgt. Nuclear Core 917 | -10/Materials | Repaired Assault Rifle 934 | -10/Materials | Discovered new exit (range 14) 1016 | -10/Materials | Discovered new exit (range 10) 1129 | -10/Materials | Discovered new exit (range 3) 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Propulsion x2 1294 | -9/Materials | Repaired Ion Engine 1324 | -9/Materials | Repaired Assault Rifle 1479 | -9/Materials | Build established: Scavenger-Mutant 1496 | -9/Materials | Repaired Wheel 1723 | -9/Materials | Discovered new exit (range 14) 2005 | -9/Materials | Lost 3 parts (1p2n) 2219 | -9/Materials | Lost 5 parts (1p1n1u2w) 2606 | -9/Materials | Core integrity fell below 50% 2680 | -9/Materials | Lost 5 parts (3n2w) 3264 | -9/Materials | Entered another Materials area 3264 | -8/Materials | Evolved 2 slots: Utility x2 3264 | -8/Materials | Discovered new exit (range 14) 3302 | -8/Materials | Garrison activated, responded to threat 3424 | -8/Materials | Lost 6 parts (1p3n2w) 3428 | -8/Materials | Destroyed 9 combat bots 4163 | -8/Materials | Core integrity fell below 50% 4241 | -8/Materials | Lost 8 parts (1p4n2u1w) 4252 | -8/Materials | Discovered new exit (range 16) 4982 | -8/Materials | Repaired Lgt. Nuclear Core 5026 | -8/Materials | Repaired Scythe 5111 | -8/Materials | Discovered new exit (range 8) 5170 | -8/Materials | Build established: Mutant 5312 | -8/Materials | Discovered new exit (range 15) 6020 | -8/Materials | Repaired Minigun 6067 | -8/Materials | Repaired Gatling Laser 6434 | -8/Materials | Core integrity fell below 20% 7014 | -8/Materials | Discovered new exit (range 11) 7046 | -8/Materials | Entered Factory 7046 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7066 | -7/Factory | Identified exit to Factory 7181 | -7/Factory | Discovered new exit (range 5) 7182 | -7/Factory | Identified exit to Lower Caves 7336 | -7/Factory | Build established: Hacker-Sprinter 7488 | -7/Factory | Entered another Factory area 7488 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7556 | -6/Factory | Repaired Imp. VTOL Module 7618 | -6/Factory | Repaired Imp. VTOL Module 7658 | -6/Factory | Repaired Cryofiber Web 7717 | -6/Factory | Crushed by falling debris 7717 | -6/Factory | System corruption reached 10% 7748 | -6/Factory | Lost 5 parts (1p1n3u) 7940 | -6/Factory | Identified exit to Factory 8175 | -6/Factory | Spotted B-75 Beast 8387 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 8690 | -6/Factory | Cargo convoy interrupted 8755 | -6/Factory | Lost 3 parts (2p1n) 8829 | -6/Factory | Repaired Imp. Sensor Array 8846 | -6/Factory | Discovered new exit (range 11) 8849 | -6/Factory | Identified exit to Lower Caves 8850 | -6/Factory | Entered Lower Caves 8882 | -6/Lower Caves | Encountered a Warlord checkpoint 8963 | -6/Lower Caves | Discovered new exit (range 14) 8967 | -6/Lower Caves | Identified exit to Lower Caves 8967 | -6/Lower Caves | Entered another Lower Caves area 8987 | -6/Lower Caves | Discovered exit to Factory (range 10) 8991 | -6/Lower Caves | Entered Factory 8991 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9072 | -5/Factory | Identified exit to DSF 9072 | -5/Factory | Entered DSF 9113 | -5/DSF | Additional patrols routed to DSF 9129 | -5/DSF | Discovered new exit (range 15) 9133 | -5/DSF | Identified exit to Factory 9134 | -5/DSF | Entered Factory 9134 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9160 | -4/Factory | Lost 6 parts (3n2u1w) 9428 | -4/Factory | Lost 4 parts (1p2u1w) 9487 | -4/Factory | System corruption reached 10% 9512 | -4/Factory | Core integrity fell below 50% 9581 | -4/Factory | Lost 10 parts (1p4n4u1w) 9622 | -4/Factory | Central database locked down 9670 | -4/Factory | Core integrity fell below 20% 9671 | -4/Factory | System corruption reached 30% 9683 | -4/Factory | Core destroyed Last Messages --------------- Destabilizing: System corrupted (+1). Slammed into G-67 Veteran. Imp. Gyrokinetic Inverter destroyed. System corrupted by crushing effect (+5). Slammed into G-67 Veteran. System corrupted: Component data lost. Slammed into G-67 Veteran. G-67 Veteran knocked back. Antigrav System destroyed. Slammed into G-67 Veteran. Destabilizing: Core damaged (-46). Mic. Fission Core destroyed. Slammed into G-67 Veteran. Imp. Gyrokinetic Inverter destroyed. Slammed into G-67 Veteran. Antigrav System destroyed. Slammed into G-67 Veteran. Destabilizing: System corrupted (+1). Slammed into G-67 Veteran. Destabilizing: Core damaged (-57). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ???????????? | | ???????????????????????????????????# ???????????? | | ???????##########??#########???????# ???????????? | | ??????? #??# #???????# ???????????? | | ??????? #??# "" #???????# ???????????? | | ??????? #??# "T #???????# ???????????? | | ??????? #??# "" #???????# ???????????? | | ??????? #??# #???????# ???????????? | | ??????? #??# = #???????# ???????????? | | ??????? #??# #???????# ???????????? | | ??????? #??# " " " #???????# ???????????? | | ???????############# " " " #???????# ???????????? | | ?????????# / " " " #???????# ???????????? | | #????????# %# " " " ######### ?????????? | | # ??????# %%# " " " ## ?????????? | | # ?????# ""%%% # " " " ## k ?????????? | | # ?????# """ # " " " ## ??????????? | | + ????# """ # " " " ## ???????????? | | # ????# """ # " " " ## ???????????? | | # ???# % # ## ###+???????????? | | # ##########+######+##### # ???????????? | | k #??????????????? | | A #??????????????? | | #??????????????? | | %%%% #??????????????? | | g @g%%% #??????????????? | | #########+#############+###########??????????????? | | ???# # #???????????????????? | | #??# """" """" # #???????????????????? | | #??# """" """" # #???????????????????? | | #??# """" """" # #???????????????????? | | ???# """" """" # """ """ #???????????????????? | | ???# # """ """ #???????????????????? | | ???# # """ """ #???????????????????? | | #### # "" "" #???????????????????? | | + "" "" # "" "" #???????????????????? | | # ""S"" # #???????????????????? | | + [ """" # #???????????????????? | | #### # ! #???????????????????? | | ???###########################???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 42 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 225 Resistance: TH 20 Evasion (%) 65 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed System Shield | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Close Call Part-time Excavator Prolific Hacker Safety First Shopping List Universal Adapter Challenges ------------ None Game ------ Seed BoreUltimateWeb Manual? 0 Play Time 02:44:42 Cumulative 11.7 hours Start 2024.10.02 @ 13:24:24 End 2024.10.02 @ 16:23:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b792590-732b-4ac7-a947-2be80abd03e3