Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 17:45:08 Player: 5up3rn0v4 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (4156) 4156 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (887) 887 TOTAL SCORE: 9638 Bonus ------- High Alert Combat Kills 87 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 210/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Compact Battery (200) Improved Heavy Armor Plating System Shield Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Precision Matter Filter Layered Light Armor Plating Insulated Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Coil Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Light Fission Core Wheel Gravmag System Gravmag System Improved Gravmag System Gravmag Array Improved Heat Sink Launcher Loader System Shield Shock Rifle Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon Enhanced Autogun Long-range Missile Launcher Scatter Rocket Array Power Sword [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Armored Wheel Leg Enhanced Biometal Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . Utility 4 | . . . 2 1 . 1 . . Weapon 2 | . . 2 . . . . . . Parts Attached 104 | 7 9 13 25 2 10 31 6 1 Power 17 | 1 1 1 3 1 2 6 2 . Engine 11 | 1 1 1 2 . . 6 . . Core 6 | . . . 1 1 2 . 2 . Reactor . | . . . . . . . . . Propulsion 22 | 2 2 4 3 . 3 5 2 1 Treads . | . . . . . . . . . Leg 1 | . . . . . . 1 . . Wheel 18 | 2 2 4 3 . 3 4 . . Hover 3 | . . . . . . . 2 1 Flight . | . . . . . . . . . Utility 27 | 1 4 1 8 1 1 9 2 . Device 15 | . . 1 4 1 . 7 2 . Storage 3 | 1 2 . . . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 9 | . 2 . 4 . 1 2 . . Artifact . | . . . . . . . . . Weapon 38 | 3 2 7 11 . 4 11 . . Energy Gun 16 | 2 . 6 2 . 1 5 . . Energy Cannon 10 | . . 1 6 . 3 . . . Ballistic Gun 4 | 1 . . 1 . . 2 . . Ballistic Cannon 3 | . 2 . . . . 1 . . Launcher 3 | . . . 1 . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . 1 . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 13 | . . 3 1 . . 9 . . Parts Lost 46 | . 1 3 10 . 5 16 2 9 Power 8 | . . . 1 . 2 2 . 3 Propulsion 11 | . . 2 2 . 1 4 1 1 Utility 11 | . . . 2 . . 8 . 1 Weapon 16 | . 1 1 5 . 2 2 1 4 Highest Loss Streak 7 | . 1 2 4 . 3 7 2 4 To Critical Strikes . | . . . . . . . . . Average Backups 14 | 5 8 14 18 18 19 17 9 6 Power 1 | . 1 2 2 . . 1 1 . Propulsion 2 | 3 4 2 2 4 4 2 2 1 Utility 4 | . 1 4 7 5 6 5 2 2 Weapon 5 | . 1 5 6 9 8 7 4 2 Tool/Special . | . . . . . . . . . Unused Backups 33 | 4 . 5 9 . 3 7 . 5 Power 3 | . . . 2 . . 1 . . Propulsion 10 | 4 . 2 . . 3 . . 1 Utility 8 | . . . 1 . . 3 . 4 Weapon 12 | . . 3 6 . . 3 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 75 97 97 99 96 96 66 41 Engine 8 | . 9 11 7 7 7 11 . . Core 2 | . . . 1 6 5 1 12 3 Wheel 15 | . 17 20 17 15 14 19 . . Device 16 | . . 8 18 23 23 23 19 14 Storage 8 | . 14 11 9 7 7 6 6 4 Protection 5 | . 4 2 8 7 6 7 . . Energy Gun 15 | . 11 33 9 7 3 18 11 6 Energy Cannon 7 | . . . 24 23 24 3 . . Ballistic Gun 2 | . 11 . . . . . 6 6 Ballistic Cannon 1 | . 4 9 . . . . . . Peak Build Rating 67 | 7 10 17 39 45 46 67 59 50 Average Rating 37 | 5 6 14 34 44 44 58 50 30 On Entrance 26 | . 7 10 17 37 45 46 30 50 Naked Turns 46 | . . . . . . . . 46 Heaviest Build 94 | 11 56 60 80 82 87 94 77 68 Greatest Support 36 | 26 26 20 22 22 24 36 29 20 Greatest Overweight (x) 7 | 2 4 5 7 3 7 6 3 3 Average Overweight (x) 2 | . 1 2 3 3 3 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 20 15 Most Carried 20 | 8 11 20 20 19 20 20 19 10 Average Carried 15 | 6 8 14 18 18 19 18 10 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 8 11 20 20 18 20 19 10 5 Class Distribution -------------------- 47% | Tank 16% | Gunner 15% | Mutant 9% | Scavenger-Gunner 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Matter Collected 2409 | 293 228 317 424 . 99 736 76 236 Remotely . | . . . . . . . . . Salvage Created 5470 | 155 452 852 1740 . 521 1486 32 232 Parts 256 | 17 27 37 73 . 26 61 4 11 Haulers Intercepted 10 | . 2 2 3 . . 3 . . Recyclers Shooed 10 | 2 . 2 2 . . 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 4 11 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 83 | . 9 11 25 . 9 22 3 4 Guns 33 | . 7 5 2 . 3 10 2 4 Cannons 32 | . 2 5 18 . 6 1 . . AOE 11 | . . . 1 . . 9 1 . Classes Destroyed 17 | 3 4 2 5 . 2 1 . . Worker 11 | 2 1 3 1 . . 4 . . Builder 4 | . . . 2 . . 2 . . Tunneler 5 | 3 . . 1 . . 1 . . Hauler 10 | . 2 2 3 . . 3 . . Recycler 8 | 1 . 4 1 . . 2 . . Mechanic 1 | . . . 1 . . . . . Operator 3 | . . . 2 . . 1 . . Watcher 6 | . 2 . 2 . . 2 . . Swarmer 12 | . 3 . . . 3 3 3 . Grunt 46 | . 6 6 20 . 2 9 . 3 Brawler 1 | . . 1 . . . . . . Duelist 3 | . . . 1 . . 1 . 1 Sentry 10 | . . 4 3 . . 3 . . Specialist 3 | . . . . . 3 . . . Hunter 2 | . . . 1 . . 1 . . Programmer 4 | . . . . . . 4 . . Heavy 2 | . . . . . 1 1 . . Best Kill Streak 9 | 2 5 6 9 . 6 6 2 3 Combat Bots Only 6 | . 3 4 6 . 6 5 2 3 Max Kills in Single Turn 5 | 1 1 1 1 . 1 5 1 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 1 . . 4 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Hostile Shots Fired 753 | . 59 73 136 . 73 253 43 116 Missed 246 | . 18 14 34 . 24 104 13 39 Hits 507 | . 41 59 102 . 49 149 30 77 Melee 2 | . . . 1 . . . 1 . Projectile 505 | . 41 59 101 . 49 149 29 77 Critical Strikes 18 | . . 2 3 . 2 7 1 3 Damage Taken 7890 | . 483 725 1586 . 820 2510 436 1330 Core 1421 | . 119 157 152 . 126 233 70 564 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 12 | . . . . . . 12 . . Regen/Repaired (Parts) 220 | . . . 98 . . 122 . . Core Remaining (%) 73 | 100 52 60 72 . 82 . . . Volleys Fired 308 | 23 52 44 80 . 23 57 9 20 Largest 4 | 2 2 4 4 . 4 4 2 3 Hottest 260 | 70 70 178 260 . 255 238 75 110 Shots Fired 909 | 46 103 169 270 . 74 186 13 48 Gun 551 | 46 83 126 71 . 15 153 9 48 Cannon 345 | . 20 43 196 . 59 27 . . Launcher 13 | . . . 3 . . 6 4 . Special . | . . . . . . . . . Kinetic 163 | 23 62 43 . . . 6 . 29 Thermal 642 | 23 41 126 245 . 33 146 9 19 Explosive 13 | . . . 3 . . 6 4 . Electromagnetic 91 | . . . 22 . 41 28 . . Robot Hit Streak 21 | 5 12 18 18 . 7 21 2 7 Robot Miss Streak 9 | 2 5 5 5 . 3 6 9 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . . . . 1 . 3 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Shots Hit Robots 578 | 28 63 103 169 . 44 132 4 35 Core Hits 268 | 10 26 28 65 . 14 105 7 13 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | 1 2 4 4 . 1 4 . 1 Burn 10 | 1 1 . 3 . . 4 . 1 Meltdown 1 | . . . 1 . . . . . Blast 5 | . 1 4 . . . . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks 6 | . . . 3 . . 3 . . Impact . | . . . . . . . . . Slashing 6 | . . . 3 . . 3 . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12753 | 280 731 1553 3635 . 1180 4579 168 627 Guns 5830 | 280 500 998 800 . 212 2348 71 621 Cannons 4757 | . 231 555 2702 . 858 411 . . Explosions 2160 | . . . 133 . 110 1820 97 . Melee . | . . . . . . . . . Ramming 6 | . . . . . . . . 6 Kinetic 1563 | 119 468 555 . . . 48 . 373 Thermal 7882 | 161 263 998 3248 . 508 2385 71 248 Explosive 1886 | . . . 82 . . 1707 97 . Electromagnetic 1416 | . . . 305 . 672 439 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 3 . . 4 4 4 Average Corruption 2 | . . . 2 . . 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . . 20 . . 31 15 9 Message Errors 16 | . . . 3 . . 8 3 2 Matter Fused 17 | . . . 4 . . 7 3 3 Heat Flow Errors 5 | . . . . . . 4 1 . Energy Discharges 14 | . . . 7 . . 3 3 1 Parts Rejected 2 | . . . 2 . . . . . Parts Fused 2 | . . . . . . 1 . 1 Data Loss (minor) 7 | . . . 1 . . 2 3 1 Data Loss (major) 4 | . . . . . . 3 1 . Misfires 5 | . . . 3 . . 2 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . 1 Overload Shots 8 | . . . . . . 8 . . Overflow Damage 122 | . . 32 70 . . 20 . . Projectiles 91 | . . 32 54 . . 5 . . Explosions 31 | . . . 16 . . 15 . . Melee . | . . . . . . . . . Knockbacks 8 | . 5 3 . . . . . . Impact . | . . . . . . . . . Kinetic 7 | . 4 3 . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage 67 | . . . . . . 60 4 3 Shots 3 | . . . . . . 2 1 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 426 | 120 225 426 404 . . 419 . 80 Average Temperature 119 | 47 83 133 157 . . 196 . 36 Received Heat Transfer 2070 | . 222 330 774 . 36 357 . 351 Effects 4 | . . 2 1 . . 1 . . Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . Short Circuit 2 | . . 1 1 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . 1 . 6 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . 1 4 . . 2 . . Combat Hostiles 7 | . . 1 4 . . 2 . . Parts Melted 36 | . 2 11 12 . . 11 . . Heat Transferred 15758 | 555 804 2228 6208 . 803 4457 148 555 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . 1 . 1 2 . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Maximum Alert Level 2 | . . . 1 . 1 2 . . Low Security (%) 76 | 100 100 100 75 100 50 59 . . Level 1 12 | . . . 24 . 49 10 . . Level 2 10 | . . . . . . 30 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . Peak Influence 469 | 5 86 110 340 67 277 469 . . Initial 144 | . . 17 31 67 18 144 . . Average 128 | 1 30 56 145 50 168 193 . . Influence Increases 2998 | 30 281 408 837 . 309 898 70 165 Destroy 0b10 Robot/C 1660 | . 180 220 500 . 180 440 60 80 Destroy 0b10 Robot/NC 245 | 30 25 45 65 . 5 75 . . Destroy Leader 392 | . 38 54 120 . 30 130 10 10 Successful Hack 52 | . 6 20 6 . . 20 . . Disable Machine 120 | . . . 75 . 15 30 . . Destroy Structure 169 | . 2 9 41 . 4 113 . . Lose Combat Pursuer 360 | . 30 60 30 . 75 90 . 75 Influence Decreases 2943 | 30 239 376 763 121 59 738 485 132 Entered New Map 459 | . . 25 43 81 9 133 163 5 Time Decay 1934 | 30 239 321 470 40 . 445 302 87 Lost Part 400 | . . 30 100 . 50 160 20 40 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 12 | . . . 3 . 2 7 . . Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 3 . . Reinforcement 9 | . . . 3 . 2 4 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 2 . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Distress Signals 5 | . 2 . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 143 | . 20 13 33 . 12 48 4 13 Peak Tracking Total 11 | . 6 5 5 . 3 11 3 5 Tactical Retreats 16 | . 2 2 2 . 3 5 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Traps Triggered 10 | . 3 . 2 . 4 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Disabled 8 | . . . 5 . 1 2 . . Max in Single Turn 1 | . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Accessed 21 | . 6 2 5 2 . 6 . . Terminals 16 | . 6 2 4 1 . 3 . . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 1 . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 57 | . 14 7 22 2 . 12 . . Successful 31 | . 8 6 10 1 . 6 . . Failed 26 | . 6 1 12 1 . 6 . . Catastrophic 7 | . . 1 3 1 . 2 . . Database Lockouts . | . . . . . . . . . Manual 19 | . 7 2 10 . . . . . Terminals 40 | . 14 7 14 1 . 4 . . Fabricators . | . . . . . . . . . Repair Stations 16 | . . . 8 . . 8 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 14 | . 4 5 3 1 . 1 . . Record 1 | . . 1 . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . Open DSF 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . . Alert Level 2 | . . 1 . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Maintenance Status 3 | . 2 . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . . 6 . . 5 . . Scan Component 6 | . . . 3 . . 3 . . Repair 5 | . . . 3 . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 4 1 1 . . . . . Terminals 6 | . 4 1 1 . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 3 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 . . Used 1 | . . . 1 . . . . . Hacking Detections 15 | . 4 1 5 . . 5 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 3 . . 2 . . Time 224 | . . . 114 . . 110 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Initial Warlord ECA Mod 27 | . . . . . . 9 9 9 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Active Infowar (turns) 54 | . . . 54 . . . . . Terrain 54 | . . . 54 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Turns Passed 6806 | 223 780 861 1463 84 324 2118 660 293 Spaces Moved 3890 | 136 469 515 714 64 133 1352 300 207 Core 205 | 24 93 . . . . . . 88 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3266 | 112 376 515 714 64 133 1352 . . Hover 419 | . . . . . . . 300 119 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 110 110 130 120 105 166 50 Average Speed 126 | 97 123 113 130 130 144 119 206 97 Slowest Speed 250 | 150 250 155 185 130 195 170 210 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 42 | 6 73 43 50 2 83 34 51 37 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 Spaces Dug 15 | . . . 12 . . 3 . . Terrain Destroyed 274 | . 1 5 38 . 4 172 54 . Melee 6 | . . . 3 . . 3 . . Projectile 9 | . 1 5 3 . . . . . AOE 259 | . . . 32 . 4 169 54 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total 5085 | 184 574 687 1057 65 212 1714 326 266 Wait 504 | . 30 68 166 . 14 191 4 31 Move 3882 | 135 468 514 713 63 132 1351 299 207 Hop . | . . . . . . . . . Pick Up 113 | 14 7 24 33 . 8 25 . 2 Fast Attach 47 | 5 8 3 6 . 6 18 1 . Attach 57 | 1 4 9 16 2 2 11 8 4 Detach 2 | . . . . . 1 1 . . Swap 51 | 1 1 2 18 . 3 23 3 . Drop 88 | 5 4 13 22 . 7 34 2 1 Fire 308 | 23 52 44 80 . 23 57 9 20 Melee 6 | . . . 3 . . 3 . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . Rewire 10 | . . 10 . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 224 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 15) 792 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Weapon x2 1464 | -9/Materials | Discovered new exit (range 16) 1549 | -9/Materials | Discovered new exit (range 13) 1653 | -9/Materials | Discovered new exit (range 12) 1684 | -9/Materials | Build established: Scavenger-Gunner 1865 | -9/Materials | Entered another Materials area 1865 | -8/Materials | Evolved 2 slots: Utility x2 1942 | -8/Materials | Lost 4 parts (1u3w) 2432 | -8/Materials | Build established: Tank 2530 | -8/Materials | Lost 3 parts (1p1u1w) 3064 | -8/Materials | Discovered new exit (range 16) 3075 | -8/Materials | Repaired Ion Cannon 3113 | -8/Materials | Repaired Cryofiber Web 3157 | -8/Materials | Repaired Ion Cannon 3328 | -8/Materials | Entered Factory 3328 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3412 | -7/Factory | Identified exit to DSF 3412 | -7/Factory | Entered DSF 3462 | -7/DSF | Additional patrols routed to DSF 3590 | -7/DSF | Lost 3 parts (1p2w) 3607 | -7/DSF | Sterilization system engaged 3627 | -7/DSF | Ambient heat levels rising (+10) 3642 | -7/DSF | Ambient heat levels rising (+10) 3657 | -7/DSF | Ambient heat levels rising (+10) 3672 | -7/DSF | Ambient heat levels rising (+10) 3684 | -7/DSF | Discovered new exit (range 14) 3687 | -7/DSF | Ambient heat levels rising (+10) 3702 | -7/DSF | Ambient heat levels rising (+10) 3717 | -7/DSF | Ambient heat levels rising (+10) 3732 | -7/DSF | Ambient heat levels rising (+10) 3736 | -7/DSF | Entered Factory 3736 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3872 | -6/Factory | Found Prototype Launcher 3872 | -6/Factory | Identified Scatter Rocket Array 4293 | -6/Factory | Build established: Scavenger-Tank 4488 | -6/Factory | Found Launcher Loader 4546 | -6/Factory | Cargo convoy interrupted 4655 | -6/Factory | Build established: Tank 4689 | -6/Factory | Repaired Adv. Heat Sink 5182 | -6/Factory | Repaired Hvy. Particle Gun 5786 | -6/Factory | Discovered new exit (range 11) 5854 | -6/Factory | Entered Lower Caves 5868 | -6/Lower Caves | Met a Warlord Commander 5869 | -6/Lower Caves | Learned location of Warlord (-5) 5870 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5874 | -6/Lower Caves | Found Encrypted Comm Array 5880 | -6/Lower Caves | Lost 7 parts (3n3u1w) 5887 | -6/Lower Caves | Learned Factory emergency access door positions 6104 | -6/Lower Caves | Build established: Gunner 6136 | -6/Lower Caves | Learned Factory security intel 6468 | -6/Lower Caves | Discovered new exit (range 6) 6514 | -6/Lower Caves | Entered another Lower Caves area 6600 | -6/Lower Caves | Learned Factory terminal intel 6621 | -6/Lower Caves | Core integrity fell below 50% 6667 | -6/Lower Caves | Lost 4 parts (2p2w) 6727 | -6/Lower Caves | Released all parts (5) 6749 | -6/Lower Caves | Lost 3 parts (1u2w) 6776 | -6/Lower Caves | Core integrity fell below 20% 6807 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06722_ System corrupted: Matter fused (-8). 06727_ Penetrated by Slug. 06727_ Released Cryofiber Web. 06727_ Released Hcp. Storage Unit. 06727_ Released Gravmag Array. 06727_ Released Encrypted Comm Array. 06727_ Released Enh. Autogun. 06732_ Searching scrap... 06732_ Found Imp. Heavy Armor Plating. 06732_ Found Kinecellerator. 06732_ Found 34 Matter. 06733_ Acquired 34 matter. 06735_ Dropped Launcher Loader. 06736_ Acquired Imp. Heavy Armor Plating. 06745_ HPIHEJTZR1JIL I 0LCN27HZ#YNZN#N,GOKT 06757_ Acquired Com. Battery. 06758_ Acquired 49 matter. 06766_ System corrupted: Matter fused (-9). 06768_ Gravmag System destroyed. 06784_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ????????????????g ###????# ??????????????????? | | ????????????????? # #??? ??????????????????? | | ?????????????????? #?? ???????????????????? | | ?????????????????? ## ???????????????????? | | ??????????????????? ????????????????????? | | ???????????????????? ????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ???????????????????????#$ #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????### @#??????????????????????? | | ????????????????????## ########???????????????? | | ????????????????????# #?????????????? | | ????????????????????# ######????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????## ##????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????## #??#########?????????? | | ??????????????????????## g### ????????? | | ?????????????????????## #???????????????? | | ?????????????????????# #???????????????? | | ?????????????????????## ###???????????????? | | ??????????????????????## s ###????????????????? | | ???????????????????##### s## ##???????????????? | | ?????????????? ##?????????####?? | | ????????????? # ##???????## ## | | ?????????????????# ######## ## ###?????# | | ???????????????? ????????"" # ##?????# | | ?????????????? ????????" # ####???# | | ????????????????????????" # #????# | | ??????????????????????? # # ## #????# | | ?????????????????????? + ####### #????# | | ????????????????????? # #?????# ####### | | ?????????????????????" #?????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 300 Resistance: EM 15 Evasion (%) 53 Matter Filtering 50 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cryofiber Web | 43% | -8/Materials Ion Cannon | 29% | -8/Materials Adv. Heat Sink | 34% | -6/Factory Hvy. Particle Gun | 19% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicPulseInterpreter Manual? 0 Play Time 01:38:19 Cumulative 50.6 hours Start 2025.08.08 @ 00:10:25 End 2025.08.08 @ 17:45:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ad25696-85ab-4dcc-a1a6-6af97337f6a5