Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 18:50:16 Player: Picayune Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (80) 400 Value Destroyed (3083) 3083 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (356) 356 TOTAL SCORE: 7739 Bonus ------- High Alert Combat Kills 56 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 298/300 Energy 70/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Compressor Armored Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Coolant Injector Improved Signal Interpreter Armor Integrity Analyzer Hacking Suite System Shield Gauss Cannon Grenade Launcher Rocket Launcher Rocket Launcher Katana [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Mini Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 . 1 Utility 3 | . . . . . 2 . 1 Weapon 2 | . . . . . 1 1 . Parts Attached 80 | 6 7 . 1 1 12 30 23 Power 10 | 1 . . . . 1 5 3 Engine 8 | 1 . . . . 1 5 1 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 20 | 2 1 . . . 3 8 6 Treads 10 | 1 1 . . . 2 5 1 Leg 3 | . . . . . . . 3 Wheel 7 | 1 . . . . 1 3 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 3 . 1 . 3 5 6 Device 7 | . 1 . . . 1 4 1 Storage 2 | 1 1 . . . . . . Processor 8 | . 1 . 1 . 2 1 3 Hackware 2 | . . . . . . . 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 31 | 2 3 . . 1 5 12 8 Energy Gun 8 | 1 . . . . . 6 1 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 7 | 1 1 . . . 2 1 2 Ballistic Cannon 9 | . 2 . . . 1 4 2 Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 . Parts Lost 34 | . . . . . 2 13 19 Power 4 | . . . . . . 1 3 Propulsion 13 | . . . . . 1 7 5 Utility 6 | . . . . . . 3 3 Weapon 11 | . . . . . 1 2 8 Highest Loss Streak 10 | . . . . . 2 5 10 To Critical Strikes 1 | . . . . . . 1 . Average Backups 13 | 4 8 13 15 15 13 14 13 Power . | . 1 1 1 1 1 . . Propulsion 2 | 3 2 3 4 4 2 1 1 Utility 6 | . 2 7 7 6 5 7 7 Weapon 3 | . 2 2 3 3 3 4 4 Tool/Special . | . . . . . . . . Unused Backups 16 | . 4 . . 1 1 4 6 Power . | . . . . . . . . Propulsion 3 | . 2 . . . . 1 . Utility 8 | . . . . 1 . 3 4 Weapon 5 | . 2 . . . 1 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 99 98 90 Engine 11 | . 14 14 14 14 9 14 5 Treads 11 | . 14 14 14 14 17 13 2 Leg 3 | . . . . . . . 15 Wheel 9 | . 14 14 14 14 9 7 6 Device 5 | . 4 . . . 8 8 5 Storage 9 | . 14 14 14 14 9 7 5 Processor 14 | . 9 14 14 14 17 13 19 Energy Gun 3 | . . . . . . 8 . Ballistic Gun 6 | . 1 14 14 13 10 3 6 Ballistic Cannon 15 | . 26 14 14 14 8 16 13 Slashing Weapon 1 | . . . . . 2 . 2 Peak Build Rating 61 | 6 10 11 16 16 36 52 61 Average Rating 34 | 5 9 10 14 16 29 45 52 On Entrance 16 | . 6 10 11 16 16 35 40 Avg Prop Armor Cover (%) 12 | 15 10 11 11 11 15 12 17 Naked Turns 11 | . . . . . . . 11 Heaviest Build 65 | 12 33 32 32 33 45 65 56 Greatest Support 68 | 10 10 10 10 10 20 68 24 Greatest Overweight (x) 6 | 1 3 3 3 3 3 6 4 Average Overweight (x) 2 | . 2 3 3 3 2 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 14 Most Carried 15 | 6 13 15 15 15 15 15 15 Average Carried 13 | 4 8 13 15 14 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 6 13 15 15 15 15 15 . Class Distribution -------------------- 35% | Mutant 32% | Scavenger-Skirmisher 18% | Gunner 7% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2756 | 235 169 60 . 88 253 1135 816 Remotely . | . . . . . . . . Salvage Created 2693 | . 300 . . 44 384 1142 823 Parts 153 | . 22 . . 11 25 66 29 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 12 | . 12 . . . . . . Retrieved Matter 127 | . 127 . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 65 | . 9 . . 5 11 27 13 Melee 7 | . . . . . 3 1 3 Guns 9 | . . . . . . 8 1 Cannons 31 | . 9 . . 1 5 10 6 AOE 17 | . . . . 4 3 7 3 Classes Destroyed 14 | . 2 . . 3 3 4 2 Worker 3 | . . . . 1 . 2 . Builder 4 | . . . . 1 . 2 1 Hauler 1 | . . . . . . 1 . Recycler 4 | . . . . . . 2 2 Watcher 3 | . 2 . . . . 1 . Swarmer 18 | . . . . 5 3 9 1 Grunt 21 | . 9 . . . 1 6 5 Brawler 1 | . . . . . . 1 . Duelist 4 | . . . . . . . 4 Protector 1 | . . . . . . . 1 Sentry 8 | . . . . . 3 5 . Specialist 3 | . . . . . 3 . . Hunter 2 | . . . . . 1 1 . Programmer 7 | . . . . . . 5 2 Best Kill Streak 6 | . 2 . . 5 3 6 4 Combat Bots Only 4 | . 2 . . 4 3 4 3 Max Kills in Single Turn 6 | . 1 . . 2 1 6 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 2 1 4 2 Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 627 | . 19 2 . 18 65 298 225 Missed 193 | . 7 1 . 4 16 109 56 Hits 434 | . 12 1 . 14 49 189 169 Melee 30 | . . . . . . . 30 Projectile 404 | . 12 1 . 14 49 189 139 Critical Strikes 15 | . 1 . . . 2 3 9 Part Disruptions 1 | . . . . . . . 1 Damage Taken 6944 | . 221 10 . 124 730 1985 3874 Core 1273 | . 37 . . 9 77 296 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 81 86 57 . Volleys Fired 127 | . 20 . . 9 16 60 22 Largest 4 | . 2 . . 2 3 4 4 Hottest 276 | . 66 . . 56 131 276 181 Shots Fired 363 | . 40 1 . 10 39 186 87 Gun 133 | . . 1 . 5 13 80 34 Cannon 211 | . 40 . . 1 23 96 51 Launcher 19 | . . . . 4 3 10 2 Special . | . . . . . . . . Kinetic 261 | . 40 1 . 6 27 115 72 Thermal 82 | . . . . . 9 61 12 Explosive 19 | . . . . 4 3 10 2 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 16 | . 10 . . 2 10 16 8 Robot Miss Streak 5 | . 3 . . 5 2 3 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 256 | . 26 . . 3 33 119 75 Core Hits 129 | . 14 . . 5 15 52 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 21 | . 4 . . . 4 3 10 Burn 2 | . . . . . . 2 . Destroy 1 | . . . . . . . 1 Blast 11 | . 4 . . . 1 1 5 Sever 7 | . . . . . 3 . 4 Melee Attacks 101 | . . . . . 15 11 75 Impact . | . . . . . . . . Slashing 101 | . . . . . 15 11 75 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8143 | . 487 . . 490 988 3457 2721 Guns 1710 | . . . . 33 124 1149 404 Cannons 3449 | . 487 . . 23 364 1645 930 Explosions 2053 | . . . . 434 292 560 767 Melee 897 | . . . . . 208 103 586 Ramming 34 | . . . . . . . 34 Kinetic 3963 | . 487 . . 56 313 1960 1147 Thermal 1619 | . . . . . 175 834 610 Explosive 1630 | . . . . 434 292 560 344 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 897 | . . . . . 208 103 586 Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 1 1 . 3 8 Average Corruption 2 | . 1 1 1 1 . 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 78 | . 3 10 4 5 . 24 32 Message Errors 18 | . 2 2 . 1 . 5 8 Matter Fused 15 | . . 3 1 . . 5 6 Heat Flow Errors 11 | . 1 . . 1 . 5 4 Energy Discharges 9 | . . 1 . 1 . 5 2 Parts Fused 2 | . . . 1 . . . 1 Data Loss (minor) 10 | . . 2 2 . . 1 5 Data Loss (major) 5 | . . . . 2 . . 3 Misfires 6 | . . 1 . . . 2 3 Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 253 | . . . . 61 26 45 121 Projectiles 36 | . . . . . . 18 18 Explosions 216 | . . . . 61 25 27 103 Melee 1 | . . . . . 1 . . Knockbacks 28 | . 9 . . . 3 8 8 Impact . | . . . . . . . . Kinetic 27 | . 9 . . . 3 7 8 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 391 | . . . . 8 22 80 281 Shots 9 | . . . . 1 1 3 4 Rammed 9 | . . . . . . . 9 Targets Rammed 9 | . . . . . . . 9 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 524 | . 175 . . 273 45 524 211 Average Temperature 110 | . 24 . . 143 14 154 47 Received Heat Transfer 1681 | . 111 . . . 207 552 811 Effects 13 | . . . . . . 13 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 2 | . . . . . . 2 . Interference 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . . . . . . 4 . Heat Transferred 2563 | . . . . . 259 1739 565 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . . . . . . 2 1 Low Security (%) 81 | 100 100 100 . 100 100 75 63 Level 1 13 | . . . . . . 13 36 Level 2 4 | . . . . . . 11 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 598 | . 138 27 . 189 112 598 348 Initial 292 | . . 27 . . 46 46 292 Average 88 | . 62 1 . 55 32 113 132 Influence Increases 2717 | . 311 . . 209 355 1054 788 Destroy 0b10 Robot/C 1280 | . 180 . . 100 220 540 240 Destroy 0b10 Robot/NC 80 | . 10 . . 10 . 40 20 Destroy Leader 348 | . 64 . . 20 70 164 30 Successful Hack 75 | . 7 . . . 16 35 17 Disable Machine 285 | . 15 . . 30 15 120 105 Anti-Garrison Action 150 | . . . . . . . 150 Destroy Structure 229 | . 5 . . 19 34 125 46 Partial Spotted 30 | . . . . . . 15 15 Lose Combat Pursuer 240 | . 30 . . 30 . 15 165 Influence Decreases 2369 | . 239 72 . 88 372 560 1038 Entered New Map 484 | . . 45 . . 75 58 306 Time Decay 1545 | . 239 27 . 88 277 372 542 Lost Part 340 | . . . . . 20 130 190 Squads Dispatched 28 | . 3 . . . 5 14 6 Investigation 2 | . . . . . . 1 1 Extermination 8 | . . . . . . 5 3 Reinforcement 13 | . 3 . . . 5 5 . Assault 2 | . . . . . . . 2 Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . 1 . . . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 19 1 . 6 13 39 41 Peak Tracking Total 15 | . 4 11 . 6 4 5 15 Tactical Retreats 7 | . 1 . . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . 2 . . . . 2 5 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 20 | . 1 . . 2 1 8 8 Max in Single Turn 6 | . 1 . . 2 1 6 3 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 27 | . 6 . 1 . 6 10 4 Terminals 17 | . 3 . . . 5 7 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . Recycling Units 6 | . 2 . . . 1 2 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 65 | . 14 . 1 . 15 23 12 Successful 34 | . 7 . 1 . 9 12 5 Failed 31 | . 7 . . . 6 11 7 Catastrophic 7 | . . . . . 1 3 3 Database Lockouts . | . . . . . . . . Manual 55 | . 12 . 1 . 15 17 10 Terminals 41 | . 8 . . . 13 12 8 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . 2 . . . . . . Recycling Units 17 | . 4 . . . 2 9 2 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 7 | . . . 1 . . 2 4 Open DSF 1 | . . . . . . 1 . Terminal Index 2 | . . . . . . 1 1 Alert Level 1 | . . . . . . . 1 Maintenance Status 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 23 | . 6 . . . 9 7 1 Terminals 13 | . 2 . . . 7 3 1 Track 1 | . 1 . . . . . . Botnet 10 | . 1 . . . 5 3 1 Operators 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 4 . . . 2 2 . Monitor 3 | . 2 . . . 1 . . Reject 5 | . 2 . . . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Reprogram 1 | . . . . . . 1 . Watchers 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 6 . . . 6 7 4 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 15 | . . . . . . 15 . Retrieved Components 10 | . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 6237 | . . . 388 503 740 2859 1747 Optics 5340 | . . . . . 738 2859 1743 Sensors 4 | . . . . . . . 4 T.N.C. 3708 | . . . 388 503 740 2077 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 8198 | 115 923 664 541 503 740 2859 1853 Spaces Moved 4643 | 98 638 505 432 327 317 1477 849 Core 181 | 5 . . . . . . 176 Treads 281 | . . . . . 4 277 . Legs 22 | . . . . . . . 22 Wheels 4159 | 93 638 505 432 327 313 1200 651 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 125 125 125 120 115 50 Average Speed 130 | 90 113 125 125 125 135 146 125 Slowest Speed 330 | 95 125 125 125 125 240 320 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 5 | . . . . . 2 . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 6 87 96 90 64 27 31 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 20 | . . . . . 8 5 7 Terrain Destroyed 248 | . 2 . . 26 31 143 46 Melee 20 | . . . . . 8 5 7 Projectile 33 | . 2 . . . 3 19 9 AOE 195 | . . . . 26 20 119 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 6338 | 122 794 538 433 412 573 2011 1455 Wait 1253 | 7 111 32 . 71 196 390 446 Move 4636 | 97 637 504 431 326 316 1476 849 Hop . | . . . . . . . . Pick Up 52 | 7 10 2 . 2 6 17 8 Fast Attach 19 | 7 2 . 1 . . 4 5 Attach 34 | 1 1 . . . 7 11 14 Detach 8 | 1 2 . 1 . 1 . 3 Swap 69 | . 5 . . 2 12 32 18 Drop 30 | 2 6 . . 2 4 10 6 Fire 127 | . 20 . . 9 16 60 22 Melee 101 | . . . . . 15 11 75 Ram 9 | . . . . . . . 9 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 3) 422 | -10/Materials | Identified exit to Materials 738 | -10/Materials | Discovered new exit (range 7) 744 | -10/Materials | Identified exit to Mines 793 | -10/Materials | Discovered exit to Materials (range 3) 961 | -10/Materials | Discovered exit to Materials (range 9) 1010 | -10/Materials | Discovered exit to Mines (range 16) 1039 | -10/Materials | Entered Mines 1052 | -10/Mines | Met a Derelict bent on vengeance 1084 | -10/Mines | Discovered exit to Materials (range 6) 1218 | -10/Mines | Assembled infested the area 1360 | -10/Mines | Learned Materials trap positions 1676 | -10/Mines | Learned location of Storage (-7) 1681 | -10/Mines | Discovered exit to Materials (range 5) 1698 | -10/Mines | Discovered new exit (range 5) 1702 | -10/Mines | Identified exit to Exiles 1703 | -10/Mines | Entered Exiles 1736 | -10/Exiles | Met 8R-AWN 1758 | -10/Exiles | Met EX-HEX 1795 | -10/Exiles | Met EX-BIN 1810 | -10/Exiles | Aligned with FarCom system 1811 | -10/Exiles | Given EX-Vault access code 1845 | -10/Exiles | Opened EX-Vault 1856 | -10/Exiles | Found Modified TNC 1882 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1919 | -10/Exiles | Met EX-DEC 2028 | -10/Exiles | Visited The Gauntlet 2229 | -10/Exiles | Discovered new exit (range 12) 2244 | -10/Exiles | Left Exiles lab with Modified TNC 2244 | -10/Exiles | Entered Mines 2286 | -9/Mines | Learned location of Zion (-6) 2520 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2623 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2652 | -9/Mines | Learned Materials terminal intel 2741 | -9/Mines | Discovered new exit (range 5) 2747 | -9/Mines | Entered Materials 2747 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2748 | -8/Materials | Loaded intel: 17 trap records 2749 | -8/Materials | Loaded intel: 12 terminal locations 3037 | -8/Materials | Build established: Skirmisher 3433 | -8/Materials | Discovered new exit (range 11) 3487 | -8/Materials | Entered Factory 3487 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3691 | -7/Factory | Build established: Scavenger-Skirmisher 5902 | -7/Factory | Garrison activated, responded to threat 5993 | -7/Factory | Lost 5 parts (1p2n1u1w) 6261 | -7/Factory | Discovered new exit (range 13) 6346 | -7/Factory | Entered another Factory area 6346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6495 | -6/Factory | Lost 3 parts (1p1n1w) 6764 | -6/Factory | Build established: Gunner 8089 | -6/Factory | Released all parts (4) 8114 | -6/Factory | Lost 10 parts (4n1u5w) 8125 | -6/Factory | Core integrity fell below 50% 8187 | -6/Factory | Core integrity fell below 20% 8199 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08140_ K-01 Serf cleans the Assembly Bed. 08146_ Acquired 30 matter. 08150_ K-01 Serf collects debris. 08163_ SLD3DX4DIJX5PJRB|QM/X 08170_ Slammed into U-05 Engineer. 08170_ Destabilizing: Core damaged (-34). 08172_ Slammed into K-01 Serf. 08187_ Arc Projector destroyed. 08188_ Slammed into G-50 Soldier. 08189_ Slammed into W-25 Informer. 08189_ Adv. Sensor Array broken. 08189_ Destabilizing: Short circuit. 08190_ Slammed into W-25 Informer. 08190_ Broken Adv. Sensor Array destroyed. 08193_ Slammed into P-60 Hacker. 08193_ Imp. Heat Sink destroyed. 08194_ Slammed into P-60 Hacker. 08195_ Destabilizing: System interference. 08195_ Imp. Signal Interpreter temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # | | ?????????????????????????????????# # [ | | ?????????????????########????????# # | | ?????????????????# #????????# # | | ?????????????????# #????????# # | | ?????????????????# ########## # | | ?????????????????# / g % ########### | | ?????????????????# #g##########+#########???? | | ?????????????????# #g#?# #???? | | ?????????????????######## #?# """"""" #???? | | ?????????????#########??# #???""""""" #???? | | ?????????????? ?# #???""""""" #???? | | ??????????????? s ?#p#???""""""" #???? | | ????????????????""""s # #?????? #???? | | ????????????????"""" ! # ###????? #???? | | ????????????????"""" p +????? #???? | | ????????????????"""" #s###????? #???? | | ????????????????######### #????????###########???? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????w????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Insider Info Spot Them First Well Done Challenges ------------ None Game ------ Seed KineticImpactMaxwheels Manual? 0 Play Time 02:19:19 Cumulative 71.9 hours Start 2026.08.20 @ 07:54:37 End 2026.08.22 @ 18:50:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02887a68-9d34-4390-b0b1-b95a500c5e7d