Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 18:19:00 Player: DDRAGON Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (70) 350 Value Destroyed (1570) 1570 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 5671 Bonus ------- Aligned with FarCom 300 Friendly Fire -229 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Coolant Injector Advanced ECM Suite Improved Shield Generator Field Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Compact Battery Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Field Laser Improved Spread Laser > --- INVENTORY -------- Micro Nuclear Core Wheel Wheel Compact Wheel Improved Heat Sink Improved Cooling System Coolant Injector Coolant Injector High-capacity Storage Unit Force Booster Transmission Jammer Improved Shield Generator Field Laser Heavy Laser Beamcaster Guided Plasma Cannon Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Axe [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Improved Airjet Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Weapon Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 1 2 Weapon . | . . . . . . . . . Parts Attached 82 | 7 3 4 12 7 4 10 14 21 Power 7 | 1 . 1 1 . . 1 1 2 Engine 5 | 1 . 1 1 . . 1 . 1 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 33 | 2 . . 7 6 1 4 7 6 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 32 | 2 . . 7 6 1 4 7 5 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 16 | 1 2 . 1 . 2 . 4 6 Device 7 | . . . 1 . . . 3 3 Storage 4 | 1 1 . . . 1 . . 1 Processor 2 | . 1 . . . . . 1 . Hackware 1 | . . . . . . . . 1 Protection 2 | . . . . . 1 . . 1 Artifact . | . . . . . . . . . Weapon 26 | 3 1 3 3 1 1 5 2 7 Energy Gun 14 | 3 . 1 3 . 1 1 1 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . 1 1 . . . 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 6 | . . 1 . 1 . 2 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . 2 Parts Lost 25 | . . . 3 3 . . 3 16 Power 2 | . . . . . . . . 2 Propulsion 15 | . . . 3 2 . . 2 8 Utility 6 | . . . . 1 . . 1 4 Weapon 2 | . . . . . . . . 2 Highest Loss Streak 8 | . . . 2 2 . . 2 8 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 95 100 98 97 100 99 98 91 Engine 8 | . 14 14 11 11 11 10 . 4 Core 1 | . . . . . . . 8 1 Wheel 30 | . 28 28 32 30 33 33 35 25 Device 10 | . . . 11 11 11 11 19 14 Storage 11 | . 14 14 11 11 11 11 9 13 Processor 6 | . 9 14 11 10 . . 3 6 Hackware 1 | . . . . . . . . 6 Protection 3 | . . . . . 11 11 3 . Energy Gun 14 | . 15 14 16 20 22 11 14 13 Ballistic Gun 5 | . 12 13 5 . . 10 3 . Naked Turns 18 | . . . . . . . . 18 Heaviest Build 65 | 14 29 33 37 37 58 59 59 65 Greatest Support 52 | 20 20 20 42 30 30 36 52 46 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 1 3 Average Overweight (x) . | . . 1 . 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 Average Capacity 17 | 7 8 15 15 15 15 20 20 19 Most Carried 20 | 2 5 15 15 15 15 20 20 20 Average Carried 14 | . 3 10 13 14 13 16 18 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 5 Final Carried 20 | 2 5 15 15 15 14 20 17 5 Class Distribution -------------------- 35% | Scavenger-Mutant 28% | Mutant 22% | Skirmisher 13% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1464 | 213 . 242 193 55 . 342 179 240 Remotely . | . . . . . . . . . Salvage Created 2593 | . 48 321 654 165 . 441 314 650 Parts 137 | . 2 22 35 16 . 17 19 26 Haulers Intercepted 3 | . . . 2 . . . 1 . Recyclers Shooed 5 | . . . 1 1 . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 47 | . 1 3 9 10 . 8 5 11 Guns 31 | . 1 3 9 3 . 1 5 9 AOE 16 | . . . . 7 . 7 . 2 Classes Destroyed 13 | . 1 3 3 2 . 1 1 2 Worker 5 | . . 2 1 . . . 2 . Builder 1 | . . 1 . . . . . . Tunneler 10 | . . 3 1 3 . 2 . 1 Hauler 3 | . . . 2 . . . 1 . Recycler 9 | . . . 1 1 . 4 1 2 Watcher 1 | . . . . . . . 1 . Swarmer 13 | . . . . 3 . 7 3 . Grunt 18 | . 1 3 7 . . . . 7 Sentry 4 | . . . 2 . . . 1 1 Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . . 1 1 . Programmer 1 | . . . . . . . . 1 Assembled 7 | . . . . 7 . . . . Thug 1 | . . 1 . . . . . . Best Kill Streak 7 | . 1 3 6 7 . 4 6 3 Combat Bots Only 7 | . 1 2 3 7 . 4 3 3 Max Kills in Single Turn 5 | . 1 2 2 5 . 4 1 2 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . 5 . 4 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3067 | . 37 122 380 251 . 148 278 1851 Core 945 | . . 51 59 35 . 36 41 723 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 41 | . . . . . . 18 23 . Core Remaining (%) 84 | 100 . 79 . . . 67 92 . Volleys Fired 167 | . 13 23 40 16 . 22 21 32 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 150 | . 70 105 131 131 . 131 138 150 Shots Fired 331 | . 26 46 80 32 . 44 42 61 Gun 316 | . 26 45 80 29 . 39 41 56 Cannon . | . . . . . . . . . Launcher 15 | . . 1 . 3 . 5 1 5 Special . | . . . . . . . . . Kinetic 89 | . 13 22 26 . . 17 11 . Thermal 227 | . 13 23 54 29 . 22 30 56 Explosive 15 | . . 1 . 3 . 5 1 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 2 14 11 6 . 7 6 15 Robot Miss Streak 5 | . 5 2 4 3 . 3 3 3 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 190 | . 4 23 50 17 . 23 26 47 Core Hits 140 | . 3 12 20 26 . 14 12 53 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 17 | . 1 1 5 1 . 4 1 4 Burn 16 | . 1 1 5 1 . 3 1 4 Destroy 1 | . . . . . . 1 . . Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5284 | . 49 419 902 1021 . 875 589 1429 Guns 3528 | . 49 387 902 273 . 484 498 935 Cannons . | . . . . . . . . . Explosions 1756 | . . 32 . 748 . 391 91 494 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 846 | . 24 111 243 . . 284 184 . Thermal 2682 | . 25 276 659 273 . 200 314 935 Explosive 1756 | . . 32 . 748 . 391 91 494 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 5 5 5 . 2 Average Corruption 3 | . . . . 5 5 5 . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked 3 | . . . . . . . . 3 Effects 32 | . . . . . 14 15 . 3 Message Errors 8 | . . . . . 5 3 . . Matter Fused 6 | . . . . . 2 4 . . Heat Flow Errors 6 | . . . . . 3 . . 3 Energy Discharges 7 | . . . . . 3 4 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 1 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 112 | . . . . 32 . 30 20 30 Projectiles . | . . . . . . . . . Explosions 112 | . . . . 32 . 30 20 30 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 323 | . . . . 48 . 48 32 195 Shots 7 | . . . . 1 . 1 1 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 345 | . 90 240 63 105 157 42 40 345 Average Temperature 65 | . 40 56 24 32 62 21 16 115 Received Heat Transfer 654 | . 21 75 207 . . . 36 315 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . 1 2 . . . . 4 Heat Transferred 5918 | . 148 629 1628 666 . 592 666 1589 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 289 | . 45 157 289 262 . 181 133 235 Initial 108 | . . 17 2 108 . . 50 . Average 77 | . 17 53 164 199 . 72 75 67 Maximum Alert Level 1 | . . . 1 1 . . . 1 Low Security (%) 92 | 100 100 100 53 55 . 100 100 94 Level 1 7 | . . . 46 44 . . . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 1 1 . . . 1 10 Investigation 4 | . . . 1 . . . . 3 Extermination 1 | . . . . . . . . 1 Reinforcement 9 | . 2 . . . . . 1 6 Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . 2 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 6 5 17 21 . 4 11 26 Peak Tracking Total 18 | . 5 2 5 18 . 3 3 8 Tactical Retreats 4 | . . . . 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 7 | . 1 2 1 . . 2 . 1 Max in Single Turn 2 | . 1 2 1 . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 17 | . . . 3 . 4 1 4 5 Terminals 8 | . . . 3 . . 1 3 1 Fabricators 2 | . . . . . . . . 2 Repair Stations 2 | . . . . . . . . 2 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 51 | . . . 7 . 27 2 5 10 Successful 39 | . . . 5 . 27 1 4 2 Failed 12 | . . . 2 . . 1 1 8 Catastrophic 4 | . . . 1 . . . . 3 Database Lockouts . | . . . . . . . . . Manual 4 | . . . 1 . 1 . 2 . Terminals 15 | . . . 7 . . 2 4 2 Fabricators 5 | . . . . . . . . 5 Repair Stations 3 | . . . . . . . . 3 Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Terminal Hacks 34 | . . . 4 . 27 1 2 . Record 26 | . . . . . 26 . . . Prototype ID Bank 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . Recall Investigation 1 | . . . 1 . . . . . Zone Layout 2 | . . . 1 . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Refit 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . Insert Component 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . . 1 . Terminals 2 | . . . 1 . . . 1 . Track 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . . . . 1 2 4 Full Trace Events 3 | . . . . . . . . 3 Feedback Events 2 | . . . . . . . . 2 Corruption 2 | . . . . . . . . 2 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . Total Damage 106 | . . 106 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 4930 | 64 212 935 375 194 527 682 827 1114 Spaces Moved 3977 | 67 123 871 190 144 547 597 684 754 Core 46 | 3 . . . . . . . 43 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3907 | 64 123 871 190 144 547 597 684 687 Hover 24 | . . . . . . . . 24 Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 86 95 95 95 95 50 Average Speed 95 | 78 83 95 94 95 95 99 96 92 Slowest Speed 145 | 80 95 95 95 95 95 101 105 145 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 31 95 22 29 91 80 36 20 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug 11 | . . . . . . . . 11 Terrain Destroyed 156 | . . 4 . 34 . 35 12 71 Melee 3 | . . . . . . . . 3 Projectile 2 | . . . . . . 1 1 . AOE 151 | . . 4 . 34 . 34 11 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4784 | 75 205 931 304 167 554 635 810 1103 Wait 471 | . 63 24 52 . . 2 66 264 Move 3969 | 66 122 870 189 143 546 596 683 754 Hop . | . . . . . . . . . Pick Up 44 | 1 2 9 4 . 2 3 10 13 Fast Attach 20 | 7 2 . 2 . . 1 2 6 Attach 21 | . . . 4 2 2 1 5 7 Detach 9 | 1 1 . 1 . . 1 1 4 Swap 41 | . 1 4 6 5 2 8 7 8 Drop 39 | . 1 1 6 1 2 1 15 12 Fire 167 | . 13 23 40 16 . 22 21 32 Melee 3 | . . . . . . . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 276 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Entered Mines 286 | -10/Mines | Met a Derelict bent on vengeance 308 | -10/Mines | Build established: Mutant 327 | -10/Mines | Discovered new exit (range 4) 330 | -10/Mines | Met a Derelict testing a Signal Generator 330 | -10/Mines | Identified exit to Materials 405 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 646 | -10/Mines | Discovered exit to Materials (range 12) 859 | -10/Mines | Learned location of Zion (-7) 1212 | -10/Mines | Entered Materials 1212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -9/Materials | Discovered new exit (range 20) 1545 | -9/Materials | Identified exit to Mines 1587 | -9/Materials | Entered Mines 1687 | -9/Mines | Build established: Scavenger-Mutant 1729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1730 | -9/Mines | Discovered new exit (range 5) 1733 | -9/Mines | Identified exit to Exiles 1752 | -9/Mines | Assembled infested the area 1757 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1781 | -9/Mines | Entered Exiles 1785 | -9/Exiles | Destroyed 7 combat bots 1813 | -9/Exiles | Met 8R-AWN 1829 | -9/Exiles | Met EX-HEX 1856 | -9/Exiles | Met EX-BIN 1871 | -9/Exiles | Aligned with FarCom system 1871 | -9/Exiles | Given EX-Vault access code 1912 | -9/Exiles | Opened EX-Vault 1921 | -9/Exiles | Found Gui. Plasma Cannon 1941 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1969 | -9/Exiles | Met EX-DEC 2112 | -9/Exiles | Visited The Gauntlet 2300 | -9/Exiles | Discovered new exit (range 11) 2308 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2308 | -9/Exiles | Entered Mines 2471 | -8/Mines | Discovered new exit (range 9) 2666 | -8/Mines | Discovered new exit (range 6) 2990 | -8/Mines | Entered Materials 2990 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3601 | -8/Materials | Discovered new exit (range 16) 3687 | -8/Materials | Identified exit to Factory 3817 | -8/Materials | Entered Factory 3817 | -7/Factory | Evolved 2 slots: Utility x2 3839 | -7/Factory | Build established: Scavenger-Skirmisher 4207 | -7/Factory | Build established: Skirmisher 4585 | -7/Factory | Cargo convoy interrupted 4716 | -7/Factory | Lost 6 parts (1p4n1u) 4882 | -7/Factory | Core integrity fell below 50% 4886 | -7/Factory | Released all parts (4) 4914 | -7/Factory | Core integrity fell below 20% 4917 | -7/Factory | Lost 8 parts (1p2n3u2w) 4931 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 04886_ Released Hcp. Storage Unit. 04886_ Released Imp. Sensor Array. 04886_ Released Hvy. Rocket Launcher. 04886_ U-05 Engineer builds a Wall. 04888_ K-01 Serf collects debris. 04889_ Acquired 55 matter. 04904_ Acquired Imp. Cooling System. 04908_ Acquired Prototype Hover Unit. 04908_ Identified Imp. Airjet. 04913_ Penetrated by Slug. 04925_ R-06 Scavenger inserts Transmission Jammer into recycling unit. 04926_ X-62 Marksman destroyed. 04927_ Imp. Cooling System blasted off. 04927_ Knocked back. 04928_ Acquired 26 matter. 04928_ R-06 Scavenger inserts Gauss Rifle into recycling unit. 04929_ Recycling unit begins recycling process. 04929_ R-06 Scavenger destroyed. 04929_ Slug penetrates Wall. 04931_ Imp. Airjet destroyed. Map ----- +----------------------------------------------------+ | ??????? ## #????????????? | | ??????? ## +????????????? | | ???????? """ """ """ ## #????????????? | | ??????????"" """ """ ## #????????????? | | ?????????""" """ """ """## #????????????? | | ????? """#############????????????? | | ???? ????""" 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Hg !=% + #?????? | | *%!%] % x]%""" # #?????? | | #######+#########g ]]!"Y" # #?????? | | ##??# #??# !%= x # #?????? | | #??# """" #### x # !#?????? | | #??# """" + @ + #?????? | | #??# """" #### ######?????? | | #??# """" #####+#;#######+#######?????? | | #??# ## #?# #?????? | | #??# """ ## #?# #?????? | | # #??# """ ## #?# #?????? | | # #??# """ ## "" #?# #?????? | | # #??# ## """ #?# #?????? | | ##########??# ## S" #?# #?????? | | ????????????########?# """ #?# #?????? | | ?????????????????????# ""??#?# #?????? | | ??????????????????????# ?????###########?????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MolecularChipStripper Manual? 0 Play Time 00:45:41 Cumulative 29.9 hours Start 2022.05.27 @ 17:34:51 End 2022.05.27 @ 18:19:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 060e00db-9c4f-4828-9566-c3f872252ca4