Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 11:36:58 Player: Tuja Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (2245) 2245 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (890) 890 TOTAL SCORE: 6270 Bonus ------- High Alert Combat Kills 313 Follower Combat Kills 77 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 37/100 System Corruption 4% Temperature Cool (95) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Disposable Heat Sink Huge Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON (2) ------- Gatling Laser Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Flexi-carbon Leg Compact Wheel Small Storage Unit Medium Storage Unit Transport Network Coupler Hacking Suite Relay Coupler [NC] (27) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (22) Trap Reconfigurator Faulty Heavy EM Shotgun Small Laser Gatling Laser Light Assault Rifle Light Assault Rifle Minigun Faulty Enhanced Autogun Mining Laser Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Heat Sink Disposable Heat Sink Huge Storage Unit Compact Battery Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Ion Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Medium Storage Unit High-capacity Matter Pod Relay Coupler [NC] Relay Coupler [Sentry] Heavy EM Shotgun Small Laser Gatling Laser Gatling Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Minigun Mining Laser Axe [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon . | . . . . . . . . Parts Attached 51 | 6 5 . . 3 8 23 6 Power 5 | 1 . . . 1 . 3 . Engine 4 | 1 . . . 1 . 2 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 1 . . 1 2 7 2 Treads 3 | . . . . . . 2 1 Leg 3 | . . . . . . 3 . Wheel 9 | 2 1 . . 1 2 2 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 3 . . . 4 7 3 Device 7 | . 1 . . . 4 2 . Storage 5 | 1 2 . . . . 2 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . . . . 3 3 Artifact . | . . . . . . . . Weapon 13 | 2 1 . . 1 2 6 1 Energy Gun 5 | . 1 . . 1 1 1 1 Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 5 | 2 . . . . . 3 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . 1 . . 3 4 14 4 Power 5 | . . . . 1 . 3 1 Propulsion 6 | . . . . 1 1 3 1 Utility 7 | . . . . . 1 5 1 Weapon 8 | . 1 . . 1 2 3 1 Highest Loss Streak 4 | . 1 . . 3 3 4 3 To Critical Strikes . | . . . . . . . . Average Backups 20 | 1 8 13 17 18 21 22 24 Power 4 | . 1 2 4 5 6 4 3 Propulsion 3 | . 2 4 4 3 3 2 4 Utility 4 | . 1 2 2 3 4 5 7 Weapon 8 | . 2 5 6 6 8 9 9 Tool/Special . | . . . . . . . . Unused Backups 27 | . . . . . 1 8 18 Power 7 | . . . . . . 4 3 Propulsion 4 | . . . . . . 3 1 Utility 7 | . . . . . . 1 6 Weapon 9 | . . . . . 1 . 8 Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 92 100 100 98 76 94 99 Engine 8 | . 14 14 14 13 9 5 8 Core 1 | . . . . . . 2 . Treads 2 | . . . . . . 2 11 Leg 4 | . . . . . . 9 . Wheel 12 | . 28 28 28 27 15 5 6 Device 18 | . 6 14 14 14 25 19 18 Storage 18 | . 14 14 14 14 9 23 17 Protection 6 | . . . . . . 8 18 Energy Gun 5 | . 4 14 14 14 8 2 . Energy Cannon 4 | . . . . . 1 6 8 Ballistic Gun 10 | . 23 14 14 14 7 8 9 Peak Build Rating 37 | 6 8 8 10 11 27 37 35 Average Rating 20 | 4 6 8 9 10 16 26 30 On Entrance 11 | . 6 8 8 10 11 21 24 Naked Turns . | . . . . . . . . Heaviest Build 114 | 10 86 86 86 89 95 106 114 Greatest Support 40 | 26 26 20 20 20 24 40 40 Greatest Overweight (x) 9 | . 4 4 4 4 9 8 7 Average Overweight (x) 3 | . . 4 4 4 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 11 25 25 25 25 25 25 Most Carried 25 | 4 13 14 18 23 25 25 25 Average Carried 21 | 1 8 13 17 20 24 22 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 13 14 18 23 25 25 23 Class Distribution -------------------- 46% | Scavenger-Mutant 39% | Mutant 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1190 | 159 191 . . 104 148 441 147 Remotely . | . . . . . . . . Salvage Created 1887 | . 230 . . 44 148 843 622 Parts 112 | . 23 . . 2 2 49 36 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed 4 | . . . . . . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 42 | . 8 . . 3 3 19 9 Guns 29 | . 8 . . 3 2 13 3 Cannons 13 | . . . . . 1 6 6 Classes Destroyed 10 | . 3 . . . 1 2 4 Hauler 2 | . 1 . . . . . 1 Recycler 2 | . . . . . . . 2 Watcher 1 | . . . . . . 1 . Swarmer 15 | . 6 . . 3 . 6 . Grunt 13 | . 2 . . . 2 6 3 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 9 | . . . . . 1 5 3 Hunter 2 | . . . . . . 2 . Best Kill Streak 5 | . 3 . . 3 2 4 5 Combat Bots Only 5 | . 3 . . 3 2 4 5 Max Kills in Single Turn 2 | . 2 . . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 358 | . 46 . . 55 26 164 67 Missed 106 | . 16 . . 15 4 52 19 Hits 252 | . 30 . . 40 22 112 48 Melee 2 | . . . . . . . 2 Projectile 250 | . 30 . . 40 22 112 46 Critical Strikes 12 | . . . . . . 4 8 Damage Taken 3372 | . 300 . . 326 340 1664 742 Core 750 | . 70 . . 129 15 452 84 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . . . 20 . . . Volleys Fired 171 | . 30 . . 17 18 75 31 Largest 2 | . 2 . . 2 2 2 2 Hottest 129 | . 60 . . 70 100 129 103 Shots Fired 333 | . 59 . . 34 36 145 59 Gun 259 | . 59 . . 34 28 103 35 Cannon 74 | . . . . . 8 42 24 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 176 | . 47 . . 17 10 72 30 Thermal 157 | . 12 . . 17 26 73 29 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 10 . . 3 5 10 8 Robot Miss Streak 5 | . 3 . . 3 5 5 5 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 204 | . 38 . . 15 23 92 36 Core Hits 81 | . 18 . . 6 7 30 20 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 2 1 . Burn 3 | . . . . . 2 1 . Melee Attacks 12 | . . . . . . 12 . Impact . | . . . . . . . . Slashing 12 | . . . . . . 12 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3170 | . 352 . . 149 342 1555 772 Guns 1853 | . 352 . . 149 179 822 351 Cannons 1317 | . . . . . 163 733 421 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1000 | . 254 . . 54 41 421 230 Thermal 2170 | . 98 . . 95 301 1134 542 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . . 4 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 31 | . . . . . . 31 . Projectiles 14 | . . . . . . 14 . Explosions 17 | . . . . . . 17 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . . . . . 78 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 135 | . 6 . . . 27 135 98 Average Temperature 22 | . 5 . . . 10 23 39 Received Heat Transfer 1155 | . 75 . . . 171 387 522 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 1 3 1 . Heat Transferred 4024 | . 225 . . 236 766 1938 859 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . . . . 4 3 Low Security (%) 40 | 100 100 100 . 100 100 9 . Level 1 6 | . . . . . . 12 . Level 2 36 | . . . . . . 48 95 Level 3 12 | . . . . . . 21 4 Level 4 4 | . . . . . . 7 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1414 | . 94 17 . 60 42 1414 723 Initial 689 | . . 17 . . . 16 689 Average 401 | . 54 3 . 9 6 603 644 Influence Increases 2321 | . 241 . . 70 112 1578 320 Destroy 0b10 Robot/C 880 | . 160 . . 60 60 440 160 Destroy 0b10 Robot/NC 35 | . 5 . . . . 10 20 Destroy Leader 144 | . 32 . . 10 20 20 62 Allied During Kill 10 | . . . . . . 10 . Trap Triggered on 0b10 50 | . . . . . . 30 20 Successful Hack 74 | . 14 . . . 32 21 7 Disable Machine 45 | . . . . . . 15 30 Anti-Garrison Action 850 | . . . . . . 850 . Destroy Structure 53 | . . . . . . 47 6 Lose Combat Pursuer 180 | . 30 . . . . 135 15 Influence Decreases 1598 | . 196 45 . 70 86 190 1011 Entered New Map 763 | . . 28 . . . 10 725 Time Decay 605 | . 186 17 . 70 86 . 246 Lost Part 190 | . 10 . . . . 140 40 Lost Ally 40 | . . . . . . 40 . Squads Dispatched 4 | . . . . . 2 . 2 Investigation 2 | . . . . . 1 . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 3 | . 1 . . . . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 17 . . 4 5 31 11 Peak Tracking Total 8 | . 5 . . 4 2 5 8 Tactical Retreats 7 | . 1 . . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . . . . . . 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 5 | . . . . . . 3 2 Traps Reconfigurated 11 | . . . . . 2 7 2 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . 3 . Triggered 5 | . . . . . . 3 2 Most Traps Carried 3 | . . . . 3 3 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 8 | . . . . . . 6 2 Max in Single Turn 2 | . . . . . . 2 1 Garrison Relay 3 | . . . . . . 3 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 15 | . 2 . 1 . 8 3 1 Terminals 12 | . 2 . . . 6 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 50 | . 13 . 1 . 26 5 5 Successful 25 | . 7 . 1 . 14 2 1 Failed 24 | . 5 . . . 12 3 4 Catastrophic 4 | . 1 . . . 1 1 1 Database Lockouts 1 | . 1 . . . . . . Manual 29 | . 4 . 1 . 19 . 5 Terminals 44 | . 13 . . . 21 5 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . 4 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 14 | . 6 . 1 . 4 2 1 Part Schematic 3 | . . . . . 2 . 1 Robot Schematic 2 | . 1 . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . . 4 . . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 1 . . . 5 . . Terminals 6 | . 1 . . . 5 . . Botnet 6 | . 1 . . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . . . 7 1 1 Full Trace Events 3 | . . . . . 1 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . 1 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . 1 . . . 2 . Largest Group 2 | . . 1 1 . . 2 . Highest-Rated Group 64 | . . 31 31 . . 64 . Highest-Rated Ally 39 | . . 31 31 . . 39 . Initial Warlord ECA Mod 8 | . . . . . . . 8 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . 18 . Total Damage 315 | . . . . . . 315 . Kills 3 | . . . . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 771 | . . . . . 101 670 . Sensors 771 | . . . . . 101 670 . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 5050 | 56 420 133 297 434 636 2551 523 Spaces Moved 2300 | 48 324 83 210 245 331 932 127 Core 1 | 1 . . . . . . . Treads 60 | . . . . . . 34 26 Legs 438 | . . . . . . 438 . Wheels 1801 | 47 324 83 210 245 331 460 101 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 135 135 190 Average Speed 173 | 90 91 140 140 140 152 226 228 Slowest Speed 560 | 100 140 140 140 140 215 330 560 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 41 18 62 59 34 81 9 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 75 | . . . . . . 69 6 Melee . | . . . . . . . . Projectile 6 | . . . . . . . 6 AOE 69 | . . . . . . 69 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3017 | 57 396 100 213 305 429 1214 303 Wait 356 | . 28 17 . 33 59 96 123 Move 2293 | 47 323 82 209 244 330 931 127 Hop . | . . . . . . . . Pick Up 58 | 4 7 1 4 8 8 20 6 Fast Attach 22 | 6 3 . . . 4 8 1 Attach 17 | . . . . 3 3 9 2 Detach 2 | . 1 . . . 1 . . Swap 28 | . 3 . . . 1 18 6 Drop 25 | . 1 . . . 5 12 7 Fire 171 | . 30 . . 17 18 75 31 Melee 12 | . . . . . . 12 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . . 21 . Rewire 9 | . . . . . . 9 . Trap 3 | . . . . . . 3 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Central database locked down 189 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 477 | -10/Materials | Entered Mines 480 | -10/Mines | Received a Mining Laser from a helpful Derelict 585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 587 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Exiles 610 | -10/Exiles | Accompanied by 1 ally 648 | -10/Exiles | Met 8R-AWN 671 | -10/Exiles | Met EX-HEX 709 | -10/Exiles | Met EX-BIN 727 | -10/Exiles | Aligned with FarCom system 728 | -10/Exiles | Given EX-Vault access code 762 | -10/Exiles | Opened EX-Vault 769 | -10/Exiles | Found Trap Reconfigurator 796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 841 | -10/Exiles | Met EX-DEC 890 | -10/Exiles | Discovered new exit (range 12) 907 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 907 | -10/Exiles | Entered Mines 932 | -9/Mines | Core integrity fell below 50% 964 | -9/Mines | Lost 3 parts (1p1n1w) 1077 | -9/Mines | Found a hidden stash of uninstalled traps 1267 | -9/Mines | Identified exit to Materials 1325 | -9/Mines | Learned location of 1 exit from Lower Caves 1341 | -9/Mines | Entered Materials 1341 | -8/Materials | Evolved 4 slots: Utility x4 1845 | -8/Materials | Discovered new exit (range 16) 1931 | -8/Materials | Lost 3 parts (1u2w) 1957 | -8/Materials | Identified exit to Garrison 1977 | -8/Materials | Entered Garrison 2103 | -8/Garrison | Triggered checkpoint 2136 | -8/Garrison | Garrison Relay disabled 2155 | -8/Garrison | Triggered checkpoint 2217 | -8/Garrison | Build established: Skirmisher 2316 | -8/Garrison | Lost 4 parts (1p2n1u) 2449 | -8/Garrison | Triggered checkpoint 2663 | -8/Garrison | Core integrity fell below 50% 2721 | -8/Garrison | Lost 4 parts (1p1n2u) 2789 | -8/Garrison | Phase Generator disabled 2971 | -8/Garrison | Triggered checkpoint 2999 | -8/Garrison | Build established: Scavenger-Mutant 3447 | -8/Garrison | Triggered checkpoint 3579 | -8/Garrison | Triggered checkpoint 3659 | -8/Garrison | Core integrity fell below 20% 3788 | -8/Garrison | Discovered new exit (range 10) 4029 | -8/Garrison | Triggered checkpoint 4050 | -8/Garrison | Garrison Relay disabled 4394 | -8/Garrison | Garrison Relay disabled 4457 | -8/Garrison | Discovered new exit (range 15) 4528 | -8/Garrison | Entered Materials 4928 | -8/Materials | First assault squad dispatched 4987 | -8/Materials | Discovered new exit (range 8) 5051 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- to cycle. 05034_ Hvy. Ion Cannon destroyed. 05037_ Critical hit (Burn: +37). 05039_ Lgt. Ion Engine destroyed. 05040_ Hcp. Matter Pod destroyed. 05040_ Critical hit (Burn: +37). 05040_ R-06 Scavenger collects Imp. Ion Engine. 05042_ L-31 Rogue destroyed. 05042_ Switching to secondary target: G-50 Soldier. 05042_ K-01 Serf collects debris. 05043_ R-06 Scavenger collects Imp. Ion Engine. 05045_ K-01 Serf collects debris. 05046_ R-06 Scavenger collects Power Amplifier. 05048_ K-01 Serf collects debris. 05048_ System corrupted: Hvy. Assault Rifle jammed. 05048_ G-50 Soldier destroyed. 05050_ R-06 Scavenger collects Beam Rifle. 05051_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????# ##???????????????? | | ???????????????????????????? ] #####???????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? < ????????????? | | ???????????????????????????? ??????????????? | | ??????????????????#######??? ????????????????? | | ??????????????????# #### #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ] ! #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ###/####?????????????????? | | ??????????????###?## ##@%r !#?????????????????? | | ??????????########?# ##k%gg! #?????????????????? | | ??????????###!!!!### ##[!=== #?????????????????? | | ???????????#!==*!!##^^^##!=*== #?????????????????? | | ???????????#==[*%=## ##!* #?????????????????? | | ?????????###!=%##### ## #????????????????? | | ?????????##==!!##### #############?????????????? | | ?????????## %! #???????????? | | ??????????# == % #???????????? | | ??????????# ! #???????????? | | ??????##### """ """ """ #???????????? | | ??????#!! """ """ """ #???????????? | | ??????#!! "" """ """ ??????????????? | | ??????#!! ] ??????????????? | | ??????#! % ??????????????? | | ??????#! ??????????????? | | ??????#! ??????????????? | | ??????##### ##########+#######???????????????? | | ??????????# ##???????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Evasion (%) 44 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Trap Scanner | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Sml. Storage Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Datajack | -8/Materials | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Y-45 Defender | -8/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed DeuteriumSlugDiverter Manual? 0 Play Time 00:42:25 Cumulative 60.2 hours Start 2025.08.13 @ 10:17:04 End 2025.08.13 @ 11:36:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 33 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e672c6-838a-4eb5-9cb1-b729f2d83282