Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 21:11:30 Player: Drosophila Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (189) 945 Value Destroyed (7063) 7063 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1768) 1768 TOTAL SCORE: 17316 Bonus ------- High Alert Combat Kills 422 Follower Combat Kills 365 Entered DSFs 1000 Friendly Fire -19 Cogmind --------- Core Integrity 0/1600 Matter 150/300 Energy 99/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Heavy Reactive Plating Experimental Thermal Defense Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Heavy Armored Exoskeleton Heavy Armored Exoskeleton > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Improved Particle Charger Centrium Heavy Armor Plating Heavy Reactive Plating Improved Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer Improved Matter Neutralizer Tactical Quantum Warhead > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Heavy Armored Exoskeleton Improved Armor Integrity Analyzer Improved Particle Charger Advanced Transmission Jammer Reaction Control System Layered Medium Armor Plating Heavy Reactive Plating Experimental Thermal Defense Suite Advanced Recalibrator [Rating: 180] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Machine Analyzer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Improved Assault Rifle Launcher Compact Tesla Bomb Launcher Impact Weapon Power Maul Slashing Weapon Plasma Sword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . 2 2 . 2 . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . 1 1 . 1 1 . . . 1 1 . Utility 9 | . . . 1 1 . 1 1 . 1 . 1 1 2 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 255 | 6 11 34 9 10 3 19 45 29 2 13 39 15 20 Power 26 | 1 1 3 . 2 . 1 4 . 1 1 5 5 2 Engine 11 | 1 . 3 . 2 . 1 1 . 1 1 1 . . Core 4 | . 1 . . . . . 3 . . . . . . Reactor 11 | . . . . . . . . . . . 4 5 2 Propulsion 68 | 2 4 5 1 5 . 5 11 12 . 5 9 4 5 Treads 20 | 1 2 3 . 1 . . 4 2 . . 6 1 . Leg 29 | . . . . 4 . 5 3 10 . . . 3 4 Wheel 15 | 1 2 2 1 . . . 4 . . 5 . . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 3 . 1 Utility 77 | 1 3 4 2 2 2 3 19 8 . 3 18 3 9 Device 48 | . 2 3 2 1 1 2 14 3 . 2 12 1 5 Storage 4 | 1 1 . . . . . . . . 1 1 . . Processor 8 | . . . . 1 . . 3 . . . 1 . 3 Hackware 3 | . . . . . . . . 2 . . 1 . . Protection 14 | . . 1 . . 1 1 2 3 . . 3 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 84 | 2 3 22 6 1 1 10 11 9 1 4 7 3 4 Energy Gun 23 | 1 1 7 2 . . 2 4 2 . . 1 . 3 Energy Cannon 12 | . . . . . . 2 2 2 1 1 4 . . Ballistic Gun 21 | 1 1 10 2 . 1 2 1 2 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 11 | . . 3 . . . 3 1 1 . . 2 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 9 | . . 1 2 1 . 1 3 1 . . . . . Slashing Weapon 6 | . . . . . . . . 1 . 3 . 2 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . . . . . . . . Unidentified Prototypes 18 | . . 4 1 1 . . 3 . . . 7 2 . Corrupted Parts 3 | . . . . . . . 1 1 . . . . 1 System Corruption 14 | . . . . . . . 10 1 . . . . 3 Parts Lost 81 | . 1 4 . . . . 18 15 . 9 2 12 20 Power 7 | . . . . . . . 1 . . 1 . 3 2 Propulsion 26 | . 1 1 . . . . 7 7 . 3 2 . 5 Utility 26 | . . 1 . . . . 6 6 . 1 . 4 8 Weapon 22 | . . 2 . . . . 4 2 . 4 . 5 5 Highest Loss Streak 16 | . 1 3 . . . . 16 14 . 5 1 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 99 99 100 99 100 99 82 91 7 24 74 57 25 Engine 4 | . 4 9 9 7 7 6 1 . 2 1 . . . Core 2 | . 9 1 . . . . 3 4 . . . . . Reactor 1 | . . . . . . . . . . . 5 7 2 Treads 6 | . 5 9 9 9 . . 4 9 . . 10 5 . Leg 8 | . . . . 11 30 33 16 14 . . . 5 5 Wheel 7 | . 22 12 18 8 . . 5 6 . 13 4 . . Flight 1 | . . . . . . . . . . . 9 . . Device 10 | . 14 8 9 7 7 12 12 9 . 3 9 11 2 Storage 7 | . 14 11 9 7 7 6 5 4 . 1 3 4 2 Processor 3 | . . . . 6 7 6 9 15 . . 2 . 5 Protection 3 | . . 2 9 7 6 6 2 1 . . 8 6 1 Energy Gun 10 | . 13 19 18 15 15 13 9 6 . . . . 1 Energy Cannon 3 | . . . . . . . 4 10 5 1 12 10 . Ballistic Gun 9 | . 13 23 15 10 14 11 . 1 . . . . . Peak Build Rating 180 | 6 13 30 33 50 50 64 75 104 12 47 166 180 109 Average Rating 64 | 5 10 25 32 43 48 57 60 81 7 29 129 156 72 On Entrance 42 | . 6 13 30 33 48 48 64 71 2 2 16 165 95 Naked Turns 51 | . . . . . . . . 40 5 6 . . . Heaviest Build 173 | 13 89 108 110 114 111 118 127 143 . 99 150 173 63 Greatest Support 240 | 10 40 32 20 80 80 100 120 150 3 84 215 240 180 Greatest Overweight (x) 10 | 1 5 10 5 5 1 1 10 6 . 1 5 1 . Average Overweight (x) 2 | . 1 8 5 3 1 1 2 1 . . 2 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 25 15 15 15 Average Capacity 20 | 7 18 25 25 25 25 25 25 23 5 11 13 15 11 Most Carried 25 | 7 17 25 25 25 25 25 25 25 5 6 15 15 15 Average Carried 18 | 3 12 23 24 24 24 24 22 23 4 4 11 14 10 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 15 15 5 Final Carried 25 | 7 17 25 25 25 25 25 25 5 5 . 15 15 4 Class Distribution -------------------- 31% | Tank 25% | Mutant 10% | Skirmisher 9% | Gunner 8% | Scavenger-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Mutant | -4/DSF Scavenger-Tank | -3/Research Tank | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Matter Collected 4007 | 271 197 673 148 . 198 431 610 420 . 1 550 223 285 Remotely 250 | . . 250 . . . . . . . . . . . Salvage Created 7454 | 189 567 1527 366 . 244 689 1241 935 . . 780 701 215 Parts 385 | 13 46 120 27 . 16 40 35 34 . . 32 18 4 Haulers Intercepted 9 | . 1 4 1 . . . 1 . . . 2 . . Recyclers Shooed 10 | 1 2 2 1 . . . 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Combat Hostiles Destroyed 135 | . 10 32 11 . 4 12 13 17 . . 13 21 2 Guns 75 | . 10 19 11 . 4 12 9 8 . . . . 2 Cannons 30 | . . . . . . . 1 9 . . 10 10 . AOE 20 | . . 12 . . . . . . . . . 8 . Classes Destroyed 16 | 2 6 4 1 . 2 . . . . . 1 . . Worker 7 | . . 2 . . . . 3 . . . . 1 1 Builder 9 | . 2 2 . . . . 1 2 . . 2 . . Tunneler 6 | 5 . 1 . . . . . . . . . . . Hauler 9 | . 1 4 1 . . . 1 . . . 2 . . Recycler 6 | 1 2 . . . . . 3 . . . . . . Mechanic 2 | . . 1 . . . . 1 . . . . . . Operator 3 | . 1 1 . . . 1 . . . . . . . Watcher 12 | . 2 5 . . . 2 2 . . . . 1 . Swarmer 39 | . 3 13 7 . . 3 3 5 . . . 5 . Grunt 51 | . 7 10 2 . 2 2 7 10 . . . 11 . Brawler 5 | . . . 1 . . . 2 . . . . 2 . Duelist 2 | . . 1 . . . . 1 . . . . . . Sentry 14 | . . 8 1 . . 2 . 2 . . 1 . . Hunter 11 | . . . . . 1 3 . . . . 4 1 2 Programmer 12 | . . . . . 1 2 . . . . 7 2 . Behemoth 1 | . . . . . . . . . . . 1 . . Best Kill Streak 10 | 6 3 8 5 . 2 5 9 5 . . 3 10 1 Combat Bots Only 9 | . 3 8 5 . 2 5 9 5 . . 2 8 1 Max Kills in Single Turn 4 | 1 1 2 2 . 1 1 2 2 . . 1 4 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . Exploded 3 | . . 2 . . . . . . . . . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Hostile Shots Fired 1885 | . 63 91 25 . 8 122 139 193 2 140 157 472 473 Missed 634 | . 19 33 3 . 4 36 28 62 1 46 42 166 194 Damage Taken 24975 | . 565 813 243 . 63 1126 2341 2850 26 1770 2237 6893 6048 Core 4192 | . 174 160 9 . . 89 361 621 26 585 145 402 1620 Absorbed by Shields 213 | . . . . . . . . 62 . 151 . . . Reduced by Siege Mode 17 | . . . . . . . . . . . . 17 . Ignored by Resistances 736 | . . . . . . . . . . . 598 138 . Regen/Repaired (Parts) 50 | . . 50 . . . . . . . . . . . Core Remaining (%) 68 | 100 30 60 98 . 100 89 . 1 . 46 88 72 . Volleys Fired 440 | 11 86 71 15 . 6 45 55 44 1 . 50 40 16 Largest 4 | 2 2 4 4 . 4 4 4 4 1 . 3 3 2 Hottest 344 | 70 70 163 156 . 156 227 281 344 94 . 339 339 140 Shots Fired 1149 | 22 170 222 56 . 24 156 143 126 1 . 115 91 23 Gun 804 | 22 170 207 56 . 24 146 108 48 . . . . 23 Cannon 315 | . . . . . . 3 32 78 1 . 114 87 . Launcher 30 | . . 15 . . . 7 3 . . . 1 4 . Special . | . . . . . . . . . . . . . . Kinetic 360 | 11 85 101 30 . 12 70 18 22 . . . . 11 Thermal 641 | 11 85 106 26 . 12 76 90 26 . . 114 87 8 Explosive 14 | . . . . . . 7 3 . . . . 4 . Electromagnetic 134 | . . 15 . . . 3 32 78 1 . 1 . 4 Robot Hit Streak 21 | 16 21 14 5 . 4 14 15 7 1 . 12 13 11 Robot Miss Streak 6 | . 4 4 4 . 3 6 5 6 . . 4 3 4 Penetration Max 1 | . . . . . . . . 1 . . . . 1 Secondary Targets 14 | . . 1 4 . . 1 7 . . . . . 1 Max Gunslinging Chain 2 | . . 1 1 . . 1 2 . . . . . 1 Shots Hit Robots 670 | 16 100 115 30 . 8 89 96 56 1 8 73 61 17 Core Hits 338 | 9 39 62 18 . 8 38 53 40 . 4 20 43 4 Critical Kills 8 | . . . . . . . . 1 . . 4 3 . Critical Parts Destroyed 2 | . . 1 . . . . . . . . . . 1 Critical Strikes 24 | 2 2 3 1 . 1 1 . 1 . 3 4 4 2 Burn 9 | 2 2 2 1 . 1 1 . . . . . . . Meltdown 7 | . . . . . . . . . . . 4 3 . Destroy 2 | . . . . . . . . 1 . . . . 1 Smash 1 | . . 1 . . . . . . . . . . . Sever 5 | . . . . . . . . . . 3 . 1 1 Melee Attacks 77 | . . 2 9 1 . 1 12 35 . 10 . 2 5 Impact 60 | . . 2 9 1 . 1 12 35 . . . . . Slashing 17 | . . . . . . . . . . 10 . 2 5 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22014 | 175 971 2334 537 . 170 1585 3164 2067 37 114 3507 6790 563 Guns 8033 | 175 971 1686 537 . 170 1568 1685 827 . . . . 414 Cannons 8362 | . . . . . . 17 796 1199 37 . 3485 2828 . Explosions 5078 | . . 601 . . . . 569 41 . . . 3867 . Melee 454 | . . 47 . . . . 114 . . 114 . 47 132 Ramming 87 | . . . . . . . . . . . 22 48 17 Kinetic 2621 | 38 434 665 252 . 26 633 170 249 . . . . 154 Thermal 11721 | 137 537 1051 285 . 144 935 1567 619 . . 3485 2828 133 Explosive 4384 | . . . . . . . 517 . . . . 3867 . Electromagnetic 2747 | . . 571 . . . 17 796 1199 37 . . . 127 Impact 161 | . . 47 . . . . 114 . . . . . . Slashing 293 | . . . . . . . . . . 114 . 47 132 Piercing . | . . . . . . . . . . . . . . Highest Corruption 33 | . 3 . . . . . 30 33 . 3 10 8 15 Average Corruption 14 | . 2 . . . . . 18 32 . 2 6 7 9 Corruption Purged 2 | . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 186 | . 6 . . . . . 28 75 . . 40 21 16 Message Errors 37 | . 3 . . . . . 7 9 . . 9 3 6 Matter Fused 37 | . 1 . . . . . 5 11 . . 11 6 3 Heat Flow Errors 20 | . . . . . . . 2 11 . . 3 4 . Energy Discharges 23 | . 1 . . . . . 5 10 . . 4 2 1 Parts Rejected 6 | . . . . . . . 1 . . . 1 3 1 Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 13 | . 1 . . . . . 1 4 . . 6 . 1 Data Loss (major) 9 | . . . . . . . 4 1 . . 3 1 . Misfires 7 | . . . . . . . 1 4 . . 1 1 . Alerts 7 | . . . . . . . . 5 . . 1 1 . Misdirections 12 | . . . . . . . 1 7 . . . . 4 Weapon Failures 14 | . . . . . . . 1 12 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 570 | . . 48 . . . 1 104 16 7 . 138 206 50 Projectiles 278 | . . . . . . 1 65 . 7 . 138 67 . Explosions 156 | . . 1 . . . . . 16 . . . 139 . Melee 136 | . . 47 . . . . 39 . . . . . 50 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 272 | . . 22 . . . . . . . . . 250 . Shots 7 | . . 3 . . . . . . . . . 4 . Rammed 2 | . . . . . . . . . . . 2 . . Targets Rammed 10 | . . . . . . . . . . . 2 2 6 Kicked 8 | . . . . . . . . . . . . 2 6 Crushed . | . . . . . . . . . . . . . . Highest Temperature 708 | 140 251 280 365 . . 205 708 494 8 . 456 523 48 Average Temperature 120 | 62 54 51 142 . . 28 224 130 6 . 171 174 26 Received Heat Transfer 3787 | . 252 240 72 . 27 135 700 821 . 205 108 1119 108 Effects 36 | . 2 1 1 . . . 20 4 . . 1 7 . Shutdowns 4 | . . . . . . . 2 1 . . . 1 . Energy Bleed 4 | . . 1 1 . . . 2 . . . . . . Interference 15 | . 2 . . . . . 7 . . . . 6 . Matter Decay 4 | . . . . . . . 2 2 . . . . . Short Circuit 2 | . . . . . . . . 1 . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . . . 2 . Total Turns 46 | . . . . . . . . . . . . 46 . Longest Duration 26 | . . . . . . . . . . . . 26 . Robots Corrupted 2 | . . 1 . . . . 1 . . . . . . Combat Hostiles 2 | . . 1 . . . . 1 . . . . . . Parts Fried 12 | . . 3 . . . . 4 4 . . . . 1 Impact Corruptions 3 | . . 1 . . . . 2 . . . . . . Robots Melted 9 | . . . . . . . 2 . . . 4 3 . Combat Hostiles 8 | . . . . . . . 2 . . . 3 3 . Parts Melted 29 | . 2 6 . . . 5 7 3 . . 4 2 . Heat Transferred 16503 | 555 1739 2585 629 . 333 1813 2801 979 . . 2775 2146 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . . . 1 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Peak Influence 858 | 30 266 458 486 141 203 347 539 769 261 186 205 858 584 Initial 514 | . 19 . 135 140 98 106 139 215 246 186 62 82 514 Average 233 | 10 72 244 290 140 145 147 341 490 246 152 99 263 506 Maximum Alert Level 3 | . 1 2 2 . 1 1 2 3 1 . 1 3 2 Low Security (%) 54 | 100 97 39 21 100 86 66 19 . . 100 97 58 . Level 1 25 | . 2 44 70 . 13 33 40 27 100 . 2 21 6 Level 2 18 | . . 16 8 . . . 40 68 . . . 1 93 Level 3 2 | . . . . . . . . 3 . . . 17 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 3 . . 1 5 5 2 . 2 6 8 4 Investigation 10 | . 2 2 . . . . 1 1 . . 1 1 2 Extermination 10 | . . . . . . 3 . . . . 4 2 1 Reinforcement 13 | . 2 1 . . 1 2 1 . . 2 1 2 1 Assault 2 | . . . . . . . 1 1 . . . . . Garrison 5 | . . . . . . . 2 . . . . 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Distress Signals 9 | . . 4 . . . 1 . 1 . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 276 | . 19 47 16 . 4 21 23 42 1 9 16 47 31 Peak Tracking Total 19 | . 3 8 5 . 2 8 8 8 1 8 3 19 15 Tactical Retreats 34 | . . 3 . . . 2 1 8 . 1 1 12 6 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Traps Triggered 13 | . 4 2 . . 1 . . 1 . 2 2 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 11 | . 8 3 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . 2 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Machines Disabled 17 | . . 2 2 . . 2 7 2 . . 1 1 . Max in Single Turn 4 | . . 1 1 . . 1 4 1 . . 1 1 . Garrison Access 2 | . . . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Machines Accessed 50 | . 8 10 1 2 . 8 6 5 1 . 4 2 3 Terminals 34 | . 6 6 1 1 . 2 4 5 1 . 4 1 3 Fabricators 3 | . . . . 1 . 2 . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . Recycling Units 5 | . 2 1 . . . . 1 . . . . 1 . Scanalyzers 4 | . . 2 . . . 2 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 120 | . 23 29 8 2 . 14 9 12 1 . 8 6 8 Successful 44 | . 8 15 4 2 . 4 3 2 1 . . 1 4 Failed 75 | . 14 14 4 . . 10 6 10 . . 8 5 4 Catastrophic 20 | . . 3 . . . 3 4 5 . . 4 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 40 | . 15 10 2 . . 2 2 3 . . . 6 . Terminals 85 | . 16 16 8 1 . 5 5 12 1 . 8 5 8 Fabricators 5 | . . . . 1 . 4 . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . . . . . . Recycling Units 11 | . 7 1 . . . . 2 . . . . 1 . Scanalyzers 12 | . . 10 . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . . . Terminal Hacks 25 | . 5 4 4 1 . 1 2 2 1 . . 1 4 Record 2 | . . . . . . . . . . . . . 2 Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 3 | . . . . . . . 1 2 . . . . . Open DSF 2 | . . . . 1 . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 Repair Station Index 1 | . . . 1 . . . . . . . . . . Alert Level 3 | . . 1 1 . . 1 . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . . . . . 1 Fabricator Hacks 3 | . . . . 1 . 2 . . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 2 | . . 1 . . . . 1 . . . . . . Scanalyzer 8 | . . 8 . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 7 9 1 . . 7 3 4 . . 4 2 3 Full Trace Events 8 | . 2 1 . . . . 1 1 . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . 64 . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 19 | . . 9 . . . . 10 . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 1 . . . . . . Machine Destruction 3 | . . . . . . 2 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Total Allies 11 | . . . . . . . . 11 . . . . . Largest Group 10 | . . . . . . . . 10 . . . . . Highest-Rated Group 247 | . . . . . . . . 247 . . . . . Highest-Rated Ally 39 | . . . . . . . . 39 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 85 | . . . . . . . . 85 . . . . . Total Damage 1707 | . . . . . . . . 1707 . . . . . Kills 9 | . . . . . . . . 9 . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Turns Passed 11318 | 94 1430 2149 495 234 249 1406 1050 1030 18 158 1355 1095 555 Spaces Moved 5322 | 49 840 781 209 121 105 587 395 430 10 105 629 575 486 Core 430 | 3 . . . . . . . 117 10 39 42 . 219 Treads 360 | . 71 . . 1 . . 33 . . . 86 169 . Legs 1752 | . . . . 46 105 587 170 185 . . . 406 253 Wheels 2716 | 46 769 781 209 74 . . 192 128 . 66 451 . . Hover . | . . . . . . . . . . . . . . Flight 64 | . . . . . . . . . . . 50 . 14 Fastest Speed 50 | 50 95 130 155 155 200 192 115 50 50 50 50 140 50 Average Speed 154 | 89 124 212 155 176 200 194 172 129 50 87 146 149 94 Slowest Speed 610 | 95 175 230 155 480 200 196 610 260 50 115 465 250 140 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 94 65 25 3 90 12 12 55 1 88 15 19 17 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 . . 1 . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 66 | . . 1 9 1 . 12 6 . . . 4 33 . Terrain Destroyed 380 | . . 6 9 1 . 100 47 18 . . 35 164 . Melee 19 | . . 1 9 1 . 1 6 . . . . 1 . Projectile 69 | . . . . . . . . 8 . . 35 26 . AOE 292 | . . 5 . . . 99 41 10 . . . 137 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Ext Fac DSF Res Res Acc Total 7369 | 76 1066 1122 325 139 131 748 618 733 22 148 967 731 543 Wait 948 | 4 103 168 73 . 6 77 91 112 8 14 209 80 3 Move 5309 | 48 839 780 208 120 104 586 394 429 9 104 628 574 486 Hop . | . . . . . . . . . . . . . . Pick Up 122 | 7 13 34 6 3 6 9 7 5 . 3 20 5 4 Fast Attach 108 | 6 4 10 1 4 . 2 15 14 . 6 27 9 10 Attach 64 | . 1 6 3 2 . 2 13 7 2 7 7 4 10 Detach 18 | . . 1 . . . . 4 5 2 . 3 1 2 Swap 83 | . 6 18 5 4 3 15 17 8 . . 5 2 . Drop 112 | . 6 29 5 5 6 11 3 16 . 2 16 12 1 Fire 440 | 11 86 71 15 . 6 45 55 44 1 . 50 40 16 Melee 77 | . . 2 9 1 . 1 12 35 . 10 . 2 5 Ram . | . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . 2 6 Crush 2 | . . . . . . . . . . . 2 . . Escape Stasis 2 | . . . . . . . . . . 2 . . . Rewire 65 | . . . . . . . 7 58 . . . . . Trap 11 | . 8 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/DSF -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 229 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 542 | -10/Materials | Core integrity fell below 50% 982 | -10/Materials | Discovered new exit (range 5) 1097 | -10/Materials | Discovered new exit (range 6) 1159 | -10/Materials | Central database locked down 1525 | -10/Materials | Entered another Materials area 1525 | -9/Materials | Evolved 2 slots: Weapon x2 1816 | -9/Materials | Lost 3 parts (1n2w) 2028 | -9/Materials | Discovered new exit (range 15) 2111 | -9/Materials | Build established: Scavenger-Gunner 2420 | -9/Materials | Build established: Gunner 2432 | -9/Materials | Destroyed 8 combat bots 2829 | -9/Materials | Build established: Skirmisher 3241 | -9/Materials | Discovered new exit (range 20) 3355 | -9/Materials | Repaired EMP Blaster 3579 | -9/Materials | Build established: Tank 3674 | -9/Materials | Entered another Materials area 3674 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4155 | -8/Materials | Discovered new exit (range 11) 4169 | -8/Materials | Entered Factory 4169 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4355 | -7/Factory | Identified exit to DSF 4403 | -7/Factory | Entered DSF 4404 | -7/DSF | Joined Warlord attack on 0b10 via DSF 4435 | -7/DSF | Additional patrols routed to DSF 4495 | -7/DSF | Lost 5 allies 4596 | -7/DSF | Discovered new exit (range 14) 4652 | -7/DSF | Entered Factory 4652 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5036 | -6/Factory | Discovered new exit (range 11) 5127 | -6/Factory | Build established: Skirmisher 5516 | -6/Factory | Build established: Tank 5789 | -6/Factory | Fabricated Com. HERF Cannon (x1) 6058 | -6/Factory | Entered another Factory area 6058 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6260 | -5/Factory | Garrison activated, responded to threat 6342 | -5/Factory | Destroyed 9 combat bots 6567 | -5/Factory | System corruption reached 10% 6635 | -5/Factory | Lost 16 parts (1p6n5u4w) 7051 | -5/Factory | System corruption reached 30% 7097 | -5/Factory | Discovered new exit (range 10) 7106 | -5/Factory | Identified exit to Extension 7108 | -5/Factory | Entered Extension 7118 | -5/Extension | Disrupted transfer network 7450 | -5/Extension | Build established: Scavenger-Gunner 7514 | -5/Extension | Rescued a captive Derelict 7515 | -5/Extension | Rescued a captive Derelict 7708 | -5/Extension | First assault squad dispatched 7735 | -5/Extension | Rescued a captive Derelict 7974 | -5/Extension | Spotted B-75 Beast 7999 | -5/Extension | Lost 4 allies 8016 | -5/Extension | Allies destroyed B-75 Beast 8026 | -5/Extension | Spotted B-75 Beast 8063 | -5/Extension | Core integrity fell below 50% 8070 | -5/Extension | Released all parts (10) 8114 | -5/Extension | Lost 14 parts (6n6u2w) 8128 | -5/Extension | Discovered new exit (range 16) 8129 | -5/Extension | Discovered new exit (range 15) 8131 | -5/Extension | Core integrity fell below 20% 8138 | -5/Extension | Entered Factory 8138 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8156 | -4/Factory | Identified exit to DSF 8156 | -4/Factory | Entered DSF 8211 | -4/DSF | Additional patrols routed to DSF 8286 | -4/DSF | Lost 5 parts (1p1u3w) 8297 | -4/DSF | Discovered new exit (range 14) 8302 | -4/DSF | Core integrity fell below 50% 8314 | -4/DSF | Entered Research 8314 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8323 | -3/Research | Lost 4 parts (3n1w) 8371 | -3/Research | Build established: Mutant 8372 | -3/Research | Found Prototype Protection 8372 | -3/Research | Identified Centrium Heavy Armor Plating 8433 | -3/Research | Found Hvy. Reactive Plating 8447 | -3/Research | Found Hvy. Reactive Plating 8622 | -3/Research | Found Prototype Launcher 8622 | -3/Research | Identified Com. Tesla Bomb Launcher 8628 | -3/Research | Found Prototype Launcher 8810 | -3/Research | Found Prototype Device 8810 | -3/Research | Identified Exp. Thermal Defense Suite 9076 | -3/Research | Build established: Scavenger-Tank 9206 | -3/Research | System corruption reached 10% 9491 | -3/Research | Spotted B-86 Titan 9545 | -3/Research | Destroyed B-86 Titan 9591 | -3/Research | Discovered new exit (range 12) 9624 | -3/Research | Identified Tactical Quantum Warhead 9669 | -3/Research | Entered another Research area 9669 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9978 | -2/Research | Build established: Tank 10098 | -2/Research | Spotted B-90 Cyclops 10487 | -2/Research | Spotted B-90 Cyclops 10506 | -2/Research | Identified exit to Access 10521 | -2/Research | Garrison activated, responded to threat 10591 | -2/Research | Destroyed 8 combat bots 10659 | -2/Research | Lost 9 parts (2p4u3w) 10764 | -2/Research | Entered Access 10764 | -1/Access | Evolved 2 slots: Utility x2 10862 | -1/Access | Build established: Mutant 10998 | -1/Access | Lost 3 parts (1p1n1w) 11131 | -1/Access | System corruption reached 10% 11159 | -1/Access | Lost 11 parts (1p1n6u3w) 11169 | -1/Access | Core integrity fell below 50% 11285 | -1/Access | Spotted B-99 Colossus 11299 | -1/Access | Search patrols dispatched 11304 | -1/Access | Core integrity fell below 20% 11313 | -1/Access | Spotted B-99 Colossus 11319 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11309_ Impulse Thruster destroyed. 11313_ P-80 Master resets S-43 Plague, system corruption cleaned. 11314_ Penetrated by Slug. 11314_ Slug penetrates Door. 11314_ Slug penetrates Wall. 11314_ Slug penetrates G-73 Enforcer. 11314_ Penetrated by Slug. 11315_ Slug penetrates K-01 Serf. 11315_ K-01 Serf destroyed. 11315_ Penetrated by Slug. 11316_ Critical hit (Burn: +37). 11317_ Slug penetrates Wall. 11317_ Penetrated by Slug. 11317_ Centrium Leg destroyed. 11319_ Penetrated by Slug. 11319_ Slug penetrates Earth. 11319_ Penetrated by Slug. 11319_ Centrium Leg destroyed. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????# ???# # """ + | | ????????????????????????# ???# # " # | | ????????????????????????# ??# # ??# | | ????????????????????????# ] ??# # ???? | | ????????????????????????# ?# # ???? | | ????????????????????????# ?# # ??? | | ????????????????????????# # # ??? | | ????????????????????????# # # ??? | | ????????????????????????# + ###########??? | | ???????????############## # #????????????? | | ???????????# # # #????????????? | | ???????????# ##;##### #????????????? | | ???????????# # #????????????? | | ???????????# # #????????????? | | ???????????# "" # #????????????? | | ???????????# """" + #????????????? | | ???????????# """" # s ########????????????? | | ???????????# """" #sp #???????????????????? | | ???????????# """ # = #???????????????????? | | ???????????# """" # *%g#???????????????????? | | ???????????# "" # % ##??????????????????? | | ???????????# "" # g;#??????????????????? | | ???????????############## ;#??????????????????? | | ????????????????????????# #########???????????? | | ????????????????????????# ????????? | | ????????????????????????#@ #########???????????? | | ??????????????????????? #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# BB BB #????????????????? | | ?????????????????????# BB BB #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????#""""""""""#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 45 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 30 Point Defense Rating 240 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 8 Energy Filtering 50 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Tester Turtlemind Challenges ------------ None Game ------ Seed ShockCoolantLance Manual? 0 Play Time 02:19:26 Cumulative 84.4 hours Start 2025.02.12 @ 18:38:25 End 2025.02.12 @ 21:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 84 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7b013db-de56-47b5-8f16-7ab7a612dceb