Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 01:01:49 Player: MrProgressor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (819) 819 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (437) 437 TOTAL SCORE: 5066 Bonus ------- Follower Combat Kills 137 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 209/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Leg Biomechanical Wings > --- UTILITY (8) ------ Hacking Suite Hacking Suite A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Trap Scanner Improved Sensor Array Experimental Terrain Scanner Force Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Improved Trap Scanner Sensor Array Improved Signal Interpreter Experimental Terrain Scanner Terrain Scan Processor Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Advanced Beam Cannon Heavy Pick > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Improved Cooling System Energy Well ECM Suite Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Improved Heavy Armor Plating EM Shield Hacking Suite Heavy Missile Launcher [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Armored Leg Wheel Compact Wheel Flight Unit Biomechanical Wings Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 6 | . . . 2 . . . 4 Weapon . | . . . . . . . . Parts Attached 64 | 6 10 1 4 7 1 10 25 Power 5 | 1 1 . . 2 . . 1 Engine 5 | 1 1 . . 2 . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 4 . . . . . 4 Treads 2 | . 2 . . . . . . Leg 1 | . . . . . . . 1 Wheel 6 | 2 2 . . . . . 2 Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 34 | 1 4 1 2 3 1 6 16 Device 15 | . 2 . . 2 . 4 7 Storage 6 | 1 1 . 1 . . 1 2 Processor 6 | . 1 . 1 . 1 1 2 Hackware 3 | . . . . . . . 3 Protection 4 | . . 1 . 1 . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 1 . 2 2 . 4 4 Energy Gun . | . . . . . . . . Energy Cannon 5 | . . . 1 1 . 1 2 Ballistic Gun 4 | 2 . . 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . 1 . Impact Weapon 2 | . . . . 1 . 1 . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon 1 | . . . . . . 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 24 | . . . . 3 . . 21 Power 2 | . . . . 1 . . 1 Propulsion 5 | . . . . . . . 5 Utility 12 | . . . . 2 . . 10 Weapon 5 | . . . . . . . 5 Highest Loss Streak 16 | . . . . 3 . . 16 To Critical Strikes . | . . . . . . . . Average Backups 12 | 4 8 10 14 14 15 14 11 Power . | 1 1 1 1 . . 1 . Propulsion 2 | 2 3 3 3 3 3 2 . Utility 6 | . 1 3 7 6 5 7 8 Weapon 3 | . 1 2 2 4 5 3 2 Tool/Special . | . . . . . . . . Unused Backups 24 | 1 3 2 3 2 5 4 4 Power 4 | 1 1 . 1 1 . . . Propulsion 1 | . . . . . . 1 . Utility 10 | . 1 1 2 1 1 1 3 Weapon 9 | . 1 1 . . 4 2 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 99 100 100 84 Engine 10 | . 14 14 11 11 11 11 4 Wheel 22 | . 23 28 22 22 22 22 20 Device 17 | . 14 13 22 16 22 16 15 Storage 10 | . 14 14 11 11 11 11 5 Processor 12 | . . . 10 9 7 16 17 Hackware 1 | . . . . . . . 5 Protection 1 | . . . . 7 3 . 1 Energy Cannon 7 | . . . 4 8 10 10 6 Ballistic Gun 4 | . 18 14 14 7 . . . Impact Weapon 3 | . . . . 4 11 5 . Slashing Weapon 1 | . 9 14 2 . . . . Piercing Weapon 2 | . . . . . . 5 3 Peak Build Rating 52 | 7 10 10 15 19 19 30 52 Average Rating 22 | 5 9 9 13 14 17 22 42 On Entrance 13 | . 7 10 10 15 19 15 30 Avg Prop Armor Cover (%) 27 | . . . . . . . 27 Naked Turns . | . . . . . . . . Heaviest Build 55 | 11 20 27 40 44 43 35 55 Greatest Support 64 | 26 40 26 26 26 32 38 64 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 13 | 7 9 10 14 15 15 15 13 Most Carried 15 | 8 10 10 15 15 15 15 15 Average Carried 13 | 4 8 9 14 14 14 14 11 Final Capacity 15 | 8 10 10 15 15 15 15 5 Final Carried 15 | 8 10 10 15 15 15 15 5 Class Distribution -------------------- 67% | Mutant 14% | Skirmisher 7% | Assassin 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Matter Collected 1649 | 352 226 59 161 214 98 50 489 Remotely . | . . . . . . . . Salvage Created 1368 | 194 133 . 142 277 . . 622 Parts 70 | 11 6 . 8 18 . . 27 Haulers Intercepted 3 | . . . 2 . . . 1 Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 16 | . 3 . 1 6 . . 6 Melee 1 | . . . . . . . 1 Guns 5 | . 3 . . 1 . . 1 Cannons 9 | . . . 1 5 . . 3 AOE 1 | . . . . . . . 1 Classes Destroyed 7 | 2 1 . 2 1 . . 1 Tunneler 7 | 5 . . . . . . 2 Hauler 3 | . . . 2 . . . 1 Recycler 4 | 1 1 . . . . . 2 Swarmer 3 | . 3 . . . . . . Grunt 7 | . . . . 3 . . 4 Sentry 5 | . . . 1 3 . . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | 3 3 . 1 5 . . 4 Combat Bots Only 5 | . 3 . 1 5 . . 2 Max Kills in Single Turn 1 | 1 1 . 1 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 289 | . 12 5 1 19 . . 252 Missed 77 | . 3 3 . 4 . . 67 Hits 212 | . 9 2 1 15 . . 185 Projectile 212 | . 9 2 1 15 . . 185 Critical Strikes 11 | . . . . 1 . . 10 Damage Taken 3597 | . 73 38 6 471 . . 3009 Core 920 | . 18 . 6 43 . . 853 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 34 | . . . . . . . 34 Regen/Repaired (Parts) 107 | . . . . 107 . . . Core Remaining (%) 93 | 100 . 92 . . . 87 . Volleys Fired 102 | 23 7 7 16 19 . . 30 Largest 2 | 2 2 1 2 2 . . 2 Hottest 158 | 40 40 20 88 88 . . 158 Shots Fired 176 | 46 12 7 30 34 1 . 46 Gun 109 | 46 12 7 16 18 . . 10 Cannon 62 | . . . 14 16 1 . 31 Launcher 5 | . . . . . . . 5 Special . | . . . . . . . . Kinetic 109 | 46 12 7 16 18 . . 10 Thermal 62 | . . . 14 16 1 . 31 Explosive 5 | . . . . . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 8 3 6 12 7 8 . 15 Robot Miss Streak 2 | 2 2 2 2 1 . . 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | 33 7 5 22 22 1 . 39 Core Hits 51 | 9 5 1 4 9 . . 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Impale 2 | . . . . . . . 2 Melee Attacks 77 | . 2 . 3 13 28 . 31 Impact 41 | . . . . 13 28 . . Slashing 5 | . 2 . 3 . . . . Piercing 31 | . . . . . . . 31 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3522 | 365 100 70 387 396 21 . 2183 Guns 973 | 365 74 70 142 131 . . 191 Cannons 1034 | . . . 245 265 21 . 503 Explosions 999 | . . . . . . . 999 Melee 510 | . 26 . . . . . 484 Ramming 6 | . . . . . . . 6 Kinetic 973 | 365 74 70 142 131 . . 191 Thermal 1034 | . . . 245 265 21 . 503 Explosive 999 | . . . . . . . 999 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 26 | . 26 . . . . . . Piercing 484 | . . . . . . . 484 Highest Corruption 15 | . . . 3 15 15 . 5 Average Corruption 7 | . . . 2 4 15 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . 11 5 22 . 4 Message Errors 7 | . . . 5 . 2 . . Matter Fused 12 | . . . 3 3 5 . 1 Heat Flow Errors 5 | . . . . 1 3 . 1 Energy Discharges 2 | . . . 1 1 . . . Data Loss (minor) 7 | . . . 1 . 6 . . Data Loss (major) 3 | . . . . . 1 . 2 Misfires 1 | . . . . . 1 . . Alerts 2 | . . . . . 2 . . Misdirections 2 | . . . . . 2 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . 14 . . . 86 Projectiles 42 | . . . 14 . . . 28 Explosions 6 | . . . . . . . 6 Melee 52 | . . . . . . . 52 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . 33 Shots 3 | . . . . . . . 3 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 507 | . . 4 72 374 246 . 507 Average Temperature 110 | . . 4 25 157 106 . 113 Received Heat Transfer 1331 | . . 9 . 96 . . 1226 Effects 5 | . . . . 1 1 . 3 Shutdowns 1 | . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . Interference 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 2 1 . . 2 Heat Transferred 1717 | . . . 444 481 37 . 755 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 152 | 10 60 27 121 106 36 . 152 Initial 2 | . . . 2 . . . . Average 19 | 1 18 1 41 24 4 . 21 Influence Increases 1274 | 30 103 37 224 187 70 . 623 Destroy 0b10 Robot/C 540 | . 60 20 100 120 40 . 200 Destroy 0b10 Robot/NC 75 | 30 5 . 15 . . . 25 Destroy Leader 148 | . 10 . 36 40 . . 62 Allied During Kill 26 | . . 2 12 6 6 . . Successful Hack 83 | . 13 . 45 12 7 . 6 Disable Machine 120 | . 15 . 15 . . . 90 Destroy Structure 72 | . . . 1 9 17 . 45 Partial Spotted 45 | . . . . . . . 45 Lose Combat Pursuer 165 | . . 15 . . . . 150 Influence Decreases 1122 | 30 103 30 231 187 70 . 471 Entered New Map 5 | . . . 5 . . . . Time Decay 785 | 30 103 30 224 137 70 . 191 Lost Part 210 | . . . . 30 . . 180 Lost Ally 122 | . . . 2 20 . . 100 Squads Dispatched 12 | . . . 1 2 . . 9 Investigation 1 | . . . . . . . 1 Extermination 1 | . . . . . . . 1 Reinforcement 5 | . . . 1 . . . 4 Assault 2 | . . . . 2 . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 4 6 6 6 . . 37 Peak Tracking Total 8 | . 3 3 5 5 . . 8 Tactical Retreats 12 | . . 1 . . . . 11 ECM-based Alert Blocks 18 | . . . . . . . 18 Traps | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Disabled 8 | . 1 . 1 . . . 6 Max in Single Turn 2 | . 1 . 1 . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Machines Accessed 35 | . 1 2 5 5 7 9 6 Terminals 14 | . 1 1 4 3 3 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 5 | . . . . 1 2 . 2 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 160 | . 8 4 18 21 37 62 10 Successful 121 | . 3 1 11 12 29 62 3 Failed 38 | . 5 3 6 9 8 . 7 Catastrophic 11 | . . 2 1 3 3 . 2 Database Lockouts 1 | . . . 1 . . . . Manual 35 | . 7 3 6 7 7 . 5 Terminals 37 | . 8 3 7 10 6 . 3 Fabricators . | . . . . . . . . Repair Stations 7 | . . . . 7 . . . Recycling Units 15 | . . . . 4 7 . 4 Scanalyzers 13 | . . . 11 . . . 2 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 97 | . 3 1 2 3 25 62 1 Record 81 | . . . . . 24 57 . Robot Analysis 5 | . . . . . . 5 . Open Door 1 | . . 1 . . . . . Branch Access Points 3 | . 1 . 1 1 . . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 3 | . 1 . 1 1 . . . Registered Components 2 | . . . . . 1 . 1 Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 6 . . . Scan Component 3 | . . . . 3 . . . Repair 3 | . . . . 3 . . . Recycling Unit Hacks 4 | . . . . 1 3 . . Report Inventory 3 | . . . . 1 2 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 8 | . . . 7 . . . 1 Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 6 | . . . 5 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . . . 2 2 1 . 1 Terminals 3 | . . . 1 2 . . . Botnet 3 | . . . 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 1 . 1 Recyclers 1 | . . . . . 1 . . Scrapoids 1 | . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . Researchers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 1 1 5 5 4 . 6 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . 5 . . . 1 Parts Repaired 3 | . . . . 3 . . . Time 102 | . . . . 102 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . 3 . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total Allies 10 | . . 3 . 2 . . 5 Largest Group 4 | . . 3 2 2 2 2 4 Highest-Rated Group 115 | . . 40 24 62 62 62 115 Highest-Rated Ally 31 | . . 16 16 31 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 54 | . . 5 14 10 2 . 23 Total Damage 564 | . . 42 131 60 42 . 289 Kills 12 | . . 1 5 . 2 . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) 4819 | . 317 312 629 371 467 1831 892 Sensors 3316 | . 22 . 629 370 467 965 863 Terrain 3086 | . 295 312 624 257 . 866 732 Traps 418 | . . . . . . . 418 ECM 428 | . . . . . . . 428 Robot Analysis Total 5 | . . . . . . 5 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Turns Passed 5414 | 209 318 324 629 487 467 1833 1147 Spaces Moved 4403 | 136 278 268 474 271 360 1759 857 Core 152 | 4 . . . . . . 148 Treads 16 | . 16 . . . . . . Legs 3 | . . . . . . . 3 Wheels 4168 | 132 262 268 474 271 360 1759 642 Hover . | . . . . . . . . Flight 64 | . . . . . . . 64 Fastest Speed 50 | 50 90 90 90 95 95 90 50 Average Speed 92 | 89 94 90 96 95 104 96 78 Slowest Speed 190 | 100 160 105 105 95 105 105 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 41 | 6 41 54 30 37 44 95 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . 1 . . . 3 . Spaces Dug 36 | . . . 1 6 17 . 12 Terrain Destroyed 90 | . . . 1 6 17 . 66 Melee 33 | . . . 1 6 17 . 9 Projectile 6 | . . . . . . . 6 AOE 51 | . . . . . . . 51 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Total 5397 | 181 318 343 610 440 403 1896 1206 Wait 573 | 7 1 63 96 101 1 95 209 Move 4390 | 135 277 267 473 270 359 1758 851 Hop 3 | . . . . . . . 3 Pick Up 75 | 9 10 2 10 11 6 14 13 Fast Attach 18 | 6 . . . 2 . 4 6 Attach 28 | . 2 . 2 4 . 1 19 Detach 5 | . . . . . . . 5 Swap 66 | . 11 2 6 13 3 6 25 Drop 59 | 1 8 2 4 7 6 18 13 Fire 102 | 23 7 7 16 19 . . 30 Melee 77 | . 2 . 3 13 28 . 31 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 12) 364 | -10/Materials | Identified exit to Mines 371 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Entered Mines 558 | -10/Mines | Discovered exit to Materials (range 3) 562 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 668 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 724 | -10/Mines | Assembled infested the area 729 | -10/Mines | Assisted by a Guerilla fighting off Assembled 744 | -10/Mines | Discovered exit to Materials (range 7) 852 | -10/Mines | Entered Materials 852 | -9/Materials | Accompanied by 2 allies 852 | -9/Materials | Evolved 2 slots: Utility x2 935 | -9/Materials | Central database locked down 1071 | -9/Materials | Identified exit to Mines 1071 | -9/Materials | Identified exit to Storage 1481 | -9/Materials | Entered Storage 1481 | -9/Storage | Accompanied by 1 ally 1489 | -9/Storage | Build established: Skirmisher 1546 | -9/Storage | Identified exit to Recycling 1594 | -9/Storage | Repaired Imp. Terrain Scanner 1673 | -9/Storage | Repaired Hrd. Medium Armor Plating 1700 | -9/Storage | Repaired Assault Rifle+ 1901 | -9/Storage | Crushed by falling debris 1901 | -9/Storage | System corruption reached 10% 1932 | -9/Storage | Lost 3 parts (1p2u) 1947 | -9/Storage | Met a pair of Derelict thieves 1959 | -9/Storage | Used back door to open Recycling access 1968 | -9/Storage | Entered Recycling 1968 | -9/Recycling | Accompanied by 2 allies 2114 | -9/Recycling | Discovered new exit (range 5) 2119 | -9/Recycling | Identified exit to Factory 2215 | -9/Recycling | Build established: Mutant 2394 | -9/Recycling | Scanned before Scraplab entrance 2409 | -9/Recycling | Entered Scraplab 2417 | -9/Recycling | Discovered new exit (range 3) 2419 | -9/Recycling | Identified exit to Scraptown 2435 | -9/Recycling | Entered Scraptown 2435 | -9/Scraptown | Accompanied by 2 allies 2435 | -9/Scraptown | System corruption cleaned by C-Scrubber 2578 | -9/Scraptown | Visited TADAMA 2612 | -9/Scraptown | Visited SPCMW 2867 | -9/Scraptown | Visited Spacefarers 2918 | -9/Scraptown | Visited Cyclists 2956 | -9/Scraptown | Visited Awakened 2980 | -9/Scraptown | Visited Shadow of the Wyrm 3042 | -9/Scraptown | Discovered new exit (range 5) 3046 | -9/Scraptown | Identified exit to Factory 3202 | -9/Scraptown | Visited UFD Registry 3202 | -9/Scraptown | Registered with UFD as "Phasechassis" 3237 | -9/Scraptown | Entered Cyclist Reading Room 3241 | -9/Scraptown | Learned location of Exiles (-9) 3241 | -9/Scraptown | Learned location of Zion (-6) 3266 | -9/Scraptown | Visited Fellowship of the Rings 3339 | -9/Scraptown | Visited Curators Association 3374 | -9/Scraptown | Visited Junk Repository 3435 | -9/Scraptown | Visited Junk Repository 3505 | -9/Scraptown | Discovered exit to Factory (range 4) 3631 | -9/Scraptown | Visited Infowarlord's Domain 3639 | -9/Scraptown | Found Exp. Terrain Scanner 3654 | -9/Scraptown | Visited Analyses Database 3676 | -9/Scraptown | Visited Research Penetration Think Tank 3721 | -9/Scraptown | Visited Abandonware Association 3741 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3741 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4061 | -9/Scraptown | Visited A0-MCA Data Center 4068 | -9/Scraptown | Given a C+ rating by A0-MCA 4073 | -9/Scraptown | Found A0-MCA's Component Scanner 4268 | -9/Scraptown | Entered Factory 4268 | -6/Factory | Accompanied by 2 allies 4268 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4457 | -6/Factory | Garrison activated, responded to threat 4678 | -6/Factory | Lost 3 parts (1u2w) 5113 | -6/Factory | Build established: Scavenger-Assassin 5244 | -6/Factory | Core integrity fell below 50% 5276 | -6/Factory | Scrapoids reinforcements arrived? 5296 | -6/Factory | Lost 16 parts (1p4n9u2w) 5383 | -6/Factory | Core integrity fell below 20% 5415 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05338_ G-50 Soldier destroyed. 05339_ R-10 Processor collects Adv. Terrain Scanner. 05342_ Acquired 70 matter. 05343_ R-10 Processor collects Adv. Terrain Scanner. 05343_ Sneak attack on T-07 Excavator. 05343_ Destroyed Lgt. Ion Engine. 05343_ Destroyed Mining Laser. 05346_ R-10 Processor collects Adv. Terrain Scanner. 05350_ T-07 Excavator destroyed. 05353_ Acquired 17 matter. 05355_ System corrupted: Substantial component data lost. 05355_ TF Node disabled. 05364_ Component scanned: Force Rifle. 05364_ Component scanned: Biomechanical Wings. 05366_ Acquired Biomechanical Wings. 05369_ Acquired Force Rifle. 05372_ Acquired Hacking Suite. 05381_ G-50 Soldier suffers critical hit (Burn). 05391_ Component scanned: Com. Battery. 05410_ Hvy. Pick destroyed. Map ----- +----------------------------------------------------+ | ?? ? ? ? ? ? ??? ?? ???????????????#### | | ?????#?#####? ??? ? ?????????? ?????????????# | | ??? ? #????#?? ? ????#?????#??????????????????# | | ??????##?##??+?#?##???? ????????????????????# | | ??"?? #?##????????? ??? ??????????????????????# | | ??? ???#?? ??? ?????????????????????????????# | | ??"?? ??###? ????????#????????????????????????## | | ??" ?#???? ????? ????????????????????????????# | | ?"???#????????????????????????????????????????# | | ?? ??????#?? ? ????????????????????????????????# | | ?? ???#???!???????????????????????????????????# | | ??????????#????????????????????????????????????# | | ??#????????????????????????????????????????????# | | ??????????????????????????????###?###??????????# | | ??????????????????????????????# ??????????# | | ??????????????????????????????# """" ""???????## | | ???????###########????????????# """" ""???????# | | ???????# ????????????# """" """??????# | | ???????# ???????????# """" """" #??# " | | ???????# ! ?########### #??# | | ???????# # + """" """" #??# | | ???????# #s ##### """" """" #??### | | ???????# /s #???# """" """" #????# | | ???????# #s #???# """" """" #????# | | ???????# # s #???# #????# | | ???????# ?# @#???# = #????# | | ???????# ?# ###########+########### | | ???????# ??# | | ???????# ??# ### | | ???????##########???# """" #?? | | ????????????????????# "F " """ #?? | | ????????????????????# """ #?? | | ????????????????????############### """ #?? | | ??????????????????????????????????# #?? | | ?????????????????????????????????# ! ! ? | | ?????????????????????????????????#T ] | | ?????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# " """ """ | | ??????????????????????????????????# " """ """ | | ??????????????????????????????????# ? ??? ???? | | ??????????????????????????????????? ?? ??? ???? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 750 Resistance: EM 25 Evasion (%) 60 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 68% | -9/Storage Hrd. Medium Armor Plating | 74% | -9/Storage Assault Rifle | 62% | -9/Storage Studied --------- Com. Wheel | -9/Materials | Hacked Wheel | -9/Materials | Hacked Mining Claw | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Hvy. Plasma Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- You May Approach The Wall Challenges ------------ None Game ------ Seed FlightAntigravGenerator Manual? 0 Play Time 03:00:09 Cumulative 236.6 hours Start 2025.12.20 @ 18:48:47 End 2025.12.21 @ 01:01:49 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b1be8d8-576c-4af0-919a-3e6a39c146b3