Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.12 @ 17:31:19 Player: Timeslice Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (48) 240 Value Destroyed (1049) 1049 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9149 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 66/100 System Corruption 8% Temperature Cool (0) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Advanced Recalibrator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Signal Interpreter Improved Transmission Jammer Hacking Suite Improved Recalibrator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Improved Cesium-ion Thruster Advanced Weight Redist. System Reaction Control System Advanced Reaction Control System Medium Laser [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 . . . 2 . 2 2 . . 2 2 2 Power 3 | . . . . . . 1 . . 1 . . . 1 . Propulsion 5 | . . 1 . . . 1 . 2 . . . . 1 . Utility 6 | . . 1 . . . . . . 1 . . 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 113 | 2 19 16 1 1 6 6 . 3 1 . 17 10 6 25 Power 22 | 1 3 4 . . 1 1 . . . . 3 2 2 5 Engine 12 | 1 2 4 . . . 1 . . . . 2 1 1 . Core 5 | . 1 . . . 1 . . . . . 1 1 1 . Reactor 5 | . . . . . . . . . . . . . . 5 Propulsion 42 | . 9 8 . . 2 4 . 2 . . 7 3 2 5 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 8 | . 7 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 Flight 33 | . 2 7 . . 2 4 . 2 . . 7 3 2 4 Utility 33 | 1 3 2 1 1 2 . . . 1 . 5 5 1 11 Device 28 | . 3 2 . 1 1 . . . . . 4 5 1 11 Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . . 1 . . . Hackware 1 | . . . . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 16 | . 4 2 . . 1 1 . 1 . . 2 . 1 4 Energy Gun 14 | . 3 2 . . 1 1 . 1 . . 1 . 1 4 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . 2 . . 1 Parts Lost 36 | . 2 2 . . 1 . . . . . 1 . 1 29 Power 10 | . 1 . . . . . . . . . 1 . . 8 Propulsion 11 | . 1 1 . . . . . . . . . . 1 8 Utility 12 | . . . . . 1 . . . . . . . . 11 Weapon 3 | . . 1 . . . . . . . . . . . 2 Highest Loss Streak 14 | . 1 1 . . 1 . . . . . 1 . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 90 94 88 88 86 89 90 92 83 86 90 92 84 61 Engine 9 | . 8 11 11 11 7 9 9 7 6 6 10 11 12 7 Core 4 | . 5 . . . 4 9 9 7 6 6 5 4 4 1 Wheel 5 | . 24 12 . . . . . . . . . . . . Flight 26 | . . 19 33 33 33 36 36 46 40 40 39 34 29 19 Device 12 | . 11 22 22 22 20 9 9 7 6 6 6 16 15 14 Storage 8 | . 14 11 11 11 11 9 9 7 6 6 6 5 5 3 Processor 3 | . . . . . . 9 9 7 6 6 6 5 5 4 Hackware 2 | . . . . . . . . . 3 6 6 5 5 2 Energy Gun 8 | . 15 11 11 11 10 8 9 7 6 6 6 5 5 1 Ballistic Gun 2 | . 9 7 . . . . . . . . . . . . Peak Build Rating 79 | 2 9 12 9 11 30 20 20 38 41 41 59 67 67 79 Average Rating 33 | 1 7 9 9 9 23 19 20 37 38 41 52 65 52 50 On Entrance 26 | . 2 7 9 9 11 15 20 20 38 41 41 58 67 54 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 37 | 10 15 18 12 12 19 16 16 22 22 22 27 29 29 37 Greatest Support 39 | 3 26 36 12 12 21 16 16 24 24 24 32 32 32 39 Greatest Overweight (x) 3 | 3 3 1 . . . . . . . . . 1 . 2 Average Overweight (x) . | 2 . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 7 8 7 8 8 Average Carried 6 | 3 5 6 7 7 7 6 8 6 7 7 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 7 7 8 7 8 8 8 7 7 8 6 8 2 Class Distribution -------------------- 41% | Hacker-Sprinter 19% | Scavenger-Sprinter 18% | Mutant 10% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Matter Collected 1220 | 220 209 178 10 . 60 31 . . . . 143 . 246 123 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1472 | . 646 181 . . 227 31 . . . . 86 . 238 63 Parts 89 | . 37 18 . . 13 1 . . . . 7 . 8 5 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 30 | . 16 8 . . 6 . . . . . . . . . Guns 30 | . 16 8 . . 6 . . . . . . . . . Classes Destroyed 8 | . 5 1 . . 1 . . . . . 1 . . . Worker 5 | . 1 . . . . . . . . . . . 3 1 Recycler 2 | . 1 . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . . . Watcher 10 | . 2 2 . . . 1 . . . . 3 . 1 1 Swarmer 15 | . 6 7 . . 2 . . . . . . . . . Grunt 13 | . 10 . . . 3 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 8 | . 8 7 . . 3 1 . . . . 2 . 3 1 Combat Bots Only 8 | . 8 7 . . 3 . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . . 1 1 . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Hostile Shots Fired 497 | . 69 44 . . 16 . 28 . . . 33 10 2 295 Missed 218 | . 16 13 . . 6 . 15 . . . 27 2 . 139 Damage Taken 4022 | . 487 237 . . 119 . 82 . . . 46 113 41 2897 Core 1561 | . 144 53 . . . . 4 . . . 12 44 . 1304 Absorbed by Shields 40 | . . . . . . . . . . . . 40 . . Ignored by Resistances 1152 | . 153 75 . . 35 . 28 . . . 12 41 11 797 Regen/Repaired (Parts) 199 | . 63 . . . . . . . . . 96 . 40 . Core Remaining (%) 90 | 100 42 . . . 86 . 99 100 . . 98 95 100 . Volleys Fired 113 | . 46 25 . . . 11 . . . . 1 . 28 2 Largest 2 | . 2 2 . . . 1 . . . . 1 . 1 1 Hottest 100 | . 100 76 . . . 50 . . . . 100 . 50 50 Shots Fired 227 | . 90 48 . . 16 11 . . . . 16 . 28 18 Gun 226 | . 90 48 . . 16 11 . . . . 15 . 28 18 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . 1 . . . Kinetic 52 | . 29 23 . . . . . . . . . . . . Thermal 175 | . 61 25 . . 16 11 . . . . 16 . 28 18 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 26 7 . . 19 7 . . . . 9 . 20 13 Robot Miss Streak 3 | . 3 2 . . . 2 . . . . 2 . 2 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Autonomous 47 | . . . . . 16 . . . . . 15 . . 16 Shots Hit Robots 178 | . 70 30 . . 16 8 . . . . 13 . 24 17 Core Hits 81 | . 33 13 . . 10 2 . . . . 4 . 11 8 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 9 | . 4 2 . . . 1 . . . . . . 2 . Burn 9 | . 4 2 . . . 1 . . . . . . 2 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2842 | . 790 336 . . 465 103 . . . . 349 . 301 498 Guns 2842 | . 790 336 . . 465 103 . . . . 349 . 301 498 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 269 | . 152 117 . . . . . . . . . . . . Thermal 2573 | . 638 219 . . 465 103 . . . . 349 . 301 498 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 . . . . . . . . . . . . 8 Average Corruption 2 | . 1 . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 358 | . 318 32 . . . 8 18 72 8 11 300 . . 358 Average Temperature 60 | . 82 10 . . . 6 13 34 3 6 63 . . 129 Received Heat Transfer 690 | . 231 45 . . 81 . 27 . . . 12 24 9 261 Effects 2 | . . . . . . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 14 | . 7 . . . 1 1 . . . . 1 . 3 1 Heat Transferred 5994 | . 2183 740 . . 592 370 . . . . 444 . 1036 629 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Peak Influence 487 | . 332 292 87 . 290 191 356 161 77 27 262 76 154 487 Initial 161 | . . 72 87 . . 95 108 161 67 27 16 35 31 70 Average 132 | . 147 171 87 . 143 164 218 161 69 27 95 48 82 247 Maximum Alert Level 2 | . 1 1 . . 1 . 1 . . . 1 . . 2 Low Security (%) 75 | 100 59 61 100 . 66 100 35 100 100 100 87 100 100 32 Level 1 22 | . 40 38 . . 33 . 64 . . . 12 . . 48 Level 2 2 | . . . . . . . . . . . . . . 19 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . 3 1 . . . 1 . . . . 3 . 1 5 Investigation 7 | . 3 . . . . 1 . . . . 2 . . 1 Extermination 2 | . . . . . . . . . . . 1 . 1 . Reinforcement 4 | . . 1 . . . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Distress Signals 2 | . . . . . . . . . . . . . 1 1 Communications Jammed 1 | . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . 1 Times Spotted 146 | . 20 16 . . 14 3 15 . . 4 19 1 5 49 Peak Tracking Total 15 | . 7 4 . . 6 1 10 . . 4 5 1 7 15 Tactical Retreats 23 | . 1 1 . . 4 . 2 . . . 4 . 2 9 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Traps Triggered 13 | . 3 . . . . . . 2 1 . 2 3 . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Machines Accessed 63 | . 5 6 . 5 1 6 2 1 2 . 18 4 9 4 Terminals 42 | . 3 6 . . 1 4 2 . 2 . 11 4 6 3 Fabricators 5 | . . . . . . . . 1 . . 3 . 1 . Repair Stations 6 | . 1 . . . . . . . . . 4 . 1 . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 174 | . 13 25 . 13 4 17 6 2 4 . 47 8 28 7 Successful 110 | . 6 19 . 13 2 9 3 . 3 . 34 3 15 3 Failed 63 | . 7 5 . . 2 8 3 2 1 . 13 5 13 4 Catastrophic 8 | . . 1 . . 1 . 3 . 1 . . 1 . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 119 | . 11 17 . 1 4 15 6 1 4 . 31 8 16 5 Terminals 127 | . 10 25 . . 4 12 6 . 4 . 32 8 21 5 Fabricators 12 | . . . . . . . . 2 . . 8 . 2 . Repair Stations 11 | . 2 . . . . . . . . . 7 . 2 . Recycling Units 3 | . 1 . . . . 2 . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 3 2 Garrison Access 3 | . . . . . . 3 . . . . . . . . Terminal Hacks 43 | . . 12 . 13 1 1 1 . . . 10 . 5 . Record 13 | . . . . 12 . . . . . . 1 . . . Part Schematic 3 | . . 1 . . 1 . . . . . 1 . . . Robot Analysis 6 | . . 3 . . . . . . . . 2 . 1 . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . 1 . 1 . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . 1 . . . . . . . . . . 1 . Locate Traps 5 | . . 2 . . . . . . . . 1 . 2 . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks 9 | . 2 . . . . . . . . . 5 . 2 . Scan Component 5 | . 1 . . . . . . . . . 3 . 1 . Repair 4 | . 1 . . . . . . . . . 2 . 1 . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . 2 2 Insert Component 2 | . . . . . . . . . . . . . 1 1 Analyze 2 | . . . . . . . . . . . . . 1 1 Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 49 | . 4 7 . . 1 6 2 . 3 . 16 3 6 1 Terminals 43 | . 3 7 . . 1 5 2 . 3 . 13 3 5 1 Assimilate 4 | . . . . . . . . . 1 . 3 . . . Botnet 34 | . 3 6 . . 1 4 2 . 1 . 9 3 4 1 Operators 5 | . . 1 . . . 1 . . 1 . 1 . 1 . Fabricators 4 | . . . . . . . . . . . 3 . 1 . Fabnet 4 | . . . . . . . . . . . 3 . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 4 . . 1 6 1 1 2 . 16 4 8 4 Full Trace Events 7 | . 1 1 . . 1 1 1 . . . 2 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . 1 . . . . . 1 . . 1 Parts Built 4 | . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . 126 . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . Parts Repaired 4 | . 1 . . . . . . . . . 2 . 1 . Time 115 | . 26 . . . . . . . . . 51 . 38 . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . 2 Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 9 3 3 Autooverrided 2 | . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Total Allies 4 | . . . . . . . . . . . 2 . . 2 Largest Group 1 | . . . . . . . . . . . 1 . . 1 Highest-Rated Group 64 | . . . . . . . . . . . 26 . . 64 Highest-Rated Ally 64 | . . . . . . . . . . . 26 . . 64 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Robot Analysis Total 6 | . . 3 . . . . . . . . 2 . 1 . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Turns Passed 3764 | 75 656 376 43 189 220 171 42 88 25 15 980 234 261 389 Spaces Moved 6823 | 38 420 460 129 582 479 441 162 228 100 73 1583 411 627 1090 Core 86 | 38 30 . . . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 522 | . 390 132 . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . 11 Flight 6204 | . . 328 129 582 479 441 162 228 100 73 1583 411 627 1061 Fastest Speed 17 | 50 80 32 32 32 30 26 26 20 20 20 20 20 20 17 Average Speed 31 | 177 97 57 32 32 31 26 26 20 20 20 20 20 20 26 Slowest Speed 200 | 200 200 112 32 32 32 30 26 20 20 20 23 98 23 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 67 | . . 1 . . 7 6 4 1 . . 7 2 4 35 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 72 43 31 92 92 34 38 5 3 68 41 11 17 38 Regions Visited 14 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 1 . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 1 | . . . . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . 1 . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Fac Was Fac Fac Fac Res Total 8170 | 46 581 527 130 584 542 479 157 269 105 72 2240 553 724 1161 Wait 1024 | . 80 16 . . 56 22 . . 4 . 601 122 62 61 Move 6690 | 37 419 457 128 581 465 429 153 225 100 72 1568 406 618 1032 Hop 54 | . . 1 . . 6 6 4 1 . . 7 2 4 23 Pick Up 48 | 7 11 3 . 1 2 3 . 3 . . 10 1 3 4 Fast Attach 25 | . 2 1 . . 1 . . . . . 5 6 2 8 Attach 45 | 2 7 2 . . 2 3 . 3 1 . 3 2 3 17 Detach 21 | . 1 . . . 1 . . 1 . . 5 . 2 11 Swap 43 | . 10 13 1 1 3 3 . . . . 9 2 1 . Drop 43 | . 5 9 1 1 6 2 . . . . 13 2 1 3 Fire 113 | . 46 25 . . . 11 . . . . 1 . 28 2 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 36 . . 18 10 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 15) 330 | -10/Materials | Build established: Mutant 449 | -10/Materials | Core integrity fell below 50% 521 | -10/Materials | Destroyed 8 combat bots 549 | -10/Materials | Discovered new exit (range 11) 573 | -10/Materials | Discovered new exit (range 6) 610 | -10/Materials | Repaired Med. Laser 728 | -10/Materials | Discovered new exit (range 3) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -9/Materials | Destroyed 7 combat bots 1068 | -9/Materials | Identified exit to Mines 1098 | -9/Materials | Central database locked down 1108 | -9/Materials | Entered Mines 1150 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1150 | -9/Mines | Discovered new exit (range 5) 1151 | -9/Mines | Entered Exiles 1158 | -9/Exiles | Discovered new exit (range 15) 1165 | -9/Exiles | Met 8R-AWN 1171 | -9/Exiles | Met EX-HEX 1187 | -9/Exiles | Met EX-DEC 1195 | -9/Exiles | Visited The Gauntlet 1233 | -9/Exiles | Learned location of Zion (-7) 1251 | -9/Exiles | Discovered new exit (range 14) 1272 | -9/Exiles | Met EX-BIN 1279 | -9/Exiles | Aligned with FarCom system 1279 | -9/Exiles | Given EX-Vault access code 1282 | -9/Exiles | Build established: Scavenger-Sprinter 1293 | -9/Exiles | Opened EX-Vault 1295 | -9/Exiles | Found AWS/Thermal 1303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1340 | -9/Exiles | Left Exiles lab with AWS/Thermal 1340 | -9/Exiles | Entered Mines 1556 | -8/Mines | Discovered new exit (range 5) 1558 | -8/Mines | Identified exit to Materials 1560 | -8/Mines | Entered Materials 1560 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1560 | -8/Materials | Discovered new exit (range 7) 1568 | -8/Materials | Identified exit to Storage 1728 | -8/Materials | Discovered new exit (range 4) 1729 | -8/Materials | Identified exit to Factory 1731 | -8/Materials | Identified exit to Garrison 1731 | -8/Materials | Entered Garrison 1739 | -8/Garrison | Discovered exit to Factory (range 51) 1739 | -8/Garrison | Discovered exit to Factory (range 57) 1739 | -8/Garrison | Discovered exit to Factory (range 30) 1743 | -8/Garrison | Triggered checkpoint 1743 | -8/Garrison | Triggered checkpoint 1745 | -8/Garrison | Triggered checkpoint 1755 | -8/Garrison | Triggered checkpoint 1756 | -8/Garrison | Installed Relay Interface Framework 1763 | -8/Garrison | Triggered checkpoint 1773 | -8/Garrison | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Propulsion x2 1797 | -7/Factory | Build established: Sprinter 1855 | -7/Factory | Discovered new exit (range 15) 1858 | -7/Factory | Identified exit to Factory 1861 | -7/Factory | Entered another Factory area 1861 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1886 | -6/Factory | Sucked down chute 1886 | -6/Factory | Entered Waste 1888 | -6/Waste | Spotted C-40 Crusher 1894 | -6/Waste | Spotted C-40 Crusher 1896 | -6/Waste | Spotted C-40 Crusher 1897 | -6/Waste | Spotted C-40 Crusher 1898 | -6/Waste | Discovered new exit (range 15) 1898 | -6/Waste | Spotted C-40 Crusher 1901 | -6/Waste | Identified exit to Factory 1901 | -6/Waste | Entered Factory 2090 | -6/Factory | Fabricated Linear Gravjet? 2166 | -6/Factory | Discovered new exit (range 16) 2188 | -6/Factory | Build established: Hacker-Sprinter 2466 | -6/Factory | Discovered new exit (range 16) 2528 | -6/Factory | Repaired Lgt. Nuclear Core 2537 | -6/Factory | Identified exit to Lower Caves 2540 | -6/Factory | Identified exit to Factory 2555 | -6/Factory | Repaired Med. Laser 2755 | -6/Factory | Fabricated Imp. Heat Sink (x2) 2881 | -6/Factory | Entered another Factory area 2881 | -5/Factory | Evolved 2 slots: Utility x2 2951 | -5/Factory | Discovered new exit (range 6) 2952 | -5/Factory | Identified exit to Factory 3113 | -5/Factory | Discovered exit to Factory (range 12) 3115 | -5/Factory | Entered another Factory area 3115 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3253 | -4/Factory | Discovered new exit (range 5) 3254 | -4/Factory | Identified exit to Research 3300 | -4/Factory | Repaired Lgt. Nuclear Core 3376 | -4/Factory | Entered Research 3376 | -3/Research | Evolved 2 slots: Utility x2 3466 | -3/Research | Spotted B-86 Titan 3553 | -3/Research | Lost 4 parts (2p1u1w) 3585 | -3/Research | Lost 3 parts (1n2u) 3626 | -3/Research | Search patrols dispatched 3679 | -3/Research | Found Prototype Device 3679 | -3/Research | Identified Exp. Thermal Shield 3698 | -3/Research | Lost 14 parts (4p5n5u) 3750 | -3/Research | Core integrity fell below 50% 3751 | -3/Research | Garrison activated, responded to threat 3760 | -3/Research | Core integrity fell below 20% 3765 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03744_ Critical hit (Burn: +37). 03745_ System corrupted: Matter fused (-10). 03749_ Adv. Weight Redist. System destroyed. 03750_ S-43 Plague destroyed. 03751_ G-67 Veteran calls for garrison reinforcements. 03751_ ALERT: Activating Garrison Access R003. 03751_ P-80 Master resets S-43 Plague, system corruption cleaned. 03752_ Destroyed Xenon Bombardment Thruster. 03752_ P-80 Master resets G-67 Veteran, system corruption cleaned. 03753_ Acquired Lgt. Antimatter Reactor. 03754_ AWS/Thermal destroyed. 03754_ Acquired 40 matter. 03755_ P-80 Master resets P-80 Master, system corruption cleaned. 03755_ Acquired 32 matter. 03756_ Acquired Xenon Bombardment Thruster. 03759_ Door malfunctions. 03759_ Xenon Bombardment Thruster destroyed. 03762_ Lgt. Antimatter Reactor destroyed. 03762_ M-28 Smith repairs S-43 Plague. 03764_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########?################?###?????????????? | | ????#/ """ #?# """"" # ?????????????? | | ????# ""R" #?# ""Y"" # #????????????? | | ????# "" " #?# # """"" #????????????? | | ????# #?# ! # ""=F" [#????????????? | | ????#= #?# ! |] # ""="" #????????????? | | ##### ??# ]] # == #????????????? | | # ????? # = !#????????????? | | # ?????????! ??# #????????????? | | ^###+#############/######+###########?????????? | | g ps # ??????????? | | g=[gs # ??????????? | | lgbm p # ???????????? | | p s @ # ???????????? | | ##############/############# #? ????????????? | | ???????????? # # #? ????????????? | | ??????????| # # ###+###########??? | | ????????? # + =%! #??? | | ???????? " " # # ! #??? | | ???????# " " # # #??? | | ???????# ""G"" # ?# #??? | | ???????#]?? =# !! ?############### #??? | | ??????????? ? # ! Y????????????????# #??? | | ?????????????########## #??????########### #### | | ??????????????????????##???????# / | | ???????????????????????????????# # | | ???????????????????????????????# ! # | | ???????????????????????????????# # | | ???????????????????????????????# ######### | | ???????????????????????????????# #???# %! | | ???????????????????????????????# #???# !! | | ???????????????????????????????# ! #???# !! | | ???????????????????????????????###########???# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????# "" | | ?????????????????????????????????????????????##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 77 Offensive Hacking 20 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Weight Redist. System | -8/Mines | Hacked Imp. Heat Sink | -6/Factory | Hacked Imp. Cesium-ion Thruster | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -6/Factory | Preloaded Imp. Heat Sink | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaDisruptionChip Manual? 0 Play Time 02:45:29 Cumulative 146.1 hours Start 2025.03.12 @ 14:39:58 End 2025.03.12 @ 17:31:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 25 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 44 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02b7f6d1-ac22-438f-bff9-d6e69a11ca6e