Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 18:21:21 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (2762) 2762 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 8838 Bonus ------- High Alert Combat Kills 45 MAIN.C Attacked Proxy Base 500 Friendly Fire -289 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 46/100 System Corruption 4% Temperature Cool (1) Movement Flying (45) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel Cooled VTOL Module Makeshift Flight Unit > --- UTILITY (4) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- Great Axe > --- INVENTORY (5) ---- Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Improved Shield Generator Improved Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Improved Cooling System Improved Terrain Scanner Advanced Terrain Scanner 0b10 Decoder Chip [Looter] Phase Shifter Improved Shield Generator Improved Hacking Suite Improved Datajack Power Maul GAL Module [Rating: 60] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Cooled VTOL Module Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Bore Cannon Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Advanced EMP Blaster Impact Weapon Power Maul Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Slots Evolved 8 | . . . 2 . 2 . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . . . . 2 . . Utility 2 | . . . . . 2 . . . . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 83 | 7 1 . 10 1 3 8 8 1 7 1 5 6 2 20 2 1 Power 12 | 1 . . 2 . . 1 1 . 3 . . 1 . 3 . . Engine 8 | 1 . . 1 . . 1 1 . 3 . . . . 1 . . Core 4 | . . . 1 . . . . . . . . 1 . 2 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 25 | 2 . . 2 . . 3 4 . 4 1 . . 1 6 1 1 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 6 | 2 . . 2 . . 1 . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 2 4 . 4 1 . . 1 6 . 1 Utility 14 | 2 1 . 2 . 2 . 2 . . . . . . 5 . . Device 6 | 1 . . 1 . 1 . 1 . . . . . . 2 . . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 5 | . . . . . 1 . 1 . . . . . . 3 . . Hackware . | . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 32 | 2 . . 4 1 1 4 1 1 . . 5 5 1 6 1 . Energy Gun 6 | 2 . . 2 . . 2 . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 2 . . . . . Ballistic Gun 6 | . . . 2 1 . . . . . . . . . 3 . . Ballistic Cannon 7 | . . . . . . . . . . . 2 3 . 2 . . Launcher 6 | . . . . . . 1 . 1 . . 1 1 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 1 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 8 | . . . . . . 4 . 1 2 . . 1 . . . . Parts Lost 48 | . . . 6 1 1 2 6 . 3 2 . . 5 21 . 1 Power 8 | . . . 1 . . 1 1 . 2 . . . . 3 . . Propulsion 19 | . . . 2 . . 1 2 . 1 2 . . 3 8 . . Utility 6 | . . . 1 . . . 2 . . . . . . 2 . 1 Weapon 15 | . . . 2 1 1 . 1 . . . . . 2 8 . . Highest Loss Streak 7 | . . . 3 1 1 1 5 . 2 1 . . 3 7 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 8 | 1 4 5 6 8 7 9 9 9 9 9 9 9 8 8 5 5 Power . | . 1 1 . 1 1 . . 2 . . 2 1 . . . . Propulsion 2 | 1 2 3 2 3 3 4 4 4 4 4 3 2 1 . . . Utility 2 | . 1 1 1 1 1 1 . . . 1 1 1 3 6 4 4 Weapon 2 | . . . 1 2 1 2 2 2 2 2 2 3 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 14 | . . . . . . 4 . . 1 . . 3 . 2 . 4 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . 3 . . . . . 1 . 1 . . Utility 5 | . . . . . . . . . . . . . . 1 . 4 Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 88 97 91 99 78 76 73 73 91 99 88 72 38 50 Engine 3 | . 14 14 3 . . 6 6 7 6 7 7 5 . . . . Core 2 | . . . 6 11 9 2 . . . . . 1 7 4 . . Wheel 4 | . 28 28 18 22 18 17 8 . . . . . . . 4 6 Flight 21 | . . . . . . . 12 30 29 29 30 30 28 25 6 10 Device 7 | . 14 14 10 11 14 18 11 7 7 7 7 7 7 . 6 6 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 5 . . Processor 14 | . . . . . 5 9 8 15 15 15 15 15 15 19 20 20 Energy Gun 3 | . 28 28 20 22 15 9 5 . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 10 1 . . . . Ballistic Gun 2 | . . . 17 19 13 11 3 . . . . . . 2 . . Ballistic Cannon 10 | . . . . . . . . . . . 10 26 11 11 . . Launcher 1 | . . . . . . 6 4 . . . 1 . 3 . . . Impact Weapon 2 | . . . . . 6 9 6 7 5 4 . 1 4 1 . . Peak Build Rating 60 | 7 7 7 14 15 22 28 34 41 40 40 57 57 54 60 36 40 Average Rating 41 | 4 7 7 10 14 19 26 29 34 34 39 51 54 46 48 31 38 On Entrance 26 | . 7 7 7 14 15 22 28 34 34 40 37 57 54 33 24 36 Avg Prop Armor Cover (%) 25 | . . . . . . . . . . . . . . 9 25 26 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 55 | 15 15 15 25 27 29 34 34 21 25 25 54 55 43 51 5 5 Greatest Support 32 | 20 20 20 20 20 20 20 21 21 26 26 28 24 24 32 28 13 Greatest Overweight (x) 2 | . . . 2 1 1 1 2 . 1 1 2 2 2 2 . . Average Overweight (x) . | . . . . 1 1 1 . . . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 4 6 6 9 9 8 10 10 10 10 10 10 10 10 10 5 5 Average Carried 8 | 2 4 5 6 8 7 9 9 9 9 9 9 9 9 8 5 5 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 5 6 9 8 7 10 9 9 10 10 10 10 9 5 5 5 Class Distribution -------------------- 35% | Skirmisher 18% | Mutant 17% | Sprinter 12% | Gunner 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Assassin | -8/Storage Assassin | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Gunner | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Matter Collected 2832 | 270 . 20 157 22 52 188 104 . 26 127 124 52 633 991 56 10 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3122 | 112 . 96 567 49 52 431 102 . 44 50 39 . 616 950 . 14 Parts 161 | 6 . 3 54 8 2 19 1 . . 2 3 . 18 45 . . Haulers Intercepted 5 | . . . . . . 2 2 . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . . 3 2 . 29 . . 5 Prevented 30 | . . . . . . . . . . 3 . . 23 . . 4 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Combat Hostiles Destroyed 65 | . . 2 14 3 1 6 . . . 1 1 . 17 19 . 1 Melee 7 | . . . . . . 1 . . . 1 . . . 4 . 1 Guns 25 | . . . 14 3 1 3 . . . . . . . 4 . . Cannons 17 | . . . . . . . . . . . . . 8 9 . . AOE 12 | . . 2 . . . . . . . . 1 . 9 . . . Classes Destroyed 20 | 2 . 1 4 . 1 3 . . . . . . 5 3 . 1 Worker 7 | . . . 3 . . 3 . . . . . . . 1 . . Builder 3 | . . . . . . 2 . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . 2 2 . . . . . . 1 . . Recycler 2 | 1 . . . . . . . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 3 | . . . 2 . . . . . 1 . . . . . . . Watcher 3 | . . . . . . 1 . . 1 . . . . 1 . . Swarmer 26 | . . . 7 3 . 3 . . . . . . 2 11 . . Grunt 20 | . . 2 3 . . 2 . . . . . . 9 4 . . Brawler 2 | . . . . . . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . 1 . . . Sentry 6 | . . . 4 . . 1 . . . . . . . 1 . . Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 5 | . . . . . 1 . . . . 1 1 . 1 1 . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Heavy 1 | . . . . . . . . . . . . . . 1 . . Thief 1 | . . . . . . . . . . . . . . . . 1 Fireman 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 3 . 2 9 3 1 4 1 . 1 1 1 . 6 9 . 1 Combat Bots Only 6 | . . 2 6 3 1 3 . . . 1 1 . 6 4 . 1 Max Kills in Single Turn 3 | 1 . 2 2 1 1 2 1 . 1 1 1 . 3 2 . 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . Exploded 2 | . . 2 . . . . . . . . 1 . 2 . . . Melee 1 | . . . . . . 1 . . . 1 . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Hostile Shots Fired 734 | . . 2 79 9 14 22 96 . 98 17 2 . 83 301 4 7 Missed 324 | . . 2 28 1 4 4 51 . 40 5 . . 32 153 3 1 Hits 410 | . . . 51 8 10 18 45 . 58 12 2 . 51 148 1 6 Melee 5 | . . . . . . . . . . . . . 1 . . 4 Projectile 405 | . . . 51 8 10 18 45 . 58 12 2 . 50 148 1 2 AOE 4 | . . . . . . . . . . . . . . 4 . . Critical Strikes 13 | . . . 2 . 1 2 . . 1 1 . . 2 4 . . Damage Taken 6260 | 37 . . 520 69 168 223 525 . 519 196 32 . 1109 2756 . 106 Core 1630 | . . . 100 20 . 13 105 . 238 13 . . 276 796 . 69 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 372 | . . . . . . . . . . . . 324 48 . . . Core Remaining (%) 75 | 100 . 100 . 70 . 97 . . . . . . 9 . . . Volleys Fired 149 | 3 . 3 28 5 11 9 3 . . . 2 . 38 47 . . Largest 4 | 2 . 2 4 4 4 3 3 . . . 1 . 3 3 . . Hottest 142 | 80 . 80 139 142 142 120 120 . . . 39 . 132 140 . . Shots Fired 391 | 6 . 6 89 19 36 27 9 . . . 4 . 81 114 . . Gun 211 | 6 . 6 89 19 36 23 6 . . . . . 4 22 . . Cannon 145 | . . . . . . . . . . . 2 . 52 91 . . Launcher 35 | . . . . . . 4 3 . . . 2 . 25 1 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 250 | . . . 38 9 19 14 3 . . . 2 . 52 113 . . Thermal 45 | . . . 13 5 11 9 3 . . . . . 4 . . . Explosive 27 | . . . . . . . . . . . 2 . 25 . . . Electromagnetic 69 | 6 . 6 38 5 6 4 3 . . . . . . 1 . . Robot Hit Streak 6 | 5 . 6 6 3 4 5 3 . . . 3 . 5 6 . . Robot Miss Streak 8 | . . 1 8 3 3 4 4 . . . . . 5 6 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 8 | . . . 4 2 . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . 1 . . Shots Hit Robots 199 | 5 . 5 41 8 13 20 6 . 8 1 2 . 34 51 . 5 Core Hits 134 | 3 . 3 30 3 3 10 3 . . . 2 . 50 26 . 1 Critical Kills 6 | . . . 1 . . . . . . . . . 2 3 . . Critical Parts Destroyed 24 | . . . . . . 2 2 . 2 1 . . 3 14 . . Critical Strikes 34 | . . . 1 . . 2 3 . 2 1 . . 7 18 . . Burn 1 | . . . . . . . 1 . . . . . . . . . Destroy 20 | . . . 1 . . . . . . . . . 5 14 . . Blast 3 | . . . . . . . . . . . . . 2 1 . . Smash 10 | . . . . . . 2 2 . 2 1 . . . 3 . . Melee Attacks 64 | . . . . . 1 11 8 . 21 3 . . 1 13 . 6 Impact 58 | . . . . . 1 11 8 . 21 3 . . 1 13 . . Slashing 6 | . . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 3 2 . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8367 | 93 . 174 531 110 160 795 480 . 391 47 59 . 3429 1912 . 186 Guns 1432 | 52 . 58 531 110 160 167 20 . . . . . 26 308 . . Cannons 1917 | . . . . . . . . . . . . . 810 1107 . . Explosions 3164 | 41 . 116 . . . 119 192 . . . 59 . 2555 82 . . Melee 1854 | . . . . . . 509 268 . 391 47 . . 38 415 . 186 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 2666 | . . . 229 45 60 107 . . . . . . 810 1415 . . Thermal 557 | 41 . 116 104 29 85 60 20 . . . . . 26 76 . . Explosive 2614 | . . . . . . . . . . . 59 . 2555 . . . Electromagnetic 676 | 52 . 58 198 36 15 119 192 . . . . . . 6 . . Impact 1668 | . . . . . . 509 268 . 391 47 . . 38 415 . . Slashing 186 | . . . . . . . . . . . . . . . . 186 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 6 6 6 6 . 4 4 4 Average Corruption 4 | . . . . . . . . 5 5 6 6 6 . 1 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . 1 9 2 17 3 . 7 3 4 Message Errors 14 | . . . . . . . . 1 3 . 5 1 . 3 . 1 Matter Fused 12 | . . . . . . . . . 2 . 6 1 . 2 1 . Heat Flow Errors 4 | . . . . . . . . . 1 . 1 . . . . 2 Energy Discharges 6 | . . . . . . . . . 1 1 1 . . . 2 1 Parts Rejected 2 | . . . . . . . . . 1 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 1 . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1023 | . . . . . . 239 235 . 126 47 . . 59 314 . 3 Projectiles 79 | . . . . . . . . . . . . . 26 53 . . Explosions 33 | . . . . . . . . . . . . . 33 . . . Melee 911 | . . . . . . 239 235 . 126 47 . . . 261 . 3 Knockbacks 14 | . . . . . . 1 . . 4 . . . 2 7 . . Impact 6 | . . . . . . 1 . . 4 . . . . 1 . . Kinetic 7 | . . . . . . . . . . . . . 2 5 . . Secondary 1 | . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 159 | 37 . . . . . 14 26 . . . . . 82 . . . Shots 5 | 1 . . . . . 1 1 . . . . . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 303 | 36 . 54 303 240 252 130 102 . 128 8 199 . 285 238 . 218 Average Temperature 79 | 20 . 28 111 113 110 48 57 . 72 8 93 . 77 58 . 106 Received Heat Transfer 1521 | . . . 168 . . 117 120 . 138 36 . . 375 567 . . Effects 3 | . . . 1 . . . . . . . . . 2 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 4 . . 2 . . . . 3 . . Combat Hostiles 4 | . . . . . . 2 . . . . . . . 2 . . Parts Fried 12 | . . . . . . 4 1 . 4 . . . . 3 . . Impact Corruptions 27 | . . . . . . 9 3 . 6 1 . . . 8 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . . . . . . . . 3 . . . Heat Transferred 1051 | . . 50 259 74 222 111 111 . . . . . 74 150 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . 1 . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 2 . . Low Security (%) 80 | 100 100 100 88 100 100 100 100 100 100 . . . . 57 . . Level 1 6 | . . . 11 . . . . . . . . . . 13 . . Level 2 12 | . . . . . . . . . . . . . . 29 . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 647 | 5 . 52 208 130 51 84 101 28 61 . . . . 647 . . Initial 156 | . . . 8 70 46 16 34 28 12 . . . . 156 . . Average 126 | . . 32 124 116 37 35 30 25 17 . . . . 229 . . Influence Increases 2964 | 15 . 52 375 70 45 284 183 . 183 90 30 . 460 1087 15 75 Destroy 0b10 Robot/C 1260 | . . 40 280 60 20 120 . . . 20 20 . 320 380 . . Destroy 0b10 Robot/NC 135 | 15 . . 25 . . 40 10 . 10 . . . 5 30 . . Destroy Leader 246 | . . 10 70 10 10 36 4 . 2 10 10 . . 84 . . Successful Hack 97 | . . . . . . 4 . . 39 . . . . 54 . . Disable Machine 165 | . . . . . 15 60 . . . . . . . 90 . . Destroy Structure 101 | . . 2 . . . 9 4 . 12 . . . . 74 . . Partial Spotted 30 | . . . . . . . . . 30 . . . . . . . Lose Combat Pursuer 930 | . . . . . . 15 165 . 90 60 . . 135 375 15 75 Influence Decreases 2730 | 15 . 30 214 133 124 249 178 63 148 93 80 . 212 688 341 162 Entered New Map 752 | . . . 14 113 74 25 42 53 6 20 10 . . 92 241 62 Time Decay 1578 | 15 . 30 140 10 40 204 114 10 128 60 70 . 162 405 100 90 Lost Part 400 | . . . 60 10 10 20 22 . 14 13 . . 50 191 . 10 Squads Dispatched 16 | . . . . . . 1 1 . 3 . . . . 11 . . Investigation 6 | . . . . . . . . . 2 . . . . 4 . . Extermination 4 | . . . . . . . . . 1 . . . . 3 . . Reinforcement 6 | . . . . . . 1 1 . . . . . . 4 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Distress Signals 5 | . . . 1 . 1 1 1 . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 189 | . . 2 19 2 3 9 16 4 13 8 1 . 47 58 1 6 Peak Tracking Total 12 | . . 2 7 2 2 5 7 5 5 7 1 . 10 12 1 3 Tactical Retreats 29 | . . . . . . 1 5 . 4 2 . . 3 10 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Traps Triggered 13 | . . . . . . 4 3 . 1 . . . . 5 . . Indirectly 2 | . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Machines Disabled 11 | . . . . . 1 4 . . . . . . . 6 . . Max in Single Turn 4 | . . . . . 1 1 . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Machines Accessed 16 | . . . . . . 2 1 . 6 . 1 . . 5 . 1 Terminals 12 | . . . . . . 2 1 . 5 . . . . 4 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 39 | . . . . . . 6 3 . 14 . 1 . . 14 . 1 Successful 16 | . . . . . . 1 1 . 8 . 1 . . 4 . 1 Failed 23 | . . . . . . 5 2 . 6 . . . . 10 . . Catastrophic 6 | . . . . . . 1 . . 2 . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 18 | . . . . . . . 1 . 7 . . . . 10 . . Terminals 28 | . . . . . . 6 3 . 9 . . . . 10 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 5 . . . . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 4 | . . . . . . 1 . . 1 . 1 . . . . 1 Open Door 3 | . . . . . . 1 . . . . 1 . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . 4 . . . . 3 . . Retrieve Study 7 | . . . . . . . . . 4 . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 1 . 3 . . . . 1 . . Terminals 5 | . . . . . . . 1 . 3 . . . . 1 . . Botnet 5 | . . . . . . . 1 . 3 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . . . 1 1 . 5 . . . . 5 . . Full Trace Events 3 | . . . . . . . . . 1 . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . 4 . . . . 3 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Total Allies 1 | . . . . . . . . . . . . . 1 . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Active Infowar (turns) 4583 | 10 36 76 285 31 93 422 254 25 355 158 447 1494 478 31 206 182 Sensors 1075 | . . . . . 58 422 205 . . . . . . 2 206 182 Terrain 3989 | . . . 243 31 93 422 214 25 355 158 447 1494 478 29 . . Seismic 164 | 10 36 76 42 . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 1 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Turns Passed 6048 | 73 36 76 294 31 93 422 308 25 355 158 447 1494 478 1362 206 190 Spaces Moved 6547 | 65 40 83 193 14 51 318 470 78 809 350 457 1011 433 1488 378 309 Core 7 | 7 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 945 | 58 40 83 193 14 51 318 141 . . . . . . . 47 . Hover . | . . . . . . . . . . . . . . . . . Flight 5595 | . . . . . . . 329 78 809 350 457 1011 433 1488 331 309 Fastest Speed 20 | 50 80 80 80 95 95 95 29 29 29 28 21 28 20 20 35 45 Average Speed 73 | 76 80 80 94 95 95 95 49 29 30 40 93 136 82 65 49 49 Slowest Speed 172 | 80 80 80 110 95 95 95 110 29 104 101 172 172 170 159 100 52 Overloaded Moves 149 | . . . . . . . . . . . 125 . 24 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . 8 1 8 . . . . 12 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 14 39 25 7 7 53 19 79 28 51 64 82 55 44 61 37 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . 1 2 . . . . Known Exits Taken 9 | . . . . . 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . . . . 3 2 3 . . 3 1 Spaces Dug 22 | . . . . . . . 4 . 12 . . . . 6 . . Terrain Destroyed 400 | 3 . 2 . . . 6 4 . 12 . 37 . 253 83 . . Melee 22 | . . . . . . . 4 . 12 . . . . 6 . . Projectile 63 | . . . . . . . . . . . 2 . 26 35 . . AOE 315 | 3 . 2 . . . 6 . . . . 35 . 227 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Total 7297 | 78 43 86 240 19 66 398 516 79 871 359 475 1124 483 1731 394 335 Wait 310 | . . . 3 . . . 24 . 25 . 11 87 . 126 15 19 Move 6477 | 64 39 82 192 13 50 317 456 75 792 349 456 1010 432 1464 377 309 Hop 26 | . . . . . . . 6 1 8 . . . . 11 . . Pick Up 45 | 4 1 1 5 . . 11 3 . 6 2 . 6 . 6 . . Fast Attach 48 | 7 . . 6 . 2 . 2 1 3 1 4 4 . 15 2 1 Attach 35 | . . . 2 1 1 3 6 . 5 2 1 2 4 8 . . Detach 18 | . . . . . . 1 2 1 3 1 1 2 4 3 . . Swap 27 | . 2 . 2 . 1 6 3 . 4 . . 3 1 5 . . Drop 36 | . 1 . 2 . . 8 3 1 4 1 . 10 3 3 . . Fire 149 | 3 . 3 28 5 11 9 3 . . . 2 . 38 47 . . Melee 64 | . . . . . 1 11 8 . 21 3 . . 1 13 . 6 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 62 | . . . . . . 32 . . . . . . . 30 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 11) 110 | -10/Materials | Entered Mines 141 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 169 | -10/Mines | Discovered new exit (range 15) 186 | -10/Mines | Entered Materials 186 | -9/Materials | Evolved 2 slots: Weapon x2 381 | -9/Materials | Lost 3 parts (2n1w) 459 | -9/Materials | Discovered new exit (range 13) 480 | -9/Materials | Entered Mines 499 | -9/Mines | Discovered new exit (range 5) 511 | -9/Mines | Entered Materials 511 | -8/Materials | Evolved 2 slots: Utility x2 520 | -8/Materials | Discovered new exit (range 8) 553 | -8/Materials | Identified exit to Storage 604 | -8/Materials | Entered Storage 937 | -8/Storage | Build established: Assassin 1021 | -8/Storage | Discovered new exit (range 7) 1025 | -8/Storage | Identified exit to Factory 1026 | -8/Storage | Entered Factory 1026 | -7/Factory | Evolved 2 slots: Propulsion x2 1228 | -7/Factory | Lost 5 parts (1p2n1u1w) 1293 | -7/Factory | Discovered new exit (range 4) 1294 | -7/Factory | Identified exit to Factory 1334 | -7/Factory | Sucked down chute 1334 | -7/Factory | Entered Waste 1345 | -7/Waste | Spotted C-40 Crusher 1346 | -7/Waste | Spotted C-40 Crusher 1349 | -7/Waste | EMP discharged 1350 | -7/Waste | Spotted C-40 Crusher 1350 | -7/Waste | Spotted C-40 Crusher 1352 | -7/Waste | Discovered new exit (range 11) 1357 | -7/Waste | Found Prototype Launcher 1357 | -7/Waste | Identified Tesla Bomb Launcher 1359 | -7/Waste | Identified exit to Factory 1359 | -7/Waste | Entered Factory 1487 | -7/Factory | Build established: Sprinter 1556 | -7/Factory | Identified exit to Lower Caves 1688 | -7/Factory | Discovered exit to Factory (range 9) 1714 | -7/Factory | Entered Lower Caves 1828 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1837 | -7/Lower Caves | Core integrity fell below 50% 1866 | -7/Lower Caves | Discovered new exit (range 15) 1871 | -7/Lower Caves | Identified exit to Lower Caves 1872 | -7/Lower Caves | Entered another Lower Caves area 1881 | -7/Lower Caves | Spotted B-75 Beast 1939 | -7/Lower Caves | Discovered exit to Factory (range 7) 2123 | -7/Lower Caves | Learned location of Zion (-7) 2279 | -7/Lower Caves | Discovered new exit (range 12) 2294 | -7/Lower Caves | Build established: Skirmisher 2313 | -7/Lower Caves | Identified exit to Zion 2319 | -7/Lower Caves | Entered Zion 2399 | -7/Zion | Discovered new exit (range 12) 2430 | -7/Zion | System corruption cleaned by Quarantine Array 2475 | -7/Zion | Given A8's code to call for help 3538 | -7/Zion | Learned Factory garrison access intel 3554 | -7/Zion | Learned location of Quarantine (-2) 3563 | -7/Zion | Visited the Megawrench Repair Shop 3563 | -7/Zion | Megawrench repaired 8 parts 3668 | -7/Zion | Found GAL Module 3812 | -7/Zion | Identified exit to Proximity Caves 3813 | -7/Zion | Entered Proximity Caves 3814 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 3842 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 4108 | -6/Proximity Caves | Lost 3 parts (2n1w) 4110 | -6/Proximity Caves | Lost 4 allies 4213 | -6/Proximity Caves | 0b10 base defense nominally successful 4233 | -6/Proximity Caves | Core integrity fell below 20% 4254 | -6/Proximity Caves | Lost 4 allies 4282 | -6/Proximity Caves | Discovered exit to Factory (range 7) 4291 | -6/Proximity Caves | Entered Factory 4291 | -6/Factory | Evolved 2 slots: Propulsion x2 4292 | -6/Factory | Loaded intel: 4 garrison access locations 4682 | -6/Factory | Build established: Gunner 5188 | -6/Factory | Lost 4 parts (1p3w) 5360 | -6/Factory | Spotted B-75 Beast 5464 | -6/Factory | Lost 3 parts (1p1n1w) 5493 | -6/Factory | Core integrity fell below 50% 5544 | -6/Factory | Lost 7 parts (3n1u3w) 5551 | -6/Factory | Discovered new exit (range 10) 5554 | -6/Factory | Identified exit to Factory 5623 | -6/Factory | Core integrity fell below 20% 5641 | -6/Factory | Cargo convoy interrupted 5648 | -6/Factory | Discovered new exit (range 4) 5649 | -6/Factory | Identified exit to Lower Caves 5653 | -6/Factory | Entered Lower Caves 5670 | -6/Lower Caves | Learned Factory terminal intel 5675 | -6/Lower Caves | Identified exit to Lower Caves 5698 | -6/Lower Caves | Spotted B-75 Beast 5859 | -6/Lower Caves | Entered another Lower Caves area 5884 | -6/Lower Caves | Build established: Mutant 5943 | -6/Lower Caves | Discovered exit to Factory (range 14) 6049 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05845_ Acquired 10 matter. LOCATION=LOWER CAVES GOAL=ESCAPE 05866_ Destroyed Cesium-ion Thruster. 05874_ TX-WS8(f) destroyed. 05888_ System corrupted: Energy discharge (-30). 05916_ Connecting with WAR.Sys... Sealed Heavy Doors opened. 05918_ Acquired Mak. Flight Unit. 05934_ System corrupted: Heat flow error (+228). 05943_ EXIT=FOUND: FACTORY 05951_ Searching scrap... 05951_ Found Microactuators. 05951_ Found Barrage Gun. 05951_ Found Microactuators. 05951_ Found 64 Matter. 05952_ Acquired 10 matter. 06017_ ,YSJ >Z&TNKA#,EB8/EGQ,XI>C06I 06036_ System corrupted: Heat flow error (+255). 06041_ Adv. Sensor Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ???????????????????????# ####???????????? ??????? | | ??????????????????????## #####??????? ? ??? | | ??????????????????????# "" #####??? ? | | ??????????????????????# "" " ???? ? | | ??????????????????????# """ " " ????? #? | | ??????????????????????# """ #?????? ## | | ??????????????????????# "" "" ##????? ? | | ??????????????????????# " """" #?????$ | | ??????????????????????# @ "" #????# #??# | | ??????????????????????# s #????# #???# | | ??????????????????????### ### #????# #???# | | ????????????????????????# #?# ###### #???# | | ???????????????????????# ###?# #????? | | ???????????????????????# ##???# #????? | | ???????????????????????# ##????# ##???? | | ???????????????????????# ##?????# #?### | | ???????????????????????##???????# ## #?# | | ????????????????????????????????## ### #?# | | ?????????????????????????????????# ##?# ##?# | | ?????????????????????????????????# #??# ##?## | | ?????????????????????????????????#####??# #### | | ????????????????????????????????????????## ## ## | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????## ##? | | ??????????????????????????????????????????######?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 66 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Imp. Ion Engine | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisintegrationFlakRedirector Manual? 0 Play Time 00:59:45 Cumulative 173.1 hours Start 2026.08.25 @ 02:45:03 End 2026.08.25 @ 18:21:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edc0caa6-e026-4514-acf1-5dbfa0853c8a