Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.31 @ 19:49:01 Player: CreepyD Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (212) 1060 Value Destroyed (7739) 7739 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 17571 Bonus ------- High Alert Combat Kills 1604 Follower Combat Kills 174 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -166 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Nanosword Nanosword Nanosword Nanosword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Signal Interpreter Microactuators Microactuators Advanced Actuator Array Stasis Canceller Transmission Jammer System Backup Module > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword > --- INVENTORY -------- Field Propulsion Array Nanosword Nanosword [Rating: 110] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Regenerative Plating Weapon Flak Gun Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Slots Evolved 14 | . . 2 2 2 . . . 2 . . 2 2 2 . Power 3 | . . . . 1 . . . 1 . . . 1 . . Propulsion 1 | . . . . . . . . . . . . . 1 . Utility 8 | . . 2 2 . . . . 1 . . 1 1 1 . Weapon 2 | . . . . 1 . . . . . . 1 . . . Parts Attached 206 | 8 2 12 28 10 9 30 41 6 2 7 4 20 2 25 Power 33 | 1 . 1 4 1 2 4 9 1 . . . 6 . 4 Engine 16 | 1 . 1 2 . . 3 6 1 . . . 2 . . Core 11 | . . . 2 1 2 1 3 . . . . 2 . . Reactor 6 | . . . . . . . . . . . . 2 . 4 Propulsion 28 | 2 . 1 5 1 3 4 5 1 . . . 1 2 3 Treads 1 | . . . 1 . . . . . . . . . . . Leg 2 | . . . . . 1 1 . . . . . . . . Wheel 15 | 2 . 1 2 1 . 3 5 1 . . . . . . Hover 1 | . . . . . . . . . . . . . 1 . Flight 9 | . . . 2 . 2 . . . . . . 1 1 3 Utility 75 | 3 . 6 10 4 1 15 11 2 1 5 2 7 . 8 Device 35 | 1 . 1 2 1 . 10 3 . . 3 2 5 . 7 Storage 2 | 1 . . . . . . 1 . . . . . . . Processor 12 | 1 . 2 2 . . 1 2 2 . 1 . . . 1 Hackware 8 | . . 2 2 1 1 1 . . 1 . . . . . Protection 18 | . . 1 4 2 . 3 5 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 70 | 2 2 4 9 4 3 7 16 2 1 2 2 6 . 10 Energy Gun 17 | 1 2 2 2 . . 1 4 1 . 1 . 3 . . Energy Cannon 10 | . . . 2 . 1 3 3 . . 1 . . . . Ballistic Gun 14 | 1 . 1 . . 2 3 6 . . . . 1 . . Ballistic Cannon 7 | . . 1 1 . . . . 1 1 . 2 1 . . Launcher 4 | . . . . 1 . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . Slashing Weapon 16 | . . . 4 1 . . 1 . . . . . . 10 Piercing Weapon 1 | . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 3 1 . . . 1 . 2 Parts Lost 81 | . . 5 17 . 5 4 18 . . . . 19 5 8 Power 19 | . . . 3 . 1 1 6 . . . . 5 1 2 Propulsion 12 | . . 1 4 . 2 . . . . . . 1 1 3 Utility 24 | . . 1 6 . 1 1 4 . . . . 5 3 3 Weapon 26 | . . 3 4 . 1 2 8 . . . . 8 . . Highest Loss Streak 8 | . . 4 8 . 5 2 6 . . . . 6 5 6 Average Slot Usage (%) 80 | . 100 77 77 85 78 88 87 91 93 89 87 73 19 50 Engine 8 | . 14 11 4 . . 7 8 20 20 20 17 14 2 . Core 4 | . . . 4 10 13 6 3 . . . . 1 . . Wheel 7 | . 28 13 6 14 3 5 13 11 6 6 5 3 . . Device 12 | . 14 5 7 7 7 20 8 6 6 9 17 21 2 19 Processor 10 | . 14 20 . 13 7 4 17 26 21 20 16 10 6 5 Hackware 6 | . . 1 19 1 8 11 4 . 4 2 . . . . Protection 7 | . . 4 7 14 9 5 7 13 13 12 11 8 2 . Energy Gun 2 | . 27 13 . . . 1 . 2 5 2 5 3 . . Energy Cannon 2 | . . . 3 . 1 6 3 . . 2 5 1 . . Ballistic Gun 4 | . . 2 . . 10 10 9 . . . . 1 . . Ballistic Cannon 2 | . . 5 4 . . . . 3 6 7 5 3 . . Launcher 2 | . . . . . 7 2 4 6 6 3 . 2 . . Slashing Weapon 2 | . . . 8 17 . . . . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 106 | 13 12 18 24 52 58 73 65 60 66 75 90 106 18 40 Greatest Support 37 | 26 26 26 26 26 26 32 28 28 28 28 28 28 27 37 Greatest Overweight (x) 16 | . . 1 4 1 16 16 2 2 2 2 3 13 . 1 Average Overweight (x) 1 | . . . . . 3 2 . 1 2 2 2 2 . . Largest Inventory Capacity 8 | 6 4 4 4 4 4 4 8 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 5 4 4 4 4 4 4 4 Most Carried 4 | 4 3 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 2 1 3 3 4 3 2 2 4 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 3 2 4 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 31% | Mutant 16% | Generator-Gunner 14% | Scavenger-Tank 8% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Hacker-Tank 5% | Scavenger-Gunner 5% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Mutant | -7/Storage Generator-Mutant | -6/Factory Generator-Gunner | -6/Waste Generator-Gunner | -6/Factory Generator-Gunner | -5/Factory Generator-Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Matter Collected 5029 | 316 20 132 349 81 268 1038 1119 . 253 301 12 662 . 478 Remotely 397 | . . . . . . 378 . . . 19 . . . . Salvage Created 8561 | 185 86 826 674 137 350 2070 2228 . . 454 287 1218 . 46 Parts 406 | 11 4 48 31 7 12 89 103 . . 22 10 68 . 1 Haulers Intercepted 11 | . 1 1 1 . . 1 5 . . . . 2 . . Recyclers Shooed 19 | 1 . . 1 5 . 9 . . . . . 3 . . Parts Field Recycled 11 | . . . . . . . . . . 4 . 7 . . Retrieved Matter 51 | . . . . . . . . . . 37 . 14 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Combat Hostiles Destroyed 135 | . . 16 9 2 10 27 34 . . 6 4 27 . . Melee 7 | . . . 3 2 . . 2 . . . . . . . Guns 43 | . . 11 1 . 5 9 13 . . 1 . 3 . . Cannons 37 | . . 3 5 . 2 12 5 . . 4 2 4 . . AOE 46 | . . 1 . . 3 6 14 . . 1 2 19 . . Classes Destroyed 15 | 2 2 3 2 1 1 3 . . . . . 1 . . Worker 15 | . . . 2 1 . 4 . . . 1 1 6 . . Builder 13 | . . . . . . 2 . . . 1 . 10 . . Tunneler 6 | 5 . . . . . . . . . . . 1 . . Hauler 11 | . 1 1 1 . . 1 5 . . . . 2 . . Recycler 20 | 1 . 3 2 . . 7 5 . . 1 . 1 . . Operator 1 | . . . . 1 . . . . . . . . . . Watcher 11 | . 1 1 . . . 2 1 . . 3 1 1 . 1 Swarmer 18 | . . 8 . . 5 5 . . . . . . . . Grunt 67 | . . 4 4 2 4 11 21 . . 4 4 13 . . Brawler 6 | . . . 2 . . 2 1 . . . . 1 . . Duelist 3 | . . . . . 1 . . . . 1 . 1 . . Protector 1 | . . . . . . . . . . . . 1 . . Sentry 23 | . . 4 3 . . 5 9 . . 1 . 1 . . Hunter 8 | . . . . . . 1 1 . . . . 6 . . Programmer 9 | . . . . . . 3 2 . . . . 4 . . Best Kill Streak 11 | 2 1 7 3 3 5 5 6 . . 4 4 11 . 1 Combat Bots Only 6 | . . 5 2 2 5 5 6 . . 2 3 6 . . Max Kills in Single Turn 4 | 1 1 3 2 1 1 4 4 . . 3 2 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 1 3 3 . . 1 2 2 . . Melee 1 | . . . 1 1 . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Damage Taken 13191 | . . 729 1355 237 1052 1264 2573 . . 160 96 3428 1315 982 Core 3056 | . . 273 174 30 153 204 291 . . . 38 592 966 335 Absorbed by Shields 1512 | . . . . . 16 610 87 . . . . 799 . . Core Remaining (%) 68 | 100 100 31 68 . . . 3 . . 100 96 48 . . Volleys Fired 355 | 12 5 43 20 . 32 81 72 . . 20 6 64 . . Largest 4 | 2 2 2 2 . 3 3 3 . . 3 3 4 . . Hottest 240 | 60 90 90 119 . 147 158 149 . . 165 213 240 . . Shots Fired 802 | 24 10 77 32 . 55 225 183 . . 45 18 133 . . Gun 472 | 24 10 67 6 . 31 133 127 . . 6 6 62 . . Cannon 251 | . . 10 26 . 14 88 31 . . 34 12 36 . . Launcher 79 | . . . . . 10 4 25 . . 5 . 35 . . Special . | . . . . . . . . . . . . . . . Kinetic 411 | 12 . 22 20 . 31 122 120 . . 25 6 53 . . Thermal 165 | 12 . . 12 . 14 88 30 . . . . 9 . . Explosive 79 | . . . . . 10 4 25 . . 5 . 35 . . Electromagnetic 147 | . 10 55 . . . 11 8 . . 15 12 36 . . Robot Hit Streak 20 | 4 4 8 6 . 6 20 18 . . 9 14 16 . . Robot Miss Streak 11 | 3 3 3 1 . 10 11 4 . . 3 2 3 . . Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 4 | . . 3 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . Shots Hit Robots 593 | 14 5 48 41 12 36 164 138 . . 30 12 86 . 7 Core Hits 569 | 7 2 24 18 5 45 135 172 . . 22 10 126 . 3 Critical Hits 7 | . . . 2 2 . . . . . 3 . . . . Critical Kills 4 | . . . 1 1 . . . . . 2 . . . . Critical Parts Destroyed 3 | . . . 1 1 . . . . . 1 . . . . Melee Attacks 64 | . . . 28 20 . . 5 . . . . . . 11 Thermal 3 | . . . . . . . . . . . . . . 3 Impact 1 | . . . . 1 . . . . . . . . . . Slashing 47 | . . . 28 6 . . 5 . . . . . . 8 Piercing 13 | . . . . 13 . . . . . . . . . . Sneak Attacks 9 | . . . 5 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . 4 2 . . . . . . . . . 5 Damage Inflicted 24222 | 195 89 1064 1360 651 1400 4544 4656 . . 1077 537 8264 14 371 Guns 6252 | 195 89 627 91 . 316 1813 2138 . . 68 62 853 . . Cannons 5004 | . . 168 487 . 251 1829 512 . . 585 287 885 . . Explosions 11015 | . . 269 . . 833 887 1891 . . 424 188 6523 . . Melee 1886 | . . . 779 651 . . 90 . . . . . . 366 Ramming 65 | . . . 3 . . 15 25 . . . . 3 14 5 Kinetic 6227 | 96 . 232 387 . 316 1713 1993 . . 382 78 1030 . . Thermal 4347 | 99 . 269 191 . 251 2546 550 . . 49 188 204 . . Explosive 9639 | . . . . . 833 170 1891 . . 375 . 6370 . . Electromagnetic 2058 | . 89 563 . . . 100 107 . . 271 271 657 . . Impact 141 | . . . . 141 . . . . . . . . . . Slashing 1355 | . . . 779 120 . . 90 . . . . . . 366 Piercing 390 | . . . . 390 . . . . . . . . . . Highest Corruption 20 | . . . 20 . . 7 7 . . 4 . 9 . . Average Corruption 8 | . . . 18 . . 5 7 . . 4 . 7 . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 106 | . . . 25 . . 12 47 . . 1 . 21 . . Message Errors 23 | . . . 3 . . 3 12 . . 1 . 4 . . Matter Fused 14 | . . . 5 . . 2 4 . . . . 3 . . Heat Flow Errors 9 | . . . 3 . . . 3 . . . . 3 . . Energy Discharges 9 | . . . 3 . . . 4 . . . . 2 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . 2 . . . 3 . . . . 1 . . Data Loss (major) 6 | . . . 1 . . 3 2 . . . . . . . Misfires 3 | . . . . . . 1 1 . . . . 1 . . Misdirections 6 | . . . 6 . . . . . . . . . . . Targeting Errors 25 | . . . 2 . . 1 16 . . . . 6 . . Weapon Failures 4 | . . . . . . 2 1 . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 764 | . . 1 75 45 1 223 62 . . 47 38 216 . 56 Projectiles 130 | . . . 29 . . 39 . . . 24 38 . . . Explosions 487 | . . 1 . . 1 184 62 . . 23 . 216 . . Melee 147 | . . . 46 45 . . . . . . . . . 56 Knockbacks 7 | . . . 2 1 . . . . . . . 4 . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 5 | . . . 2 . . . . . . . . 3 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 766 | . . 59 . . 61 197 195 . . . . 246 6 2 Shots 20 | . . 2 . . 1 5 6 . . . . 6 . . Rammed 22 | . . . 4 . . 4 5 . . . . 3 5 1 Targets Rammed 22 | . . . 4 . . 4 5 . . . . 3 5 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 600 | . 30 237 268 . 477 337 300 . . 171 297 600 . . Average Temperature 86 | . 17 66 96 . 149 71 59 . . 42 121 136 . . Received Heat Transfer 3123 | . . 231 612 96 234 288 850 . . 72 45 455 114 126 Effects 16 | . . . . . 8 2 . . . . . 6 . . Shutdowns 6 | . . . . . 3 . . . . . . 3 . . Energy Bleed 3 | . . . . . . 2 . . . . . 1 . . Interference 4 | . . . . . 4 . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . 1 . . Parts Fried 8 | . 1 . . . . . . . . 3 1 3 . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 4 1 . . . . . . . Heat Transferred 5290 | 225 . 300 333 . 500 2753 829 . . 50 100 200 . . Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . 3 . . . . . . . 1 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Peak Influence 1258 | 30 48 549 262 108 310 780 1062 448 146 302 244 1258 694 374 Average Influence 348 | 13 38 348 111 36 197 390 633 443 146 205 155 669 600 319 Maximum Alert Level 4 | . . 2 1 . 1 3 3 2 . 1 1 4 2 1 Low Security (%) 37 | 100 100 20 69 100 35 31 . . 100 57 60 19 . 10 Level 1 27 | . . 39 30 . 64 18 14 . . 42 39 18 . 89 Level 2 22 | . . 39 . . . 40 51 100 . . . 12 100 . Level 3 8 | . . . . . . 9 33 . . . . 22 . . Level 4 2 | . . . . . . . . . . . . 26 . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 1 . 2 . 8 10 . . 3 1 9 . 1 Investigation 5 | . 1 . . . . . 3 . . . 1 . . . Extermination 8 | . . . . . . 3 2 . . 1 . 2 . . Reinforcement 14 | . . 1 . 1 . 3 4 . . 1 . 3 . 1 Assault 6 | . . . . . . 2 1 . . . . 3 . . Garrison 3 | . . . . 1 . . . . . 1 . 1 . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . 1 . 2 . . Haulers Reinforced 5 | . . . . . . 1 3 . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Distress Signals 7 | . . . 1 . . . 2 . . 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 297 | . 2 26 24 9 11 38 59 . . 14 7 52 21 34 Peak Tracking Total 18 | . 1 6 10 3 5 6 12 . . 4 5 10 13 18 Tactical Retreats 33 | . . 2 4 . . 2 7 . . 2 1 6 5 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Traps Triggered 18 | . 1 . 1 1 2 3 6 1 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Machines Disabled 24 | . 1 2 . . 1 12 4 . . . . 4 . . Max in Single Turn 7 | . 1 1 . . 1 7 1 . . . . 2 . . Garrison Access 7 | . . . 1 1 . . 1 . . 1 1 1 1 . Garrison Relay 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Machines Accessed 34 | . 2 1 2 2 . 4 9 . . 4 4 2 3 1 Terminals 23 | . 2 1 1 . . 3 7 . . 2 3 2 2 . Fabricators 3 | . . . . . . 1 . . . 1 . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 2 . . 1 . . 1 1 . 1 . Total Hacks 71 | . 4 2 3 6 . 6 25 . . 7 7 5 5 1 Successful 28 | . . . 2 2 . 3 10 . . 5 1 3 2 . Failed 43 | . 4 2 1 4 . 3 15 . . 2 6 2 3 1 Catastrophic 16 | . 2 1 . . . 2 4 . . 2 4 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 10 | . 4 . 1 . . 2 2 . . 1 . . . . Terminals 50 | . 4 2 2 . . 5 17 . . 5 6 5 4 . Fabricators 3 | . . . . . . 1 . . . 1 . . . 1 Repair Stations 7 | . . . . . . . 7 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 6 . . 1 . . 1 1 . 1 . Terminal Hacks 13 | . . . 1 . . 2 3 . . 3 . 3 1 . Record 3 | . . . . . . . . . . 1 . 2 . . Open Door 2 | . . . . . . . 2 . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . 1 . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 . . . . Build 2 | . . . . . . 1 . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 2 . . 1 . . 1 1 . 1 . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 6 | . . . 1 1 . . 1 . . 1 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . 2 1 1 1 . 4 5 . . 2 3 2 2 1 Full Trace Events 2 | . . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built 3 | . . . . . . 2 . . . 1 . . . . Matter 424 | . . . . . . 190 . . . 234 . . . . Time 212 | . . . . . . 95 . . . 117 . . . . Total Part Build Rating 17 | . . . . . . 10 . . . 7 . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . Time 108 | . . . . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . . . . . . 1 . . Machine Destruction 5 | . . . . . 4 . . . . . . 1 . . Attached 1 | . . . . . 1 . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 1 . 4 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Total Allies 5 | . . . . . . . . . . . . 1 . 4 Largest Group 4 | . . . . . . . . . . . . 1 . 4 Highest-Rated Group 192 | . . . . . . . . . . . . 47 . 192 Highest-Rated Ally 48 | . . . . . . . . . . . . 47 . 48 Total Orders 3 | . . . . . . . . 3 . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . Ally Attacks 19 | . . . . . . . . . . . . 3 . 16 Total Damage 611 | . . . . . . . . . . . . 101 . 510 Kills 5 | . . . . . . . . . . . . 1 . 4 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches 16 | . . . . . . . 16 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Turns Passed 7856 | 124 176 410 892 404 550 1520 1157 123 97 651 328 786 191 447 Spaces Moved 5025 | 78 161 252 474 330 210 688 665 103 77 424 228 443 412 480 Core 231 | 8 . . 39 . 4 5 . . . . . 92 73 10 Treads 168 | . . . 168 . . . . . . . . . . . Legs 258 | . . . . . 123 135 . . . . . . . . Wheels 3367 | 70 161 252 147 330 77 548 665 103 77 424 228 285 . . Hover . | . . . . . . . . . . . . . . . Flight 1001 | . . . 120 . 6 . . . . . . 66 339 470 Fastest Speed 37 | 50 90 90 50 90 100 100 90 100 120 120 120 40 40 37 Average Speed 108 | 85 90 98 143 95 203 145 100 105 120 120 121 120 41 47 Slowest Speed 850 | 90 90 110 250 110 850 850 120 120 120 120 130 700 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . 13 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 40 23 41 9 31 17 81 7 65 17 7 15 15 29 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 . . . . . 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 768 | . . 11 4 . 113 87 186 . . 55 13 299 . . Melee . | . . . . . . . . . . . . . . . Projectile 37 | . . . 4 . 1 2 4 . . 9 1 16 . . AOE 731 | . . 11 . . 112 85 182 . . 46 12 283 . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Was Fac Fac Fac Res Arm Total 6609 | 110 182 342 613 393 281 1032 990 119 81 524 265 579 420 678 Wait 714 | 3 9 19 32 29 23 192 158 . . 68 24 29 1 127 Move 4967 | 77 160 251 473 329 208 687 665 103 76 423 227 442 387 459 Hop 19 | . . . . . . . . . . . . . 11 8 Pick Up 116 | 9 4 12 20 5 . 11 24 6 . 1 2 8 6 8 Fast Attach 94 | . . . 6 6 7 21 17 1 2 4 2 8 1 19 Attach 91 | 7 2 12 17 3 . 5 22 5 . . 2 11 1 4 Detach 8 | . . . . . . . . . . 1 . 4 1 2 Swap 21 | 1 . . 5 1 2 4 2 . . 3 . 1 . 2 Drop 108 | 1 2 5 11 5 3 27 13 4 2 4 2 5 7 17 Fire 355 | 12 5 43 20 . 32 81 72 . . 20 6 64 . . Melee 50 | . . . 24 15 . . 5 . . . . . . 6 Ram 16 | . . . . . . 3 4 . . . . 3 5 1 Kick 1 | . . . . . . 1 . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . . Escape Stasis 6 | . . . . . 6 . . . . . . . . . Rewire 31 | . . . 1 . . . . . 1 . . 4 . 25 Trap . | . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 24 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Entered another Materials area 301 | -9/Materials | Evolved 2 slots: Utility x2 312 | -9/Materials | Build established: Mutant 432 | -9/Materials | Lost 4 parts (1u3w) 591 | -9/Materials | Core integrity fell below 50% 663 | -9/Materials | Discovered new exit (range 9) 711 | -9/Materials | Entered another Materials area 711 | -8/Materials | Evolved 2 slots: Utility x2 1006 | -8/Materials | Build established: Hacker-Mutant 1192 | -8/Materials | Lost 8 parts (2p1n3u2w) 1280 | -8/Materials | System corruption reached 10% 1312 | -8/Materials | Lost 7 parts (1p2n3u1w) 1532 | -8/Materials | Build established: Mutant 1579 | -8/Materials | Discovered new exit (range 16) 1602 | -8/Materials | Identified exit to Factory 1603 | -8/Materials | Entered Factory 1603 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1949 | -7/Factory | Garrison activated, responded to threat 1998 | -7/Factory | Identified exit to Garrison 2007 | -7/Factory | Entered Garrison 2012 | -7/Garrison | Installed Relay Interface Framework 2108 | -7/Garrison | Triggered checkpoint 2143 | -7/Garrison | Triggered checkpoint 2205 | -7/Garrison | Lost 5 parts (1p2n1u1w) 2359 | -7/Garrison | Discovered new exit (range 10) 2434 | -7/Garrison | Triggered checkpoint 2557 | -7/Garrison | Entered Factory 2777 | -7/Factory | Build established: Scavenger-Tank 3417 | -7/Factory | Build established: Hacker-Tank 3441 | -7/Factory | Fabricated Force Field (x2) 3757 | -7/Factory | First assault squad dispatched 3814 | -7/Factory | Core integrity fell below 50% 4069 | -7/Factory | Discovered new exit (range 8) 4077 | -7/Factory | Entered Storage 4280 | -7/Storage | Lost 6 parts (2p2u2w) 4372 | -7/Storage | Repaired Hvy. Ion Cannon 4484 | -7/Storage | Core integrity fell below 20% 4511 | -7/Storage | Lost 3 parts (2p1u) 4802 | -7/Storage | Build established: Scavenger-Gunner 4844 | -7/Storage | Found Prototype Protection 4844 | -7/Storage | Identified Lgt. Regenerative Plating 4865 | -7/Storage | Found Lgt. Regenerative Plating 4877 | -7/Storage | First assault squad dispatched 4953 | -7/Storage | Lost 4 parts (2p2w) 5046 | -7/Storage | Repaired Arm. Wheel 5080 | -7/Storage | Repaired Arm. Wheel 5210 | -7/Storage | Discovered new exit (range 18) 5215 | -7/Storage | Build established: Mutant 5234 | -7/Storage | Entered Factory 5234 | -6/Factory | Accompanied by 3 allies 5234 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5347 | -6/Factory | Found Prototype Processor 5347 | -6/Factory | Identified Exp. Signal Interpreter 5357 | -6/Factory | Sucked down chute 5357 | -6/Factory | Entered Waste 5357 | -6/Waste | The area was eerily silent 5437 | -6/Waste | Discovered new exit (range 12) 5452 | -6/Waste | Identified exit to Factory 5454 | -6/Waste | Entered Factory 5578 | -6/Factory | Garrison activated, responded to threat 5681 | -6/Factory | Discovered new exit (range 4) 5685 | -6/Factory | Identified exit to Lower Caves 5818 | -6/Factory | Fabricated Hvy. Disruptor Cannon (x1) 5890 | -6/Factory | Build established: Generator-Gunner 5891 | -6/Factory | Identified exit to Factory 6105 | -6/Factory | Entered another Factory area 6105 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6393 | -5/Factory | Discovered new exit (range 15) 6430 | -5/Factory | Identified exit to Factory 6433 | -5/Factory | Entered another Factory area 6433 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6695 | -4/Factory | Garrison activated, responded to threat 6789 | -4/Factory | Lost 6 parts (1p1u4w) 6933 | -4/Factory | First assault squad dispatched 7024 | -4/Factory | Lost 4 parts (2p1u1w) 7095 | -4/Factory | Core integrity fell below 50% 7118 | -4/Factory | Lost 5 parts (1p3u1w) 7208 | -4/Factory | Spotted B-86 Titan 7217 | -4/Factory | Discovered new exit (range 8) 7219 | -4/Factory | Identified exit to Research 7219 | -4/Factory | Entered Research 7219 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7303 | -3/Research | Build established: Mutant 7363 | -3/Research | Lost 5 parts (1p1n3u) 7364 | -3/Research | Core integrity fell below 50% 7405 | -3/Research | Discovered new exit (range 11) 7410 | -3/Research | Entered Armory 7668 | -3/Armory | Found Prototype Slashing Weapon 7668 | -3/Armory | Identified Vibroblade 7684 | -3/Armory | Found Prototype Slashing Weapon 7685 | -3/Armory | Identified Nanosword 7689 | -3/Armory | Found Nanosword 7690 | -3/Armory | Found Nanosword 7692 | -3/Armory | Found Nanosword 7695 | -3/Armory | Found Nanosword 7696 | -3/Armory | Found Nanosword 7789 | -3/Armory | Core integrity fell below 20% 7851 | -3/Armory | Lost 6 parts (1p2n3u) 7857 | -3/Armory | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07794_ Impulse Thruster destroyed. 07797_ Microactuators destroyed. 07816_ Lgt. Antimatter Reactor destroyed. 07819_ Penetrated by Slug. 07819_ Slug penetrates Reinforced Shell. 07820_ Adv. Heat Sink destroyed. 07820_ Slug penetrates Wall. 07822_ Slug penetrates Reinforced Shell. 07822_ Slug penetrates Wall. 07831_ Acquired Lgt. Particle Reactor. 07851_ Microactuators blown off. 07851_ Lgt. Particle Reactor blown off. 07851_ E-15 Imp destroyed. 07851_ Acquired Lgt. Particle Reactor. 07854_ Dropped Lgt. Particle Reactor. 07854_ Penetrated by Slug. 07854_ Field Propulsion Array destroyed. 07854_ Dropped Nanosword. 07855_ Dropped Adv. Actuator Array. 07856_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????#######???????????????????????????# | | ??????????????? ??????????????????????????# | | ????????????????# ???????????????????######## | | ????????????????# ?????#+#???###+#### # | | ????????????????# ?????# #???# # | | ????????????????# ????# #???# # | | ??????????????### %##### ##### """" / | | ??????????# =! / """""" # | | ??????????# ##+#####*! #### """"" # | | ??????????????????# s #/s #??# """"" ## | | ??????????????????+ """ @ #??# ## | | ??????????????????# """ # #??# ## | | ??????????????????# """ # #??# ## | | ??????????????????# s ?# #??# ! #? | | ??????????????????# ! =?# #??# !! ##? | | ??????????????????#####??# #??# ! | | ?????????????????????????# #??# | | ?????????????????????????#+####??# | | ?????????????????????????????????## ############# | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????????????????????????? #???????????? | | ??????????????????????????????????# +???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ??????????????????????????????????# #???????????? | | ?????????????????????????????????? ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????# ????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 58 Energy Capacity 945 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EX 25 Resistance: EM 20 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Particle Charging 20 Stasis Canceling 1 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Field | x2 | -7/Factory | Preloaded Hvy. Disruptor Cannon | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Origins Party Time Short-term Sacrifices Challenges ------------ None Game ------ Seed SurveybotContainmentComputer Manual? 0 Play Time 02:25:19 Cumulative 51.5 hours Start 2020.05.29 @ 15:28:59 End 2020.05.31 @ 19:49:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 50 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 48 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 190e16ea-d334-4f3e-9bbf-91d2f8e779f9