Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.13 @ 02:11:08 Player: Geraldon Result: Destroyed by EQ-059 with Improved KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (342) 1710 Value Destroyed (15823) 15823 Prototype IDs (135) 2700 Alien Tech Used (2) 400 Bonus (17305) 17305 TOTAL SCORE: 48038 Bonus ------- High Alert Combat Kills 1796 Follower Combat Kills 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1291 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 42/100 System Corruption 42% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Zero-point Reactor Zero-point Reactor Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Energy Well Experimental Matter Compressor Advanced Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Heavy Regenerative Plating Beam Splitter AEGIS Remote Shield System Backup Module Improved System Backup Module > --- WEAPON ----------- Improved Potential Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Experimental Cooling System Experimental Matter Compressor AEGIS Remote Shield Graviton Cannon [Rating: 224] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved System Backup Module Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Advanced Beam Cannon Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Compact Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Utility 11 | . . . 1 . . . 2 . 2 . . . . 1 1 . . . . 1 . . . . 1 1 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Attached 362 | 7 11 1 40 3 4 . 10 23 22 1 4 . 1 14 24 2 . 9 1 21 2 2 9 . 17 6 8 120 Power 38 | 1 2 . 5 . . . . 2 2 . . . . 1 6 . . 1 . 2 . . . . 3 . . 13 Engine 10 | 1 2 . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . . . 2 . . . . 1 6 . . . . . . . . . 2 . . 1 Reactor 16 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . 12 Propulsion 75 | 2 2 . 18 2 . . 4 7 6 . 1 . . 3 4 . . 1 . 2 . . 5 . 1 . 1 16 Treads 47 | 2 2 . 18 . . . 3 6 . . . . . . . . . . . . . . . . . . . 16 Leg 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 23 | . . . . . . . . 1 6 . 1 . . 3 4 . . 1 . 2 . . 3 . 1 . 1 . Utility 150 | 2 5 . 2 . 2 . 1 5 11 1 3 . 1 7 12 2 . 6 . 11 . 2 2 . 7 5 7 56 Device 66 | 1 1 . 2 . 2 . 1 3 3 . 1 . . 3 6 1 . . . 5 . 1 . . 1 1 1 33 Storage 13 | 1 4 . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 4 Processor 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 5 Hackware 32 | . . . . . . . . . 7 1 1 . 1 2 5 . . 2 . . . . 1 . 4 3 2 3 Protection 32 | . . . . . . . . 1 1 . 1 . . 2 1 1 . 2 . 4 . 1 1 . 2 1 3 11 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 99 | 2 2 1 15 1 2 . 5 9 3 . . . . 3 2 . . 1 1 6 2 . 2 . 6 1 . 35 Energy Gun 14 | 1 1 . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . 8 Energy Cannon 20 | . . . 10 1 1 . 3 . . . . . . 1 . . . . . 1 . . . . . . . 3 Ballistic Gun 17 | 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . 12 Ballistic Cannon 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . 11 Launcher 19 | . . . 5 . . . 1 4 1 . . . . 1 1 . . 1 . 1 1 . . . 2 . . 1 Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 1 . . . . 1 1 . . . . 1 . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 48 | . . . 3 . 1 . 2 4 1 . . . . 1 4 . . 4 . 2 . . 5 . 2 1 . 18 Parts Lost 89 | . 3 1 10 2 . . 2 5 1 . 1 . 1 1 3 1 . . 3 2 . . 1 3 1 1 6 41 Power 8 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Propulsion 17 | . . . 5 2 . . 1 2 . . . . . . . . . . . . . . . . . . 1 6 Utility 39 | . 1 . . . . . . 2 1 . 1 . 1 1 3 . . . 1 1 . . 1 1 . 1 4 20 Weapon 25 | . 1 1 3 . . . 1 . . . . . . . . 1 . . 2 1 . . . 2 1 . 1 11 Highest Loss Streak 12 | . 1 1 3 2 . . 1 2 1 . 1 . 1 1 2 1 . . 3 1 . . 1 3 1 1 5 12 Average Slot Usage (%) 89 | . 98 99 97 92 100 100 88 92 96 100 100 100 100 99 86 98 94 88 98 93 99 100 99 89 89 94 89 78 Engine 4 | . 13 14 10 11 11 11 9 8 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 6 7 7 7 7 6 3 5 5 1 . . . . . . 5 8 8 . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 4 5 5 5 5 1 . . 6 Treads 12 | . 27 28 32 18 11 11 11 21 1 . . . . . . . . . . . . . . . . . . 10 Leg 1 | . . . . 6 22 22 12 . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 20 23 23 23 23 26 22 23 23 23 23 26 26 26 26 26 22 21 19 . Device 10 | . 1 . 9 11 11 11 17 17 6 . . . . 3 4 . . . . 4 5 5 4 . . . 1 15 Storage 10 | . 25 28 22 22 22 22 18 18 1 . . . . . . . . . . 3 5 5 5 4 . . . 5 Processor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 11 Hackware 14 | . . . . . . . . . 40 46 46 46 46 46 41 47 47 47 47 36 36 36 36 36 42 46 44 7 Protection 3 | . . . . . . . . 8 1 7 6 7 7 1 . 4 5 4 5 5 5 4 5 5 3 4 2 5 Energy Gun 1 | . 6 . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . 1 Energy Cannon 4 | . . . 18 22 13 22 15 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 21 27 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . 8 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 8 3 Launcher 2 | . . . 1 . . . . 9 1 7 7 7 7 5 5 5 5 . 5 3 4 5 5 5 3 2 . . Slashing Weapon 1 | . . . . . . . . . 6 7 7 7 7 6 5 9 5 5 5 4 5 5 5 2 . . . . Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 127 | 12 41 41 49 49 49 49 63 67 67 17 17 17 17 26 20 14 11 18 23 28 26 26 26 23 24 28 29 127 Greatest Support 245 | 40 40 40 69 63 20 20 60 60 60 18 18 18 18 26 26 14 14 28 28 36 30 30 42 50 50 50 69 245 Greatest Overweight (x) 7 | . 1 1 1 2 2 2 3 2 1 . . . . . . . . . . 4 . . . . . . . 7 Average Overweight (x) . | . . 1 . 1 2 2 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 8 | 5 11 16 16 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 16 | 4 12 13 16 16 16 16 16 16 16 4 4 3 3 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 7 | 1 6 12 15 14 15 16 15 15 4 4 3 3 2 3 3 3 3 3 4 3 4 4 3 4 3 3 3 2 Final Capacity 16 | 6 16 16 16 16 16 16 16 16 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 16 | 2 11 13 14 16 16 16 16 16 4 4 3 3 2 4 4 3 3 4 4 4 4 4 4 4 4 4 4 2 Class Distribution -------------------- 36% | Mutant 25% | Wizard-Sprinter 16% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Wizard-Sprinter | -7/Factory Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Lower Caves Wizard-Sprinter | -7/Data Miner Wizard-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 9759 | 274 155 37 521 51 . . 192 569 185 22 57 . 122 141 251 112 . 151 280 174 98 94 . . 28 343 427 5475 Remotely 81 | 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14889 | 61 649 117 2294 154 . . 669 2923 231 . 13 . 222 468 678 31 . 151 224 603 83 120 . 49 516 . 167 4466 Parts 754 | 4 43 12 161 6 . . 34 128 14 . 2 . 6 18 27 4 . 3 2 16 6 8 . 8 31 . 8 213 Haulers Intercepted 19 | . 2 . 6 . . . 1 3 . . . . . 3 1 . . . . 1 . . . . 1 . 1 . Recyclers Shooed 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . 13 . . 3 . . . . 2 15 . 4 . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 243 | . 15 2 50 2 . . 15 37 2 . 1 . 4 6 9 4 . . . 10 5 7 . 2 8 . 2 62 Melee 5 | . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . . . . Guns 65 | . 15 2 7 . . . 2 9 . . . . . . . . . . . . . . . . . . . 30 Cannons 80 | . . . 32 2 . . 13 3 . . . . . . . . . . . . . . . . . . 2 28 AOE 84 | . . . 11 . . . . 21 . . 1 . 4 6 8 4 . . . 7 5 7 . 2 8 . . . Classes Destroyed 24 | 1 5 1 6 1 . . 1 1 . . . . . 1 1 . . . . . . 1 . . . . . 5 Worker 20 | . 2 . 3 . . . . 2 1 . . . . 3 1 . . . . . . . . . 3 . . 5 Builder 11 | . . 1 4 . . . . 3 . . . . . . . . . . . . . . . . 2 . 1 . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 6 . . . 1 3 . . . . . 3 1 . . . . 1 . . . . 1 . 1 . Recycler 12 | 1 . . . 1 . . . 4 . . . . . . 3 . . . . . . . . . 1 . . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Operator 19 | . 3 . 6 . . . . 2 3 . . . . 1 2 . . . . . . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . . . 2 . . . . 1 1 . . . . 1 1 . . . . 2 . . . . 1 . . . Swarmer 65 | . 6 . 10 . . . 5 1 . . 1 . 3 4 5 4 . . . 5 5 7 . 2 4 . . 3 Grunt 78 | . 9 2 27 . . . 3 25 1 . . . 1 1 1 . . . . . . . . . 3 . . 5 Brawler 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 6 | . . . 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 32 | . . . 8 . . . 5 10 1 . . . . . . . . . . 5 . . . . . . 1 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . Programmer 38 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 36 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | 1 7 2 9 2 . . 4 20 2 . 1 . 3 4 13 4 . . . 5 5 5 . 2 5 . 2 9 Combat Bots Only 11 | . 5 2 8 2 . . 4 11 1 . 1 . 3 4 8 4 . . . 5 5 4 . 2 4 . 1 8 Max Kills in Single Turn 4 | 1 2 1 4 1 . . 1 4 1 . 1 . 1 3 3 3 . . . 4 4 2 . 2 3 . 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . . . 2 . . 1 . 1 3 2 3 . . . 4 4 2 . 2 3 . . . Melee 1 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 27424 | . 513 144 2159 340 . . 631 1416 300 19 125 . 174 164 647 125 . . 91 915 57 344 44 206 278 325 737 17670 Core 3126 | . 22 14 304 14 . . 54 122 114 . 17 . 20 16 219 74 . . . 278 . 96 20 46 22 151 123 1400 Absorbed by Shields 3432 | . . . . . . . . . . . . . . . . . . . . 71 . . . . . . . 3361 Reduced by Siege Mode 1566 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1566 Core Remaining (%) 76 | 100 . 85 . . . 20 . 68 . . . . 78 98 . . . . 70 . . . . 61 98 89 . . Volleys Fired 765 | 4 58 12 150 8 . . 43 100 . . 3 . 6 3 8 2 . . 1 3 2 8 . 2 20 8 14 310 Largest 4 | 2 2 2 2 2 . . 2 2 . . 1 . 1 1 1 1 . . 1 1 1 1 . 1 2 2 2 4 Hottest 340 | 60 60 40 136 136 . . 136 91 . . 30 . 30 30 30 30 . . 75 40 30 30 . 30 132 132 132 340 Shots Fired 1586 | 8 114 24 274 16 . . 80 138 . . 3 . 6 3 9 2 . . 1 3 2 8 . 2 22 9 28 834 Gun 848 | 8 114 24 48 . . . 9 64 . . . . . . . . . . 1 . . . . . . . . 580 Cannon 624 | . . . 213 16 . . 69 26 . . . . . . . . . . . . . . . . 10 8 28 254 Launcher 106 | . . . 13 . . . 2 48 . . 3 . 6 3 9 2 . . . 2 2 8 . 2 6 . . . Special 8 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 1 . . Kinetic 989 | 4 78 24 48 . . . 9 39 . . . . . . . . . . . . . . . . 10 8 28 741 Thermal 365 | 4 4 . 213 16 . . 69 26 . . . . . . . . . . 1 . . . . . 6 . . 26 Explosive 58 | . . . 13 . . . 2 . . . 3 . 6 3 9 2 . . . 2 2 8 . 2 6 . . . Electromagnetic 172 | . 32 . . . . . . 73 . . . . . . . . . . . . . . . . . . . 67 Robot Hit Streak 49 | 2 10 5 15 3 . . 9 12 . . . . . 1 1 . . . . 2 4 1 . 2 4 3 4 49 Robot Miss Streak 5 | 2 2 1 5 1 . . 3 3 . . . . . 2 1 . . . 2 . . 1 . . 2 1 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1155 | 4 77 16 156 8 3 . 50 79 8 . . . 5 6 11 . . 4 4 18 2 5 8 2 11 2 15 661 Core Hits 634 | 2 32 8 100 5 . . 21 84 12 . 2 . 8 15 27 4 . 3 3 18 8 13 . 4 33 . 5 227 Critical Hits 98 | . 1 . 21 1 . . 8 2 . . . . 2 2 . . . . . . . . . . 3 1 1 56 Critical Kills 27 | . . . 9 1 . . 4 1 . . . . . 1 . . . . . . . . . . 1 . 1 9 Critical Parts Destroyed 60 | . 1 . 10 . . . 4 1 . . . . 2 1 . . . . . . . . . . 2 1 . 38 Melee Attacks 160 | . . . . . 5 . . 5 34 . 3 . 7 18 37 . . 4 6 28 . 5 8 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . . . . 5 34 . 3 . 7 18 37 . . 4 6 28 . 5 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 3 . . . 1 . . . . 2 1 . . . . 1 . 1 8 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48789 | 37 816 176 4598 180 . . 957 4334 1061 . 117 . 849 1548 2252 375 . 571 612 2512 289 815 . 241 2397 41 865 23146 Guns 14442 | 37 786 142 291 . . . 102 855 . . . . . . . . . . . . . . . . . . . 12229 Cannons 15356 | . . . 2989 165 . . 853 353 . . . . . . . . . . . . . . . . 113 41 865 9977 Explosions 13982 | . . . 1305 . . . . 3104 440 . 117 . 288 1069 1656 375 . . . 1468 289 564 . 241 2186 . . 880 Melee 4735 | . . . . . . . . . 621 . . . 561 479 596 . . 571 612 1044 . 251 . . . . . . Ramming 176 | . 30 34 13 15 . . 2 22 . . . . . . . . . . . . . . . . . . . 60 Kinetic 23084 | 15 396 142 291 . . . 102 389 . . . . . . . . . . . . . . . . 113 41 865 20730 Thermal 8599 | 22 22 . 2989 165 . . 853 694 157 . . . . . 548 . . . . 1101 . . . . 98 . . 1950 Explosive 7787 | . . . 1107 . . . . 76 . . 117 . 288 1069 1108 375 . . . 367 289 564 . 241 2186 . . . Electromagnetic 4408 | . 368 . 198 . . . . 3153 283 . . . . . . . . . . . . . . . . . . 406 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4735 | . . . . . . . . . 621 . . . 561 479 596 . . 571 612 1044 . 251 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . . . . . . . 1 2 3 3 3 3 3 . 5 5 5 5 6 . . . . . . . 8 49 Average Corruption 18 | . . . . . . . 1 1 1 3 3 3 3 . 5 5 5 5 5 . . . . . . . 1 29 Corruption Purged 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Effects 742 | . . . . . . . 4 22 3 1 3 . 7 . 17 3 . 3 4 . . . . . . . 3 672 Message Errors 87 | . . . . . . . 1 6 . . 1 . 1 . 2 . . . 1 . . . . . . . 3 72 Matter Fused 69 | . . . . . . . . . 1 1 . . 2 . 3 2 . . . . . . . . . . . 60 Heat Flow Errors 47 | . . . . . . . . 3 . . . . 1 . 2 . . 2 1 . . . . . . . . 38 Energy Discharges 40 | . . . . . . . 1 4 . . 1 . . . 4 . . 1 . . . . . . . . . 29 Parts Rejected 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Data Loss (minor) 40 | . . . . . . . 2 5 1 . 1 . 1 . 2 1 . . 1 . . . . . . . . 26 Data Loss (major) 17 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 15 Misfires 23 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 22 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Misdirections 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Targeting Errors 267 | . . . . . . . . 4 1 . . . 2 . 1 . . . . . . . . . . . . 259 Weapon Failures 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2148 | . . . 111 . . . 2 235 71 . . . 156 102 97 19 . 132 126 117 . 100 . 30 361 . 136 353 Projectiles 444 | . . . 63 . . . 2 2 . . . . . . . . . . . . . . . . 30 . 136 211 Explosions 1065 | . . . 48 . . . . 233 3 . . . . 102 46 19 . . . 82 . 29 . 30 331 . . 142 Melee 639 | . . . . . . . . . 68 . . . 156 . 51 . . 132 126 35 . 71 . . . . . . Knockbacks 73 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 2 6 61 Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 68 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 59 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Self-Inflicted Damage 514 | . . . 36 . . . 19 293 36 . 14 . 32 . 70 . . . . . . 14 . . . . . . Shots 22 | . . . 2 . . . 1 13 1 . 1 . 1 . 2 . . . . . . 1 . . . . . . Rammed 22 | . 4 5 4 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 4 Targets Rammed 23 | . 5 5 4 1 . . 1 3 . . . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | 40 166 22 245 200 . . 323 80 6 . 9 . 251 . 170 . . 253 108 . . . . . 36 20 75 290 Average Temperature 63 | 18 31 7 61 101 . . 127 45 6 . 5 . 104 . 65 . . 120 54 . . . . . 17 11 30 76 Received Heat Transfer 3266 | . 246 84 813 . . . 117 414 72 . 12 . 9 . 111 9 . . . 117 . 69 . . 24 27 45 1097 Effects 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Total Turns 551 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 551 Longest Duration 241 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 241 Robots Corrupted 7 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 7 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . . 2 Parts Fried 31 | . 3 . . . . . . 19 . . . . . . . . . . . . . . . . . . . 9 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 3 . . . 3 3 . . . . . . . . . . . 1 . . . . . . . 1 Heat Transferred 10693 | 50 50 . 5053 296 . . 1443 979 100 . . . . . 350 . . . . 650 . . . . 222 . . 1500 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . . 12 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 1486 | 5 310 94 1486 640 . . 304 1248 817 . . . . 641 1116 . . . . 732 . . . . 376 264 703 807 Initial 575 | . 3 54 . 575 . . . 85 567 . . . . 178 308 . . . . 44 . . . . 94 130 158 321 Average 370 | 2 145 33 771 562 . . 93 570 683 . . . . 354 404 . . . . 433 . . . . 156 196 326 302 Maximum Alert Level 4 | . 1 . 4 2 . . 1 4 3 . . . . 2 4 . . . . 3 . . . . 1 1 3 3 Low Security (%) 36 | 100 77 100 4 . . 100 83 17 . . . . . 11 . . . . . 21 . . . . 67 53 13 38 Level 1 27 | . 22 . 4 . . . 16 36 . . . . . 60 81 . . . . 26 . . . . 32 46 62 31 Level 2 21 | . . . 42 100 . . . 10 41 . . . . 28 8 . . . . 41 . . . . . . 21 23 Level 3 10 | . . . 35 . . . . 14 58 . . . . . 8 . . . . 9 . . . . . . 2 6 Level 4 3 | . . . 13 . . . . 21 . . . . . . 1 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 4 . 13 . . . . 7 3 . . . . 3 6 . . . . 3 . . . . 3 1 2 19 Investigation 11 | . 1 . 2 . . . . 2 . . . . . 1 2 . . . . . . . . . 1 1 . 1 Extermination 23 | . . . . . . . . . 2 . . . . 1 1 . . . . 1 . . . . 1 . 1 16 Reinforcement 21 | . 3 . 6 . . . . 3 1 . . . . 1 3 . . . . 1 . . . . 1 . 1 1 Assault 9 | . . . 5 . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 47 | . . . 6 . . . 5 5 1 . . . . 1 1 . . . . 4 . . . . 1 11 . 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 595 | . 34 2 112 2 . . 34 57 25 9 5 . 13 10 43 5 . . 8 27 10 18 8 12 16 34 11 100 Peak Tracking Total 12 | . 4 2 12 2 . . 6 6 7 6 4 . 6 4 10 5 . . 6 11 5 8 10 8 4 11 9 5 Tactical Retreats 57 | . 3 . 9 1 . . 1 . 6 3 1 . 3 . 8 . . . 2 3 . 3 . 2 3 1 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 30 | . 1 . 4 . . . . 3 2 . . . . . . . . . . 2 . . . . . . 3 15 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 61 | . . . 1 . . . . . 5 . . . . 19 11 . . . . 1 . . . . 20 . . 4 Reused 13 | . . . . . . . . . 4 . . . . 2 1 . . . . 1 . 2 . . 1 . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 20 | . . . . . . . . . 4 . . . . 2 1 1 . . . 1 . 2 4 2 1 . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 89 | . . . 7 2 . . 1 19 6 . . . . 9 10 . . . . 19 . . . . 7 . . 9 Max in Single Turn 6 | . . . 1 2 . . 1 2 2 . . . . 6 5 . . . . 6 . . . . 2 . . 1 Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 137 | . 6 1 8 . 2 . 7 8 9 . . 4 . 16 19 . . 4 . 13 1 . 2 . 15 3 4 15 Terminals 77 | . 5 . 6 . . . 4 7 6 . . . . 7 12 . . . . 7 1 . . . 8 2 1 11 Fabricators 12 | . . . . . . . . . 1 . . . . 3 2 . . . . 2 . . . . 3 . 1 . Repair Stations 11 | . 1 . . . . . 1 . . . . . . 1 2 . . . . 2 . . . . 1 . . 3 Recycling Units 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Scanalyzers 10 | . . . 2 . . . 1 . 2 . . . . 2 2 . . . . . . . . . 1 . . . Garrison Access 10 | . . . . . . . 1 1 . . . . . 2 1 . . . . 2 . . . . 1 . 2 . Total Hacks 640 | . 21 1 37 . 2 . 19 17 47 . . 27 . 74 112 . . 16 . 69 1 . 2 . 97 21 19 58 Successful 505 | . 13 1 25 . 2 . 12 4 36 . . 27 . 56 90 . . 16 . 58 1 . 2 . 79 18 19 46 Failed 133 | . 8 . 12 . . . 7 13 11 . . . . 17 22 . . . . 11 . . . . 17 3 . 12 Catastrophic 12 | . . . 2 . . . 2 2 . . . . . 2 2 . . . . . . . . . . . . 2 Database Lockouts 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Manual 261 | . 15 . 15 . 1 . 9 9 18 . . . . 29 53 . . . . 31 . . 1 . 28 15 8 29 Terminals 395 | . 16 . 27 . . . 10 16 33 . . . . 45 88 . . . . 39 1 . . . 58 17 7 38 Fabricators 65 | . . . . . . . . . 3 . . . . 11 11 . . . . 11 . . . . 20 . 9 . Repair Stations 61 | . 5 . . . . . 3 . . . . . . 5 7 . . . . 14 . . . . 11 . . 16 Recycling Units 14 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 4 . 4 Scanalyzers 38 | . . . 10 . . . 5 . 11 . . . . 5 4 . . . . . . . . . 3 . . . Garrison Access 19 | . . . . . . . 1 1 . . . . . 5 2 . . . . 5 . . . . 2 . 3 . Terminal Hacks 249 | . 5 1 10 . 2 . 1 2 12 . . 27 . 22 52 . . 16 . 19 1 . 2 . 34 14 7 22 Record 21 | . . . . . 1 . . . . . . 11 . . 1 . . 5 . 1 1 . . . 1 . . . Part Schematic 31 | . . . . . . . . . 2 . . 8 . 4 8 . . 3 . 1 . . . . 2 1 2 . Robot Schematic 11 | . 1 . . . . . . . 1 . . 5 . 1 2 . . . . . . . . . 1 . . . Robot Analysis 25 | . 4 . 1 . . . . . . . . . . 4 2 . . 4 . . . . . . 2 6 . 2 Prototype ID Bank 16 | . . . . . . . . . 1 . . 3 . 2 3 . . 4 . 1 . . . . 1 . 1 . Open Door 5 | . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Level Access Points 8 | . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . 1 1 1 1 Branch Access Points 8 | . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . . 1 1 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Machine Index 7 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 1 1 . Terminal Index 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 23 | . . . 3 . . . . . 1 . . . . 2 5 . . . . 4 . . . . 2 1 1 4 Unreport Threat 10 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . 5 Locate Traps 7 | . . . 1 . . . . . 1 . . . . . 3 . . . . 1 . . . . 1 . . . Reprogram Traps 16 | . . . 1 . . . . . 1 . . . . 4 3 . . . . 1 . . . . 5 . . 1 Dispatch Records 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Security Status 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Surveillance Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Reinforcement Status 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . Registered Components 4 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Registered Prototypes 5 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . 1 Zone Layout 15 | . . . 1 . . . . . 1 . . . . . 3 . . . . 2 . . . . 6 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 49 | . . . . . . . . . 3 . . . . 7 8 . . . . 7 . . . . 16 . 8 . Network Status 7 | . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . 3 . . . Load Schematic 21 | . . . . . . . . . . . . . . 3 3 . . . . 3 . . . . 8 . 4 . Build 21 | . . . . . . . . . 1 . . . . 3 4 . . . . 4 . . . . 5 . 4 . Repair Station Hacks 50 | . 4 . . . . . 3 . . . . . . 4 6 . . . . 13 . . . . 9 . . 11 Scan Component 27 | . 2 . . . . . 2 . . . . . . 2 3 . . . . 7 . . . . 5 . . 6 Repair 23 | . 2 . . . . . 1 . . . . . . 2 3 . . . . 6 . . . . 4 . . 5 Recycling Unit Hacks 10 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 3 4 . . Process 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Report Inventory 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Retrieve Matter 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . Scanalyzer 32 | . . . 9 . . . 4 . 11 . . . . 4 2 . . . . . . . . . 2 . . . Insert Component 14 | . . . 4 . . . 2 . 4 . . . . 2 1 . . . . . . . . . 1 . . . Analyze 18 | . . . 5 . . . 2 . 7 . . . . 2 1 . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . Seal Access 4 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 111 | . 4 . 6 . . . 3 1 10 . . . . 16 22 . . . . 18 . . . . 15 . 3 13 Terminals 76 | . 4 . 5 . . . 3 1 10 . . . . 7 16 . . . . 10 . . . . 10 . . 10 Track 12 | . . . . . . . . . 2 . . . . 1 5 . . . . 1 . . . . 2 . . 1 Assimilate 11 | . . . 1 . . . . . 3 . . . . . 2 . . . . 1 . . . . . . . 4 Botnet 27 | . 3 . 2 . . . 2 1 2 . . . . 3 4 . . . . 3 . . . . 4 . . 3 Detonate 13 | . . . 1 . . . . . 2 . . . . 2 3 . . . . 2 . . . . 3 . . . Disrupt 8 | . . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . 2 Operators 5 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . Fabricators 14 | . . . . . . . . . . . . . . 3 3 . . . . 4 . . . . 3 . 1 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 6 | . . . . . . . . . . . . . . 1 2 . . . . 2 . . . . . . 1 . Siphon 6 | . . . . . . . . . . . . . . 1 1 . . . . 2 . . . . 2 . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Extract 3 | . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . . . Garrison Access 15 | . . . . . . . . . . . . . . 5 2 . . . . 4 . . . . 2 . 2 . Broadcast 4 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . Decoy 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Reprogram 7 | . . . . . . . . . . . . . . 2 1 . . . . 2 . . . . 1 . 1 . Intercept 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 5 . 8 . . . 5 6 7 . . . . 9 14 . . . . 7 . . . . 12 2 2 10 Full Trace Events 6 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . 1 . . . . . . . 1 . . 5 . 1 2 . . . . . . . . . 1 . . . Robots Built 12 | . . . . . . . . . 3 . . . . 3 . . . . . 4 . . . . 1 . 1 . Matter 1875 | . . . . . . . . . 252 . . . . 438 . . . . . 714 . . . . 153 . 318 . Time 405 | . . . . . . . . . 67 . . . . 157 . . . . . 126 . . . . 27 . 28 . Total Robot Build Rating 54 | . . . . . . . . . 12 . . . . 11 . . . . . 24 . . . . 1 . 6 . Part Schematics Acquired 45 | . . . 3 . . . 2 . 5 . . 8 . 7 10 . . 3 . 1 . . . . 3 1 2 . Parts Built 13 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 5 . 3 . Matter 2376 | . . . . . . . . . . . . . . . 584 . . . . 93 . . . . 778 . 921 . Time 432 | . . . . . . . . . . . . . . . 146 . . . . 15 . . . . 190 . 81 . Total Part Build Rating 71 | . . . . . . . . . . . . . . . 23 . . . . 2 . . . . 29 . 17 . Parts Repaired 23 | . 2 . . . . . 1 . . . . . . 2 3 . . . . 6 . . . . 4 . . 5 Time 922 | . 52 . . . . . 51 . . . . . . 27 139 . . . . 325 . . . . 144 . . 184 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 372 | . . . . . . . . . . . . . . 339 . . . . . . . . . . 9 24 . . Retrieved Matter 372 | . . . . . . . . . . . . . . 339 . . . . . . . . . . 9 24 . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 3 . . . 2 . 4 . . . . 2 1 . . . . . . . . . 1 . . . Part Schematics Acquired 11 | . . . 2 . . . 2 . 3 . . . . 2 1 . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 3 . . . . . . . . . . . . . . . . . 7 . . 1 . . Non-combat 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Combat 8 | . . . . . 1 . . . . . . . . . . . . . . . . . 7 . . . . . Robot Hacks Applied 12 | . . . . . 3 . . . . . . . . . . . . . . . . . 8 . . 1 . . parse_system 12 | . . . . . 3 . . . . . . . . . . . . . . . . . 8 . . 1 . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 35 | . . 1 . . . . . 10 5 . . . 1 3 3 . . . . 8 . . . . 1 . 1 2 Largest Group 10 | . . 1 1 . . . . 10 3 . . . 1 3 2 . . . . 3 . . . . 1 . 1 2 Highest-Rated Group 173 | . . 31 31 . . . . 173 60 . . . 94 92 44 . . . . 161 . . . . 10 . 60 70 Highest-Rated Ally 94 | . . 31 31 . . . . 29 26 . . . 94 41 41 . . . . 56 . . . . 10 . 60 44 Total Orders 33 | . . . . . . . 24 2 . . . . . 2 5 . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 22 | . . . . . . . 15 2 . . . . . 2 3 . . . . . . . . . . . . . RETURN 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 171 | . . . 27 . . . . 74 19 . . . 11 7 7 . . . . 26 . . . . . . . . Total Damage 3465 | . . . 381 . . . . 812 270 . . . 381 227 274 . . . . 1120 . . . . . . . . Kills 27 | . . . 5 . . . . 7 . . . . 3 4 2 . . . . 6 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 25 | . 4 . 1 . . . . . . . . . . 4 2 . . 4 . . . . . . 2 6 . 2 Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 1 . 1 . . . . . . . 3 . . . . . . . Drone Launches 34 | . . . . . . . 25 2 1 . . . . 2 4 . . . . . . . . . . . . . Drone Recoveries 11 | . . . . . . . 9 1 . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 22453 | 79 1196 915 2602 595 438 177 1387 1725 612 94 157 23 250 656 1171 84 41 91 109 827 98 153 200 70 999 218 403 7083 Spaces Moved 21341 | 38 561 485 1304 313 233 82 576 765 921 318 428 78 551 1634 1935 232 127 197 347 1327 347 453 620 254 1333 619 913 4350 Core 182 | 7 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 173 Treads 6701 | 31 561 485 1304 234 . . 177 765 27 . . . . . . . . . . . . . . . . . . 3117 Legs 705 | . . . . 79 233 82 311 . . . . . . . . . . . . . . . . . . . . . Wheels 88 | . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13665 | . . . . . . . . . 894 318 428 78 551 1634 1935 232 127 197 347 1325 347 453 620 254 1333 619 913 1060 Fastest Speed 22 | 50 160 180 160 160 180 180 130 160 29 29 29 29 29 26 26 32 32 26 26 23 26 26 24 22 22 22 24 26 Average Speed 76 | 139 168 180 160 179 180 180 187 179 33 29 29 29 29 26 30 32 32 28 26 26 26 26 26 25 24 24 25 122 Slowest Speed 400 | 160 180 180 180 200 180 180 210 200 180 29 29 29 29 29 35 32 32 32 26 250 26 26 29 27 27 26 26 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . 6 . . . . 4 17 . . . . 9 . . . . 7 6 3 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 83 94 95 57 59 29 95 89 29 61 48 68 73 40 55 47 29 60 50 32 55 64 76 49 36 19 20 60 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 9 | . . 1 . . 1 . . . . . . 1 1 . . . . 3 . . 2 . . . . . . . Known Exits Taken 12 | . . . . . . 1 1 . 1 . 1 . 1 1 1 . . . 1 1 . . . . 1 1 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 . 1 . 1 . . . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 19 | . . 1 . 1 . . . . . 2 2 . 1 . . 3 . . 1 . 4 3 . 1 . . . . Spaces Dug 133 | . . . 11 . . . 11 1 22 . 3 . 2 13 34 . . . 2 9 . . . . 7 6 2 10 Terrain Destroyed 1177 | . . . 57 10 . . 23 136 45 . 24 . 50 83 141 8 . . 2 287 9 65 . 21 121 8 6 81 Melee 77 | . . . . . . . . 1 22 . 3 . 2 13 25 . . . 2 9 . . . . . . . . Projectile 92 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 6 69 AOE 1008 | . . . 57 10 . . 23 135 23 . 21 . 48 70 116 8 . . . 278 9 65 . 21 112 . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 25806 | 57 712 504 1558 329 246 112 801 969 1186 319 454 77 627 1827 2461 240 126 229 354 1745 352 471 646 255 1967 671 1053 5458 Wait 2714 | . 53 . 4 . 1 31 160 56 169 . 13 . 63 141 446 . . . . 344 . . . . 594 39 110 490 Move 21206 | 37 560 484 1303 312 232 81 575 764 908 317 427 77 550 1625 1902 231 126 196 346 1308 346 452 619 253 1319 606 907 4343 Hop 51 | . . . . . . . . . 6 . . . . 4 15 . . . . 9 . . . . 6 6 2 3 Pick Up 230 | 9 19 2 36 4 2 . 5 4 19 . 1 . . 11 14 2 . 10 . 6 . . 1 . 5 2 6 72 Fast Attach 135 | . . . 3 1 . . 6 13 5 1 2 . . 6 12 . . 1 1 13 2 2 8 . 12 4 2 41 Attach 189 | 7 8 1 29 1 1 . 3 1 17 . 2 . 1 6 12 2 . 9 . 6 . . 1 . 4 2 5 71 Detach 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 6 Swap 41 | . 3 . 8 1 3 . 2 9 . . . . . 2 . . . . . 2 . . . . 1 . 1 9 Drop 216 | . 6 . 20 1 2 . 6 14 10 1 3 . . 11 16 3 . 9 . 7 2 2 9 . 6 4 4 80 Fire 765 | 4 58 12 150 8 . . 43 100 . . 3 . 6 3 8 2 . . 1 3 2 8 . 2 20 8 14 310 Melee 159 | . . . . . 5 . . 5 34 . 3 . 7 18 36 . . 4 6 28 . 5 8 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 5 5 4 1 . . . 3 . . . . . . . . . . . . . . . . . . . 4 Escape Stasis 68 | . . . . . . . . . 18 . . . . . . . . . . 19 . . . . . . 2 29 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 5) 317 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 627 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Discovered new exit (range 11) 1133 | -10/Materials | Repaired Lgt. Treads 1161 | -10/Materials | Repaired Lgt. Treads 1276 | -10/Materials | Entered Mines 1283 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1300 | -10/Mines | Met a Derelict bent on vengeance 1366 | -10/Mines | Learned location of Storage (-8) 1539 | -10/Mines | Discovered new exit (range 5) 1774 | -10/Mines | Found the Drone Emporium 1780 | -10/Mines | Found Prototype Device 2139 | -10/Mines | Discovered new exit (range 9) 2163 | -10/Mines | Received a Mining Laser from a helpful Derelict 2191 | -10/Mines | Entered Materials 2191 | -9/Materials | Accompanied by 1 ally 2191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2236 | -9/Materials | Identified Decoy Drone Bay 3017 | -9/Materials | Discovered new exit (range 8) 3252 | -9/Materials | Discovered new exit (range 16) 3669 | -9/Materials | Discovered new exit (range 4) 3791 | -9/Materials | First assault squad dispatched 3888 | -9/Materials | Destroyed 8 combat bots 3892 | -9/Materials | Discovered new exit (range 11) 4241 | -9/Materials | Core integrity fell below 50% 4276 | -9/Materials | Lost 3 parts (3n) 4618 | -9/Materials | Identified exit to Materials 4793 | -9/Materials | Entered Mines 4907 | -9/Mines | Discovered exit to Materials (range 5) 4965 | -9/Mines | Assembled infested the area 5069 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5073 | -9/Mines | Found Prototype Device 5189 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5232 | -9/Mines | Discovered exit to Materials (range 13) 5280 | -9/Mines | Learned Materials trap positions 5380 | -9/Mines | Discovered new exit (range 5) 5388 | -9/Mines | Entered Exiles 5435 | -9/Exiles | Met 8R-AWN 5468 | -9/Exiles | Met EX-HEX 5547 | -9/Exiles | Met EX-BIN 5569 | -9/Exiles | Aligned with FarCom system 5571 | -9/Exiles | Given EX-Vault access code 5619 | -9/Exiles | Opened EX-Vault 5645 | -9/Exiles | Identified Exp. Sensor Array 5648 | -9/Exiles | Found Longsword +1 5692 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5745 | -9/Exiles | Met EX-DEC 5752 | -9/Exiles | Learned location of Zion (-6) 5804 | -9/Exiles | Discovered new exit (range 14) 5826 | -9/Exiles | Left Exiles lab with Longsword +1 5826 | -9/Exiles | Entered Mines 5991 | -8/Mines | Discovered exit to Materials (range 8) 6003 | -8/Mines | Entered Materials 6003 | -8/Materials | Evolved 2 slots: Utility x2 6004 | -8/Materials | Loaded intel: 21 trap records 6164 | -8/Materials | Discovered new exit (range 16) 6329 | -8/Materials | Discovered new exit (range 63) 6399 | -8/Materials | Discovered new exit (range 76) 6518 | -8/Materials | Discovered new exit (range 11) 6742 | -8/Materials | Repaired Adv. Beam Cannon 6957 | -8/Materials | Discovered new exit (range 8) 7146 | -8/Materials | Identified exit to Storage 7390 | -8/Materials | Entered Storage 7771 | -8/Storage | Build established: Scavenger-Mutant 8281 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8560 | -8/Storage | Discovered new exit (range 7) 8574 | -8/Storage | Destroyed 11 combat bots 8590 | -8/Storage | First assault squad dispatched 8878 | -8/Storage | Build established: Mutant 9115 | -8/Storage | Entered Factory 9115 | -7/Factory | Evolved 2 slots: Utility x2 9164 | -7/Factory | Released all parts (11) 9460 | -7/Factory | Build established: Wizard-Sprinter 9572 | -7/Factory | Identified exit to Lower Caves 9572 | -7/Factory | Identified exit to Factory 9611 | -7/Factory | Fabricated B-48 Gladiator? 9727 | -7/Factory | Entered Lower Caves 9729 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9766 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9797 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9819 | -7/Lower Caves | Discovered new exit (range 10) 9821 | -7/Lower Caves | Entered another Lower Caves area 9893 | -7/Lower Caves | Identified exit to Data Miner 9900 | -7/Lower Caves | Spotted B-75 Beast 9958 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9978 | -7/Lower Caves | Entered Data Miner 9978 | -7/Data Miner | Discovered new exit (range 6) 9984 | -7/Data Miner | Met Data Miner 9989 | -7/Data Miner | Learned location of Section 7 (-2) 9989 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9994 | -7/Data Miner | Received God Mode back door access code from Data Miner 10001 | -7/Data Miner | Entered Proximity Caves 10031 | -6/Proximity Caves | Escorted by Enhanced Grunt 10248 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10251 | -6/Proximity Caves | Entered Factory 10251 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10364 | -6/Factory | Identified exit to Lower Caves 10586 | -6/Factory | Fabricated H-66 Slayer? 10636 | -6/Factory | Fabricated O-16 Technician (x1) 10665 | -6/Factory | Repaired Mni. Grenade Launcher 10683 | -6/Factory | Repaired Imp. Flight Unit 10706 | -6/Factory | Identified exit to Factory 10733 | -6/Factory | Central database locked down 10907 | -6/Factory | Entered another Factory area 10907 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10936 | -5/Factory | Repaired Fission Core 10963 | -5/Factory | Repaired Imp. Flight Unit 11236 | -5/Factory | Discovered new exit (range 15) 11269 | -5/Factory | Identified exit to Factory 11273 | -5/Factory | Identified exit to Upper Caves 11337 | -5/Factory | Incoming investigation squad redirected 11403 | -5/Factory | Spotted B-75 Beast 11442 | -5/Factory | Repaired Lgt. Neutrino Core? 11468 | -5/Factory | Crushed by falling debris 11706 | -5/Factory | Build established: Wizard-Mutant 11772 | -5/Factory | Fabricated Mic. Fission Core? 11855 | -5/Factory | Fabricated Exp. Propulsion Shielding? 11887 | -5/Factory | Fabricated Adv. System Shield (x1) 11998 | -5/Factory | Destroyed 8 combat bots 12075 | -5/Factory | Build established: Wizard-Sprinter 12078 | -5/Factory | Entered Upper Caves 12139 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12160 | -5/Upper Caves | Discovered new exit (range 8) 12162 | -5/Upper Caves | Entered another Upper Caves area 12200 | -5/Upper Caves | Discovered new exit (range 3) 12203 | -5/Upper Caves | Entered Zhirov 12204 | -5/Zhirov | Discovered new exit (range 3) 12210 | -5/Zhirov | Met Zhirov 12217 | -5/Zhirov | Learned location of Quarantine (-3) 12217 | -5/Zhirov | Learned location of Testing (-2) 12217 | -5/Zhirov | Learned location of Command (-1) 12219 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12225 | -5/Zhirov | Found Alien Artifact 12226 | -5/Zhirov | Identified Integrated Dissipator 12226 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12257 | -5/Zhirov | Found Alien Artifact 12294 | -5/Zhirov | Entered Proximity Caves 12402 | -4/Proximity Caves | Discovered exit to Factory (range 5) 12403 | -4/Proximity Caves | Entered Factory 12403 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12432 | -4/Factory | Lost 3 parts (1u2w) 12442 | -4/Factory | Identified exit to Upper Caves 12442 | -4/Factory | Identified exit to Extension 12442 | -4/Factory | Identified exit to Armory 12523 | -4/Factory | Fabricated Mni. Grenade Launcher (x1) 12546 | -4/Factory | Fabricated D-63 Destroyer? 12565 | -4/Factory | P-70 Sage assimilated allied Sentinel 7a 12567 | -4/Factory | Fabricated P-70 Sage? 12592 | -4/Factory | Fabricated D-63 Destroyer? 12681 | -4/Factory | Found Exp. Terrain Scan Processor 12745 | -4/Factory | Repaired Fusion Reactor 12787 | -4/Factory | Repaired Exp. Propulsion Shielding 12816 | -4/Factory | Repaired Imp. Remote Datajack 12862 | -4/Factory | Repaired Ionic Axe 13121 | -4/Factory | Repaired Fusion Reactor 13153 | -4/Factory | First assault squad dispatched 13178 | -4/Factory | Incoming assault squad redirected 13208 | -4/Factory | Repaired Exp. Propulsion Shielding 13230 | -4/Factory | Entered Upper Caves 13305 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13308 | -4/Upper Caves | Learned location of Armory (-4) 13311 | -4/Upper Caves | Learned Research trap positions 13326 | -4/Upper Caves | Discovered new exit (range 7) 13328 | -4/Upper Caves | Entered another Upper Caves area 13393 | -4/Upper Caves | Spotted B-86 Titan 13438 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13454 | -4/Upper Caves | Encountered a Warlord checkpoint 13476 | -4/Upper Caves | Discovered new exit (range 15) 13481 | -4/Upper Caves | Entered Warlord 13528 | -4/Warlord | Met Warlord 13540 | -4/Warlord | Opened Warlord's prototype stash 13548 | -4/Warlord | Found Prototype Hackware 13548 | -4/Warlord | Identified Ghost Barrier 13551 | -4/Warlord | Found Prototype Processor 13553 | -4/Warlord | Warlord's base attacked by MAIN.C 13582 | -4/Warlord | Found Prototype Energy Gun 13582 | -4/Warlord | Identified Vortex Rail 13674 | -4/Warlord | Opened side exit 13679 | -4/Warlord | Discovered new exit (range 10) 13681 | -4/Warlord | Entered Proximity Caves 13749 | -3/Proximity Caves | Discovered new exit (range 10) 13751 | -3/Proximity Caves | Entered Research 13751 | -3/Research | Evolved 2 slots: Power x1, Utility x1 13752 | -3/Research | Loaded intel: 70 trap records 13772 | -3/Research | Lost 3 parts (1u2w) 13860 | -3/Research | Repaired Fusion Reactor 13880 | -3/Research | Repaired Mni. Grenade Launcher 13921 | -3/Research | Repaired Exp. Propulsion Shielding 13967 | -3/Research | Repaired Broken Imp. Cesium-ion Thruster 13972 | -3/Research | Identified Exp. Core Analyzer 14030 | -3/Research | Fabricated Adv. Hacking Suite (x1) 14085 | -3/Research | Fabricated Adv. Hacking Suite (x1) 14140 | -3/Research | Fabricated Mic. Fission Core (x2) 14182 | -3/Research | Fabricated O-16 Technician (x1) 14213 | -3/Research | Fabricated Imp. Hacking Suite (x1) 14383 | -3/Research | Identified exit to Research 14700 | -3/Research | Identified exit to Quarantine 14701 | -3/Research | Central database locked down 14727 | -3/Research | Found Prototype Launcher 14727 | -3/Research | Identified Hellfire Missile Launcher 14750 | -3/Research | Entered another Research area 14750 | -2/Research | Warlord forces began assault on 0b10 14750 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14753 | -2/Research | Identified exit to Access 14753 | -2/Research | Identified exit to Testing 14825 | -2/Research | Spotted B-90 Cyclops 14836 | -2/Research | Met up with Warlord 14860 | -2/Research | Research machine network offline 14968 | -2/Research | Entered Access 14968 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 15066 | -1/Access | Identified exit to Command 15066 | -1/Access | Identified exit to Surface 15106 | -1/Access | Fabricated Exp. Terrain Scanner (x1) 15136 | -1/Access | Fabricated I-47 Archangel? 15163 | -1/Access | Fabricated Exp. Propulsion Shielding (x1) 15196 | -1/Access | Fabricated Adv. Matter Compressor (x1) 15275 | -1/Access | Local fabrication network quarantined 15322 | -1/Access | Spotted B-99 Colossus 15355 | -1/Access | Lost 5 parts (1n3u1w) 15371 | -1/Access | Entered Command 15391 | -1/Command | Spotted B-99 Colossus 15414 | -1/Command | Disengaged cave seal 15414 | -1/Command | Derelicts emerged from the dark tunnel 15414 | -1/Command | Welcomed Warlord to Command 15525 | -1/Command | Build established: Wizard-Scout 15538 | -1/Command | Disengaged cave seal 15538 | -1/Command | Derelicts emerged from the dark tunnel 15637 | -1/Command | Repaired Com. Mass Driver 15651 | -1/Command | First assault squad dispatched 15668 | -1/Command | Incoming assault squad redirected 15674 | -1/Command | Repaired Com. Mass Driver 15932 | -1/Command | Spotted XK-7PB(K) 16467 | -1/Command | Spotted Executioner 16468 | -1/Command | Spotted Striker 16470 | -1/Command | Spotted Alpha 7 16472 | -1/Command | Spotted Alpha 7 16483 | -1/Command | Spotted Executioner 16484 | -1/Command | Destroyed Striker 16488 | -1/Command | Destroyed Executioner 16491 | -1/Command | Destroyed Alpha 7 16511 | -1/Command | Warlord destroyed during the assault 16538 | -1/Command | Destroyed B-99 Colossus 16563 | -1/Command | Lost 4 parts (1p3u) 16623 | -1/Command | Spotted B-99 Colossus 16662 | -1/Command | Destroyed B-99 Colossus 17103 | -1/Command | Build established: Scavenger-Tank 17206 | -1/Command | Destroyed 8 combat bots 17600 | -1/Command | Repaired Biometal Heavy Treads 17654 | -1/Command | Repaired Broken Adv. Heavy Siege Treads 17799 | -1/Command | Repaired Adv. Heavy Siege Treads 17884 | -1/Command | Found Hvy. Reflective Plating 18134 | -1/Command | Found Antimissile System 18441 | -1/Command | System corruption reached 10% 18474 | -1/Command | Spotted Combat Programmer 18474 | -1/Command | Spotted M Guard 18493 | -1/Command | Destroyed M Guard 18498 | -1/Command | Spotted Combat Programmer 18502 | -1/Command | Spotted M Guard 18528 | -1/Command | Destroyed M Guard 18545 | -1/Command | System corruption reached 30% 18581 | -1/Command | Lost 11 parts (1p2n4u4w) 18590 | -1/Command | Destroyed Combat Programmer 18654 | -1/Command | Lost 4 parts (1p1n2u) 18664 | -1/Command | Destroyed Combat Programmer 18664 | -1/Command | All MAIN.C guards destroyed 18720 | -1/Command | Identified Transdimensional Reconstructor 18720 | -1/Command | Failed to warp due to unstable space 18869 | -1/Command | Found Hvy. Insulated Plating 19063 | -1/Command | Build established: Scavenger-Mutant 19262 | -1/Command | Found Prototype Reactor 19278 | -1/Command | Identified Zero-point Reactor 19279 | -1/Command | Found Zero-point Reactor 19285 | -1/Command | Found Prototype Protection 19286 | -1/Command | Identified Hvy. Regenerative Plating 19288 | -1/Command | Found Prototype Energy Cannon 19289 | -1/Command | Identified Cld. Nova Cannon 19295 | -1/Command | Found Prototype Launcher 19296 | -1/Command | Identified Adv. Micro-nuke Launcher 19319 | -1/Command | Found Prototype Device 19320 | -1/Command | Identified AEGIS Remote Shield 19583 | -1/Command | Build established: Scavenger-Gunner 19754 | -1/Command | Found AEGIS Remote Shield 21811 | -1/Command | Met MAIN.C 21821 | -1/Command | 0b10 Conduit disabled 21875 | -1/Command | Destroyed MAIN.C Shell 21878 | -1/Command | MAIN.C activated Command garrisons 21879 | -1/Command | Surrendered to MAIN.C 21879 | -1/Command | Loaded intel: 53 machine locations 21879 | -1/Command | Loaded intel: 77 trap records 21879 | -1/Command | Discovered exit to Surface (range 44) 21879 | -1/Command | Discovered exit to Surface (range 72) 22053 | -1/Command | Found Prototype Processor 22053 | -1/Command | Identified Exp. Target Analyzer 22080 | -1/Command | Found Prototype Energy Cannon 22080 | -1/Command | Identified Imp. Potential Cannon 22091 | -1/Command | Found Beam Splitter 22094 | -1/Command | Found Zero-point Reactor 22097 | -1/Command | Found Zero-point Reactor 22100 | -1/Command | MAIN.C activated Command garrisons 22136 | -1/Command | Unknown forces attacked Command 22142 | -1/Command | Spotted EQ-002 22146 | -1/Command | Spotted EQ-000 22147 | -1/Command | Spotted EQ-001 22166 | -1/Command | Core integrity fell below 50% 22190 | -1/Command | Destroyed EQ-000 22205 | -1/Command | Destroyed EQ-001 22225 | -1/Command | Spotted EQ-019 22225 | -1/Command | Spotted EQ-018 22229 | -1/Command | Spotted EQ-021 22239 | -1/Command | Destroyed EQ-019 22251 | -1/Command | Destroyed EQ-018 22280 | -1/Command | Destroyed EQ-021 22291 | -1/Command | Spotted EQ-020 22294 | -1/Command | Spotted EQ-036 22360 | -1/Command | Found Hvy. Regenerative Plating 22366 | -1/Command | Spotted EQ-030 22380 | -1/Command | Destroyed EQ-036 22404 | -1/Command | Core integrity fell below 20% 22410 | -1/Command | Destroyed EQ-020 22441 | -1/Command | Released all parts (8) 22452 | -1/Command | Spotted EQ-059 22454 | -1/Command | Destroyed by EQ-059 with Improved KE Penetrator Last Messages --------------- 22423_ Beam Splitter destroyed. 22426_ ,M6LK|QFG:I9PRMEJP>OLQE3UU77 QH9F09HX3 22426_ System corrupted: Linear Accelerator targeting data glitched. 22427_ Penetrated by Slug. 22427_ Linear Accelerator destroyed. 22432_ Acquired Hvy. Machine Gun. 22433_ System corrupted: Hvy. Machine Gun targeting data glitched. 22440_ Hvy. Machine Gun destroyed. 22440_ Penetrated by Slug. 22441_ Released Adv. Armor Integrity Analyzer. 22441_ Released Adv. Targeting Computer. 22441_ Released Exp. Energy Well. 22441_ Released AEGIS Remote Shield. 22441_ Released System Backup Module. 22441_ Released Exp. Target Analyzer. 22441_ Released Imp. System Backup Module. 22441_ Released Hvy. Regenerative Plating. 22443_ Extracted 136 matter. 22444_ System corrupted: IFF burst signal emitted. 22445_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " """" #??????????????????????????????????????? | | " """" #??????????????????????????????????????? | | " """" #??????????????????????????????????????? | | " """" #?????????###??????????????????????????? | | #########?# #??????????????????????????? | | # #?# #??????????????????????????? | | #######+### ### ###????????????????????????? | | + #;#;;"???????###???????????????? | | ## # #########"####????????????? | | ## # #????????????? | | ## "" # #????????????? | | ## """ # ;######## %##????????????? | | ## R" ## ;; ##?#### ##????????????? | | ## """ #; ; #?# [! #????????????? | | # ## "" #; ;;;#### [[ [=#????????????? | | # #" ;; ; #!!!! #????????????? | | # ## ; #!!!**==#????????????? | | # ####% ; #########????????????? | | # "%Q ==% ;#???????????????????? | | # " %%[ @ ##???????????????????? | | # *%[ !=#????????????????????? | | # "; !=#????????????????????? | | # " ; #????????????????????? | | # # ## # #????????????????????? | | # ! #+####????????????????????? | | ## !% " #???????????????????????? | | ######+#### =% # #???????????????????????? | | # # #???????????????????????? | | # # # #???????????????????????? | | # #???????????????????????? | | # # #???????????????????????? | | # " #???????????????????????? | | # # #???????????????????????? | | # # #???????????????????????? | | # + #???????????????????????? | | # # #???????????????????????? | | # # #????#################### | | # | + #????#??????????????????? | | # ## #????#?################## | | ############### #????#?#""""""" """" | | ########??????# #????#?#"" "" | | #??????# #????#?#""""" "" | | ######## ###????#?#""""""""""" | | + #??????#?#" " """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 61 Energy Capacity 1380 Matter Stores 800 Matter Capacity 1200 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1010 Base Temperature (-) 100 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 75 Resistance: EM 30 Propulsion Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 76 Targeting Accuracy 8 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 108 Defensive Hacking 59 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Autogun | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. System Shield | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Adv. Hacking Suite | -6/Factory | Hacked Arm. Medium Treads | -6/Factory | Hacked Hvy. Proton Cannon | -6/Factory | Hacked Point Defense System | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Extracted Biomechanical Wings | -6/Factory | Scanalyzed Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Exp. Optical Array | -5/Factory | Scanalyzed Adv. Force Field | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Mining Claw | -5/Factory | Extracted Adv. Weapon Cycler | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Adv. Field Recycling Unit | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Reaction Control System | -4/Factory | Hacked Exp. Core Analyzer | -3/Research | Scanalyzed Biometal Heavy Treads | -3/Research | Hacked Cld. Antigrav System | -3/Research | Hacked Prc. Matter Filter | -2/Research | Hacked Adv. Reaction Control System | -1/Access | Hacked Adv. Matter Compressor | -1/Access | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked B-36 Bruiser | -7/Factory | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free H-66 Slayer | -6/Factory | Hacked D-63 Destroyer | -5/Factory | Hacked E-15 Imp | -5/Factory | Hacked B-74 Champion | -3/Research | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded H-66 Slayer | x2 | -6/Factory O-16 Technician | x1 | -6/Factory Mic. Fission Core | x2 | -5/Factory Exp. Propulsion Shielding | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Mni. Grenade Launcher | x1 | -4/Factory D-63 Destroyer | x1 | -4/Factory P-70 Sage | x2 | -4/Factory D-63 Destroyer | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Adv. Hacking Suite | x1 | -3/Research Mic. Fission Core | x2 | -3/Research O-16 Technician | x1 | -3/Research Imp. Hacking Suite | x1 | -3/Research Exp. Terrain Scanner | x1 | -1/Access I-47 Archangel | x1 | -1/Access Exp. Propulsion Shielding | x1 | -1/Access Adv. Matter Compressor | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CooledSiegeKit Manual? 0 Play Time 04:07:08 Cumulative 645.5 hours Start 2021.11.12 @ 21:39:48 End 2021.11.13 @ 02:11:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 604 Adventurer 41 Explorer 0 Win Type - Total 31 Types 23/0/6/1/0/0/0/1/0 Lore% 91 Gallery% 93 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f0b91f3-9c14-45a7-95c1-b96aa69cc2a8