Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 21:18:20 Player: Gold Spoon Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (144) 720 Value Destroyed (5254) 5254 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1471) 1471 TOTAL SCORE: 12605 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 1135 Met Imprinter 300 Was Imprinted 300 Friendly Fire -464 Cogmind --------- Core Integrity 0/1150 Matter 101/300 Energy 150/150 System Corruption 10% Temperature Warm (154) Movement Hovering (58) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON (4) ------- Antimatter Cannon > --- INVENTORY (5) ---- Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Kinecellerator > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Targeting Computer Device Cooling System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Slots Evolved 12 | . . 2 . . . 6 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . 1 . Utility 7 | . . 2 . . . 3 . 1 1 Weapon 2 | . . . . . . 2 . . . Parts Attached 126 | 6 8 24 . . 8 34 7 12 27 Power 13 | 1 . 4 . . . 4 . 2 2 Engine 12 | 1 . 4 . . . 4 . 2 1 Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 2 5 . . 2 8 1 1 10 Treads 16 | . . 4 . . 2 8 1 1 . Leg 4 | . . . . . . . . . 4 Wheel 7 | 2 2 1 . . . . . . 2 Hover 4 | . . . . . . . . . 4 Flight . | . . . . . . . . . . Utility 29 | 1 2 5 . . 1 9 2 3 6 Device 10 | . . 2 . . . 2 1 2 3 Storage 3 | 1 1 1 . . . . . . . Processor 7 | . 1 1 . . 1 2 . . 2 Hackware 1 | . . . . . . . . 1 . Protection 8 | . . 1 . . . 5 1 . 1 Artifact . | . . . . . . . . . . Weapon 53 | 2 4 10 . . 5 13 4 6 9 Energy Gun 6 | 1 1 4 . . . . . . . Energy Cannon 4 | . 1 1 . . 1 . . 1 . Ballistic Gun 21 | 1 1 3 . . 1 11 3 . 1 Ballistic Cannon 15 | . . 2 . . 1 1 . 4 7 Launcher 7 | . 1 . . . 2 1 1 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 3 . . . 1 . . 1 Parts Lost 53 | . . 8 . . . 12 16 1 16 Power 5 | . . 2 . . . . 1 1 1 Propulsion 13 | . . 1 . . . 4 3 . 5 Utility 13 | . . 1 . . . 4 5 . 3 Weapon 22 | . . 4 . . . 4 7 . 7 Highest Loss Streak 13 | . . 2 . . . 4 13 1 9 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 85 | . 98 91 100 100 100 86 89 25 26 Engine 7 | . 14 8 11 11 11 5 5 2 2 Treads 14 | . . 15 22 22 22 13 14 2 . Wheel 3 | . 26 6 . . . . . . 1 Device 7 | . . 11 11 11 11 6 3 4 3 Storage 8 | . 14 11 11 11 11 6 5 . . Processor 18 | . 13 15 22 22 22 21 25 . . Protection 2 | . . 1 . . . 4 5 . . Energy Cannon 6 | . 5 9 11 11 10 4 . . . Ballistic Gun 9 | . 14 2 . . 8 19 19 . . Ballistic Cannon 5 | . . 7 11 11 1 1 5 11 8 Naked Turns 279 | . . . . . . . 8 180 91 Heaviest Build 64 | 14 21 37 37 37 42 64 57 52 56 Greatest Support 85 | 20 20 46 46 46 56 79 76 27 85 Greatest Overweight (x) 9 | . 1 2 . . . 9 1 2 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 9 12 15 15 15 15 14 5 5 Most Carried 15 | 4 6 15 13 15 15 12 8 5 5 Average Carried 8 | 1 4 9 13 13 14 7 4 3 3 Final Capacity 15 | 8 10 15 15 15 15 15 5 5 5 Final Carried 15 | 1 5 13 13 15 12 4 4 5 2 Class Distribution -------------------- 59% | Mutant 20% | Scavenger-Gunner 19% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Scavenger-Gunner | -6/Extension Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Matter Collected 4239 | 176 216 582 . 8 196 1365 632 163 901 Remotely 681 | . . . . . . 681 . . . Salvage Created 5123 | . 186 1613 . . 431 1664 520 213 496 Parts 281 | . 22 98 . . 8 77 27 18 31 Haulers Intercepted 2 | . . 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . 5 22 . . . . Prevented 8 | . . . . . 8 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Combat Hostiles Destroyed 108 | . 6 34 . . 6 34 11 4 13 Melee 1 | . . . . . . 1 . . . Guns 41 | . 3 10 . . 1 21 6 . . Cannons 53 | . . 23 . . 2 9 3 4 12 AOE 12 | . 3 1 . . 3 2 2 . 1 Classes Destroyed 18 | . 4 7 . . 1 3 2 . 1 Worker 2 | . 1 . . . . . . . 1 Builder 8 | . 1 1 . . . . 1 . 5 Tunneler 2 | . . . . . . . 1 . 1 Hauler 2 | . . 2 . . . . . . . Recycler 2 | . . . . . . . 1 . 1 Mechanic 2 | . . 1 . . . 1 . . . Operator 3 | . . 3 . . . . . . . Watcher 12 | . 3 5 . . . 4 . . . Swarmer 26 | . 6 6 . . 1 4 6 . 3 Cutter 1 | . . . . . . . . . 1 Grunt 36 | . . 15 . . 4 13 2 . 2 Brawler 6 | . . 1 . . 1 4 . . . Duelist 3 | . . 2 . . . 1 . . . Protector 1 | . . . . . . 1 . . . Sentry 13 | . . 10 . . . 1 2 . . Hunter 11 | . . . . . . 4 1 2 4 Programmer 11 | . . . . . . 6 . 2 3 Thug 1 | . . . . . 1 . . . . Butcher 1 | . . . . . 1 . . . . Fireman 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 5 4 . . 4 4 5 2 7 Combat Bots Only 4 | . 3 4 . . 4 4 4 2 3 Max Kills in Single Turn 3 | . 3 2 . . 3 2 2 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 1 . . 3 1 2 . 1 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Hostile Shots Fired 928 | . 30 177 4 . 26 246 208 34 203 Missed 270 | . 9 56 1 . 7 69 52 13 63 Damage Taken 11019 | . 168 1523 31 . 461 2701 2135 523 3477 Core 2520 | . 35 308 10 . 20 309 463 191 1184 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1116 | . 32 254 . 331 . 499 . . . Core Remaining (%) 58 | 100 86 . . . 15 . 9 80 . Volleys Fired 344 | . 18 125 2 . 17 97 24 9 52 Largest 4 | . 2 2 2 . 2 4 4 4 4 Hottest 232 | . 70 113 103 . 107 167 138 228 232 Shots Fired 889 | . 36 242 4 . 34 355 85 30 103 Gun 478 | . 35 99 . . 10 265 60 . 9 Cannon 399 | . . 143 4 . 20 88 23 29 92 Launcher 12 | . 1 . . . 4 2 2 1 2 Special . | . . . . . . . . . . Kinetic 616 | . 18 97 2 . 15 272 83 28 101 Thermal 177 | . 17 62 2 . 15 81 . . . Explosive 12 | . 1 . . . 4 2 2 1 2 Electromagnetic 84 | . . 83 . . . . . 1 . Robot Hit Streak 26 | . 4 13 3 . 7 14 25 26 10 Robot Miss Streak 7 | . 7 4 1 . 5 5 4 4 4 Penetration Max 1 | . . . . . . 1 1 . 1 Secondary Targets 3 | . 1 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 541 | . 13 155 3 . 18 227 51 12 62 Core Hits 247 | . 11 61 . . 19 87 27 10 32 Critical Kills 3 | . . . . . . 3 . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 26 | . 1 4 . . . 3 2 3 13 Burn 1 | . 1 . . . . . . . . Meltdown 2 | . . . . . . 2 . . . Destroy 3 | . . 1 . . . 1 1 . . Blast 19 | . . 2 . . . . 1 3 13 Corrupt 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15366 | . 311 2992 55 . 898 5537 1674 508 3391 Guns 6056 | . 181 890 . . 168 3855 836 . 126 Cannons 6837 | . . 2001 55 . 275 1418 427 428 2233 Explosions 2382 | . 130 101 . . 455 209 411 57 1019 Melee . | . . . . . . . . . . Ramming 91 | . . . . . . 55 . 23 13 Kinetic 9356 | . 81 956 34 . 257 3999 1263 407 2359 Thermal 3442 | . 100 1064 21 . 186 1274 243 . 554 Explosive 1484 | . 130 . . . 455 209 168 57 465 Electromagnetic 993 | . . 972 . . . . . 21 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 2 . . . . 12 12 1 2 Average Corruption 7 | . 2 . . . . 6 12 1 1 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 138 | . 4 . . . . 92 39 . 3 Message Errors 35 | . 2 . . . . 26 7 . . Matter Fused 44 | . 1 . . . . 30 11 . 2 Heat Flow Errors 8 | . . . . . . 5 3 . . Energy Discharges 12 | . . . . . . 8 4 . . Parts Rejected 1 | . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 13 | . . . . . . 7 6 . . Data Loss (major) 10 | . 1 . . . . 7 2 . . Misfires 6 | . . . . . . 2 4 . . Alerts 2 | . . . . . . 1 . . 1 Weapon Failures 6 | . . . . . . 5 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 266 | . . 24 . . 10 17 . 8 207 Projectiles 173 | . . 19 . . 10 17 . 8 119 Explosions 93 | . . 5 . . . . . . 88 Melee . | . . . . . . . . . . Knockbacks 30 | . . 4 . . 2 2 . . 22 Impact 1 | . . . . . . 1 . . . Kinetic 28 | . . 4 . . 2 1 . . 21 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 202 | . . . . . 36 24 63 74 5 Shots 4 | . . . . . 1 1 1 1 . Rammed 27 | . . 1 . . . 16 . 7 3 Targets Rammed 30 | . . 1 . . . 17 . 7 5 Kicked 2 | . . . . . . . . . 2 Crushed 1 | . . . . . . 1 . . . Highest Temperature 386 | . 27 63 . . 28 386 342 270 145 Average Temperature 68 | . 11 17 . . 11 80 98 92 44 Received Heat Transfer 2017 | . . 597 18 . 177 438 441 147 199 Effects 2 | . . . . . . 2 . . . Interference 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 13 | . . 5 . . 1 6 1 . . Heat Transferred 5207 | . 370 1839 37 . 333 2128 200 . 300 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Peak Influence 712 | . 152 462 177 . . 356 266 296 712 Initial 177 | . . . 177 . . 97 151 82 49 Average 218 | . 49 285 177 . . 233 117 126 302 Maximum Alert Level 3 | . . 2 . . . 1 1 1 3 Low Security (%) 44 | 100 100 32 100 . . 26 66 84 30 Level 1 42 | . . 31 . . . 73 33 15 27 Level 2 13 | . . 35 . . . . . . 40 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . . 5 . . 1 11 . 3 13 Investigation 7 | . . 2 . . 1 1 . 2 1 Extermination 7 | . . . . . . 5 . 1 1 Reinforcement 8 | . . 3 . . . 2 . . 3 Assault 3 | . . . . . . 1 . . 2 Garrison 8 | . . . . . . 2 . . 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Distress Signals 4 | . . 1 . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 11 41 3 . 19 46 16 11 34 Peak Tracking Total 7 | . 4 3 3 . 6 5 4 6 7 Tactical Retreats 10 | . . . . . . 4 2 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Traps Triggered 7 | . 1 . . . . 6 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 4 2 . . . . . . . Reprogrammed 7 | . 1 6 . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Machines Disabled 20 | . 1 2 . . 1 6 4 2 4 Max in Single Turn 3 | . 1 1 . . 1 2 3 1 2 Garrison Access 2 | . . . . . . 1 . . 1 Energy Cycler 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Machines Accessed 24 | . 8 9 . 1 1 2 1 1 1 Terminals 17 | . 7 8 . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 1 . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 Total Hacks 82 | . 24 31 . 6 4 12 1 3 1 Successful 50 | . 13 18 . 6 4 8 1 . . Failed 32 | . 11 13 . . . 4 . 3 1 Catastrophic 5 | . 2 1 . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . Manual 17 | . . 4 . . . 7 2 . 4 Terminals 48 | . 19 24 . . 4 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 20 | . 5 7 . . . 8 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . . . . 4 . 3 1 Terminal Hacks 32 | . 9 12 . 6 4 . 1 . . Record 5 | . . 1 . . 4 . . . . Part Schematic 6 | . . . . 6 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 4 | . 1 3 . . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . Disarm Traps 3 | . 1 2 . . . . . . . Reprogram Traps 2 | . 1 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 18 | . 4 6 . . . 8 . . . Scan Component 9 | . 2 3 . . . 4 . . . Repair 9 | . 2 3 . . . 4 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 6 8 . . 1 2 . 1 1 Full Trace Events 5 | . . 2 . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . 6 . 8 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 9 | . 2 3 . . . 4 . . . Time 318 | . 52 90 . . . 176 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 2 . . 1 Machine Destruction 3 | . . . . . . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Total Allies 16 | . . . . 9 . 3 1 . 3 Largest Group 9 | . . . . 9 9 3 1 . 2 Highest-Rated Group 293 | . . . . 293 293 84 31 . 167 Highest-Rated Ally 167 | . . . . 40 40 28 31 . 167 Zionite Dispatches 4 | . . . . . . 1 1 . 2 Recon 1 | . . . . . . . 1 . . Fire 1 | . . . . . . 1 . . . Demo 1 | . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 120 | . . . . . 77 13 5 . 25 Total Damage 4318 | . . . . . 1809 194 86 . 2229 Kills 29 | . . . . . 14 . 1 . 14 Allies Corrupted 2 | . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . 2 2 . . . . Drone Launches 1 | . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Turns Passed 12048 | 43 688 2608 368 1501 1075 3470 1102 435 758 Spaces Moved 6817 | 40 610 1465 227 927 625 1413 517 401 592 Core 520 | 5 . . . . . 1 18 325 171 Treads 4663 | . . 897 227 927 625 1412 499 76 . Legs 109 | . . . . . . . . . 109 Wheels 1344 | 35 610 568 . . . . . . 131 Hover 181 | . . . . . . . . . 181 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 160 160 160 50 50 50 Average Speed 145 | 76 85 135 160 160 160 193 189 86 85 Slowest Speed 500 | 80 95 160 160 160 160 500 240 250 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 51 | 4 83 99 49 90 80 28 53 10 14 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . 1 . Scrap Searched 4 | . . . 1 2 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 225 | . . 9 . . 38 51 28 38 61 Melee . | . . . . . . . . . . Projectile 50 | . . . . . 1 1 5 17 26 AOE 175 | . . 9 . . 37 50 23 21 35 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Fac Fac Total 8225 | 52 742 1854 228 945 672 1920 588 475 749 Wait 722 | . 94 182 . 16 . 329 35 22 44 Move 6808 | 39 609 1464 226 926 624 1412 516 400 592 Hop . | . . . . . . . . . . Pick Up 139 | 7 10 39 . 2 11 26 6 13 25 Fast Attach . | . . . . . . . . . . Attach 99 | 6 4 16 . . . 29 6 11 27 Detach 5 | . . . . . . . . 5 . Swap 28 | . 4 9 . . 8 5 1 1 . Drop 50 | . 3 18 . 1 12 5 . 7 4 Fire 344 | . 18 125 2 . 17 97 24 9 52 Melee . | . . . . . . . . . . Ram 10 | . . . . . . . . 7 3 Kick 2 | . . . . . . . . . 2 Crush 18 | . . 1 . . . 17 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Extension -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 15) 489 | -10/Materials | Discovered new exit (range 12) 501 | -10/Materials | Identified exit to Materials 578 | -10/Materials | Repaired Wheel 605 | -10/Materials | Repaired Wheel 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Utility x2 1223 | -9/Materials | Discovered new exit (range 10) 1285 | -9/Materials | Identified exit to Storage 1321 | -9/Materials | Discovered new exit (range 11) 1486 | -9/Materials | Discovered exit to Storage (range 11) 1978 | -9/Materials | Discovered new exit (range 15) 2003 | -9/Materials | Identified exit to Materials 2143 | -9/Materials | Discovered exit to Materials (range 16) 2621 | -9/Materials | Discovered exit to Materials (range 14) 2762 | -9/Materials | Core integrity fell below 50% 3127 | -9/Materials | Repaired Imp. Treads 3160 | -9/Materials | Repaired Imp. Treads 3187 | -9/Materials | Repaired Lgt. Cannon 3338 | -9/Materials | Identified exit to Mines 3340 | -9/Materials | Entered Mines 3695 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3702 | -9/Mines | Discovered exit to Materials (range 11) 3706 | -9/Mines | Identified exit to Zion 3708 | -9/Mines | Entered Zion 3824 | -7/Zion | Discovered new exit (range 11) 3857 | -7/Zion | Identified exit to Proximity Caves 3910 | -7/Zion | Gained Derelict followers 4054 | -7/Zion | Learned location of Extension (-6) 4057 | -7/Zion | Learned location of Quarantine (-3) 4424 | -7/Zion | Imprinted 4426 | -7/Zion | Declared Zion's savior 4645 | -7/Zion | Gained Derelict followers 4729 | -7/Zion | Learned 4 Factory zone layouts 4831 | -7/Zion | Visited the Megawrench Repair Shop 4831 | -7/Zion | Megawrench repaired 6 parts 4922 | -7/Zion | Found Prototype Device 5209 | -7/Zion | Entered Proximity Caves 5209 | -6/Proximity Caves | Accompanied by 9 allies 5308 | -6/Proximity Caves | Spotted B-75 Beast 5329 | -6/Proximity Caves | Allies destroyed B-75 Beast 5453 | -6/Proximity Caves | Attracted the attention of an 0b10 base 5647 | -6/Proximity Caves | Lost 3 allies 5936 | -6/Proximity Caves | Core integrity fell below 20% 6119 | -6/Proximity Caves | Learned Factory stockpile data 6202 | -6/Proximity Caves | Discovered new exit (range 8) 6213 | -6/Proximity Caves | Identified exit to Factory 6284 | -6/Proximity Caves | Entered Factory 6284 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 6285 | -6/Factory | Identified exit to Lower Caves 6286 | -6/Factory | Identified exit to Factory 6478 | -6/Factory | Garrison activated, responded to threat 6713 | -6/Factory | Zion Fire squad teleported in 6919 | -6/Factory | Build established: Scavenger-Gunner 7657 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7744 | -6/Factory | Terminal network hard line cut 7875 | -6/Factory | Lost 4 parts (2n2u) 7983 | -6/Factory | Discovered new exit (range 12) 8020 | -6/Factory | Identified exit to Extension 8114 | -6/Factory | Build established: Gunner 8788 | -6/Factory | Spotted B-75 Beast 8797 | -6/Factory | Lost 4 parts (1u3w) 8947 | -6/Factory | Repaired Med. Treads 8981 | -6/Factory | Repaired Hrd. Light Armor Plating 9033 | -6/Factory | Repaired Hvy. Machine Gun 9085 | -6/Factory | Repaired Hvy. Machine Gun 9418 | -6/Factory | System corruption reached 10% 9754 | -6/Factory | Entered Extension 9929 | -6/Extension | Build established: Scavenger-Gunner 10303 | -6/Extension | Spotted B-75 Beast 10664 | -6/Extension | Energy Cycler disabled 10664 | -6/Extension | Rescued a captive Derelict 10665 | -6/Extension | Rescued a captive Derelict 10668 | -6/Extension | Rescued a captive Derelict 10721 | -6/Extension | Zion Recon squad teleported in 10765 | -6/Extension | Core integrity fell below 50% 10848 | -6/Extension | Released all parts (4) 10849 | -6/Extension | Discovered exit to Factory (range 15) 10854 | -6/Extension | Core integrity fell below 20% 10856 | -6/Extension | Entered Factory 10856 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10856 | -5/Factory | Discovered new exit (range 12) 10873 | -5/Factory | Discovered new exit (range 15) 10877 | -5/Factory | Lost 13 parts (1p3n3u6w) 11265 | -5/Factory | Released all parts (4) 11291 | -5/Factory | Entered another Factory area 11291 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11294 | -4/Factory | Zion hero teleported in (P1-3CE) 11494 | -4/Factory | Garrison activated, responded to threat 11546 | -4/Factory | Build established: Mutant 11622 | -4/Factory | Garrison activated, responded to threat 11846 | -4/Factory | Released all parts (1) 11851 | -4/Factory | Core integrity fell below 50% 11875 | -4/Factory | Lost 9 parts (1p2n1u5w) 11965 | -4/Factory | Zion Demo squad teleported in 12041 | -4/Factory | First assault squad dispatched 12041 | -4/Factory | Core integrity fell below 20% 12049 | -4/Factory | Crushed by falling debris 12049 | -4/Factory | System corruption reached 10% 12049 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Penetrated by Slug. Critical hit (Burn: +37). Penetrated by Slug. Antimatter Cannon destroyed. Knocked back. Acquired 4 matter. The unstable cave ceiling collapses. H-77 Assassin destroyed. Penetrated by Slug. Knocked back. Critical hit (Burn: +50). Destroyed Field Laser. The unstable cave ceiling collapses. Crushed by falling debris. Imp. Targeting Computer destroyed. System corrupted by crushing effect (+4). Hvy. Rocket Launcher destroyed. System corrupted by crushing effect (+5). System Restoration Module destroyed. System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??############????##############?????????????????? | | ??# ## ! #?????????????????? | | ??# """"""" ## #?????????????????? | | ??# """"""" ## #?????????????????? | | ??# """"""" ## """ """ #?????????????????? | | ### """"""" ## """ """ #?????????????????? | | + ## """ """ #?????????????????? | | ### ## "" "" #?????????????????? | | ??# ] ] ## "" "" #?????????????????? | | ??# ## #?????????????????? | | ??# ## #?????????????????? | | ##########+##############+#############+#####????? | | ^ #???? | | ^ #???? | | T???? | | #??? | | g #???? | | ###+############## # # ###?????? | | # #### % % H% #???????? | | # # # ! g "#??????? | | # ###@ %== g ?????? | | # #?## % g #???????? | | # #?# #???????? | | # #?# "#??????? | | ################?# ??????? | | ## # #??????# ???????? | | # # #??????## ???????? | | # # #???????# ???????? | | # # #???????# ????????? | | / + #???????# ????????? | | # # #???????#######;; " ?????????? | | # # #?????????????? " ?????????? | | =# # #??????????????######???????????? | | # ###########???????????????????????????????? | | ## # #???????????????????????????????? | | # # #???????????????????????????????? | | + + % #???????????????????????????????? | | # # #???????????????????????????????? | | # #!= #??????????????????????????????? | | # #!* #?????????????????????????????? | | # # #?????????????????????????????? | | # # #????????????????????????????? | | # ####+#############?##??????????????????? | | !# #??# #?# ? #?????????????###### | | ## #??# #?# """" """ #?????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 53 Targeting Accuracy 15 Target Analysis 8 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Flamer | -7/Zion | Free Shock Maul | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Gui. EMP Blaster | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Heroic Deeds Streaker Challenges ------------ None Game ------ Seed GuidanceLightningMount Manual? 0 Play Time 01:29:34 Cumulative 18.4 hours Start 2024.04.22 @ 21:13:48 End 2024.04.23 @ 21:18:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70053bf6-b858-4397-b2f0-513ccb6c252a