Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.17 @ 16:07:53 Player: Hilbert Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1616) 1616 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 5794 Bonus ------- High Alert Combat Kills 78 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 88/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Maul > --- INVENTORY (4) ---- Light Angular Momentum Engine Relay Coupler [NC] (22) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (16) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Heavy Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Improved Assault Rifle Improved Datajack > --- INVENTORY -------- Aluminum Leg Heat Sink Large Matter Pod Relay Coupler [Sentry] Relay Coupler [Hunter] Small Laser Light Assault Rifle Light Assault Rifle EMP Blaster [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [Sentry] Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher EMP Blaster Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . 2 . Weapon . | . . . . . . . . Parts Attached 51 | . 6 1 6 1 11 14 12 Power 7 | . 1 . 1 . 3 1 1 Engine 6 | . 1 . 1 . 3 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | . 1 1 4 . 2 3 2 Treads 5 | . 1 . 3 . . 1 . Leg 7 | . . 1 1 . 2 2 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 11 | . 2 . 1 . 2 5 1 Device 4 | . . . . . 2 1 1 Storage 2 | . 1 . . . . 1 . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . 1 . . 1 . Artifact . | . . . . . . . . Weapon 20 | . 2 . . 1 4 5 8 Energy Gun 3 | . . . . . 1 1 1 Energy Cannon . | . . . . . . . . Ballistic Gun 10 | . 2 . . 1 1 2 4 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 30 | . 4 . 1 . 8 5 12 Power 4 | . 1 . . . 2 1 . Propulsion 10 | . 1 . . . 2 2 5 Utility 5 | . . . . . 2 2 1 Weapon 11 | . 2 . 1 . 2 . 6 Highest Loss Streak 6 | . 2 . 1 . 4 3 6 Average Slot Usage (%) 89 | . 94 95 91 88 94 87 70 Engine 9 | . 13 14 11 11 10 7 . Treads 16 | . 5 14 17 33 23 16 6 Leg 11 | . 19 9 15 . 9 8 13 Device 3 | . . . . . 3 5 6 Storage 11 | . 14 14 11 11 11 10 17 Processor 10 | . 14 14 11 11 11 8 9 Hackware 1 | . . . . . . 4 . Protection 3 | . . . 3 11 3 7 . Energy Gun 2 | . 18 . . . . . . Ballistic Gun 13 | . 8 28 21 11 12 14 9 Launcher 3 | . . . . . 9 . 4 Naked Turns . | . . . . . . . . Heaviest Build 39 | 13 25 22 27 26 29 39 28 Greatest Support 60 | 20 20 20 60 60 60 40 20 Greatest Overweight (x) 7 | . 1 2 1 . . 1 7 Average Overweight (x) . | . . 1 . . . . 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 Most Carried 10 | 6 6 5 10 10 10 10 10 Average Carried 8 | 6 5 4 6 9 8 9 8 Final Capacity 10 | 6 10 10 10 10 10 10 4 Final Carried 10 | 6 5 4 10 9 10 8 4 Class Distribution -------------------- 52% | Scavenger-Mutant 40% | Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Matter Collected 1212 | 200 44 . 255 . 287 242 184 Remotely . | . . . . . . . . Salvage Created 1568 | . 151 . 255 . 538 331 293 Parts 111 | . 10 . 20 . 36 30 15 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | . . . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Combat Hostiles Destroyed 53 | . 7 . 7 . 14 15 10 Guns 34 | . 5 . 7 . 2 15 5 AOE 19 | . 2 . . . 12 . 5 Classes Destroyed 6 | . 4 . 1 . . 1 . Builder 1 | . . . . . . 1 . Hauler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Swarmer 32 | . 6 . 3 . 3 13 7 Grunt 17 | . 1 . 2 . 11 . 3 Sentry 4 | . . . 2 . . 2 . Best Kill Streak 7 | . 5 . 5 . 6 4 7 Combat Bots Only 7 | . 3 . 5 . 6 4 7 Max Kills in Single Turn 4 | . 4 . 1 . 2 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . . . 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Damage Taken 3695 | . 678 . 287 . 678 739 1313 Core 982 | . 208 . 46 . 178 98 452 Absorbed by Shields 70 | . . . . . . . 70 Core Remaining (%) 53 | 100 . 16 . . 44 . . Volleys Fired 143 | . 25 . 20 . 44 31 23 Largest 2 | . 2 . 2 . 2 2 2 Hottest 90 | . 90 . 40 . 60 63 60 Shots Fired 257 | . 41 . 40 . 70 62 44 Gun 236 | . 41 . 40 . 52 62 41 Cannon . | . . . . . . . . Launcher 21 | . . . . . 18 . 3 Special . | . . . . . . . . Kinetic 194 | . 16 . 40 . 46 53 39 Thermal 25 | . 8 . . . 6 9 2 Explosive . | . . . . . . . . Electromagnetic 38 | . 17 . . . 18 . 3 Robot Hit Streak 17 | . 4 . 10 . 6 10 17 Robot Miss Streak 6 | . 6 . 3 . 3 3 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 1 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 143 | . 17 . 26 . 22 40 38 Core Hits 88 | . 10 . 13 . 23 21 21 Critical Hits 3 | . 1 . 2 . . . . Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Melee Attacks 6 | . . . . . . 3 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2826 | . 730 . 276 . 708 514 598 Guns 1569 | . 187 . 276 . 114 514 478 Cannons . | . . . . . . . . Explosions 1257 | . 543 . . . 594 . 120 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1333 | . 62 . 276 . 114 424 457 Thermal 784 | . 569 . . . 104 90 21 Explosive . | . . . . . . . . Electromagnetic 709 | . 99 . . . 490 . 120 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Effects 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 156 | . 143 . . . 7 . 6 Projectiles . | . . . . . . . . Explosions 156 | . 143 . . . 7 . 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 438 | . 173 . . . 229 . 36 Shots 20 | . 3 . . . 15 . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 151 | . 151 . 15 . 36 24 6 Average Temperature 31 | . 73 . 6 . 15 10 3 Received Heat Transfer 1026 | . 57 . 96 . 153 126 594 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 874 | . 474 . . . 150 200 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Peak Influence 489 | . 287 111 185 . 440 480 489 Initial 274 | . . 111 42 . . 214 274 Average 258 | . 119 111 90 . 272 362 406 Maximum Alert Level 2 | . 1 . . . 2 2 2 Low Security (%) 32 | 100 60 100 100 100 19 . . Level 1 43 | . 39 . . . 65 47 53 Level 2 24 | . . . . . 15 52 46 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . 1 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 10 . 10 . 15 24 17 Peak Tracking Total 9 | . 5 . 5 . 6 5 9 Tactical Retreats 8 | . 1 . 2 . 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Traps Triggered 8 | . 1 . . . 3 . 4 Indirectly 3 | . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Machines Disabled 8 | . 6 . . . 1 . 1 Max in Single Turn 6 | . 6 . . . 1 . 1 Garrison Relay 2 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Machines Accessed 9 | . 1 . 3 1 . 4 . Terminals 6 | . 1 . 3 . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 21 | . 2 . 10 1 . 8 . Successful 12 | . 1 . 6 1 . 4 . Failed 8 | . 1 . 3 . . 4 . Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 20 | . 2 . 15 . . 3 . Terminals 15 | . 2 . 10 . . 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . 4 . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 3 | . . . 3 . . . . Robot Analysis 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 5 | . 1 . 3 . . 1 . Terminals 5 | . 1 . 3 . . 1 . Botnet 5 | . 1 . 3 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . 3 1 . 3 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Used RIF Installer 2 | . . . . . 1 . 1 Command Fork 1 | . . . . . . . 1 Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 1 | . . . . . . 1 . find_garrison 1 | . . . . . . 1 . reboot_system 1 | . . . . . . 1 . Relay Couplers Released 10 | . . . . . 5 . 5 Machine Destruction 10 | . . . . . 5 . 5 Attached 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Turns Passed 2684 | 3 329 89 401 22 802 743 295 Spaces Moved 1298 | 3 149 39 207 14 413 357 116 Core 2 | . . . . . . . 2 Treads 864 | . 30 13 78 14 413 312 4 Legs 432 | 3 119 26 129 . . 45 110 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 180 150 160 160 150 50 Average Speed 156 | 120 138 180 154 160 160 159 159 Slowest Speed 400 | 120 180 180 180 160 160 180 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 2 34 7 25 6 69 34 30 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . 53 . . . 9 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 62 | . 53 . . . 9 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Total 1698 | 2 231 58 249 14 491 470 183 Wait 158 | . 48 19 12 . 15 58 6 Move 1290 | 2 148 38 206 13 411 356 116 Hop . | . . . . . . . . Pick Up 18 | . 2 . 5 . 4 4 3 Fast Attach 14 | . 2 . 1 . 4 3 4 Attach 18 | . 2 1 1 1 4 4 5 Detach 2 | . . . . . . 1 1 Swap 19 | . 2 . 4 . 3 7 3 Drop 9 | . 2 . . . . 3 4 Fire 143 | . 25 . 20 . 44 31 23 Melee 6 | . . . . . . 3 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . 6 . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -9/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 14) 177 | -10/Materials | Core integrity fell below 50% 263 | -10/Materials | Core integrity fell below 20% 301 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Mines 333 | -10/Materials | Entered Mines 392 | -10/Mines | Discovered new exit (range 11) 409 | -10/Mines | Identified exit to Materials 422 | -10/Mines | Entered Materials 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 473 | -9/Materials | Central database locked down 625 | -9/Materials | Discovered new exit (range 15) 778 | -9/Materials | Identified exit to Mines 779 | -9/Materials | Discovered new exit (range 12) 802 | -9/Materials | Identified exit to Storage 823 | -9/Materials | Entered Storage 844 | -9/Storage | Identified exit to Garrison 845 | -9/Storage | Entered Garrison 913 | -9/Garrison | Triggered checkpoint 934 | -9/Garrison | Triggered checkpoint 934 | -9/Garrison | Triggered checkpoint 985 | -9/Garrison | Build established: Scavenger-Mutant 994 | -9/Garrison | Discovered new exit (range 13) 1014 | -9/Garrison | Identified exit to Materials 1025 | -9/Garrison | Installed Relay Interface Framework 1076 | -9/Garrison | Triggered checkpoint 1405 | -9/Garrison | Discovered exit to Materials (range 8) 1462 | -9/Garrison | Triggered checkpoint 1484 | -9/Garrison | Core integrity fell below 50% 1518 | -9/Garrison | Lost 4 parts (2p1n1w) 1523 | -9/Garrison | Garrison Relay disabled 1647 | -9/Garrison | Entered Materials 1647 | -8/Materials | Evolved 2 slots: Utility x2 2068 | -8/Materials | Repaired Lgt. Treads 2340 | -8/Materials | Lost 3 parts (1p1n1u) 2362 | -8/Materials | Discovered new exit (range 10) 2388 | -8/Materials | Identified exit to Garrison 2390 | -8/Materials | Entered Garrison 2398 | -8/Garrison | Expanded RIF knowledge: Command Fork 2419 | -8/Garrison | Build established: Mutant 2436 | -8/Garrison | Triggered checkpoint 2468 | -8/Garrison | Garrison Relay disabled 2532 | -8/Garrison | Triggered checkpoint 2629 | -8/Garrison | Destroyed 7 combat bots 2637 | -8/Garrison | Lost 6 parts (3n1u2w) 2662 | -8/Garrison | Core integrity fell below 50% 2682 | -8/Garrison | Core integrity fell below 20% 2685 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02618_ Acquired Lgt. Nuclear Core. 02620_ Acquired 49 matter. 02623_ Acquired 63 matter. 02627_ Acquired Lgt. Angular Momentum Engine. 02631_ Acquired 20 matter. 02633_ Acquired 2 matter. 02655_ Autogun destroyed. 02655_ Lgt. Assault Rifle destroyed. 02660_ Acquired Flight Unit. 02662_ Acquired 10 matter. 02665_ Acquired Adv. Heat Sink. 02669_ Aluminum Leg destroyed. 02675_ Lgt. Assault Rifle destroyed. 02676_ Sml. Laser destroyed. 02677_ Flight Unit destroyed. 02678_ Dropped Lrg. Storage Unit. 02679_ Dropped Lgt. Nuclear Core. 02679_ Dropped Lrg. Matter Pod. 02680_ Discarded Adv. Signal Interpreter. 02680_ Dropped Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????##???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????# ??????????????????????????? | | ??????????? ????????# ??????????????????????????? | | ?????????## ##""""## ##????????????????????????? | | ?????????# #####????????????????????? | | ?????????? ?????????????????????? | | ????????????? ???????????????????????? | | ?????????# ???# ?# %#????????????????????????? | | ?????????# ## ## [###??????????????????????? | | ?????????" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????" % #??????????????????????? | | ?????????# ## ## *###??????????????????????? | | ????????## ## ## [*############?????????????? | | ??????? gg@!/! #?????????????? | | ??????? g ggg*!^! #?????????????? | | ?????????# [Y ^^ #?????????????? | | ?????????######""""############# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????#^ #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ######??####### | | ??????????????????????????#????# ## #??#"" ""# | | ????????????????????# #### #### ## #####!! ## | | ????????????????????# " = ! | | ????????????????????# " =% | | ????????????????????############ = ############### | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 3 Relay Coupler Types 18 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults Challenges ------------ None Game ------ Seed SeismicEnergyVibroblade Manual? 0 Play Time 00:34:18 Cumulative 39.1 hours Start 2021.02.17 @ 14:30:01 End 2021.02.17 @ 16:07:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5b4cac-2431-4215-bbaa-307d5edd1800