Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 23:43:13 Player: Maulwurf Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (2122) 2122 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4118 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 100/100 System Corruption 1% Temperature Warm (180) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Ion Engine Light Nuclear Core Improved Aluminum Leg Heat Sink Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Shotgun Improved Assault Rifle Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Large Storage Unit Reflective Plating Particle Gun Particle Gun Minigun Minigun Missile Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 61 | 8 5 10 38 Power 6 | 1 . 1 4 Engine 1 | 1 . . . Core 5 | . . 1 4 Reactor . | . . . . Propulsion 18 | 2 . 3 13 Treads . | . . . . Leg 18 | 2 . 3 13 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 2 1 7 Device 8 | 1 . 1 6 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 25 | 3 3 5 14 Energy Gun 12 | 3 2 3 4 Energy Cannon 1 | . . 1 . Ballistic Gun 7 | . . 1 6 Ballistic Cannon 2 | . . . 2 Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 29 | . 3 1 25 Power 3 | . . . 3 Propulsion 9 | . . 1 8 Utility 3 | . 1 . 2 Weapon 14 | . 2 . 12 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 99 92 Engine 4 | . 14 6 . Core 5 | . . 4 8 Leg 28 | . 28 32 26 Device 10 | . 13 2 13 Storage 10 | . 14 11 8 Processor 4 | . . 8 4 Energy Gun 12 | . 26 15 6 Energy Cannon 3 | . . 6 3 Ballistic Gun 9 | . . 10 12 Ballistic Cannon 3 | . . . 6 Peak Build Rating 29 | 9 10 17 29 Average Rating 17 | 5 9 12 24 On Entrance 8 | . 9 8 15 Naked Turns 1 | . . . 1 Heaviest Build 45 | 15 30 34 45 Greatest Support 32 | 20 20 30 32 Greatest Overweight (x) 3 | . 1 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 14 Most Carried 15 | 7 14 15 15 Average Carried 12 | 4 8 13 14 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 4 14 13 5 Class Distribution -------------------- 52% | Scavenger-Skirmisher 23% | Mutant 17% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1304 | 280 54 205 765 Remotely . | . . . . Salvage Created 2118 | 171 232 413 1302 Parts 133 | 14 21 21 77 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 6 10 31 Guns 23 | . 2 6 15 Cannons 14 | . . 4 10 AOE 10 | . 4 . 6 Classes Destroyed 11 | 2 3 2 4 Worker 3 | . . . 3 Builder 6 | . 1 . 5 Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Watcher 4 | . 1 1 2 Swarmer 6 | . . 3 3 Grunt 30 | . 6 4 20 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Specialist 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 13 | 4 4 3 13 Combat Bots Only 10 | . 3 3 10 Max Kills in Single Turn 4 | 1 3 1 4 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 293 | . 42 26 225 Missed 68 | . 14 7 47 Damage Taken 3777 | . 384 228 3165 Core 635 | . 78 . 557 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 68 100 . Volleys Fired 136 | 14 17 24 81 Largest 4 | 2 2 3 4 Hottest 223 | 80 80 131 223 Shots Fired 391 | 28 31 68 264 Gun 268 | 28 28 49 163 Cannon 112 | . . 19 93 Launcher 11 | . 3 . 8 Special . | . . . . Kinetic 170 | . . 21 149 Thermal 166 | 3 16 47 100 Explosive 11 | . 3 . 8 Electromagnetic 44 | 25 12 . 7 Robot Hit Streak 14 | 4 4 14 10 Robot Miss Streak 6 | 3 2 3 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 229 | 14 18 46 151 Core Hits 126 | 5 16 17 88 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . . . 6 Burn 2 | . . . 2 Destroy 1 | . . . 1 Blast 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5399 | 260 599 685 3855 Guns 2584 | 192 266 378 1748 Cannons 1579 | . . 307 1272 Explosions 1222 | 68 333 . 821 Melee . | . . . . Ramming 14 | . . . 14 Kinetic 2033 | . . 146 1887 Thermal 2000 | 90 252 539 1119 Explosive 1040 | . 219 . 821 Electromagnetic 312 | 170 128 . 14 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 5 | . . . 5 Matter Fused 7 | . . . 7 Heat Flow Errors 3 | . . . 3 Energy Discharges 3 | . . . 3 Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 139 | 6 24 1 108 Projectiles 56 | . . 1 55 Explosions 83 | 6 24 . 53 Melee . | . . . . Knockbacks 13 | . . . 13 Impact . | . . . . Kinetic 10 | . . . 10 Secondary 3 | . . . 3 Self-Inflicted Damage 277 | . 75 . 202 Shots 8 | . 3 . 5 Rammed . | . . . . Targets Rammed 8 | . . . 8 Kicked 8 | . . . 8 Crushed . | . . . . Highest Temperature 497 | 54 155 265 497 Average Temperature 100 | 21 77 89 121 Received Heat Transfer 1506 | . 168 96 1242 Effects 4 | . . 2 2 Shutdowns 1 | . . . 1 Interference 2 | . . 2 . Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | 1 . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 1 3 2 Heat Transferred 4197 | 150 525 1080 2442 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 400 | 25 132 311 400 Initial 74 | . 16 55 74 Average 106 | 7 29 96 147 Maximum Alert Level 2 | . . 1 2 Low Security (%) 87 | 100 100 87 81 Level 1 12 | . . 12 18 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 14 | . 3 3 8 Investigation 5 | . 2 1 2 Extermination . | . . . . Reinforcement 9 | . 1 2 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . 1 3 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 14 18 47 Peak Tracking Total 9 | . 4 6 9 Tactical Retreats 6 | . 1 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 1 . 5 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 18 | . 9 4 5 Successful 13 | . 6 3 4 Failed 5 | . 3 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 16 | . 9 4 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 11 | . 6 3 2 Branch Access Points 2 | . 1 1 . Alert Level 4 | . 3 . 1 Unreport Threat 3 | . 2 1 . Investigation Status 1 | . . . 1 Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 3 | . 1 1 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3939 | 187 764 887 2101 Spaces Moved 1240 | 109 240 240 651 Core 10 | 8 . . 2 Treads . | . . . . Legs 1230 | 101 240 240 649 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 177 | 114 174 177 189 Slowest Speed 330 | 120 190 190 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 6 27 20 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 90 | 5 12 . 73 Melee . | . . . . Projectile 15 | . . . 15 AOE 75 | 5 12 . 58 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2684 | 143 554 658 1329 Wait 1142 | 1 276 365 500 Move 1237 | 108 239 239 651 Hop . | . . . . Pick Up 72 | 11 15 11 35 Fast Attach . | . . . . Attach 39 | 8 3 6 22 Detach 3 | 1 . 1 1 Swap 22 | . 2 4 16 Drop 25 | . 2 8 15 Fire 136 | 14 17 24 81 Melee . | . . . . Ram . | . . . . Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 188 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 742 | -10/Materials | Identified exit to Mines 914 | -10/Materials | Discovered new exit (range 11) 946 | -10/Materials | Identified exit to Materials 952 | -10/Materials | Entered another Materials area 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 967 | -9/Materials | Identified exit to Mines 1209 | -9/Materials | Build established: Gunner 1822 | -9/Materials | Discovered new exit (range 10) 1839 | -9/Materials | Entered another Materials area 1839 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1977 | -8/Materials | Build established: Scavenger-Skirmisher 2819 | -8/Materials | Lost 6 parts (2n4w) 3806 | -8/Materials | Core integrity fell below 50% 3829 | -8/Materials | Core integrity fell below 20% 3856 | -8/Materials | Lost 7 parts (1p3n1u2w) 3860 | -8/Materials | Destroyed 10 combat bots 3939 | -8/Materials | Released all parts (5) 3940 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03881_ The unstable cave ceiling collapses. 03882_ U-05 Engineer lays Concrete. 03889_ U-05 Engineer builds a Door. 03893_ U-05 Engineer lays Concrete. 03923_ Kicked R-06 Scavenger. 03924_ Kicked R-06 Scavenger out of the way. 03927_ System corrupted: Heat flow error (+255). 03930_ Minigun destroyed. 03930_ Missile Launcher destroyed. 03930_ Destroyed Missile Launcher. 03930_ Imp. Assault Rifle destroyed. 03930_ Destroyed Imp. Assault Rifle. 03933_ The unstable cave ceiling collapses. 03934_ Lgt. Nuclear Core destroyed. 03935_ K-01 Serf collects debris. 03938_ Aluminum Leg destroyed. 03939_ Released Minigun. 03939_ Released Lrg. Storage Unit. 03939_ Released Imp. Signal Interpreter. 03939_ Released Aluminum Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????######### | | ??????????????????????????????????????#### T | | ??????????????????????????????????##### ## | | ??????????????????????????????????# !!| #! | | ??????????????????????????????????# !!| # | | ??????????????????????????????????# !|| # | | ??????????????????????????????????# # " | | ??????????????????????????????????# | | ?????????????????????????????????## | | ??????? ???????????????????###### # =[ ! * | | ??????? ?????????????????# ] # =+== ### | | ?????? ???????????????# %=! | | ??????% ?????????????# """ %! | | ????? * ] ??########?# "R %=*| | | ????? # ### """ ==%* ###+# | | ????? / + / # #! ## # | | ????? | # ######### # # ### # | | ????? ! ??# ! #?# # # ##??# # """ | | ?????? ????# #?# # # #???# # """ | | ?????? ??????# #?# """" ### #???# # """ | | ??????? ##????????########?# """" ### #?###"##### | | ?????????????????????????#### """" + #?# | | ???????????###T##????????# # #?# | | ?????????? | ###### # #### ### ! [ | | ?????????? [==g gg # [ | | ?????????????"" @!k![ + [[ | | ?????????????"" ![= # | | ?????????????"" = r a # | | ???????????? !######## # ######## # = | | ??????????? ?????????#####??????# ####+#### | | ????????????""???????????????????????# #??? ???? | | ?????????????????????????????????????# ??? ???? | | ?????????????????????????????????????# ##?? ???? | | ?????????????????????????????????????# #??? ???? | | ?????????????????????????????????????## ##??? ???? | | ?????????????????????????????????????? ???# ???? | | ?????????????????????????????????????? ???#%#??# | | ?????????????????????????????????????? ???# #??# | | ?????????????????????????????????????? ???# #??# | | ?????????????????????????????????????? ????# #??# | | ?????????????????????????????????????? ????# #??# | | ????????????????????????????????????????????# #### | | ???????????????????????????????????????????## ### | | ???????????????????????????????????????????## ### | | ???????????????????????????????????????????## | | ???????????????????????????????????????????## ### | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????##% ### | | ????????????????????????????????????????????# ##?# | | ????????????????????????????????????????????#!#??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingShrapnelCore Manual? 0 Play Time 00:39:12 Cumulative 17.4 hours Start 2025.01.23 @ 00:30:57 End 2025.01.23 @ 23:43:13 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe901557-1e83-4acd-878e-374ca3e5f640