Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.29 @ 21:20:28 Player: Judas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1078) 1078 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 3607 Bonus ------- Follower Combat Kills 53 Entered Garrisons 200 Friendly Fire -4 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 95/100 System Corruption 1% Temperature Cool (27) Movement Core (200) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- Improved Ion Engine High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Shotgun > --- INVENTORY -------- Improved Ion Engine High-capacity Storage Unit Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Utility Medium Matter Pod Device Hardlight Generator Storage Medium Matter Pod Processor Visual Processing Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . . . 2 . Weapon 1 | . . 1 . . . Parts Attached 55 | 7 7 8 4 23 6 Power 6 | 1 1 . . 3 1 Engine 4 | 1 1 . . 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 16 | 2 4 3 . 7 . Treads 5 | . . 3 . 2 . Leg . | . . . . . . Wheel 4 | 2 2 . . . . Hover 7 | . 2 . . 5 . Flight . | . . . . . . Utility 10 | 2 1 1 . 6 . Device 2 | . . . . 2 . Storage 5 | 2 1 1 . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 23 | 2 1 4 4 7 5 Energy Gun 9 | 1 1 2 1 2 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | 1 . 2 . 5 1 Ballistic Cannon 2 | . . . 2 . . Launcher 2 | . . . 1 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 23 | . . 1 . 12 10 Power 4 | . . . . 2 2 Propulsion 5 | . . 1 . 2 2 Utility 3 | . . . . 2 1 Weapon 11 | . . . . 6 5 Highest Loss Streak 8 | . . 1 . 8 8 Average Slot Usage (%) 92 | . 99 95 100 84 79 Engine 9 | . 14 11 11 6 4 Treads 21 | . . 24 33 16 . Hover 6 | . 22 5 . 7 14 Device 1 | . . . . 3 8 Storage 18 | . 28 22 22 13 9 Processor 4 | . . . . 10 18 Energy Gun 15 | . 14 11 26 4 16 Ballistic Gun 8 | . 14 20 . 10 5 Ballistic Cannon 4 | . . . 6 7 . Naked Turns . | . . . . . . Heaviest Build 51 | 13 18 45 46 51 27 Greatest Support 60 | 32 32 60 60 60 18 Greatest Overweight (x) 8 | . 1 3 . 5 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 8 12 12 12 8 Average Capacity 10 | 5 7 10 12 10 8 Most Carried 12 | 6 6 12 12 12 7 Average Carried 9 | 4 5 7 11 9 4 Final Capacity 12 | 6 8 12 12 8 8 Final Carried 12 | 6 6 12 12 8 2 Class Distribution -------------------- 49% | Gunner 24% | Mutant 13% | Skirmisher 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Skirmisher | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1112 | 279 59 252 139 266 117 Remotely . | . . . . . . Salvage Created 1527 | 85 59 396 126 662 199 Parts 93 | 6 3 29 8 36 11 Haulers Intercepted 3 | . 1 1 . 1 . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 35 | . . 8 2 17 8 Guns 30 | . . 7 2 17 4 AOE 5 | . . 1 . . 4 Classes Destroyed 10 | 2 1 3 1 3 . Worker 7 | 2 . 3 2 . . Tunneler 1 | . . . . 1 . Hauler 3 | . 1 1 . 1 . Recycler 1 | 1 . . . . . Watcher 1 | . . 1 . . . Swarmer 17 | . . 4 1 7 5 Grunt 11 | . . . 1 7 3 Brawler 1 | . . . . 1 . Sentry 5 | . . 4 . 1 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | 2 1 4 2 4 6 Combat Bots Only 6 | . . 4 1 4 6 Max Kills in Single Turn 4 | 1 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 4 | . . 1 . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 2883 | . 30 343 53 1643 814 Core 659 | . 15 80 7 326 231 Absorbed by Shields 66 | . . . . 66 . Core Remaining (%) 90 | 100 94 . 78 . . Volleys Fired 126 | 11 10 22 9 63 11 Largest 3 | 2 2 3 3 3 3 Hottest 152 | 60 60 83 152 126 135 Shots Fired 319 | 22 20 66 27 158 26 Gun 259 | 22 20 66 14 113 24 Cannon 57 | . . . 12 45 . Launcher 3 | . . . 1 . 2 Special . | . . . . . . Kinetic 205 | 11 10 44 12 122 6 Thermal 70 | 11 . . 11 30 18 Explosive 3 | . . . 1 . 2 Electromagnetic 41 | . 10 22 3 6 . Robot Hit Streak 14 | 4 4 14 5 9 8 Robot Miss Streak 6 | 2 2 4 1 6 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 2 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 176 | 13 12 39 5 87 20 Core Hits 83 | 5 3 20 7 33 15 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3099 | 140 203 655 72 1365 664 Guns 2365 | 140 123 503 49 1226 324 Cannons 158 | . . . 19 139 . Explosions 542 | . 80 152 4 . 306 Melee 34 | . . . . . 34 Ramming . | . . . . . . Kinetic 1496 | 57 33 294 19 1012 81 Thermal 898 | 83 80 152 34 306 243 Explosive 310 | . . . 4 . 306 Electromagnetic 361 | . 90 209 15 47 . Impact . | . . . . . . Slashing 34 | . . . . . 34 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 2 | . . . . 1 1 Energy Discharges 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 30 | . . . . . 30 Projectiles . | . . . . . . Explosions 30 | . . . . . 30 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 202 | . 31 104 26 . 41 Shots 6 | . 1 2 1 . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 578 | 40 54 114 162 578 397 Average Temperature 117 | 16 22 31 65 170 186 Received Heat Transfer 684 | . . 45 . 360 279 Effects 20 | . . . . 19 1 Shutdowns 4 | . . . . 4 . Energy Bleed 2 | . . . . 1 1 Interference 2 | . . . . 2 . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 2 . Damage (major) 6 | . . . . 6 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 2 3 Heat Transferred 1708 | 200 100 150 74 666 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 340 | 15 31 340 151 293 267 Average Influence 131 | 4 28 186 116 157 182 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 84 | 100 100 66 100 67 93 Level 1 15 | . . 33 . 32 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 3 11 11 29 16 Peak Tracking Total 11 | . 1 4 4 8 11 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . . . . 2 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 4 | . . 3 . 1 . Max in Single Turn 3 | . . 3 . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 3 | . . 1 . 2 . Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 7 | . . 3 . 4 . Successful 5 | . . 2 . 3 . Failed 2 | . . 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . 3 . 3 . Terminals 6 | . . 3 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 10 | . . 5 . 5 . Terminals 4 | . . 2 . 2 . Track 2 | . . 1 . 1 . Botnet 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 78 | . . . 78 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 15 | . . . 15 . . Total Damage 252 | . . . 252 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 2210 | 130 175 363 739 634 169 Spaces Moved 1101 | 84 116 175 413 238 75 Core 5 | 2 . . . . 3 Treads 675 | . . 125 413 137 . Legs . | . . . . . . Wheels 112 | 82 30 . . . . Hover 309 | . 86 50 . 101 72 Flight . | . . . . . . Fastest Speed 50 | 50 100 116 160 52 56 Average Speed 144 | 98 111 157 160 150 106 Slowest Speed 450 | 100 116 260 160 380 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 29 27 62 32 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . 7 27 4 . 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 46 | . 7 27 4 . 8 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 1473 | 107 144 216 470 394 142 Wait 113 | . . 4 43 56 10 Move 1096 | 83 115 174 412 237 75 Hop . | . . . . . . Pick Up 23 | 6 3 6 1 7 . Fast Attach 26 | 7 5 3 . 11 . Attach 18 | . . 2 . 10 6 Detach . | . . . . . . Swap 11 | . 2 3 4 2 . Drop 20 | . 9 2 1 8 . Fire 126 | 11 10 22 9 63 11 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 39 | . . . . . 39 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 5) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 311 | -9/Materials | Build established: Mutant 546 | -9/Materials | Discovered new exit (range 8) 642 | -9/Materials | Build established: Gunner 669 | -9/Materials | Entered Mines 789 | -9/Mines | Learned location of Zion (-7) 933 | -9/Mines | Received a Mining Laser from a helpful Derelict 1179 | -9/Mines | Excavation squad dispatched 1179 | -9/Mines | A large section of the Mines collapsed 1400 | -9/Mines | Discovered new exit (range 5) 1408 | -9/Mines | Entered Materials 1408 | -8/Materials | Evolved 2 slots: Utility x2 1745 | -8/Materials | Core integrity fell below 50% 1757 | -8/Materials | Lost 8 parts (1p1n2u4w) 1996 | -8/Materials | Discovered new exit (range 18) 2039 | -8/Materials | Identified exit to Garrison 2042 | -8/Materials | Entered Garrison 2070 | -8/Garrison | Triggered checkpoint 2188 | -8/Garrison | Triggered checkpoint 2204 | -8/Garrison | Core integrity fell below 20% 2211 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02175_ Field strength at 9. 02176_ Field strength at 2. 02177_ System corrupted: Energy discharge (-55). 02177_ Stasis field depleted. 02184_ Airjet destroyed. 02188_ Beams of light sweep through the air. An alarm sounds. 02188_ Airjet destroyed. 02193_ S-10 Pest destroyed. 02195_ Imp. Medium Laser destroyed. 02196_ S-10 Pest destroyed. 02197_ Shotgun destroyed. 02200_ S-10 Pest destroyed. 02200_ Destroyed Flight Unit. 02200_ G-47 Trooper destroyed. 02200_ S-10 Pest destroyed. 02202_ Lgt. Angular Momentum Engine destroyed. 02202_ Imp. Medium Laser destroyed. 02203_ Grenade Launcher destroyed. 02209_ Imp. Sensor Array destroyed. Garrison Door opened remotely. 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[ #???????????????????? | | ??????????????? #???????????????????? | | ????????????? ## ## ###???????????????????? | | ????????????# ??# ?# #?????????????????????? | | ??????????? ??? ?? ?????????????????????? | | ??????????????? ?? ?????????????????????? | | ?????????????? ?? ?????????????????????? | | ?????????????#####""??##++##?????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedAlphaShotgun Manual? 0 Play Time 00:27:49 Cumulative 35.8 hours Start 2020.01.29 @ 20:29:29 End 2020.01.29 @ 21:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a88e5e93-b55f-46e1-8f05-a1725ec8668c