Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 06:53:27 Player: Patryk Z Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (232) 1160 Value Destroyed (8091) 8091 Prototype IDs (82) 1640 Alien Tech Used (1) 200 Bonus (2200) 2200 TOTAL SCORE: 23791 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 150/150 System Corruption 39% Temperature Cool (-200) Movement Core (200) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Cryofiber Web Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Linear Gravjet Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Improved Actuator Array Advanced ECM Suite Advanced Reaction Control System Experimental Weapon Shielding Graphene Brace Advanced Force Field > --- WEAPON ----------- Makeshift Spear Makeshift Spear Vortex Lance > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Improved Linear Gravjet [Rating: 169] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Antigrav System Utility Improved Melee Analysis Suite Device Terrain Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Utility 13 | . . . . . 3 2 . . . . 2 . . . . 2 . . . . . . 1 . . . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 225 | 3 12 3 . 1 18 6 5 . 13 1 17 1 . . 7 5 1 8 11 24 14 4 12 . 2 3 6 7 15 26 Power 29 | . 1 1 . . 1 1 . . . . 5 . . . . . . 1 2 1 3 . 2 . . 1 . . 3 7 Engine 14 | . 1 1 . . 1 1 . . . . 5 . . . . . . 1 2 . 1 . . . . . . . . 1 Core 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 3 6 Propulsion 62 | 2 1 2 . . 5 . 1 . . . 4 . . . 3 1 . 3 5 7 2 . 1 . 1 . 4 3 7 10 Treads 10 | 2 1 . . . 3 . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Wheel 17 | . . 2 . . 2 . . . . . 4 . . . 3 1 . 3 2 . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . 1 . 4 3 7 10 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | . 4 . . . 5 5 2 . 10 . 8 1 . . 3 4 1 3 1 10 5 3 9 . 1 2 1 4 5 5 Device 35 | . 1 . . . . . 1 . 2 . 2 1 . . 1 . . . . 4 3 2 6 . 1 1 1 4 1 4 Storage 8 | . 2 . . . . . . . . . 1 . . . . . 1 2 1 . 1 . . . . . . . . . Processor 36 | . 1 . . . 4 5 . . 7 . 2 . . . . 3 . 1 . 4 1 . 3 . . . . . 4 1 Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 . 1 . . . 3 . . . 2 1 . . . 2 . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 1 6 . . 1 7 . 2 . 3 1 . . . . 1 . . 1 3 6 4 1 . . . . 1 . . 4 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Ballistic Gun 7 | 1 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . . 1 . 2 . . . . . . . 1 . . . 1 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 2 . . . 2 1 . . . . . . . 1 1 5 . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 1 . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 2 . . . 6 . 1 . . . . . . . . . 5 . . . . 3 . . . . Parts Lost 110 | . . 3 . . 2 . 3 1 . 2 1 . . . 6 . 1 4 15 16 3 . 4 . . . 3 2 . 44 Power 17 | . . 1 . . . . . . . 1 1 . . . . . . 1 1 2 2 . . . . . . . . 8 Propulsion 39 | . . 2 . . 1 . . . . 1 . . . . 3 . . 1 6 7 . . . . . . 1 . . 17 Utility 38 | . . . . . 1 . 2 1 . . . . . . 3 . . . 6 3 1 . 4 . . . 2 2 . 13 Weapon 16 | . . . . . . . 1 . . . . . . . . . 1 2 2 4 . . . . . . . . . 6 Highest Loss Streak 27 | . . 2 . . 1 . 3 1 . 1 1 . . . 2 . 1 3 11 11 2 . 3 . . . 2 2 . 27 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 6 10 13 12 13 13 11 11 8 13 14 14 15 15 15 12 9 8 9 8 5 4 5 4 5 5 5 4 3 4 3 Power . | 1 1 . . . 1 . . . . . 1 2 2 2 2 2 2 1 1 1 . 1 1 1 1 1 1 1 . . Propulsion 1 | 4 1 . . . . 2 2 1 1 . 1 1 1 1 . . . 1 1 1 . . . . . . . 1 2 1 Utility 5 | . 5 8 8 8 6 5 5 4 8 10 8 9 9 9 7 4 4 5 2 1 1 . . 1 1 2 2 . 1 . Weapon 2 | 1 2 3 3 4 3 3 3 2 3 3 2 2 2 2 2 2 1 . 1 . 1 2 2 2 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . 8 . 1 . 2 . . . . . 10 . . . . . . . . . 3 . . . . . . . . . Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 3 . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Utility 11 | . 2 . 1 . 1 . . . . . 6 . . . . . . . . . 1 . . . . . . . . . Weapon 5 | . 2 . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 89 95 96 99 95 98 99 100 100 100 97 99 100 98 81 88 95 100 91 100 99 98 96 98 99 72 Engine 9 | . 14 14 14 14 8 7 7 7 7 5 5 6 6 6 6 5 5 4 4 4 4 . . . . . . . . . Treads 15 | . 28 10 . . 9 15 15 15 15 14 . . . . . . . . . 2 . . . . . . . . . . Wheel 3 | . . 16 28 28 8 . . . . . 12 13 13 13 10 11 11 10 4 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 4 11 11 10 15 14 15 14 18 21 15 Device 8 | . 9 . . . . . . 14 10 . 5 10 13 13 14 11 11 12 . 5 3 11 19 21 21 17 12 22 22 14 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 8 6 14 10 2 . . . . . . . . . Processor 20 | . 3 14 14 14 31 35 40 30 34 46 36 35 33 33 31 35 41 43 38 38 52 48 40 42 42 42 42 31 29 26 Protection 1 | . . . . . 4 4 3 . . . 9 6 6 6 6 10 2 . . 1 . 3 1 . . 2 5 4 4 1 Ballistic Gun 12 | . 24 27 28 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . 5 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 8 15 7 7 18 23 19 20 20 20 19 17 13 16 9 9 7 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 9 17 15 15 15 10 15 14 13 5 Peak Build Rating 169 | 6 8 8 11 12 52 42 42 38 67 66 73 70 69 69 73 76 77 77 73 84 111 113 121 121 123 123 125 139 161 169 Average Rating 39 | 6 7 7 9 11 31 36 38 34 48 64 70 69 69 69 70 75 74 75 60 69 88 106 110 121 122 117 118 135 157 123 On Entrance 69 | 6 6 8 8 11 12 31 42 36 35 66 62 70 69 69 69 66 76 77 70 59 83 110 104 121 121 120 123 119 139 161 Avg Prop Armor Cover (%) 12 | . . 12 . . 13 . . . . . 16 . . . . . . . 12 10 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 30 29 29 29 97 44 47 45 45 39 64 57 57 57 70 81 75 59 53 66 23 30 29 29 35 36 34 50 69 78 Greatest Support 86 | 40 40 40 32 32 42 42 44 42 42 40 40 20 20 20 26 26 26 26 30 51 26 26 46 49 37 35 37 57 83 86 Greatest Overweight (x) 9 | . . 1 . . 8 1 1 1 1 1 6 2 2 2 4 3 2 4 9 3 1 1 . . . 1 1 1 . 2 Average Overweight (x) . | . . . . . 1 . . . . . 2 2 2 2 2 2 2 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 9 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 13 13 11 15 15 15 15 15 15 15 12 11 15 13 10 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 6 10 13 13 14 13 11 11 8 14 14 14 15 15 15 12 11 10 11 8 5 4 4 4 5 4 5 4 3 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 12 15 15 14 12 11 10 15 15 15 15 15 15 13 11 10 13 8 5 5 5 5 5 5 5 5 5 5 . Class Distribution -------------------- 59% | Mutant 21% | Gladiator 12% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Gladiator | -6/Proximity Caves Gladiator | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Derelict-Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Warlord Derelict-Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -4/Upper Caves Gladiator | -4/Upper Caves Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Infiltrator-Gladiator | -3/Research Scavenger-Gladiator | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 5668 | 220 742 201 30 10 408 60 195 145 101 105 473 19 18 . 154 23 651 263 222 456 185 80 139 . 46 60 98 145 160 259 Remotely 297 | . . . . . . . 51 145 101 . . . . . . . . . . . . . . . . . . . . . Salvage Created 11128 | . 833 257 . 28 1317 117 61 282 . 271 1938 . . . 912 120 1024 465 290 476 . 233 202 . 64 185 142 269 451 1191 Parts 473 | . 53 13 . 2 57 . 9 11 . 10 69 . . . 39 3 6 22 7 22 . 7 8 . 2 5 12 19 18 79 Haulers Intercepted 14 | . 2 . . . 5 . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . Recyclers Shooed 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . 7 9 . 10 . 1 . . 38 . . . 6 20 . 10 . 5 11 3 10 . . . Prevented 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 153 | . 10 7 . . 19 3 7 8 . 4 13 . . . 21 . 5 3 5 10 . 7 1 . 1 . 4 2 6 17 Melee 88 | . . . . . 1 1 . 2 . 4 13 . . . 15 . . 3 5 7 . 7 1 . 1 . 4 2 6 16 Guns 12 | . 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 31 | . 3 3 . . . . 7 4 . . . . . . 6 . 5 . . 3 . . . . . . . . . . Classes Destroyed 18 | . 8 . . 1 2 . . . . 1 1 . . . 2 . 1 . . . . . . . . . . . . 2 Worker 27 | . 7 . . . 9 . . . . . 5 . . . . . . 1 . . . . 3 . . . . . 1 1 Builder 2 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 4 | . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler 14 | . 2 . . . 5 . . . . . 3 . . . . 1 . 1 . . . . . . . . . 1 1 . Recycler 17 | . 4 1 . . 4 . . . . . 6 . . . . . . 1 . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 12 | . 3 . . . 3 . . . . . 2 . . . . . . . . . . . 1 . . . . 2 1 . Swarmer 49 | . 6 3 . . 3 . 7 4 . . . . . . 10 . . . . 1 . 5 . . . . 3 . 3 4 Grunt 48 | . 4 4 . . 9 3 . . . 3 8 . . . 6 . . . 5 3 . 1 . . . . . . 2 . Brawler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Sentry 13 | . . . . . 6 . . . . 1 . . . . 1 . . 1 . 1 . 1 1 . . . . . 1 . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 23 | . . . . . . . . . . . 5 . . . . . . 2 . 4 . . . . 1 . 1 2 . 8 Compactor 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 5 3 . 1 7 2 4 4 . 3 3 . . . 10 1 2 2 3 4 . 3 3 . 1 . 3 2 2 12 Combat Bots Only 11 | . 3 3 . . 4 2 4 4 . 3 3 . . . 10 . 2 2 3 4 . 3 1 . 1 . 3 2 2 11 Max Kills in Single Turn 4 | . 2 2 . 1 4 1 2 4 . 1 1 . . . 3 1 1 1 1 2 . 1 1 . 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . . . . 2 4 . . . . . . 3 . 1 . . 2 . . . . . . . . . . Melee 2 | . . . . . 1 1 . 1 . 1 1 . . . 1 . . 1 1 1 . 1 1 . 1 . 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1206 | . 53 43 . . 21 41 54 25 . 43 28 . . . 112 . . 14 115 126 . 40 4 25 22 . 32 10 45 353 Missed 403 | . 16 10 . . 4 13 13 6 . 15 9 . . . 28 . . 3 33 36 . 21 3 15 12 . 13 8 28 117 Hits 803 | . 37 33 . . 17 28 41 19 . 28 19 . . . 84 . . 11 82 90 . 19 1 10 10 . 19 2 17 236 Melee 14 | . . . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . 6 Projectile 789 | . 37 33 . . 17 28 41 19 . 28 19 . . . 81 . . 11 82 85 . 19 1 10 10 . 19 2 17 230 AOE 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 52 | . . 1 . . . 1 . 2 . 1 1 . . . 2 . . 2 6 9 . 1 . . 2 . 1 . . 23 Actively Blocked 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 23 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 16094 | . 550 425 . . 284 432 871 408 . 289 336 . . . 1586 141 291 234 1566 1962 153 202 304 190 191 . 287 47 162 5183 Core 3766 | . 89 127 . . 38 76 239 13 . 50 73 . . . 276 33 50 20 439 330 13 24 79 18 20 . 87 . 50 1622 Absorbed by Shields 529 | . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . 166 294 Redirected to Shielding 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . 9 137 Ignored by Resistances 99 | . . . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . 43 Regen/Repaired (Parts) 184 | . . . . . 78 2 . . . . 52 . . . . . . . . . 49 . . . . . . . 2 1 Core Remaining (%) 65 | 100 . . . 13 93 . . . . 46 . . . . 58 . . . . . . 9 . . . . 77 100 96 . Volleys Fired 204 | . 78 30 . . . . 9 5 . . . . . . 3 . 35 . . 7 . . . . . . . . . 37 Largest 2 | . 2 2 . . . . 1 1 . . . . . . 1 . 1 . . 1 . . . . . . . . . 1 Hottest 85 | . 40 40 . . . . 30 30 . . . . . . 36 . 36 . . 85 . . . . . . . . . 75 Shots Fired 357 | . 152 57 . . 49 . 9 6 . . . . . . 3 . 37 . . 7 . . . . . . . . . 37 Gun 239 | . 148 54 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 36 Cannon 51 | . . . . . 49 . . . . . . . . . . . . . . 2 . . . . . . . . . . Launcher 66 | . 4 3 . . . . 9 6 . . . . . . 3 . 37 . . 4 . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 270 | . 148 54 . . 49 . . . . . . . . . . . . . . . . . . . . . . . . 19 Thermal 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Explosive 66 | . 4 3 . . . . 9 6 . . . . . . 3 . 37 . . 4 . . . . . . . . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 17 Robot Hit Streak 23 | . 10 14 . . 23 . 3 . . . . . . . 1 . 8 . . 3 . . . . . . . . . 7 Robot Miss Streak 4 | . 3 4 . . 1 . 2 . . . . . . . 1 . 3 . . 2 . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 49 | . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 636 | . 109 40 . 4 64 13 6 15 . 13 69 . . . 39 3 20 23 24 41 6 10 9 . 4 7 6 9 22 80 Core Hits 279 | . 42 17 . 1 29 1 14 10 . 4 22 . . . 25 2 12 5 9 16 . 4 5 . 2 2 4 5 10 38 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 2 . . 1 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 59 | . 2 . . 1 4 1 . 3 . 1 4 . . . 4 1 . . 6 7 . 3 . . . 2 4 2 2 12 Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 9 | . 2 . . 1 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . . . . . . 1 4 . . . 4 1 . . 6 7 . . . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 10 Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 4 2 1 1 Melee Attacks 637 | . 42 . . 19 43 22 1 23 . 15 99 . . . 54 4 4 32 26 51 6 14 18 . 8 7 8 24 27 90 Impact 113 | . 38 . . 19 25 15 . 16 . . . . . . . . . . . . . . . . . . . . . . Slashing 317 | . . . . . 18 7 . 7 . 15 99 . . . 54 4 4 32 26 51 . . . . . . . . . . Piercing 136 | . . . . . . . . . . . . . . . . . . . . . . 4 18 . 3 5 2 12 10 82 Entropic 58 | . . . . . . . . . . . . . . . . . . . . . . 10 . . 5 . 6 12 17 8 Sneak Attacks 86 | . 3 . . 3 13 2 1 . . 2 25 . . . 4 3 . 6 2 . 6 1 3 . 1 2 . 2 4 3 Combat Hostiles 11 | . . . . . . . . . . 1 3 . . . 2 . . . 1 . . 1 . . . . . 1 2 . Follow-up Attacks 84 | . . . . . 2 5 . 6 . 3 17 . . . 14 1 . 6 2 7 . 2 1 . 1 . 2 4 5 6 Damage Inflicted 32397 | . 1440 625 . 206 4961 630 526 821 . 743 4552 . . . 2380 318 2634 1427 1111 1930 . 928 468 . 489 363 472 902 1720 2751 Guns 1975 | . 1088 506 . . . . . . . . . . . . . . . . . . . . . . . . . . . 381 Cannons 3669 | . . . . . 3640 . . . . . . . . . . . . . . 29 . . . . . . . . . . Explosions 4782 | . 270 119 . . 188 . 526 148 . . . . . . 478 . 2634 . . 419 . . . . . . . . . . Melee 21881 | . 82 . . 206 1127 630 . 673 . 743 4552 . . . 1902 318 . 1427 1111 1482 . 928 468 . 489 363 472 902 1720 2286 Ramming 90 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 84 Kinetic 5544 | . 1088 506 . . 3640 . . . . . . . . . . . . . . . . . . . . . . . . 310 Thermal 29 | . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . Explosive 4594 | . 270 119 . . . . 526 148 . . . . . . 478 . 2634 . . 419 . . . . . . . . . . Electromagnetic 259 | . . . . . 188 . . . . . . . . . . . . . . . . . . . . . . . . 71 Impact 2131 | . 82 . . 206 938 437 . 468 . . . . . . . . . . . . . . . . . . . . . . Slashing 12122 | . . . . . 189 193 . 205 . 743 4552 . . . 1902 318 . 1427 1111 1482 . . . . . . . . . . Piercing 3115 | . . . . . . . . . . . . . . . . . . . . . . 35 468 . . 363 30 64 383 1772 Entropic 4513 | . . . . . . . . . . . . . . . . . . . . . . 893 . . 489 . 442 838 1337 514 Highest Corruption 46 | . . . . . 4 . 8 8 8 . 1 1 1 1 4 1 27 35 35 46 46 . . . . . . 1 . 39 Average Corruption 9 | . . . . . 3 . 8 8 8 . 1 1 1 1 1 1 14 29 35 41 46 . . . . . . 1 . 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 328 | . . . . . 82 . 10 17 7 . 10 3 7 1 11 2 16 30 48 59 2 . . . . . . 2 . 21 Message Errors 72 | . . . . . 19 . 6 2 . . 1 1 2 . 2 . 3 7 12 13 . . . . . . . . . 4 Matter Fused 84 | . . . . . 20 . . 5 4 . 4 . 1 . 3 . 4 9 13 13 1 . . . . . . . . 7 Heat Flow Errors 43 | . . . . . 14 . . 2 . . 2 1 1 . 2 . 1 1 8 9 . . . . . . . . . 2 Energy Discharges 40 | . . . . . 13 . 2 2 1 . . . 2 . 2 . 1 3 3 9 . . . . . . . 1 . 1 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 44 | . . . . . 11 . 1 2 2 . 1 1 . 1 . 2 1 3 5 10 1 . . . . . . . . 3 Data Loss (major) 21 | . . . . . 4 . . 3 . . 2 . . . 1 . 1 4 1 4 . . . . . . . 1 . . Misfires 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . Alerts 4 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 Misdirections 14 | . . . . . . . . . . . . . . . . . 3 3 5 . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4132 | . 93 . . 95 776 98 . 209 . 124 883 . . . 257 . 33 333 53 95 . 238 80 . 32 187 10 109 253 174 Projectiles 413 | . . . . . 413 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 104 | . 30 . . . . . . . . . . . . . 27 . 33 . . 14 . . . . . . . . . . Melee 3615 | . 63 . . 95 363 98 . 209 . 124 883 . . . 230 . . 333 53 81 . 238 80 . 32 187 10 109 253 174 Knockbacks 14 | . . . . . 11 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Impact 6 | . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 568 | . 50 22 . . 48 . 58 15 . . . . . . 10 . 295 . . 33 . . . . . . . . . 37 Shots 20 | . 2 1 . . 2 . 2 1 . . . . . . 1 . 10 . . 1 . . . . . . . . . . Rammed 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Targets Rammed 29 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 28 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 333 | . 12 20 . . 267 6 . 158 198 . 170 143 117 . 152 . 111 197 309 261 333 . . . . . . . . 237 Average Temperature 101 | . 7 5 . . 116 6 . 64 103 . 82 80 67 . 85 . 61 114 119 94 177 . . . . . . . . 91 Received Heat Transfer 2688 | . 114 228 . . 63 270 12 198 . 126 135 . . . 306 . . 9 993 99 . 34 9 9 36 . 12 . 8 27 Effects 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . 1 . . 1 4 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . 3 . . 2 5 2 . 3 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 26 | . 2 . . 5 9 4 . 5 . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . . 37 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 3 | . 1 1 . . 1 . . . . . 1 . . . . 3 1 . . . . . 1 . . . . . . 1 Low Security (%) 65 | 100 59 76 . 100 57 100 . . . . 95 . . . . . . 100 . . . . 98 . . . . 100 100 93 Level 1 32 | . 40 23 . . 42 . . . . . 4 . . . . . 100 . . . . . 1 . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 918 | . 343 222 . 5 261 118 . . . . 209 . . . . 918 342 183 . . . . 208 . . . . 50 154 214 Initial 918 | . . 133 . . . 118 . . . . . . . . . 918 224 183 . . . . 170 . . . . 9 19 89 Average 125 | . 134 176 . . 127 58 . . . . 46 . . . . 811 289 97 . . . . 87 . . . . 9 15 110 Influence Increases 6607 | . 502 209 . 22 852 119 190 90 . 95 599 . . . 440 912 208 141 125 290 . 360 147 105 120 10 115 107 302 547 Destroy 0b10 Robot/C 2840 | . 200 140 . . 380 60 140 80 . 80 260 . . . 380 . . 60 100 200 . 140 20 . 20 . 80 40 120 340 Destroy 0b10 Robot/NC 415 | . 90 5 . 10 105 . . . . 5 85 . . . 15 10 . 20 . . . . 20 . . 10 . 15 15 10 Destroy Leader 562 | . 50 30 . . 106 . 20 10 . 10 80 . . . 30 2 . 22 10 30 . 10 12 . 10 . 20 16 14 80 Successful Hack 238 | . 44 . . . 61 14 . . . . 46 . . . . . . 37 . . . . 12 . . . . 24 . . Select Force Hacks 150 | . 30 . . . 30 . . . . . 30 . . . . . . . . . . . 60 . . . . . . . Disable Machine 165 | . 45 . . . 60 30 . . . . 15 . . . . . . . . . . . 15 . . . . . . . Destroy Structure 347 | . 43 19 . 12 20 . . . . . 8 . . . . . 208 2 . . . . 8 . . . . 12 3 12 Advance Influence 900 | . . . . . . . . . . . . . . . . 900 . . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . 30 . Lose Combat Pursuer 945 | . . 15 . . 90 15 30 . . . 60 . . . 15 . . . 15 60 . 210 . 105 90 . 15 . 120 105 Influence Decreases 6607 | . 159 410 142 22 591 373 190 47 50 95 393 206 . . 409 303 586 365 163 290 . 88 419 10 189 36 100 87 187 697 Entered New Map 1381 | . . 210 142 . . 143 4 2 50 . . 77 . . . 13 416 79 15 . . . 102 . 19 26 . 6 16 61 Time Decay 4261 | . 159 160 . 22 571 230 156 45 . 85 383 129 . . 369 190 160 246 61 187 . 88 277 10 170 10 70 74 171 238 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . Lost Part 845 | . . 30 . . 10 . 30 . . 10 10 . . . 40 . 10 40 87 103 . . 40 . . . 30 7 . 398 Lost Ally 20 | . . 10 . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 6 . . . 5 1 . . . . 10 . . . . 1 . 1 . . . . 5 . 1 . . 1 1 4 Investigation 19 | . 6 . . . 2 1 . . . . 5 . . . . 1 . . . . . . 4 . . . . . . . Extermination 8 | . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . 1 . 1 Reinforcement 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 15 | . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . 8 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 282 | . 22 7 . . 32 4 9 6 . 3 21 . . . 23 . 6 6 6 16 6 17 2 12 14 . 8 4 27 31 Peak Tracking Total 12 | . 3 2 . . 3 3 4 4 . 2 4 . . . 9 . 2 3 4 5 3 9 1 12 9 . 7 2 6 8 Tactical Retreats 35 | . . 1 . . 4 1 2 1 . . 3 . . . 1 . . . 1 4 . 4 . 2 3 . 1 . 4 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 17 | . 2 . . . 1 1 . . . . 2 . . . . 2 . 5 . . 1 . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 43 | . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 2 2 2 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 11 | . 3 . . . 4 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Max in Single Turn 2 | . 1 . . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 83 | . 10 . 5 . 12 3 . . . . 15 . 1 4 . 1 . 8 . 2 3 . 5 . 1 9 . 2 1 1 Terminals 36 | . 8 . . . 7 1 . . . . 9 . . . . . . 5 . 1 . . 3 . . . . 1 . 1 Fabricators 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 2 . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 311 | . 44 . 50 . 44 5 . . . . 37 . 1 33 . 3 . 17 . 2 7 . 15 . 1 48 . 2 1 1 Successful 226 | . 30 . 50 . 21 2 . . . . 12 . 1 33 . 1 . 7 . 2 7 . 9 . 1 48 . 1 1 . Failed 83 | . 14 . . . 22 3 . . . . 24 . . . . 2 . 10 . . . . 6 . . . . 1 . 1 Catastrophic 14 | . 1 . . . 3 1 . . . . 2 . . . . 1 . 3 . . . . 1 . . . . 1 . 1 Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 122 | . 33 . 1 . 30 3 . . 5 . 26 . . . . . . 9 . . 1 . 13 . . . . 1 . . Terminals 108 | . 35 . . . 27 2 . . . . 21 . . . . . . 10 . 1 . . 10 . . . . 1 . 1 Fabricators 12 | . . . . . . 1 . . . . 8 . . . . 3 . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 9 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Recycling Units 27 | . 9 . . . 6 . . . . . 3 . . . . . . 4 . . . . 5 . . . . . . . Scanalyzers 8 | . . . . . 2 . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 162 | . 9 . 50 . 6 . . . . . 2 . 1 33 . . . 1 . 2 7 . 2 . 1 48 . . . . Record 104 | . . . 49 . . . . . . . . . . 11 . . . . . 1 6 . 1 . . 36 . . . . Part Schematic 16 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 2 . . . 1 . . . . . . . . 3 . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Alert Level 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 5 . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 4 . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 7 | . 2 . . . 2 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Retrieve Study 5 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 40 | . 17 . . . 7 2 . . . . 6 . . . . . . 2 . . . . 6 . . . . . . . Terminals 25 | . 14 . . . 4 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Track 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 3 . . . 2 1 . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Search 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 3 . . . 2 . . . . . 1 . . . . . . . . . . . 4 . . . . . . . Reject 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Tunnel 5 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 8 . . . 11 3 . . . . 14 . . . . 1 . 8 . . . . 4 . . . . 2 . 1 Full Trace Events 15 | . 5 . . . 3 . . . . . 4 . . . . 1 . . . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . 12 . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . Parts Repaired 3 | . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 147 | . . . . . 91 . . . . . 56 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 79 | . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 79 | . 79 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 18 | . 3 . . . . . 1 . . . . . . . 1 . . . 1 . 9 . . . . 2 . . . 1 Non-combat 5 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Combat 13 | . . . . . . . . . . . . . . . 1 . . . 1 . 9 . . . . 2 . . . . Robot Hacks Applied 11 | . 3 . . . . . 1 . . . . . . . . . . . . . 4 . . . . 2 . . . 1 parse_system 8 | . 1 . . . . . 1 . . . . . . . . . . . . . 4 . . . . 2 . . . . no_distress 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 find_recycling 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 6 6 2 2 2 2 2 . . . . Autooverrided 7 | . . . . . . . . . . . . . . . 1 . . . 1 . 5 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 9 | . 1 . . . 1 . . . . . . . . . 1 . . . 1 . 5 . . . . . . . . . Largest Group 1 | . 1 1 . . 1 . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . Highest-Rated Group 82 | . 10 10 . . 10 . . . . . . . . . 29 . . . 29 . 82 . . . . . . . . . Highest-Rated Ally 82 | . 10 10 . . 10 . . . . . . . . . 29 . . . 29 . 82 . . . . . . . . . Total Orders 22 | . 10 . . . 2 . . . . . . . . . . . . . . 1 1 6 . . . . . 2 . . STAY 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . 2 . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . . . . . 2 . . . 3 . 7 . . . . . . . . . Total Damage 227 | . . . . . . . . . . . . . . . 19 . . . 57 . 151 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 36873 | . 13624 . . . 4892 496 752 559 1521 507 2491 370 907 91 1324 390 321 539 874 1132 1950 403 630 116 359 148 220 486 1223 548 Optics 15454 | . . . . . . . . . 425 507 2491 370 907 91 1324 390 321 539 874 1132 1950 403 630 116 359 148 220 486 1223 548 Sensors 1782 | . . . . . . . . . . . . 269 907 91 515 . . . . . . . . . . . . . . . Terrain 15202 | . 13624 . . . . . . 498 1080 . . . . . . . . . . . . . . . . . . . . . T.N.C. 307 | . . . . . . 307 . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 7817 | . . . . . 4892 496 752 559 1096 . . . . . . . . . . . . . 22 . . . . . . . Cloaking 1155 | . . . . . . . . . . . . . . . . . . . . 77 44 . 1 116 359 148 220 190 . . Jamming 346 | . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . 2 81 259 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 12 | . . . . 1 . . . . 1 . . . 1 . 3 . . . . 1 . 2 . 1 2 . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . 1 1 5 . . . . . 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 45940 | 13 21174 322 682 476 4895 496 752 559 1527 507 2491 370 907 91 1324 390 321 539 874 1132 1950 403 630 116 359 148 220 486 1223 563 Spaces Moved 19262 | 6 2851 143 478 408 1668 224 444 306 925 277 1503 320 871 92 926 295 198 398 549 702 836 562 567 243 376 237 353 643 1515 346 Core 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 Treads 5974 | 6 2851 34 . . 810 224 444 306 925 277 18 . . . . . . . . 79 . . . . . . . . . . Legs 250 | . . . . . . . . . . . . . . . . . . . 130 120 . . . . . . . . . . Wheels 6921 | . . 109 478 408 858 . . . . . 1485 320 871 92 926 295 198 398 415 68 . . . . . . . . . . Hover 6110 | . . . . . . . . . . . . . . . . . . . . 435 836 562 567 243 376 237 353 643 1515 343 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 160 160 100 100 100 95 157 145 157 157 165 95 100 100 100 100 115 115 95 100 56 46 46 45 36 45 48 48 45 44 48 Average Speed 113 | 160 160 119 100 100 182 197 161 159 157 168 116 100 100 100 123 127 115 105 124 103 52 50 45 44 45 49 54 46 57 57 Slowest Speed 500 | 160 160 160 100 100 317 237 237 237 237 250 165 100 100 100 160 130 115 130 500 260 116 96 46 45 48 104 106 112 59 150 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 2 100 26 92 73 65 6 69 53 87 52 30 54 82 80 95 11 95 12 60 85 92 80 20 60 51 64 59 19 36 12 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 14 | . 1 . 1 1 1 . . . 2 . 1 . . 1 . . . . . . . 1 2 . . 3 . . . . Known Exits Taken 23 | . 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . 2 . . 4 2 3 1 . 1 3 . 4 . . . 2 5 . 3 . . 1 . 1 . . . Spaces Dug 89 | . 1 . . 12 14 . . 14 . . 8 . . . . . 24 1 . . . . 4 . . . . 6 1 4 Terrain Destroyed 525 | . 43 20 . 12 19 . 49 57 . . 8 . . . 22 . 234 1 . 45 . . 4 . . . . 6 1 4 Melee 59 | . 1 . . 12 14 . . 6 . . 8 . . . . . 2 1 . . . . 4 . . . . 6 1 4 Projectile 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 461 | . 42 20 . . . . 49 51 . . . . . . 22 . 232 . . 45 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 42384 | 8 19257 235 682 442 3460 249 468 343 1004 300 2154 370 907 91 1043 304 252 485 709 1022 2342 672 920 249 559 258 374 816 1846 563 Wait 21724 | . 16198 58 201 13 1678 . 3 8 35 10 517 49 37 . 62 . 13 52 100 222 1448 84 315 7 169 . 2 129 282 32 Move 19233 | 5 2850 142 477 407 1667 223 443 305 924 276 1502 319 870 91 925 295 197 397 548 701 835 561 566 242 375 236 352 642 1514 346 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 116 | . 15 . 2 1 18 1 2 2 9 1 18 . . . 4 . . 3 10 6 6 2 3 . 2 1 1 5 1 3 Fast Attach 141 | . 2 . . . 11 3 . . 8 1 12 1 . . 2 1 1 1 9 18 17 4 8 . 1 6 2 8 8 17 Attach 100 | . . 3 . . 15 2 4 2 8 1 3 . . . 7 2 1 4 8 12 2 . 2 . 1 . 3 6 2 12 Detach 33 | . . . . . 7 . 1 . 8 . . . . . 1 . 1 2 1 4 3 . 1 . . . 1 3 . . Swap 92 | 3 17 2 . 1 4 1 5 3 . . 6 . . . 1 2 1 5 3 3 5 5 5 . 2 2 4 2 6 4 Drop 165 | . 12 . 1 1 21 4 . 2 12 1 26 1 . . 2 2 1 2 8 6 20 6 7 . 4 6 3 5 12 . Fire 204 | . 78 30 . . . . 9 5 . . . . . . 3 . 35 . . 7 . . . . . . . . . 37 Melee 495 | . 42 . . 19 38 15 1 16 . 10 62 . . . 36 2 2 19 22 43 6 10 13 . 5 7 6 16 21 84 Ram 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 43 | . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x2 / *Tes) -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 9763 | -10/Materials | Discovered new exit (range 5) 11807 | -10/Materials | Discovered new exit (range 8) 12376 | -10/Materials | Discovered new exit (range 9) 12818 | -10/Materials | Discovered new exit (range 5) 14467 | -10/Materials | Discovered new exit (range 12) 15750 | -10/Materials | Discovered new exit (range 8) 15805 | -10/Materials | Identified exit to Materials 15853 | -10/Materials | Identified exit to Mines 15933 | -10/Materials | Identified exit to Subcaves 21188 | -10/Materials | Entered Mines 21188 | -10/Mines | Accompanied by 1 ally 21347 | -10/Mines | Discovered exit to Materials (range 15) 21361 | -10/Mines | Core integrity fell below 50% 21482 | -10/Mines | Core integrity fell below 20% 21506 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 21506 | -10/Mines | Discovered new exit (range 5) 21509 | -10/Mines | Identified exit to Exiles 21510 | -10/Mines | Entered Exiles 21525 | -10/Exiles | Discovered new exit (range 15) 21540 | -10/Exiles | Identified exit to Mines 21561 | -10/Exiles | Met 8R-AWN 21575 | -10/Exiles | Met EX-HEX 21629 | -10/Exiles | Met EX-DEC 21649 | -10/Exiles | Visited The Gauntlet 21779 | -10/Exiles | Met EX-BIN 21807 | -10/Exiles | Aligned with FarCom system 21808 | -10/Exiles | Given EX-Vault access code 21847 | -10/Exiles | Opened EX-Vault 21854 | -10/Exiles | Found AWS/Autocannon 21874 | -10/Exiles | Warned to stay clear of 0b10 Research branches 21906 | -10/Exiles | Learned location of Zion (-7) 21973 | -10/Exiles | Discovered exit to Mines (range 12) 22192 | -10/Exiles | Left Exiles lab with AWS/Autocannon 22192 | -10/Exiles | Entered Mines 22213 | -9/Mines | Learned location of Storage (-7) 22316 | -9/Mines | Discovered new exit (range 5) 22319 | -9/Mines | Identified exit to Materials 22344 | -9/Mines | Found a hidden stash of uninstalled traps 22668 | -9/Mines | Entered Materials 22668 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 25277 | -8/Materials | Garrison activated, responded to threat 25576 | -8/Materials | Build established: Skirmisher 25769 | -8/Materials | Discovered new exit (range 16) 25832 | -8/Materials | Identified exit to Factory 25894 | -8/Materials | Central database locked down 26222 | -8/Materials | Build established: Mutant 26615 | -8/Materials | Repaired Deuterium Engine 27143 | -8/Materials | Repaired Broken Arm. Treads 27563 | -8/Materials | Entered Factory 27563 | -7/Factory | Evolved 2 slots: Utility x2 27858 | -7/Factory | Build established: Gladiator 27903 | -7/Factory | Discovered new exit (range 10) 27927 | -7/Factory | Identified exit to Lower Caves 28059 | -7/Factory | Entered Lower Caves 28495 | -7/Lower Caves | Spotted B-75 Beast 28549 | -7/Lower Caves | Crushed by falling debris 28580 | -7/Lower Caves | Lost 3 parts (2u1w) 28658 | -7/Lower Caves | Encountered a Warlord checkpoint 28779 | -7/Lower Caves | Discovered new exit (range 11) 28811 | -7/Lower Caves | Entered another Lower Caves area 28811 | -7/Lower Caves | Discovered new exit (range 12) 28815 | -7/Lower Caves | Ambushed by wild Derelicts 29299 | -7/Lower Caves | Discovered new exit (range 6) 29370 | -7/Lower Caves | Entered Zion 29440 | -7/Zion | Given the Hacking Drone Bay 29440 | -7/Zion | Found Prototype Device 29441 | -7/Zion | Identified Hacking Drone Bay 29545 | -7/Zion | Discovered new exit (range 13) 29635 | -7/Zion | System corruption cleaned by Quarantine Array 29915 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 30181 | -7/Zion | Rebuked by Imprinter 30359 | -7/Zion | Learned Factory emergency access door positions 30387 | -7/Zion | Learned location of Data Miner (-6) 30453 | -7/Zion | Found Prototype Processor 30453 | -7/Zion | Identified Exp. Core Analyzer 30460 | -7/Zion | Found Prototype Processor 30460 | -7/Zion | Identified Exp. Targeting Computer 30463 | -7/Zion | Found Prototype Processor 30463 | -7/Zion | Identified Exp. Melee Analysis Suite 30467 | -7/Zion | Found Prototype Processor 30467 | -7/Zion | Identified Spectral Analyzer 30626 | -7/Zion | Opened final containment barrier to the Deep Caves 30649 | -7/Zion | Discovered new exit (range 3) 30649 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 30897 | -7/Zion | Entered Proximity Caves 30903 | -6/Proximity Caves | Core integrity fell below 50% 31298 | -6/Proximity Caves | Discovered new exit (range 4) 31299 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31404 | -6/Proximity Caves | Entered Factory 31404 | -6/Factory | Evolved 2 slots: Utility x2 31776 | -6/Factory | Build established: Derelict-Gladiator 32984 | -6/Factory | Build established: Gladiator 33069 | -6/Factory | Discovered new exit (range 10) 33089 | -6/Factory | Identified exit to Factory 33303 | -6/Factory | Discovered new exit (range 16) 33489 | -6/Factory | Repaired Phasing Sabre? 33604 | -6/Factory | Central database locked down 33895 | -6/Factory | Identified exit to Lower Caves 33895 | -6/Factory | Entered Lower Caves 33896 | -6/Lower Caves | Encountered a Warlord checkpoint 34243 | -6/Lower Caves | Discovered new exit (range 21) 34264 | -6/Lower Caves | Identified exit to Lower Caves 34265 | -6/Lower Caves | Entered another Lower Caves area 34266 | -6/Lower Caves | Encountered a Warlord checkpoint 34302 | -6/Lower Caves | Build established: Derelict-Gladiator 34474 | -6/Lower Caves | Discovered new exit (range 21) 34502 | -6/Lower Caves | Identified exit to Data Miner 34581 | -6/Lower Caves | Learned Factory garrison access intel 35172 | -6/Lower Caves | Entered Data Miner 35172 | -6/Data Miner | Discovered new exit (range 6) 35176 | -6/Data Miner | Identified exit to Proximity Caves 35188 | -6/Data Miner | Met Data Miner 35225 | -6/Data Miner | Learned location of Section 7 (-3) 35225 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 35240 | -6/Data Miner | Received God Mode back door access code from Data Miner 35263 | -6/Data Miner | Entered Proximity Caves 35305 | -5/Proximity Caves | Destroyed 10 combat bots 35380 | -5/Proximity Caves | Spotter reported a threat 35478 | -5/Proximity Caves | Spotter reported a threat 35531 | -5/Proximity Caves | Spotter reported a threat 35854 | -5/Proximity Caves | Spotter reported a threat 35925 | -5/Proximity Caves | Spotter reported a threat 35978 | -5/Proximity Caves | Spotter reported a threat 35981 | -5/Proximity Caves | Learned location of 1 exit from Factory 36008 | -5/Proximity Caves | Learned Factory security intel 36066 | -5/Proximity Caves | Build established: Gladiator 36195 | -5/Proximity Caves | Learned 8 Factory zone layouts 36249 | -5/Proximity Caves | Spotter reported a threat 36302 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 36446 | -5/Proximity Caves | Discovered exit to Factory (range 20) 36587 | -5/Proximity Caves | Entered Factory 36587 | -5/Factory | Evolved 2 slots: Utility x2 36588 | -5/Factory | Identified exit to Factory 36591 | -5/Factory | Loaded intel: 4 garrison access locations 36629 | -5/Factory | Build established: Derelict-Gladiator 36887 | -5/Factory | Search patrols dispatched 36977 | -5/Factory | Sucked down chute 36977 | -5/Factory | Entered Waste 36988 | -5/Waste | Spotted C-40 Crusher 36989 | -5/Waste | Spotted C-40 Crusher 36992 | -5/Waste | EMP discharged 37004 | -5/Waste | Destroyed C-40 Crusher 37026 | -5/Waste | Spotted C-40 Crusher 37036 | -5/Waste | Destroyed C-40 Crusher 37052 | -5/Waste | Spotted C-40 Crusher 37070 | -5/Waste | Spotted C-40 Crusher 37092 | -5/Waste | EMP discharged 37092 | -5/Waste | System corruption reached 10% 37122 | -5/Waste | Destroyed C-40 Crusher 37142 | -5/Waste | Destroyed C-40 Crusher 37166 | -5/Waste | Destroyed C-40 Crusher 37190 | -5/Waste | Spotted C-40 Crusher 37192 | -5/Waste | EMP discharged 37271 | -5/Waste | Discovered new exit (range 22) 37292 | -5/Waste | EMP discharged 37294 | -5/Waste | Identified exit to Factory 37298 | -5/Waste | Entered Factory 37626 | -5/Factory | System corruption reached 30% 37792 | -5/Factory | Build established: Gladiator 37798 | -5/Factory | Lost 3 parts (1p1n1w) 37800 | -5/Factory | Identified exit to Upper Caves 37800 | -5/Factory | Identified exit to Extension 37837 | -5/Factory | Entered Upper Caves 37926 | -5/Upper Caves | Lost 11 parts (1p5n5u) 38297 | -5/Upper Caves | Spotted B-75 Beast 38322 | -5/Upper Caves | Core integrity fell below 50% 38346 | -5/Upper Caves | Lost 4 parts (1n1u2w) 38603 | -5/Upper Caves | Build established: Mutant 38702 | -5/Upper Caves | Discovered new exit (range 8) 38708 | -5/Upper Caves | Identified exit to Upper Caves 38711 | -5/Upper Caves | Entered another Upper Caves area 38718 | -5/Upper Caves | Encountered a Warlord checkpoint 38718 | -5/Upper Caves | Discovered exit to Factory (range 9) 38756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38827 | -5/Upper Caves | Lost 4 allies 39113 | -5/Upper Caves | Lost 4 parts (2u2w) 39215 | -5/Upper Caves | Core integrity fell below 20% 39268 | -5/Upper Caves | Lost 11 parts (2p6n1u2w) 39449 | -5/Upper Caves | Build established: Gladiator 39536 | -5/Upper Caves | Spotted B-75 Beast 39643 | -5/Upper Caves | Discovered new exit (range 101) 39843 | -5/Upper Caves | Identified exit to Warlord 39843 | -5/Upper Caves | Entered Warlord 39868 | -5/Warlord | Discovered new exit (range 8) 39872 | -5/Warlord | Identified exit to Proximity Caves 39889 | -5/Warlord | System corruption cleaned by Quarantine Array 40043 | -5/Warlord | Build established: Derelict-Gladiator 40984 | -5/Warlord | Visited the Vortex Lab 40994 | -5/Warlord | Found Prototype Piercing Weapon 40994 | -5/Warlord | Identified Vortex Lance 40997 | -5/Warlord | Found Vortex Lance 41003 | -5/Warlord | Warlord's base attacked by MAIN.C 41124 | -5/Warlord | Opened Warlord's prototype stash 41136 | -5/Warlord | Found Exp. Core Analyzer 41138 | -5/Warlord | Found Prototype Device 41138 | -5/Warlord | Identified Thermal Barrier 41145 | -5/Warlord | Found Prototype Device 41145 | -5/Warlord | Identified Exp. Phase Shifter 41235 | -5/Warlord | Met Warlord 41284 | -5/Warlord | Build established: Gladiator 41353 | -5/Warlord | Warlord forces counterattacked 41669 | -5/Warlord | Spotted Striker 41678 | -5/Warlord | Warlord base infiltrated, sounded retreat 41726 | -5/Warlord | Spotted Striker 41733 | -5/Warlord | Lost 5 allies 41793 | -5/Warlord | Entered Proximity Caves 41803 | -4/Proximity Caves | Learned 4 Research zone layouts 42037 | -4/Proximity Caves | Attracted the attention of an 0b10 base 42093 | -4/Proximity Caves | Spotted B-86 Titan 42167 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42188 | -4/Proximity Caves | Discovered exit to Factory (range 9) 42196 | -4/Proximity Caves | Entered Factory 42196 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 42197 | -4/Factory | Identified exit to Armory 42318 | -4/Factory | Incoming investigation squad redirected 42347 | -4/Factory | Lost 3 parts (3u) 42383 | -4/Factory | Discovered new exit (range 16) 42390 | -4/Factory | Identified exit to Research 42789 | -4/Factory | Discovered new exit (range 3) 42790 | -4/Factory | Identified exit to Upper Caves 42826 | -4/Factory | Entered Upper Caves 42870 | -4/Upper Caves | Spotted B-86 Titan 42894 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 42897 | -4/Upper Caves | Encountered a Warlord checkpoint 42934 | -4/Upper Caves | Discovered new exit (range 12) 42938 | -4/Upper Caves | Learned Research interactive machine intel 42941 | -4/Upper Caves | Identified exit to Upper Caves 42942 | -4/Upper Caves | Entered another Upper Caves area 43000 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 43006 | -4/Upper Caves | Encountered a Warlord checkpoint 43018 | -4/Upper Caves | Learned location of 1 exit from Research 43280 | -4/Upper Caves | Discovered new exit (range 11) 43284 | -4/Upper Caves | Identified exit to Zhirov 43291 | -4/Upper Caves | Learned 4 Research zone layouts 43301 | -4/Upper Caves | Entered Zhirov 43301 | -4/Zhirov | Discovered new exit (range 3) 43302 | -4/Zhirov | Identified exit to Proximity Caves 43312 | -4/Zhirov | Met Zhirov 43332 | -4/Zhirov | Learned location of Quarantine (-3) 43332 | -4/Zhirov | Learned location of Testing (-2) 43332 | -4/Zhirov | Learned location of Command (-1) 43336 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 43351 | -4/Zhirov | Found Alien Artifact 43351 | -4/Zhirov | Identified Transdimensional Reconstructor 43351 | -4/Zhirov | Warped through subspace 43449 | -4/Zhirov | Entered Proximity Caves 43543 | -3/Proximity Caves | Spotted B-86 Titan 43665 | -3/Proximity Caves | Discovered exit to Research (range 8) 43669 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 43669 | -3/Proximity Caves | Entered Research 43669 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 43670 | -3/Research | Identified exit to Quarantine 43672 | -3/Research | Loaded intel: 46 interactive machine locations 44150 | -3/Research | Discovered new exit (range 12) 44155 | -3/Research | Identified exit to Research 44155 | -3/Research | Entered another Research area 44155 | -2/Research | Warlord forces began assault on 0b10 44155 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 44260 | -2/Research | Discovered new exit (range 21) 44265 | -2/Research | Research machine network offline 44291 | -2/Research | Identified exit to Testing 44345 | -2/Research | Build established: Scavenger-Gladiator 44489 | -2/Research | Spotted Striker 44579 | -2/Research | Lost 3 allies 44838 | -2/Research | Borebot progress halted 44838 | -2/Research | Discovered new exit (range 14) 44863 | -2/Research | Identified exit to Access 45026 | -2/Research | Spotted B-90 Cyclops 45043 | -2/Research | Borebot progress halted 45048 | -2/Research | Spotted Executioner 45081 | -2/Research | Borebot progress halted 45143 | -2/Research | Spotted Executioner 45313 | -2/Research | Build established: Gladiator 45376 | -2/Research | Discovered exit to Access (range 5) 45378 | -2/Research | Entered Access 45378 | -1/Access | Evolved 2 slots: Utility x2 45418 | -1/Access | Spotted CY-ESQ(L) 45419 | -1/Access | Garrison activated, responded to threat 45486 | -1/Access | Destroyed CY-ESQ(L) 45584 | -1/Access | System corruption reached 10% 45631 | -1/Access | Destroyed 11 combat bots 45640 | -1/Access | Lost 17 parts (3p6n7u1w) 45826 | -1/Access | Core integrity fell below 50% 45913 | -1/Access | System corruption reached 30% 45919 | -1/Access | Core integrity fell below 20% 45941 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 45925_ System corrupted: Energy discharge (-33). 45925_ Slammed into P-80 Master. 45925_ Destroyed Sml. Battery. 45925_ P-80 Master system corrupted by crushing effect. 45925_ K-01 Serf collects debris. 45926_ Slammed into P-80 Master. 45926_ Destabilizing: System interference. 45926_ Exp. Optical Array temporarily disabled. 45927_ Slammed into P-80 Master. 45927_ Destabilizing: Core damaged (-48). 45928_ Slammed into P-80 Master. 45928_ Destabilizing: System interference. 45928_ Adv. Melee Analysis Suite temporarily disabled. 45929_ Slammed into P-80 Master. 45931_ Acquired 5 matter. 45933_ Slammed into P-80 Master. 45939_ Acquired 4 matter. 45940_ System corrupted: Matter fused (-9). 45940_ Lgt. Ion Engine destroyed. 45940_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ???????????# #???## !! %|!# | | ???????????# #####"###########+### | | ???????????# ! %=%[%! ### | | ???????????# =[ %% ! #?? | | ???????????# *= !=[! #?? | | ?????????? + =!*!== +?? | | ?????????? # = #?? | | ???????????# #?? | | ???????????# #?? | | ???????????# #############################?? | | ???????????# # #????????????????? | | ???????????# # #????????????????? | | ???????????# + #????????????????? | | ????###????# # #????????????????? | | ?????T""???# # """"" #????????????????? | | ??????"""??# # """"" #????????????????? | | ??????? ?# # """"" #????????????????? | | ???????? # # = """"" #????????????????? | | ????????? # # """"" #????????????????? | | ?????????? + # #????????????????? | | ???????????# # ] #????????????????? | | ???????????# # #????????????????? | | ???????????# #################?????????????? | | ???????????# # #?????????????? | | ???????????# # % %!p #?????????????? | | ???????????# g#*%= @%% #?????????????? | | ???????????# u gg% % %%% #?????????????? | | ???????????# !g#k *%%" #?????????????? | | ???????????# !# % " #?????????????? | | ???????????# # k """" #?????????????? | | ???????????# # """"" #?????????????? | | ???????????# # "" #?????????????? | | ???????????# # " #?????????????? | | ?????????? + #################?????????????? | | ????????? # #?????????????????????????????? | | ????????" ?# #?????????????????????????????? | | ??????? ??# #?????????????????????????????? | | ?????? ???# #?????????????????????????????? | | ????? ????# #?????????????????????????????? | | ???? ?????# #?????????????????????????????? | | ????#??????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ??????????? #?????????????????????????????? | | ??????????? ??????????????????????????????? | | ??????????? ??????????????????????????????? | | ????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 57 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Weapon Shielding 90 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 10 Melee Accuracy 32 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Deuterium Engine | 45% | -8/Materials Arm. Treads | 87% | -8/Materials | Broken Phasing Sabre | 20% | -6/Factory Studied --------- Scythe | -8/Materials | Hacked Wheel | -6/Factory | Hacked Com. Wheel | -5/Factory | Hacked Chainsword | -5/Factory | Hacked Imp. Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- Ambidextrous Analysis Probe Drive-By Hack The Planet Hehehe Hydra I Laugh At Your Crits Network Effect Prolific Hacker Tune-up We Love MA Challenges ------------ None Game ------ Seed DirectedMetafiberRouter Manual? 0 Play Time 08:25:57 Cumulative 107.5 hours Start 2025.11.16 @ 01:22:28 End 2025.11.17 @ 06:53:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98aec0e5-dce9-4a00-915f-9880153f3820