Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.12 @ 23:34:50 Player: Cripple Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1312) 1312 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 4371 Bonus ------- Follower Combat Kills 134 Aligned with FarCom 300 Cogmind --------- Core Integrity 512/550 Matter 282/300 Energy 468/590 System Corruption 47% Temperature Warm (102) Movement Walking (263) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Ion Engine Nuclear Core > --- PROPULSION (3) --- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Compact Battery Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON (3) ------- Latent Energy Streamer (fused) Ion Cannon Enhanced Autogun > --- INVENTORY (25) --- Ion Engine Light Deuterium Engine Aluminum Leg Improved Heat Sink Core Shielding Lightning Gun Medium Laser Beam Cannon Beam Cannon Beam Cannon Beam Cannon Peak State ------------ > --- POWER ------------ Ion Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Latent Energy Streamer Ion Cannon Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Deuterium Engine Aluminum Leg Core Shielding Lightning Gun Medium Laser Beam Cannon Beam Cannon Beam Cannon Beam Cannon [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Power Shielding Weapon Beam Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 5 | . 1 . . . 4 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 2 | . 1 . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 38 | 7 4 3 1 1 20 2 Power 3 | 1 . . . . 1 1 Engine 2 | 1 . . . . 1 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 3 . . 7 . Treads . | . . . . . . . Leg 13 | 2 1 3 . . 7 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 . . . 5 1 Device 1 | . . . . . 1 . Storage 3 | 1 . . . . 1 1 Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 3 | 1 . . . . 2 . Artifact . | . . . . . . . Weapon 13 | 2 2 . 1 1 7 . Energy Gun 3 | 2 . . . . 1 . Energy Cannon 8 | . 2 . 1 1 4 . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 98 100 100 100 98 99 Engine 12 | . 12 12 12 12 16 8 Core 1 | . . . . . . 7 Leg 24 | . 25 25 25 25 24 25 Device 1 | . . . . . 3 1 Storage 11 | . 12 12 12 12 8 14 Processor 9 | . 11 12 12 12 8 8 Protection 11 | . 12 12 12 12 12 8 Energy Cannon 20 | . 23 25 25 25 15 16 Ballistic Gun 2 | . . . . . 4 8 Naked Turns . | . . . . . . . Heaviest Build 115 | 19 22 22 29 29 113 115 Greatest Support 47 | 20 20 20 20 20 47 47 Greatest Overweight (x) 6 | 6 1 1 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 . 2 Largest Inventory Capacity 25 | 10 10 10 10 10 25 25 Average Capacity 14 | 8 10 10 10 10 15 25 Most Carried 12 | 3 10 10 10 10 11 12 Average Carried 9 | . 8 9 10 10 9 10 Final Capacity 25 | 10 10 10 10 10 25 25 Final Carried 11 | 1 10 10 10 10 9 11 Class Distribution -------------------- 58% | Hacker-Mutant 16% | Hacker-Skirmisher 14% | Commander-Skirmisher 9% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Tank | -8/Materials Commander-Skirmisher | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 887 | 173 137 30 . 10 388 149 Remotely . | . . . . . . . Salvage Created 2503 | . 489 192 . 254 1208 360 Parts 151 | . 30 12 . 22 64 23 Haulers Intercepted 5 | . 2 . . . 3 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 27 | . 6 4 . 2 10 5 Guns 2 | . . . . . 1 1 Cannons 15 | . 6 4 . . 4 1 AOE 9 | . . . . 2 4 3 Classes Destroyed 12 | . 6 1 . 1 3 1 Worker 7 | . 2 . . 1 2 2 Builder 5 | . . . . 1 3 1 Tunneler 2 | . . 1 . 1 . . Hauler 5 | . 2 . . . 3 . Recycler 9 | . 2 . . 2 4 1 Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 8 | . 3 . . . 4 1 Swarmer 12 | . 4 . . 2 3 3 Grunt 7 | . 2 4 . . . 1 Sentry 6 | . . . . . 5 1 Hunter 2 | . . . . . 2 . Best Kill Streak 5 | . 3 2 . 4 5 5 Combat Bots Only 4 | . 2 2 . 2 3 4 Max Kills in Single Turn 4 | . 1 1 . 4 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 84 | . 14 12 . 2 34 22 Missed 33 | . 7 6 . 1 11 8 Damage Taken 590 | . 45 44 . 24 343 134 Core 63 | . 5 14 . 6 20 18 Absorbed by Shields . | . . . . . . . Redirected to Shielding 5 | . . . . . 5 . Ignored by Resistances 361 | . 29 28 . 14 206 84 Regen/Repaired (Parts) 38 | . . . . . 38 . Core Remaining (%) 95 | 100 . . . 90 . . Volleys Fired 92 | . 28 7 . 3 39 15 Largest 3 | . 2 2 . 2 3 3 Hottest 175 | . 120 120 . 120 175 145 Shots Fired 204 | . 56 14 . 7 87 40 Gun 61 | . 8 . . . 38 15 Cannon 143 | . 48 14 . 7 49 25 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 44 | . . . . . 29 15 Thermal 127 | . 56 14 . 4 39 14 Explosive . | . . . . . . . Electromagnetic 33 | . . . . 3 19 11 Robot Hit Streak 17 | . 16 13 . 16 17 17 Robot Miss Streak 2 | . 2 . . . 1 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 121 | . 33 12 . 3 54 19 Core Hits 90 | . 17 7 . 10 36 20 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . 2 . . . . . Burn 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4387 | . 534 211 . 467 2025 1150 Guns 586 | . 95 . . . 381 110 Cannons 1521 | . 439 211 . 38 656 177 Explosions 2279 | . . . . 429 987 863 Melee . | . . . . . . . Ramming 1 | . . . . . 1 . Kinetic 355 | . . . . . 245 110 Thermal 1814 | . 534 211 . 18 825 226 Explosive 34 | . . . . . 34 . Electromagnetic 2183 | . . . . 449 920 814 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 47 | . . . . 6 25 47 Average Corruption 26 | . . . . 4 15 40 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 99 | . . . . 3 40 56 Message Errors 17 | . . . . 2 9 6 Matter Fused 18 | . . . . . 7 11 Heat Flow Errors 15 | . . . . . 5 10 Energy Discharges 14 | . . . . . 5 9 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 16 | . . . . . 6 10 Data Loss (major) 7 | . . . . . 3 4 Misfires 4 | . . . . 1 1 2 Alerts 3 | . . . . . 2 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 99 | . . . . . 33 66 Projectiles . | . . . . . . . Explosions 99 | . . . . . 33 66 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 163 | . . . . 18 122 23 Shots 5 | . . . . 1 3 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . 1 . Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 362 | . 249 252 . 60 362 329 Average Temperature 107 | . 86 86 . 29 117 118 Received Heat Transfer 243 | . 15 39 . . 135 54 Effects 11 | . . . . . 6 5 Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . . . 1 2 Interference 7 | . . . . . 4 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 13 | . . . . 1 7 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 8 | . 3 2 . . 3 . Heat Transferred 3540 | . 1321 444 . 37 1416 322 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . 3 2 Latent Energy Used 2784 | . . . . 294 1425 1065 LE Corruption 51 | . . . . 6 24 21 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Peak Influence 414 | . 165 105 . 107 414 313 Initial 52 | . . . . . 29 52 Average 85 | . 30 20 . 63 191 80 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 89 | 100 100 100 . 100 68 92 Level 1 9 | . . . . . 28 7 Level 2 . | . . . . . 3 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . . . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 3 | . 2 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 10 4 . 2 14 14 Peak Tracking Total 5 | . 2 2 . 2 3 5 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 2 | . . . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 21 | . 2 . . . 13 6 Max in Single Turn 3 | . 1 . . . 3 2 Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 11 | . 7 . . . 3 1 Terminals 7 | . 6 . . . . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 20 | . 13 . . . 6 1 Successful 15 | . 10 . . . 5 . Failed 5 | . 3 . . . 1 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 13 | . 12 . . . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 3 | . 1 . . . 2 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 9 | . 9 . . . . . Prototype ID Bank 2 | . 2 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 3 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 10 | . . . . . . 10 Largest Group 10 | . . . . . . 10 Highest-Rated Group 173 | . . . . . . 173 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . . . 29 Total Damage 317 | . . . . . . 317 Kills 4 | . . . . . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 4830 | 75 1233 435 700 207 1076 1104 Spaces Moved 2148 | 51 608 213 356 99 424 397 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 2134 | 37 608 213 356 99 424 397 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 123 263 Average Speed 200 | 119 185 190 190 190 190 263 Slowest Speed 350 | 350 190 190 190 190 263 263 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 89 49 69 40 34 59 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 19 | . . . . . 19 . Terrain Destroyed 322 | . . . . 28 210 84 Melee . | . . . . . . . Projectile 4 | . . . . . 3 1 AOE 318 | . . . . 28 207 83 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 2507 | 65 658 231 380 112 631 430 Wait 160 | . 7 . . 9 132 12 Move 2142 | 50 607 212 355 98 423 397 Hop . | . . . . . . . Pick Up 35 | 8 11 4 1 . 8 3 Fast Attach 3 | . . . . 1 2 . Attach 18 | 7 1 . . . 9 1 Detach 2 | . . . . . 2 . Swap 17 | . 3 3 1 . 9 1 Drop 15 | . 1 5 1 1 6 1 Fire 92 | . 28 7 . 3 39 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 22 | . . . 22 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 740 | -10/Materials | Identified exit to Materials 740 | -10/Materials | Discovered exit to Materials (range 13) 944 | -10/Materials | Discovered exit to Materials (range 13) 1115 | -10/Materials | Discovered exit to Materials (range 15) 1244 | -10/Materials | Identified exit to Mines 1244 | -10/Materials | Discovered exit to Mines (range 15) 1309 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict bent on vengeance 1366 | -10/Mines | Learned location of Mines (-9) 1691 | -10/Mines | Identified exit to Exiles 1691 | -10/Mines | Discovered exit to Exiles (range 13) 1744 | -10/Mines | Entered Exiles 1784 | -10/Exiles | Identified exit to Mines 1784 | -10/Exiles | Discovered exit to Mines (range 15) 1820 | -10/Exiles | Met 8R-AWN 1851 | -10/Exiles | Met EX-HEX 2025 | -10/Exiles | Met EX-DEC 2148 | -10/Exiles | Met EX-BIN 2202 | -10/Exiles | Aligned with FarCom system 2203 | -10/Exiles | Given EX-Vault access code 2247 | -10/Exiles | Opened EX-Vault 2255 | -10/Exiles | Found Prototype Energy Cannon 2256 | -10/Exiles | Identified Latent Energy Streamer 2301 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2419 | -10/Exiles | Discovered exit to Mines (range 14) 2444 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2444 | -10/Exiles | Entered Mines 2632 | -9/Mines | Identified exit to Materials 2632 | -9/Mines | Discovered exit to Materials (range 5) 2651 | -9/Mines | Entered Materials 2651 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2762 | -8/Materials | Repaired Titanium Leg 2920 | -8/Materials | System corruption reached 10% 3118 | -8/Materials | Build established: Hacker-Tank 3214 | -8/Materials | Identified exit to Factory 3214 | -8/Materials | Discovered exit to Factory (range 3) 3216 | -8/Materials | Identified exit to Storage 3216 | -8/Materials | Discovered exit to Storage (range 8) 3588 | -8/Materials | Build established: Hacker-Skirmisher 3727 | -8/Materials | Entered Storage 3781 | -8/Storage | System corruption reached 30% 4102 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4399 | -8/Storage | Build established: Commander-Skirmisher 4831 | -8/Storage | Self-destructed Last Messages --------------- System corrupted: Heat flow error (+211). Trooper 3d destroyed. Y-45 Defender destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+205). System corrupted: Matter fused (-9). 9KOKV0QISGT5>G9N6M2C3JEZC=YZDEKCZ&X# System corrupted: Heat flow error (+247). System corrupted: Component data lost. System corrupted: Heat flow error (+121). K-01 Serf cleans the Transfer Shaft. System corrupted: Energy discharge (-230). System corrupted: Matter fused (-5). Door malfunctions. Repair Station disabled. Backup Plating I tumbles out of repair station. Terminal disabled. Chain reaction triggered in Corrupted Backup Power I. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????# ;;; ???????????????????? | | ???????????????????# ;;; ;;##?????????????????? | | ??????????????????? ; Y #?????????????????? | | ???????????????????# ; #?????????????????? | | ???????????????????; ! ! #?????????????????? | | ???????????????????? *! #?????????????????? | | ???????????????????? [ # ????????????????? | | ????????????????????? /a????g???????????? | | ?????????????????????; """ #????????g????????? | | ?????????????"######## """ #?????????????????? | | ?????????????" #@""" #??? ???????????? | | ?????????????" ggg= #?? ???????????? | | ?????????????"#T### g#gg #? ???????????? | | ??????????????????#g # # ?????????????? | | ??????????????##### ######## ""?????????????? | | ??????????????# + """????????????? | | ?????????????#T # """ "?????????? | | ?????????????##"#### #?????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????### ###########+#??????????? | | ?????????????????????# #??####????????????????? | | ?????????????????????# #? #????????????????? | | ?????????????????????# # = #????????????????? | | ???????????????####### # #????????????????? | | ???????????????# + #????????????????? | | ???????????????# # !] #????????????????? | | ???????????????# # ! #????????????????? | | ???????????????# #?% #????????????????? | | ???????#+##+#### #??####????????????????? | | ???????+ ######?????????????????? | | ???????# + ???????????????? | | ???????# ^ ##+######?????????????????? | | ???????# ## ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Power Corrupts Remodeling System Compromised The More The Merrier Challenges ------------ None Game ------ Seed LargeGravitonMount Manual? 0 Play Time 00:25:54 Cumulative 4.6 hours Start 2024.07.12 @ 14:18:47 End 2024.07.12 @ 23:34:50 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 0 Adventurer 6 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2281e08f-70c8-43ba-9657-e21b32c2297a