Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 22:44:18 Player: jumpy Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1625) 1625 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 7936 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 715 Cogmind --------- Core Integrity 0/1150 Matter 236/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Disruptor Cannon Antimatter Cannon Antimatter Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Gravmag Array Antigrav System Improved Gyrokinetic Inverter Cooled Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Improved Plasma Cutter > --- INVENTORY -------- Hover Unit Improved Hover Unit Improved Medium Armor Plating Hacking Suite Heavy Disruptor Cannon Magnetic Acceleration Cannon Antimatter Cannon Antimatter Cannon Proton Missile Launcher [Rating: 99] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Proton Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Slots Evolved 12 | . . 2 2 2 2 . . 2 . 2 Power 1 | . . . . . . . . . . 1 Propulsion 5 | . . 1 . 1 1 . . 1 . 1 Utility 5 | . . . 2 1 1 . . 1 . . Weapon 1 | . . 1 . . . . . . . . Parts Attached 70 | 7 1 6 7 18 . 3 10 . 8 10 Power 11 | 1 . 1 . 4 . . 1 . 2 2 Engine 5 | 1 . 1 . 2 . . 1 . . . Core 4 | . . . . 2 . . . . 2 . Reactor 2 | . . . . . . . . . . 2 Propulsion 22 | 2 . 1 3 3 . 3 4 . 2 4 Treads . | . . . . . . . . . . . Leg 4 | 2 . 1 1 . . . . . . . Wheel 2 | . . . 2 . . . . . . . Hover 15 | . . . . 3 . 2 4 . 2 4 Flight 1 | . . . . . . 1 . . . . Utility 16 | 2 1 . 1 6 . . 2 . 2 2 Device 4 | 1 . . . 2 . . . . . 1 Storage 3 | 1 1 . . . . . 1 . . . Processor 5 | . . . 1 3 . . . . 1 . Hackware 3 | . . . . 1 . . . . 1 1 Protection 1 | . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 . 4 3 5 . . 3 . 2 2 Energy Gun 3 | . . 3 . . . . . . . . Energy Cannon 2 | . . . 2 . . . . . . . Ballistic Gun 6 | 2 . 1 . 3 . . . . . . Ballistic Cannon 5 | . . . . 1 . . 3 . . 1 Launcher 2 | . . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 4 . 2 2 . . . Parts Lost 25 | . . . 7 1 . . . . 1 16 Power 3 | . . . 1 . . . . . . 2 Propulsion 17 | . . . 5 1 . . . . 1 10 Utility 3 | . . . 1 . . . . . . 2 Weapon 2 | . . . . . . . . . . 2 Highest Loss Streak 10 | . . . 7 1 . . . . 1 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 6 | 4 7 8 10 4 5 4 5 7 8 7 Power . | . 1 1 1 . . . . 1 1 . Propulsion . | 1 2 2 1 . . . . 1 1 . Utility 1 | . 2 2 2 . 1 1 1 1 1 1 Weapon 3 | 1 2 2 5 4 4 3 2 4 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . 7 2 . . 2 . 1 6 Power 4 | . . . 1 . . . 1 . 1 1 Propulsion 1 | . . . . . . . . . . 1 Utility 4 | . . . 2 . . . 1 . . 1 Weapon 9 | . . . 4 2 . . . . . 3 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 100 95 58 70 67 75 94 94 95 76 Engine 3 | . 14 11 5 . . . . . . 3 Core 3 | . . . . 5 6 6 5 5 5 3 Leg 6 | . 28 28 16 . . . . . . . Hover 17 | . . . . 15 13 21 32 35 32 24 Device 7 | . 14 11 5 6 6 6 6 5 5 8 Storage 4 | . 14 11 6 . . . 2 5 5 4 Processor 12 | . . . 4 16 20 20 20 17 17 12 Hackware 2 | . . . . 4 6 6 3 . 2 2 Protection 1 | . . . . . . . 5 5 5 1 Energy Gun 3 | . . 16 18 . . . . . . . Ballistic Gun 6 | . 28 16 . 15 14 10 . . . . Ballistic Cannon 4 | . . . . 1 . 1 8 11 11 8 Special Weapon 1 | . . . . . . . . . 3 2 Slashing Weapon 1 | . . . . 1 . 1 6 5 1 . Peak Build Rating 99 | 7 8 16 21 44 40 57 71 75 86 99 Average Rating 45 | 6 7 12 13 33 36 46 63 75 77 78 On Entrance 35 | . 7 8 16 4 40 36 51 71 75 86 Avg Prop Armor Cover (%) 8 | . . . 8 . . . . . . . Naked Turns 153 | . . . 53 . . . . . . 100 Heaviest Build 73 | 13 28 35 35 18 18 16 45 45 51 73 Greatest Support 76 | 20 20 30 30 25 16 41 52 61 63 76 Greatest Overweight (x) 3 | . 1 1 3 1 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 10 10 10 10 Average Capacity 9 | 7 14 15 11 5 5 5 7 10 10 9 Most Carried 14 | 7 8 9 14 5 5 5 9 9 10 10 Average Carried 7 | 4 7 8 9 4 5 4 5 8 9 8 Final Capacity 15 | 8 15 15 5 5 5 5 10 10 10 5 Final Carried 10 | 7 8 9 5 5 5 3 9 9 10 5 Class Distribution -------------------- 47% | Mutant 31% | Gunner 9% | Scavenger-Gunner 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Matter Collected 2183 | 318 22 74 10 346 . 169 173 . 488 583 Remotely . | . . . . . . . . . . . Salvage Created 2272 | 156 45 229 121 376 . . 341 . 293 711 Parts 111 | 7 1 25 6 18 . . 15 . 10 29 Haulers Intercepted 5 | . . 1 . 1 . . . . . 3 Recyclers Shooed 4 | . . . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 36 | . 1 8 4 4 . . . . 5 14 Guns 14 | . 1 8 4 1 . . . . . . Cannons 9 | . . . . . . . . . 5 4 AOE 13 | . . . . 3 . . . . . 10 Classes Destroyed 9 | 2 1 2 2 1 . . 1 . . . Worker 4 | . . . . . . . 1 . . 3 Builder 2 | . . . . 1 . . 1 . . . Tunneler 5 | 5 . . . . . . . . . . Hauler 5 | . . 1 . 1 . . . . . 3 Recycler 8 | 1 . . . 2 . . 3 . 1 1 Watcher 4 | . . . 1 1 . . 1 . 1 . Swarmer 22 | . . 6 3 3 . . . . . 10 Grunt 8 | . 1 2 . . . . . . 2 3 Sentry 6 | . . . 1 1 . . . . 3 1 Best Kill Streak 9 | 2 1 4 3 4 . . 1 . 2 9 Combat Bots Only 5 | . 1 3 3 3 . . . . 2 5 Max Kills in Single Turn 3 | 1 1 1 1 2 . . 1 . 1 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . . 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Hostile Shots Fired 376 | . 6 22 88 52 1 . 6 . 17 184 Missed 118 | . 2 2 18 17 1 . . . 9 69 Hits 258 | . 4 20 70 35 . . 6 . 8 115 Melee 1 | . . . 1 . . . . . . . Projectile 257 | . 4 20 69 35 . . 6 . 8 115 Critical Strikes 10 | . . . 2 . . . . . 1 7 Damage Taken 4821 | . 46 171 1060 414 . . 76 . 140 2914 Core 1620 | . . 41 308 108 . . . . 9 1154 Absorbed by Shields 93 | . . . . . . . . . 93 . Regen/Repaired (Parts) 80 | . . . . . . 80 . . . . Core Remaining (%) 88 | 100 100 89 44 84 . . 100 . 99 . Volleys Fired 162 | 24 6 20 8 17 . . 8 . 29 50 Largest 3 | 2 2 3 3 3 . . 2 . 3 2 Hottest 168 | 40 40 60 168 108 . . 84 . 86 84 Shots Fired 349 | 48 12 60 24 41 . . 13 . 59 92 Gun 174 | 48 12 60 24 30 . . . . . . Cannon 163 | . . . . 8 . . 13 . 58 84 Launcher 11 | . . . . 3 . . . . . 8 Special 1 | . . . . . . . . . 1 . Kinetic 309 | 48 12 60 . 34 . . 13 . 58 84 Thermal 29 | . . . 24 4 . . . . 1 . Explosive 3 | . . . . 3 . . . . . . Electromagnetic 8 | . . . . . . . . . . 8 Robot Hit Streak 14 | 6 2 14 10 11 . . 10 . 9 12 Robot Miss Streak 4 | 3 3 3 3 2 . . 1 . 4 3 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . 1 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 221 | 32 5 39 16 33 . . 23 . 32 41 Core Hits 106 | 12 2 15 6 14 . . 6 . 11 40 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 8 | . . . . . . . 2 . 3 3 Blast 7 | . . . . . . . 1 . 3 3 Sever 1 | . . . . . . . 1 . . . Melee Attacks 22 | . . . 1 8 . . 13 . . . Impact . | . . . . . . . . . . . Slashing 22 | . . . 1 8 . . 13 . . . Piercing . | . . . . . . . . . . . Sneak Attacks 9 | . . . . 3 . . 6 . . . Combat Hostiles 1 | . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6350 | 233 40 324 393 883 . . 1009 . 1232 2236 Guns 1274 | 233 40 324 279 398 . . . . . . Cannons 3239 | . . . . 115 . . 371 . 1217 1536 Explosions 806 | . . . 114 150 . . . . . 542 Melee 858 | . . . . 220 . . 638 . . . Ramming 158 | . . . . . . . . . . 158 Kinetic 4172 | 233 40 324 . 451 . . 371 . 1217 1536 Thermal 549 | . . . 393 62 . . . . 15 79 Explosive 150 | . . . . 150 . . . . . . Electromagnetic 463 | . . . . . . . . . . 463 Impact . | . . . . . . . . . . . Slashing 858 | . . . . 220 . . 638 . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . 3 . . . . . . 12 Average Corruption 3 | . . . 3 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 15 | . . . 1 . . . . . . 14 Message Errors 5 | . . . . . . . . . . 5 Matter Fused 3 | . . . 1 . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . 4 Misdirections 3 | . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 279 | . . . 79 19 . . 119 . 35 27 Projectiles 68 | . . . . 19 . . . . 35 14 Explosions 79 | . . . 79 . . . . . . . Melee 132 | . . . . . . . 119 . . 13 Knockbacks 15 | . . . . 1 . . . . 6 8 Impact 1 | . . . . . . . . . . 1 Kinetic 14 | . . . . 1 . . . . 6 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . 47 . . . . . 178 Shots 4 | . . . . 2 . . . . . 2 Rammed 14 | . . . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . . . 14 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 544 | . 6 54 544 141 . . 45 . 29 358 Average Temperature 101 | . 6 18 284 39 . . 14 . 12 116 Received Heat Transfer 1259 | . 24 36 513 66 . . . . 30 590 Effects 4 | . . . 4 . . . . . . . Shutdowns 2 | . . . 2 . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . Heat Transferred 790 | . . . 642 111 . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Maximum Alert Level 2 | . . . . . . . 1 . 2 2 Low Security (%) 68 | 100 100 100 100 100 100 100 81 100 20 . Level 1 17 | . . . . . . . 18 . 22 66 Level 2 14 | . . . . . . . . . 56 33 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 657 | 10 20 112 161 117 35 1 290 137 564 657 Initial 219 | . . . 5 59 1 1 . 137 51 219 Average 152 | 1 1 55 55 51 14 . 103 125 356 378 Influence Increases 3238 | 30 27 195 352 225 45 . 496 . 982 886 Destroy 0b10 Robot/C 1340 | . 20 160 80 80 . . 160 . 460 380 Destroy 0b10 Robot/NC 170 | 30 . 5 5 25 . . 45 . 20 40 Destroy Leader 210 | . . 22 22 24 . . 44 . 42 56 Allied During Kill 522 | . . . . . . . 231 . 275 16 Successful Hack 91 | . 7 8 18 20 . . . . 28 10 Disable Machine 240 | . . . 30 15 . . . . 120 75 Destroy Structure 170 | . . . 17 16 . . 1 . 22 114 Partial Spotted 30 | . . . . 30 . . . . . . Lose Combat Pursuer 465 | . . . 180 15 45 . 15 . 15 195 Influence Decreases 2651 | 30 27 180 235 353 44 5 214 175 640 748 Entered New Map 521 | . . . 10 73 3 4 . 145 56 230 Time Decay 1520 | 30 27 180 155 270 41 1 214 30 254 318 Lost Part 250 | . . . 70 10 . . . . 10 160 Lost Ally 360 | . . . . . . . . . 320 40 Squads Dispatched 16 | . . . . 4 1 . 3 . 1 7 Investigation 5 | . . . . 2 1 . 1 . 1 . Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 7 | . . . . 2 . . 1 . . 4 Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . 1 . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Distress Signals 9 | . 1 2 1 . . . 1 . 3 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 3 12 20 7 5 . 8 . 20 40 Peak Tracking Total 12 | . 3 5 12 3 3 . 2 . 5 8 Tactical Retreats 15 | . . . 4 1 1 . 1 . 1 7 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Traps Triggered 7 | . . . . 2 1 . . . 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . Exploded 1 | . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Machines Disabled 16 | . . . 2 1 . . . . 8 5 Max in Single Turn 2 | . . . 2 1 . . . . 1 2 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . 5 . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Machines Accessed 30 | . 1 2 4 4 1 . 5 . 7 6 Terminals 18 | . 1 1 3 2 . . . . 7 4 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 4 | . . . 1 1 . . 1 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . 1 . . 1 . . . Garrison Access 3 | . . . . . 1 . 2 . . . Total Hacks 70 | . 4 8 10 9 4 . 8 . 14 13 Successful 25 | . 2 5 6 2 . . 2 . 5 3 Failed 45 | . 2 3 4 7 4 . 6 . 9 10 Catastrophic 11 | . 1 . 2 1 . . 2 . 2 3 Database Lockouts . | . . . . . . . . . . . Manual 28 | . 4 3 11 1 . . . . 4 5 Terminals 47 | . 4 6 9 4 . . . . 14 10 Fabricators 3 | . . . . . . . 2 . . 1 Repair Stations 5 | . . . 1 1 . . 1 . . 2 Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 2 . 4 . . 2 . . . Garrison Access 7 | . . . . . 4 . 3 . . . Terminal Hacks 12 | . 2 3 1 . . . . . 4 2 Record 1 | . . . . . . . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . 2 . Emergency Access Points 1 | . . . . . . . . . . 1 Zone Layout 2 | . . . . . . . . . 1 1 Fabricator Hacks 1 | . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 6 | . . . 5 . . . . . 1 . Terminals 5 | . . . 4 . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Botnet 1 | . . . 1 . . . . . . . Detonate 1 | . . . 1 . . . . . . . Disrupt 1 | . . . 1 . . . . . . . Skim 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Mechanics 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 1 Used . | . . . . . . . . . . . Hacking Detections 26 | . 1 2 2 4 1 . 4 . 6 6 Full Trace Events 3 | . . . . 1 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Total Allies 35 | . . . . . . 20 . . 15 . Largest Group 20 | . . . . . . 20 20 6 12 2 Highest-Rated Group 712 | . . . . . . 712 712 150 477 40 Highest-Rated Ally 159 | . . . . . . 46 46 25 159 20 Total Orders . | . . . . . . . . . . . Ally Attacks 305 | . . . . . . . 100 . 186 19 Total Damage 5757 | . . . . . . . 1560 . 3545 652 Kills 39 | . . . . . . . 11 . 22 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Active Infowar (turns) 3473 | 132 234 393 258 529 114 140 455 63 555 600 Optics 229 | . . . 229 . . . . . . . Sensors 2335 | . . . . 408 114 140 455 63 555 600 Seismic 1143 | 132 234 393 258 126 . . . . . . Robot Analysis Total 3 | . . 3 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Turns Passed 3904 | 220 234 393 444 586 114 140 455 63 555 700 Spaces Moved 3926 | 121 117 186 339 683 118 105 765 135 449 908 Core 405 | 7 . . 190 14 . . . . . 194 Treads . | . . . . . . . . . . . Legs 547 | 114 117 186 130 . . . . . . . Wheels 19 | . . . 19 . . . . . . . Hover 2955 | . . . . 669 118 105 765 135 449 714 Flight . | . . . . . . . . . . . Fastest Speed 34 | 50 120 105 50 48 51 45 42 38 38 34 Average Speed 66 | 115 182 168 115 63 58 51 42 38 39 50 Slowest Speed 260 | 120 190 190 260 111 111 52 45 38 42 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . 8 4 Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 28 | 5 28 24 39 17 4 67 29 5 59 35 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 63 | . . . 1 8 . . . . 2 52 Terrain Destroyed 131 | . . . 23 20 . . . . 18 70 Melee 4 | . . . 1 3 . . . . . . Projectile 56 | . . . . 1 . . . . 18 37 AOE 71 | . . . 22 16 . . . . . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Ext Fac Total 4814 | 159 128 231 372 792 163 190 857 146 723 1053 Wait 396 | 1 3 19 6 32 44 78 50 10 102 51 Move 3917 | 120 116 185 338 682 118 104 764 134 448 908 Hop . | . . . . . . . . . . . Pick Up 36 | 7 1 1 6 5 . . 6 1 4 5 Fast Attach 35 | 7 . 1 3 13 . 3 4 . 2 2 Attach 17 | . . 1 3 3 . 2 . 1 . 7 Detach 6 | . . . 1 2 . . . . . 3 Swap 39 | . 1 4 2 8 . . 7 . 10 7 Drop 34 | . 1 . 4 9 1 3 5 . 6 5 Fire 162 | 24 6 20 8 17 . . 8 . 29 50 Melee 22 | . . . 1 8 . . 13 . . . Ram 14 | . . . . . . . . . . 14 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 35 | . . . . 13 . . . . 22 . Rewire 56 | . . . . . . . . . 56 . Trap . | . . . . . . . . . . . Miscellaneous 45 | . . . . . . . . . 44 1 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Waste -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 15) 433 | -10/Materials | Discovered new exit (range 5) 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 760 | -9/Materials | Build established: Gunner 775 | -9/Materials | Discovered new exit (range 9) 848 | -9/Materials | Entered another Materials area 848 | -8/Materials | Evolved 2 slots: Utility x2 1144 | -8/Materials | Released all parts (4) 1172 | -8/Materials | Lost 7 parts (1p5n1u) 1179 | -8/Materials | Core integrity fell below 50% 1226 | -8/Materials | Discovered new exit (range 8) 1292 | -8/Materials | Entered Factory 1292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1496 | -7/Factory | Build established: Mutant 1667 | -7/Factory | Discovered new exit (range 14) 1755 | -7/Factory | Discovered new exit (range 11) 1840 | -7/Factory | Identified exit to Factory 1878 | -7/Factory | Entered another Factory area 1878 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1992 | -6/Factory | Sucked down chute 1992 | -6/Factory | Entered Waste 1993 | -6/Waste | Joined by Warlord forces that had cleared the area 2042 | -6/Waste | Discovered new exit (range 12) 2049 | -6/Waste | Identified exit to Factory 2132 | -6/Waste | Entered Factory 2132 | -6/Factory | Accompanied by 20 allies 2532 | -6/Factory | Spotted B-75 Beast 2546 | -6/Factory | Allies destroyed B-75 Beast 2575 | -6/Factory | Discovered new exit (range 8) 2577 | -6/Factory | Identified exit to Factory 2587 | -6/Factory | Entered another Factory area 2587 | -5/Factory | Accompanied by 6 allies 2587 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -5/Factory | Discovered new exit (range 12) 2647 | -5/Factory | Identified exit to Extension 2650 | -5/Factory | Entered Extension 2650 | -5/Extension | Accompanied by 6 allies 2685 | -5/Extension | Rescued a captive Derelict 2686 | -5/Extension | Rescued a captive Derelict 2771 | -5/Extension | Rescued A7 2795 | -5/Extension | Lost 5 allies 2795 | -5/Extension | Rescued a captive Derelict 2859 | -5/Extension | Rescued a captive Derelict 2860 | -5/Extension | Rescued a captive Derelict 2908 | -5/Extension | Rescued a captive Derelict 2982 | -5/Extension | Lost 3 allies 3016 | -5/Extension | Rescued a captive Derelict 3101 | -5/Extension | Rescued a captive Derelict 3171 | -5/Extension | Discovered new exit (range 10) 3171 | -5/Extension | Discovered new exit (range 6) 3183 | -5/Extension | Identified exit to Cetus 3184 | -5/Extension | Identified exit to Factory 3205 | -5/Extension | Entered Factory 3205 | -4/Factory | Accompanied by 3 allies (A7) 3205 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3705 | -4/Factory | First assault squad dispatched 3721 | -4/Factory | Crushed by falling debris 3771 | -4/Factory | Spotted B-86 Titan 3804 | -4/Factory | Core integrity fell below 50% 3805 | -4/Factory | Released all parts (5) 3825 | -4/Factory | System corruption reached 10% 3832 | -4/Factory | Lost 10 parts (2p5n2u1w) 3857 | -4/Factory | Core integrity fell below 20% 3905 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03805_ Released Adv. Heat Sink. 03807_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03815_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8L. 03817_ System corrupted: Matter fused (-8). 03819_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (119,182) Map updated. 03832_ System corrupted: Heat flow error (+216). 03849_ >KD 8 LRZ=KO,K3CRX1,LDM 03864_ DC9IIKGV MT%CP74HY15<6PSR|#T%DH3GFRWOJM 03867_ Door malfunctions. 03877_ ALERT: Cargo convoy en route, clear transfer corridor. 03881_ System corrupted: Heat flow error (+103). 03885_ Slammed into R-10 Processor. 03885_ R-10 Processor knocked back. 03898_ 5: EC1LALLAVJKBAELCE6 S3BYQ35:73JA%GXG 03899_ Slammed into P-70 Sage. 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"""??# #= # #????????# | | ???????????????? """??# ######### #????????# | | ???????????????# """ ?# @ p #?# #????????+ | | ???????????????# ?# ##### #?# #????????# | | ???????????????######### #???# #?# ######+### | | ???????????????????????# #???# #?# ] / | | ???????????????????????# #???# #?# # | | ???????????????????????#+#####/### """"""" # | | ???????????????????????# # ]= """"""" | | ???????????????????????# # ]= """"""" | | ???????????????????????# !! # =! """"""" | | ???????????????????????# !! + | | ???????????????????????# !! ! # | | ???????????????????????# ####### | | ???????????????????????# ] ! #?????? | | ???????????????????????# #???????######### | | ???????????????????????###########???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 58 Targeting Accuracy 16 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Gravmag System | -7/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkShadeLance Manual? 0 Play Time 00:41:50 Cumulative 311.5 hours Start 2026.05.03 @ 22:02:14 End 2026.05.03 @ 22:44:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 661 Rogue 661 Adventurer 0 Explorer 0 Win Type - Total 20 Types 14/0/4/1/1/0/0/0/0/0 Lore% 81 Gallery% 69 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 553e78e4-c209-46c9-95d2-2db8591d4c8d