Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.02 @ 22:50:06 Player: Krysmphoenix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (991) 991 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3601 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 179/275 System Corruption 1% Temperature Cool (7) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (3) ------ Machine Analyzer Hardlight Generator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Advanced Targeting Computer Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- High-capacity Battery ECM Suite Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Assault Cannon > --- INVENTORY -------- Machine Analyzer Improved Terrain Scanner Advanced Targeting Computer Improved Weapon Shielding [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power 1 | . . . . 1 . . Propulsion 2 | . . 1 . 1 . . Utility 1 | . . 1 . . . . Weapon . | . . . . . . . Parts Attached 41 | 7 6 11 5 6 1 5 Power 6 | 1 1 1 1 . . 2 Engine 6 | 1 1 1 1 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 2 5 3 1 . 1 Treads . | . . . . . . . Leg 3 | . . 2 . . . 1 Wheel 3 | 2 . 1 . . . . Hover . | . . . . . . . Flight 8 | . 2 2 3 1 . . Utility 9 | 2 1 2 . 2 . 2 Device 5 | 1 1 2 . . . 1 Storage 2 | 1 . . . 1 . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . 1 . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 12 | 2 2 3 1 3 1 . Energy Gun 3 | . 1 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 1 2 . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 14 | . . 5 2 2 5 . Power 3 | . . 1 1 . 1 . Propulsion 9 | . . 4 1 2 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Highest Loss Streak 3 | . . 2 2 2 3 . To Critical Strikes . | . . . . . . . Average Backups 3 | 1 2 3 3 4 4 3 Power . | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . 2 . 3 4 2 Weapon . | . . . 2 . . . Tool/Special . | . . . . . . . Unused Backups 8 | 1 1 . 1 2 . 3 Power 1 | 1 . . . . . . Propulsion 1 | . 1 . . . . . Utility 5 | . . . 1 1 . 3 Weapon 1 | . . . . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 64 | . 82 66 76 79 35 33 Engine 9 | . 14 9 9 9 7 6 Leg 2 | . . 4 1 . . 5 Wheel 3 | . 12 3 8 . . . Flight 12 | . 16 10 3 33 9 . Device 18 | . 10 20 33 13 8 12 Storage 1 | . 8 . . 3 . . Processor 1 | . . . . . . 8 Hackware 1 | . . . . 8 1 . Ballistic Gun 10 | . 19 18 13 3 . . Ballistic Cannon 1 | . . . . 7 2 . Launcher 1 | . . . 8 . . . Peak Build Rating 18 | 9 9 10 12 18 11 15 Average Rating 9 | 4 6 7 9 13 7 11 On Entrance 6 | . 9 5 10 11 8 1 Avg Prop Armor Cover (%) 9 | . . 10 9 . . . Naked Turns 9 | . . . . . 7 2 Heaviest Build 15 | 13 13 12 14 14 10 15 Greatest Support 32 | 32 32 12 12 16 8 15 Greatest Overweight (x) 3 | . 1 3 2 1 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 Most Carried 6 | 3 6 5 5 5 5 5 Average Carried 3 | 1 2 3 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 4 4 3 5 4 3 Class Distribution -------------------- 71% | Mutant 14% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 884 | 252 142 194 46 97 153 . Remotely . | . . . . . . . Salvage Created 930 | 17 146 357 99 186 125 . Parts 79 | 3 10 27 13 11 15 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 31 | . 5 12 6 4 4 . Guns 19 | . 5 10 4 . . . Cannons 8 | . . . . 4 4 . AOE 4 | . . 2 2 . . . Classes Destroyed 7 | 1 3 1 1 . 1 . Worker 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Swarmer 11 | . 3 4 4 . . . Grunt 11 | . 2 7 2 . . . Sentry 6 | . . 1 . 4 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 4 | 1 4 3 3 3 4 . Combat Bots Only 4 | . 4 3 3 3 4 . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 249 | . 43 60 26 17 60 43 Missed 88 | . 8 17 5 9 20 29 Hits 161 | . 35 43 21 8 40 14 Melee 11 | . . . . . 11 . Projectile 150 | . 35 43 21 8 29 14 AOE 2 | . . . . . 2 . Critical Strikes 4 | . . . 1 . 1 2 Damage Taken 1900 | . 304 472 220 122 623 159 Core 846 | . 81 165 48 31 443 78 Absorbed by Shields 44 | . . . . . . 44 Core Remaining (%) 71 | 100 67 . 46 . . . Volleys Fired 143 | 5 27 55 21 18 17 . Largest 2 | 2 2 2 2 2 1 . Hottest 70 | 40 70 40 53 40 37 . Shots Fired 212 | 10 46 89 30 20 17 . Gun 170 | 10 46 89 21 4 . . Cannon 31 | . . . . 16 15 . Launcher 9 | . . . 9 . . . Special 2 | . . . . . 2 . Kinetic 199 | 10 44 89 21 20 15 . Thermal 2 | . 2 . . . . . Explosive 9 | . . . 9 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 1 4 7 3 3 5 . Robot Miss Streak 9 | 4 5 3 9 3 1 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 110 | 3 20 54 10 11 12 . Core Hits 59 | 3 12 24 11 4 5 . Critical Kills 2 | . . 2 . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 4 | . . 3 . 1 . . Destroy 3 | . . 3 . . . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1705 | 49 180 636 315 223 302 . Guns 750 | 49 180 446 60 15 . . Cannons 510 | . . . . 208 302 . Explosions 445 | . . 190 255 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1247 | 49 167 446 60 223 302 . Thermal 203 | . 13 190 . . . . Explosive 255 | . . . 255 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . 1 2 1 Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . 13 . . . Projectiles . | . . . . . . . Explosions 13 | . . . 13 . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 2 | . . . . . 2 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 34 | . . . 34 . . . Shots 2 | . . . 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 252 | . 38 18 27 5 252 . Average Temperature 25 | . 11 5 10 3 108 . Received Heat Transfer 447 | . 48 177 54 36 27 105 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 137 | . 37 100 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 160 | 5 90 129 160 61 99 40 Initial 50 | . . 29 28 50 39 40 Average 45 | . 48 69 49 19 86 8 Influence Increases 892 | 5 152 310 210 120 95 . Destroy 0b10 Robot/C 620 | . 100 240 120 80 80 . Destroy 0b10 Robot/NC 15 | 5 5 . 5 . . . Destroy Leader 122 | . 32 40 20 30 . . Successful Hack 14 | . . 6 . 8 . . Disable Machine 30 | . . 15 15 . . . Destroy Structure 61 | . . 9 50 2 . . Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 15 | . . . . . 15 . Influence Decreases 892 | 5 80 307 155 189 72 84 Entered New Map 236 | . . 43 47 80 22 44 Time Decay 526 | 5 80 214 88 99 . 40 Lost Part 130 | . . 50 20 10 50 . Squads Dispatched 10 | . 3 3 . 4 . . Investigation 3 | . 1 1 . 1 . . Extermination . | . . . . . . . Reinforcement 6 | . 2 2 . 2 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 5 | . . 4 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 12 13 7 5 17 5 Peak Tracking Total 13 | . 5 4 4 3 13 4 Tactical Retreats 4 | . . 1 2 . 1 . ECM-based Alert Blocks 8 | . . 2 5 . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 2 | . . 1 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 14 | . 4 4 . 4 . 2 Terminals 9 | . 3 2 . 3 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 3 | . 1 1 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 44 | . 14 13 . 15 . 2 Successful 28 | . 8 9 . 9 . 2 Failed 16 | . 6 4 . 6 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 33 | . 12 8 . 12 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 7 | . 2 4 . . . 1 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 21 | . 6 6 . 8 . 1 Record 13 | . 2 5 . 6 . . Robot Analysis 1 | . . 1 . . . . Terminal Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . . 1 . . Alert Level 2 | . 1 . . . . 1 Dispatch Records 2 | . 2 . . . . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 6 | . 2 3 . . . 1 Recycle Component 1 | . . 1 . . . . Process 1 | . . 1 . . . . Report Inventory 3 | . 1 1 . . . 1 Retrieve Matter 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 4 . 4 . . Full Trace Events 6 | . 2 2 . 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . 1 . . . . Recycled Matter 14 | . . 14 . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 1585 | 2 146 440 294 316 158 229 Sensors 628 | . . 172 294 162 . . Terrain 652 | 2 84 98 272 5 . 191 Machine Analysis 229 | . . . . . . 229 ECM 1132 | . 62 365 246 301 158 . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 1773 | 84 200 441 318 316 183 231 Spaces Moved 1422 | 58 219 229 250 278 120 268 Core 215 | 6 . 11 17 . 35 146 Treads . | . . . . . . . Legs 128 | . . 6 . . . 122 Wheels 367 | 52 33 66 216 . . . Hover . | . . . . . . . Flight 712 | . 186 146 17 278 85 . Fastest Speed 31 | 50 37 34 34 31 37 50 Average Speed 73 | 94 51 93 93 35 94 81 Slowest Speed 200 | 100 117 200 150 117 200 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . 1 . . . . . Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 40 29 58 19 24 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 98 | . . 9 87 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE 96 | . . 9 87 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 1977 | 79 268 385 309 481 174 281 Wait 258 | . 1 74 20 159 4 . Move 1414 | 57 216 228 249 277 119 268 Hop 1 | . 1 . . . . . Pick Up 50 | 9 8 11 7 9 1 5 Fast Attach . | . . . . . . . Attach 41 | 7 4 11 6 5 2 6 Detach 9 | . 2 2 1 3 . 1 Swap 6 | . 3 2 . 1 . . Drop 25 | 1 6 2 5 9 1 1 Fire 143 | 5 27 55 21 18 17 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 30 | . . . . . 30 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 318 | -9/Materials | Build established: Mutant 572 | -9/Materials | Discovered new exit (range 8) 726 | -9/Materials | Entered Mines 733 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 906 | -9/Mines | Discovered new exit (range 10) 908 | -9/Mines | Learned 2 Materials zone layouts 975 | -9/Mines | Core integrity fell below 50% 1025 | -9/Mines | Discovered new exit (range 8) 1044 | -9/Mines | Entered Materials 1044 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1045 | -8/Materials | Identified exit to Storage 1331 | -8/Materials | Garrison activated, responded to threat 1356 | -8/Materials | Identified exit to Garrison 1360 | -8/Materials | Entered Garrison 1370 | -8/Garrison | Triggered checkpoint 1528 | -8/Garrison | Triggered checkpoint 1529 | -8/Garrison | Core integrity fell below 50% 1532 | -8/Garrison | Triggered checkpoint 1539 | -8/Garrison | Core integrity fell below 20% 1540 | -8/Garrison | Discovered new exit (range 8) 1543 | -8/Garrison | Entered Materials 1567 | -8/Materials | Lost 3 parts (1p1n1u) 1774 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Recycling(Report) Matter reserves: 0 Inventory: Adv. Visual Processing Unit (50%) 01590_ K-01 Serf collects debris. You are entering the active sensor range of a Heavy class robot, which gives away their position but also has a chance to call more squads to reinforce the local area while you are within range. 01611_ Critical hit (Burn: +37). 01623_ K-01 Serf collects debris. 01623_ Dropped Imp. Weapon Shielding. 01624_ Acquired Carbon-fiber Leg. 01635_ Acquired Imp. Light Armor Plating. 01737_ System corrupted: Imp. Terrain Scanner rejected. 01750_ K-01 Serf cleans the Terminal. 01758_ Atomic Centrifuge disabled. 01765_ K-01 Serf collects debris. 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