Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 22:56:10 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (18) 18 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1828 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 517/550 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Weight Redist. System Weight Redist. System Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (5) ---- Signal Interpreter Signal Interpreter Terrain Scan Processor Improved Utility Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Weight Redist. System Weight Redist. System Signal Interpreter Hacking Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Signal Interpreter Signal Interpreter Terrain Scan Processor Improved Utility Shielding [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion None Utility Weight Redist. System Device Weight Redist. System Processor Signal Interpreter Hackware Hacking Suite Weapon Mining Claw Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 11 | . 5 5 1 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | . 4 4 1 Device 7 | . 3 3 1 Storage . | . . . . Processor 1 | . 1 . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 1 | . 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 4 | . 3 4 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . 3 4 4 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power . | . . . . Propulsion . | . . . . Utility 5 | . 1 . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 45 | . 23 57 47 Engine 3 | . . 6 . Device 18 | . 13 21 20 Processor 10 | . 9 11 9 Hackware 7 | . . 10 9 Slashing Weapon 6 | . . 7 9 Peak Build Rating 11 | . 3 10 11 Average Rating 6 | . 1 8 9 On Entrance 3 | . . 3 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns 7 | . 7 . . Heaviest Build 5 | . 3 5 2 Greatest Support 9 | 3 3 9 9 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 5 5 5 Average Carried 4 | . 3 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 5 5 4 Class Distribution -------------------- 83% | Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 222 | 150 . 72 . Remotely . | . . . . Salvage Created 72 | . . 72 . Parts 6 | . . 6 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed 2 | . . 2 . Hauler 1 | . . 1 . Operator 1 | . . 1 . Best Kill Streak 1 | . . 1 . Combat Bots Only . | . . . . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 50 | . 4 38 8 Missed 18 | . 2 14 2 Hits 32 | . 2 24 6 Projectile 32 | . 2 24 6 Critical Strikes 3 | . . 3 . Damage Taken 396 | . 23 325 48 Core 260 | . 23 204 33 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 90 49 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 4 | . . 4 . Core Hits 2 | . . 2 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 23 | . . 14 9 Impact . | . . . . Slashing 23 | . . 14 9 Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 180 | . . 180 . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee 161 | . . 161 . Ramming 19 | . . 19 . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 161 | . . 161 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . 8 . Projectiles . | . . . . Explosions . | . . . . Melee 8 | . . 8 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 9 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 4 | . . 4 . Average Temperature 4 | . . 4 . Received Heat Transfer 240 | . 12 228 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 114 | . 4 114 55 Initial 43 | . . . 43 Average 34 | . . 50 43 Influence Increases 242 | . 4 203 35 Destroy 0b10 Robot/NC 10 | . . 10 . Destroy Leader 2 | . . 2 . Successful Hack 11 | . 4 7 . Destroy Structure 9 | . . 4 5 Partial Spotted 75 | . . 45 30 Lose Combat Pursuer 135 | . . 135 . Influence Decreases 204 | . 4 99 101 Entered New Map 61 | . . . 61 Time Decay 133 | . 4 89 40 Lost Part 10 | . . 10 . Squads Dispatched 7 | . 1 3 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 5 17 6 Peak Tracking Total 9 | . 3 9 4 Tactical Retreats 3 | . . 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 5 4 4 Terminals 11 | . 4 3 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 11 11 8 Successful 13 | . 5 6 2 Failed 17 | . 6 5 6 Catastrophic 5 | . 2 1 2 Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 26 | . 9 9 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 2 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 5 2 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . . 1 . Transport Status 2 | . . 2 . Recall Investigation 1 | . . . 1 Hauler Manifests 2 | . 1 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 10 | . 3 4 3 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 3 2 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 226 | . 131 95 . Sensors 190 | . 95 95 . Terrain 89 | . 12 77 . Seismic 35 | . 35 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 516 | 13 138 271 94 Spaces Moved 786 | 25 244 387 130 Core 786 | 25 244 387 130 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 2 47 48 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 10 | . . 5 5 Terrain Destroyed 10 | . . 5 5 Melee 10 | . . 5 5 Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 858 | 24 258 435 141 Wait 21 | . . 20 1 Move 783 | 24 243 386 130 Hop . | . . . . Pick Up 10 | . 7 3 . Fast Attach 7 | . 4 3 . Attach 5 | . . 4 1 Detach 2 | . . 2 . Swap 1 | . 1 . . Drop 4 | . 3 1 . Fire . | . . . . Melee 23 | . . 14 9 Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 151 | -10/Materials | Identified exit to Materials 152 | -10/Materials | Entered another Materials area 152 | -9/Materials | Evolved 2 slots: Utility x2 415 | -9/Materials | Discovered new exit (range 15) 422 | -9/Materials | Identified exit to Materials 423 | -9/Materials | Core integrity fell below 50% 423 | -9/Materials | Entered another Materials area 423 | -8/Materials | Evolved 2 slots: Utility x2 517 | -8/Materials | Self-destructed Last Messages --------------- 00453_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00457_ K-01 Serf collects debris. 00459_ Connecting with Terminal... 00459_ ALERT: Suspicious activity at Terminal M001. Dispatching Investigation squad. 00460_ K-01 Serf collects debris. 00465_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00507_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00511_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad 6MP9N5RL39. 00515_ O-16 Technician uses terminal to summon reinforcements. 00515_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 00515_ O-16 Technician locks terminal. 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