Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.25 @ 13:10:43 Player: vorsii Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (820) 820 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4795 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 46/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Visual Processing Unit Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Improved Heat Sink Compact Battery (200) Structural Scanner Sensor Array Advanced Terrain Scanner Improved Melee Analysis Suite Reflective Plating Thermal Shield Shock Absorption System Mapping Drone Bay (3/3) Field Laser Light Assault Rifle Flak Gun Light Cannon Light Cannon Light Cannon Advanced Assault Cannon CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Suit Huge Storage Unit Structural Scanner Visual Processing Unit Sensor Array Terrain Scan Processor Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Compact Battery Structural Scanner Sensor Array Advanced Terrain Scanner Improved Melee Analysis Suite Reflective Plating Shock Absorption System Drone Bay Mapping Drone Bay Field Laser Light Assault Rifle Flak Gun Light Cannon Light Cannon Light Cannon Grenade Launcher CPS Tube [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . . . . 8 Weapon . | . . . . . Parts Attached 33 | 5 14 . 3 11 Power 5 | 2 2 . 1 . Engine 4 | 2 1 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 5 | . 3 . 2 . Treads 5 | . 3 . 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 5 . . 9 Device 6 | . 2 . . 4 Storage 4 | 1 3 . . . Processor 3 | . . . . 3 Hackware 2 | . . . . 2 Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 4 . . 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 4 | . 2 . . 2 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 2 . . 11 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility 6 | . . . . 6 Weapon 3 | . 1 . . 2 Highest Loss Streak 10 | . 1 . . 10 To Critical Strikes 2 | . . . . 2 Average Backups 21 | 2 16 22 24 18 Power 1 | 1 1 3 1 1 Propulsion . | 1 . . . . Utility 11 | . 8 11 13 9 Weapon 7 | . 5 8 7 7 Tool/Special . | . . . . . Unused Backups 21 | . 2 . 4 15 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 12 | . 2 . 1 9 Weapon 7 | . . . 3 4 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 96 100 100 84 Engine 9 | . 11 . 9 5 Core 4 | . 2 14 4 . Treads 26 | . 26 28 28 11 Device 14 | . 13 14 14 18 Storage 13 | . 14 14 14 6 Processor 1 | . . . . 19 Ballistic Gun 14 | . 16 14 14 . Ballistic Cannon 12 | . 9 14 13 10 Peak Build Rating 38 | 4 12 12 14 38 Average Rating 12 | 3 8 12 12 34 On Entrance 8 | . 4 12 12 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 105 | 13 90 90 92 105 Greatest Support 40 | 3 40 40 40 40 Greatest Overweight (x) 31 | 4 2 2 2 31 Average Overweight (x) 1 | 2 1 2 2 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 Most Carried 25 | 5 22 23 25 23 Average Carried 21 | 3 16 22 24 18 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 4 22 23 25 19 Scrap Suit Usage (%) 4 | . . . . 89 Class Distribution -------------------- 95% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 992 | 225 722 20 25 . Remotely . | . . . . . Salvage Created 1271 | . 1165 83 . 23 Parts 78 | . 75 1 . 2 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . 1 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 24 | . 21 2 . 1 Guns 13 | . 13 . . . Cannons 6 | . 3 2 . 1 AOE 5 | . 5 . . . Classes Destroyed 10 | . 8 1 . 1 Worker 1 | . 1 . . . Builder 4 | . 4 . . . Hauler 2 | . 2 . . . Recycler 7 | . 7 . . . Operator 2 | . 2 . . . Watcher 3 | . 3 . . . Swarmer 9 | . 9 . . . Grunt 13 | . 12 1 . . Sentry 1 | . . 1 . . Programmer 1 | . . . . 1 Best Kill Streak 5 | . 5 2 . 1 Combat Bots Only 4 | . 4 2 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 279 | . 101 18 . 160 Missed 74 | . 30 6 . 38 Hits 205 | . 71 12 . 122 Projectile 205 | . 71 12 . 122 Critical Strikes 6 | . 1 1 . 4 Damage Taken 3091 | . 810 204 . 2077 Core 1057 | . 164 34 . 859 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 253 | . 253 . . . Core Remaining (%) 60 | 100 . . 20 . Volleys Fired 130 | . 114 7 . 9 Largest 2 | . 2 2 . 2 Hottest 77 | . 60 50 . 77 Shots Fired 252 | . 222 14 . 16 Gun 167 | . 159 7 . 1 Cannon 66 | . 49 7 . 10 Launcher 19 | . 14 . . 5 Special . | . . . . . Kinetic 210 | . 185 14 . 11 Thermal . | . . . . . Explosive 19 | . 14 . . 5 Electromagnetic 23 | . 23 . . . Robot Hit Streak 9 | . 9 8 . 7 Robot Miss Streak 5 | . 5 1 . 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 146 | . 128 11 . 7 Core Hits 81 | . 68 4 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2276 | . 1967 113 . 196 Guns 882 | . 848 26 . 8 Cannons 647 | . 468 87 . 92 Explosions 747 | . 651 . . 96 Melee . | . . . . . Ramming . | . . . . . Kinetic 1310 | . 1097 113 . 100 Thermal 94 | . 94 . . . Explosive 653 | . 557 . . 96 Electromagnetic 219 | . 219 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . 4 . . . Projectiles 3 | . 3 . . . Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks 6 | . 5 1 . . Impact . | . . . . . Kinetic 5 | . 4 1 . . Secondary 1 | . 1 . . . Self-Inflicted Damage 89 | . 89 . . . Shots 4 | . 4 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 44 | . 44 . . . Average Temperature 15 | . 15 . . . Received Heat Transfer 327 | . 258 69 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | 100 99 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 210 | . 210 . . 36 Initial . | . . . . . Average 53 | . 63 . . . Influence Increases 865 | . 771 40 . 54 Destroy 0b10 Robot/C 480 | . 420 40 . 20 Destroy 0b10 Robot/NC 95 | . 95 . . . Destroy Leader 110 | . 100 . . 10 Successful Hack 31 | . 24 . . 7 Disable Machine 15 | . 15 . . . Destroy Structure 104 | . 87 . . 17 Lose Combat Pursuer 30 | . 30 . . . Influence Decreases 865 | . 689 122 . 54 Entered New Map 40 | . . 40 . . Time Decay 778 | . 679 82 . 17 Lost Part 47 | . 10 . . 37 Squads Dispatched 8 | . 4 . . 4 Investigation 2 | . 2 . . . Extermination 1 | . . . . 1 Reinforcement 4 | . 2 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 40 3 . 6 Peak Tracking Total 5 | . 3 2 . 5 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 17 | . 5 . 10 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 94 | . 19 . 68 7 Successful 86 | . 13 . 68 5 Failed 8 | . 6 . . 2 Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 9 . . 7 Fabricators . | . . . . . Repair Stations 10 | . 10 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 76 | . 3 . 68 5 Record 59 | . . . 59 . Robot Analysis 8 | . . . 8 . Branch Access Points 1 | . . . . 1 Locate Traps 1 | . . . . 1 Surveillance Status 1 | . . . . 1 Investigation Status 1 | . . . . 1 Zone Layout 4 | . 3 . . 1 Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 10 . . . Scan Component 5 | . 5 . . . Repair 5 | . 5 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 5 | . 5 . . . Time 130 | . 130 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 11789 | . 3645 427 7100 617 Optics 616 | . . . . 616 Sensors 565 | . . . . 565 Terrain 3 | . . . . 3 Structural 11708 | . 3645 427 7100 536 Robot Analysis Total 8 | . . . 8 . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries 1 | . . . . 1 Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 12000 | 74 3782 427 7100 617 Spaces Moved 3771 | 33 1247 126 2210 155 Core 39 | 33 . . . 6 Treads 3732 | . 1247 126 2210 149 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 320 320 320 Average Speed 297 | 189 250 320 320 363 Slowest Speed 1600 | 250 320 320 320 1600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 98 15 94 4 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug 25 | . 9 . . 16 Terrain Destroyed 153 | . 112 . . 41 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 149 | . 112 . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Scr Fac Total 4335 | 45 1713 139 2244 194 Wait 314 | . 291 6 5 12 Move 3767 | 32 1246 125 2209 155 Hop . | . . . . . Pick Up 56 | 8 33 1 11 3 Fast Attach 2 | . 1 . 1 . Attach 22 | 4 9 . . 9 Detach 1 | . . . . 1 Swap 25 | 1 13 . 6 5 Drop 18 | . 6 . 12 . Fire 130 | . 114 7 . 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 5) 923 | -10/Materials | Discovered new exit (range 8) 1525 | -10/Materials | Discovered new exit (range 9) 2612 | -10/Materials | Discovered new exit (range 8) 2674 | -10/Materials | Repaired Grenade Launcher 2710 | -10/Materials | Repaired Lgt. Treads 2738 | -10/Materials | Repaired Ion Engine 2766 | -10/Materials | Repaired Lgt. Assault Rifle 2794 | -10/Materials | Repaired Lgt. Cannon 3024 | -10/Materials | Core integrity fell below 50% 3857 | -10/Materials | Entered Subcaves 3858 | -10/Subcaves | Approached by a straggling Scientist 4208 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 4284 | -10/Subcaves | Entered Scraptown 5318 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6049 | -8/Scraptown | Discovered new exit (range 5) 6407 | -8/Scraptown | Visited SPCMW 6542 | -8/Scraptown | Visited Cyclists 7473 | -8/Scraptown | Visited Awakened 7576 | -8/Scraptown | Visited The Evicted 7803 | -8/Scraptown | Visited Shadow of the Wyrm 8033 | -8/Scraptown | Visited UFD Registry 8033 | -8/Scraptown | Registered with UFD as "Gammacircuit" 8161 | -8/Scraptown | Visited Spacefarers 8344 | -8/Scraptown | Entered Cyclist Reading Room 8593 | -8/Scraptown | Visited Cartography Club 9006 | -8/Scraptown | Visited Curators Association 9147 | -8/Scraptown | Visited Chapter 10 9300 | -8/Scraptown | Visited Science Guys 10008 | -8/Scraptown | Visited Scrap Suit Storage 10030 | -8/Scraptown | Found Scrap Suit 10143 | -8/Scraptown | Visited Junk Repository 10229 | -8/Scraptown | Visited Analyses Database 10504 | -8/Scraptown | Discovered new exit (range 5) 10651 | -8/Scraptown | Visited Junk Repository 11115 | -8/Scraptown | Met Optimus 11115 | -8/Scraptown | Accepted into 0bPrime 11384 | -8/Scraptown | Entered Factory 11384 | -6/Factory | Evolved 8 slots: Utility x8 11393 | -6/Factory | Garrison activated, responded to threat 11471 | -6/Factory | Identified exit to Lower Caves 11685 | -6/Factory | Build established: Hacker-Mutant 11946 | -6/Factory | Core integrity fell below 50% 11975 | -6/Factory | Core integrity fell below 20% 11988 | -6/Factory | Lost 10 parts (1p2n5u2w) 12001 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11978_ K-01 Serf collects debris. 11980_ U-05 Engineer builds a Wall. 11983_ K-01 Serf collects debris. 11983_ Penetrated by Slug. 11983_ Slug penetrates Drone. 11987_ Drone retrieved by Drone Bay (repair cost: 2). 11987_ Penetrated by Slug. 11988_ K-01 Serf cleans the DSF Access. 11989_ Penetrated by Slug. 11989_ Slug penetrates Wall. 11991_ K-01 Serf cleans the DSF Access. 11993_ Drone Bay destroyed. 11993_ Penetrated by Slug. 11993_ >> Lost connection to Drone. 11994_ K-01 Serf cleans the DSF Access. 11995_ Penetrated by Slug. 11999_ Slug penetrates Wall. 11999_ Drone destroyed. 12000_ K-01 Serf cleans the DSF Access. 12001_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#################??????????????????? | | ??????????????##################????############## | | ??????????????## ^ ##????############## | | ??????????????## ##????## | | ??????????????## """ """ ##????## | | ??????????????## """"" """"" ######## | | ??????????????## """"" """"" ######## | | ??????????????## # + ! | | ??????????????#######+#+####### # ! | | ??????????????####### # | | ???????????????????## ####### + | | ???????????????????## # # #### | | ???????????????????## @# T # #### | | ???????????????????## # " # #### | | ???????????????????## # " # #### | | ???????????????????## % # " # ##########+#+### | | ???????????????????## # " + ## | | ???????????????????## # " ####### ## | | ???????????????????## # " ####### ?? ## | | ???????????????????## # " ! ##???????? ## | | ???????????????????## # " ##??????? ### | | ???????????????????## # " ^##??????? ### | | ???????????????????## # + ????? ### | | ???????????????????## ########?????### ### | | ??????????????????? # ########?????### ### | | ?????????????????## # h ##????????????## ### | | ?????????????????## # h g##????????????## ### | | ?????????????????####% g ##????????????## ### | | ?????????????????## # gkT#???????????? # ### | | ?????????????????#### ##??????????? # ### | | ????????????????? ###??????????? # | | ????????????????? ###??????????? # | | ???????????????? ##???????????? # | | ??????????????? ##???????????? # | | ??????????? ##???????????? # | | ??????????? ####+###" ##???????????? # | | ??????????? # # ##????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 85 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 25% | -10/Materials Lgt. Treads | 29% | -10/Materials Ion Engine | 65% | -10/Materials Lgt. Assault Rifle | 50% | -10/Materials Lgt. Cannon | 60% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bob, First Of His Name Challenges ------------ None Game ------ Seed ExpertPrecisionCartridge Manual? 0 Play Time 01:05:31 Cumulative 17.5 hours Start 2026.01.25 @ 11:32:57 End 2026.01.25 @ 13:10:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b233474a-bc5d-4098-9be4-715efc02f596