Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 12:41:29 Player: Torako Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1182) 1182 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6092 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 91/100 System Corruption 10% Temperature Cool (12) Movement Treading (160) Location -5/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Improved Treads > --- UTILITY (8) ------ Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Overtuned Beamcaster Overtuned Beamcaster CPS Tube (2) CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit Power Amplifier Improved Cooling System High-capacity Storage Unit Advanced Melee Analysis Suite Force Field A0-MCA's Component Scanner > --- WEAPON ----------- Axe Companion Sword > --- INVENTORY -------- Scrap Suit Improved Cooling System High-capacity Battery Advanced Signal Interpreter Overtuned Pulse Rifle Overtuned Beamcaster Overtuned Beamcaster Overtuned Beamcaster CPS Tube CPS Tube CPS Tube CPS Tube Mace Botcube [Rating: 74] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Wheel Overtuned Scrapsphere Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Light EM Pulse Cannon Energy Gun Subdweller Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Improved Light Cannon Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Slots Evolved 10 | . . . . . 8 2 . Power 2 | . . . . . 2 . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 4 2 . Weapon . | . . . . . . . . Parts Attached 56 | 7 14 6 3 9 9 2 6 Power 6 | 1 . 1 1 1 2 . . Engine 6 | 1 . 1 1 1 2 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 4 3 1 3 2 . 1 Treads 12 | 2 4 3 1 1 . . 1 Leg . | . . . . . . . . Wheel 4 | . . . . 2 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 2 2 . 1 2 5 2 5 Device 8 | 1 . . . . 3 2 2 Storage 3 | 1 . . . 1 1 . . Processor 4 | . 1 . . 1 1 . 1 Hackware 1 | . 1 . . . . . . Protection 3 | . . . 1 . . . 2 Artifact . | . . . . . . . . Weapon 15 | 2 8 2 . 3 . . . Energy Gun 5 | 2 1 1 . 1 . . . Energy Cannon 4 | . 3 1 . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . 2 . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 2 | . 1 . 1 . . . . System Corruption 6 | . 5 . 1 . . . . Parts Lost 24 | . 2 5 . . . 3 14 Power 5 | . 1 1 . . . 2 1 Propulsion 7 | . . 3 . . . . 4 Utility 9 | . . . . . . 1 8 Weapon 3 | . 1 1 . . . . 1 Highest Loss Streak 14 | . 2 2 . . . 3 14 To Critical Strikes 2 | . . 1 . . . 1 . Average Slot Usage (%) 95 | . 98 97 97 98 92 92 49 Engine 13 | . 13 11 14 13 19 15 1 Treads 17 | . 28 28 26 14 . . . Wheel 9 | . . . . 13 26 23 10 Device 2 | . . . . . 14 22 12 Storage 12 | . 14 14 14 14 7 5 3 Processor 7 | . 9 14 3 3 10 11 9 Protection 5 | . . . 10 10 . . . Energy Gun 6 | . 3 11 14 9 . . . Energy Cannon 10 | . 17 11 14 9 . . . Ballistic Cannon 1 | . 6 2 . . . . . Slashing Weapon 5 | . . . . 8 13 11 9 Peak Build Rating 74 | 7 12 10 11 35 66 74 64 Average Rating 20 | 5 10 9 10 18 63 73 43 On Entrance 24 | . 7 8 7 11 35 66 64 Naked Turns . | . . . . . . . . Heaviest Build 91 | 12 16 18 19 56 91 90 67 Greatest Support 40 | 40 40 40 40 40 32 32 32 Greatest Overweight (x) 18 | . . . . 18 2 2 6 Average Overweight (x) . | . . . . 1 2 2 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 Average Capacity 10 | 7 8 8 8 10 20 20 14 Most Carried 20 | 4 8 7 7 20 19 16 15 Average Carried 8 | 2 7 6 6 8 14 15 10 Final Capacity 20 | 8 8 8 8 20 20 20 5 Final Carried 20 | 4 7 6 7 20 17 15 4 Class Distribution -------------------- 77% | Mutant 10% | Derelict-Mutant 10% | Derelict-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Scrapper | -6/Factory Derelict-Scrapper | -5/Factory Scrapper | -5/Garrison Resources | -11 -10 -10 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Matter Collected 956 | 142 285 155 56 186 90 20 22 Remotely . | . . . . . . . . Salvage Created 1373 | 93 359 150 56 . 306 115 294 Parts 84 | 6 32 8 5 . 17 7 9 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Combat Hostiles Destroyed 31 | . 11 6 1 . 7 2 4 Melee 13 | . . . . . 7 2 4 Guns 1 | . . . 1 . . . . Cannons 16 | . 10 6 . . . . . AOE 1 | . 1 . . . . . . Classes Destroyed 15 | 2 6 2 1 . 2 1 1 Worker 4 | . 1 . . . 3 . . Builder 1 | . 1 . . . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . 1 . . . . . . Turret 2 | . . 2 . . . . . Swarmer 14 | . 6 4 . . 4 . . Grunt 5 | . 5 . . . . . . Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . 1 . . Sentry 2 | . . . 1 . . . 1 Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . 2 . 1 Subdweller 2 | . . 2 . . . . . Best Kill Streak 5 | 1 5 4 1 . 4 1 2 Combat Bots Only 4 | . 4 4 1 . 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Hostile Shots Fired 445 | . 78 97 4 . 71 30 165 Missed 139 | . 23 37 1 . 17 4 57 Damage Taken 4771 | . 580 707 46 . 433 274 2731 Core 1334 | . 111 94 15 . 93 49 972 Absorbed by Shields 889 | . . . . . 440 221 228 Core Remaining (%) 67 | 100 . . . 12 89 . . Volleys Fired 106 | 7 52 45 2 . . . . Largest 2 | 2 2 2 2 . . . . Hottest 116 | 90 112 116 116 . . . . Shots Fired 145 | 14 78 48 5 . . . . Gun 53 | 14 18 18 3 . . . . Cannon 92 | . 60 30 2 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 48 | . 24 24 . . . . . Thermal 53 | 14 18 18 3 . . . . Explosive . | . . . . . . . . Electromagnetic 44 | . 36 6 2 . . . . Robot Hit Streak 9 | 3 6 5 9 . . . . Robot Miss Streak 5 | 1 5 3 . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 144 | 9 42 21 4 . 29 12 27 Core Hits 51 | 3 16 12 2 . 7 3 8 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 4 . . . . 1 3 Burn 2 | . 2 . . . . . . Blast 1 | . 1 . . . . . . Corrupt 1 | . 1 . . . . . . Sever 2 | . . . . . . 1 1 Melee Attacks 88 | . 4 . . . 40 14 30 Impact 4 | . 4 . . . . . . Slashing 84 | . . . . . 40 14 30 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 5 1 . Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 10 | . . . . . 4 2 4 Damage Inflicted 4502 | 103 1044 404 77 . 1410 592 872 Guns 341 | 103 100 79 59 . . . . Cannons 1181 | . 838 325 18 . . . . Explosions 106 | . 106 . . . . . . Melee 2874 | . . . . . 1410 592 872 Ramming . | . . . . . . . . Kinetic 565 | . 317 248 . . . . . Thermal 447 | 103 206 79 59 . . . . Explosive . | . . . . . . . . Electromagnetic 616 | . 521 77 18 . . . . Impact . | . . . . . . . . Slashing 2874 | . . . . . 1410 592 872 Piercing . | . . . . . . . . Highest Corruption 10 | . 5 5 6 . 1 . 10 Average Corruption 4 | . 5 5 6 . 1 . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 41 | . 14 14 8 . 2 . 3 Message Errors 10 | . 2 4 3 . 1 . . Matter Fused 11 | . 4 3 3 . . . 1 Heat Flow Errors 7 | . 3 2 1 . . . 1 Energy Discharges 3 | . . 2 . . . . 1 Parts Rejected 1 | . . 1 . . . . . Data Loss (minor) 4 | . 3 1 . . . . . Misfires 2 | . 1 . 1 . . . . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 374 | . 25 . . . 265 54 30 Projectiles 25 | . 25 . . . . . . Explosions . | . . . . . . . . Melee 349 | . . . . . 265 54 30 Knockbacks 4 | . 2 2 . . . . . Impact . | . . . . . . . . Kinetic 4 | . 2 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . 33 . . . . . . Shots 1 | . 1 . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 245 | 120 216 245 131 . . . 212 Average Temperature 64 | 47 65 60 76 . . . 122 Received Heat Transfer 718 | . 180 213 18 . . 34 273 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . . 1 . . . . Heat Transferred 992 | 273 544 100 75 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Peak Influence 358 | 10 358 . 70 . 181 60 89 Initial 47 | . 6 . 47 . . . 44 Average 97 | 3 146 . 67 . 46 23 54 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 73 | 100 48 . 100 . 100 100 100 Level 1 26 | . 51 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . 1 2 . Investigation 1 | . . . . . . 1 . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 57 | . 25 13 1 . 9 4 5 Peak Tracking Total 6 | . 4 6 1 . 4 2 5 Tactical Retreats 4 | . . 3 . . . . 1 Traps | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Traps Triggered 8 | . 1 . . . 1 . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Machines Disabled 2 | . 1 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Machines Accessed 17 | . 6 . 1 7 1 2 . Terminals 6 | . 4 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 44 | . 12 . 1 22 2 7 . Successful 34 | . 8 . 1 22 1 2 . Failed 10 | . 4 . . . 1 5 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 15 | . 9 . . . 2 4 . Terminals 10 | . 7 . 1 . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 5 . . . . 4 . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 27 | . 3 . 1 22 1 . . Record 13 | . . . . 13 . . . Robot Analysis 7 | . . . . 7 . . . Open Door 1 | . . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . Unreport Threat 2 | . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Process 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . 2 . . . . 1 . Terminals 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . Recyclers 1 | . 1 . . . . . . Fedlink 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 8 | . 5 . 1 . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 33 | . 33 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Robot Analysis Total 7 | . . . . 7 . . . Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Turns Passed 5494 | 135 1275 613 281 2406 461 90 233 Spaces Moved 3165 | 63 566 307 154 1509 375 55 136 Core 22 | 1 . . . 16 . . 5 Treads 2147 | 62 566 307 154 1057 . . 1 Legs . | . . . . . . . . Wheels 996 | . . . . 436 375 55 130 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 80 90 90 80 Average Speed 145 | 158 160 160 160 156 90 90 95 Slowest Speed 950 | 160 160 160 160 950 90 90 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 5 81 12 31 91 11 2 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken 3 | . 1 1 . . . 1 . Unknown Exits Taken 4 | 1 . . 1 1 1 . . Scrap Searched 10 | . . . . 10 . . . Spaces Dug 6 | . 2 4 . . . . . Terrain Destroyed 11 | . 7 4 . . . . . Melee 2 | . 2 . . . . . . Projectile 4 | . . 4 . . . . . AOE 5 | . 5 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Gar Total 3780 | 81 853 379 184 1557 447 77 202 Wait 286 | . 197 19 23 11 24 9 3 Move 3158 | 62 565 306 153 1508 374 55 135 Hop . | . . . . . . . . Pick Up 37 | 5 8 3 2 16 3 . . Fast Attach 27 | 6 5 1 2 7 3 . 3 Attach 19 | 1 2 4 1 . 6 2 3 Detach 7 | . 4 . 1 . 2 . . Swap 10 | . 7 1 . 2 . . . Drop 25 | . 9 . . 13 1 . 2 Fire 106 | 7 52 45 2 . . . . Melee 74 | . 4 . . . 34 11 25 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 31 | . . . . . . . 31 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / *Sub) -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Identified exit to Materials 802 | -10/Materials | Discovered exit to Materials (range 8) 1250 | -10/Materials | Discovered new exit (range 14) 1407 | -10/Materials | Discovered new exit (range 3) 1410 | -10/Materials | Identified exit to Subcaves 1411 | -10/Materials | Entered Subcaves 1434 | -10/Subcaves | Core integrity fell below 50% 1459 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1900 | -10/Subcaves | Discovered new exit (range 16) 1941 | -10/Subcaves | Identified exit to Recycling 2006 | -10/Subcaves | Core integrity fell below 20% 2024 | -10/Subcaves | Entered Recycling 2263 | -8/Recycling | Scanned before Scraplab entrance 2287 | -8/Recycling | Entered Scraplab 2302 | -8/Recycling | Discovered new exit (range 2) 2305 | -8/Recycling | Entered Scraptown 2305 | -8/Scraptown | System corruption cleaned by C-Scrubber 2676 | -8/Scraptown | Visited Assassins FH 2726 | -8/Scraptown | Visited SPCMW 2769 | -8/Scraptown | Visited Red Mages 2833 | -8/Scraptown | Visited Bundlers 3208 | -8/Scraptown | Discovered new exit (range 7) 3331 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3336 | -8/Scraptown | Learned Factory emergency access door positions 3416 | -8/Scraptown | Visited TADAMA 3463 | -8/Scraptown | Visited Comm Corps 3550 | -8/Scraptown | Visited Cyclists 3596 | -8/Scraptown | Visited UFD Registry 3596 | -8/Scraptown | Registered with UFD as "Powercycle" 3630 | -8/Scraptown | Entered Cyclist Reading Room 3637 | -8/Scraptown | Learned location of Zion (-6) 3720 | -8/Scraptown | Visited Botcube Research 3734 | -8/Scraptown | Found Botcube 3772 | -8/Scraptown | Visited Science Guys 3835 | -8/Scraptown | Visited Sword Containment 3998 | -8/Scraptown | Visited Analyses Database 4037 | -8/Scraptown | Visited A0-MCA Data Center 4068 | -8/Scraptown | Given a C rating by A0-MCA 4075 | -8/Scraptown | Found Unknown Processor 4075 | -8/Scraptown | Identified A0-MCA's Component Scanner 4116 | -8/Scraptown | Visited DA-N13 Charitable Foundation 4131 | -8/Scraptown | Found DCF Scrap (27 items) 4176 | -8/Scraptown | Visited Infowarlord's Domain 4237 | -8/Scraptown | Visited Modified Component R&D 4446 | -8/Scraptown | Build established: Derelict-Mutant 4655 | -8/Scraptown | Found Scrap Suit 4657 | -8/Scraptown | Found Scrap Suit 4708 | -8/Scraptown | Discovered new exit (range 3) 4711 | -8/Scraptown | Entered Factory 4711 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x4 5008 | -6/Factory | Build established: Derelict-Scrapper 5168 | -6/Factory | Discovered new exit (range 4) 5172 | -6/Factory | Entered another Factory area 5172 | -5/Factory | Evolved 2 slots: Utility x2 5236 | -5/Factory | Garrison activated, responded to threat 5262 | -5/Factory | Identified exit to Garrison 5262 | -5/Factory | Entered Garrison 5291 | -5/Garrison | Lost 3 parts (2p1u) 5298 | -5/Garrison | Spotted B-75 Beast 5302 | -5/Garrison | Triggered checkpoint 5351 | -5/Garrison | Discovered new exit (range 10) 5360 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5437 | -5/Garrison | Core integrity fell below 50% 5457 | -5/Garrison | System corruption reached 10% 5467 | -5/Garrison | Core integrity fell below 20% 5478 | -5/Garrison | Triggered checkpoint 5487 | -5/Garrison | Lost 14 parts (1p4n8u1w) 5495 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Knocked back. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Beams of light sweep through the air. An alarm sounds. Field strength at 44. Field strength at 38. Field strength at 32. Field strength at 26. Field strength at 20. Stasis field depleted. Acquired Imp. Medium Armor Plating. System corrupted: Heat flow error (+250). Acquired Imp. Medium Armor Plating. Acquired Imp. Treads. 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"???? | | ????????????????#% ###%! #????????? ????? | | ????????????????# BB%![[ #???????????????? | | ????????????????#&BB*![ #???????????????? | | ????????????????######% #???????????????? | | ?????????????????????# %!#???????????????? | | ?????????????????????# / #???????????????? | | ??????????############ #???????????????? | | ??????????# = #???????????????? | | ??????????# < #???????????????? | | ??????????# #???????????????? | | ??????????################???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 39 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 450 Core Shielding 20 Evasion (%) 44 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingSkeletonAutobeam Manual? 0 Play Time 00:48:39 Cumulative 348.2 hours Start 2024.08.19 @ 11:19:20 End 2024.08.19 @ 12:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 25 Types 19/0/4/2/0/0/0/0/0 Lore% 65 Gallery% 82 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36ef34af-7d31-4c10-91e2-d1f654ac8073