Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 23:57:54 Player: Runia Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2826) 2826 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 7212 Bonus ------- Follower Combat Kills 326 Aligned with FarCom 300 Friendly Fire -370 Cogmind --------- Core Integrity 465/700 Matter 221/300 Energy 3/100 System Corruption 5% Temperature Cool (2) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Advanced Shield Generator > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (25) --- Improved Treads Medium Treads Armored Wheel Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Improved Shield Generator Authchip [Armor] EM Pulse Cannon Improved EM Pulse Cannon Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Improved Heavy Machine Gun Heavy Missile Launcher Long-range Missile Launcher Plasma Cutter Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Armored Treads Advanced Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating Advanced Shield Generator Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Improved Heavy Machine Gun Improved KE Penetrator > --- INVENTORY -------- Improved Treads Medium Treads Armored Wheel Coolant Injector High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Improved Shield Generator Authchip [Armor] EM Pulse Cannon Improved EM Pulse Cannon Heavy Assault Rifle Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Long-range Missile Launcher Plasma Cutter Heavy Mace [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 53 | 2 8 . 1 3 17 8 6 8 Power 5 | . 1 . . 1 1 1 1 . Engine 4 | . 1 . . 1 1 1 . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . 1 . Propulsion 13 | 2 2 . . 2 4 1 . 2 Treads 11 | 2 2 . . 1 3 1 . 2 Leg . | . . . . . . . . . Wheel 2 | . . . . 1 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 3 . 1 . 6 3 1 3 Device 5 | . 1 . . . 1 1 1 1 Storage 4 | . 2 . 1 . 1 . . . Processor . | . . . . . . . . . Hackware 2 | . . . . . . 1 . 1 Protection 6 | . . . . . 4 1 . 1 Artifact . | . . . . . . . . . Weapon 18 | . 2 . . . 6 3 4 3 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | . 2 . . . 4 2 3 1 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . . . . 1 1 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 2 . Parts Lost 13 | . . . . . 2 . . 11 Power 2 | . . . . . . . . 2 Propulsion 4 | . . . . . 1 . . 3 Utility 3 | . . . . . . . . 3 Weapon 4 | . . . . . 1 . . 3 Highest Loss Streak 11 | . . . . . 1 . . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 97 100 100 100 99 96 100 99 Engine 11 | . 14 14 14 14 9 12 14 6 Reactor 1 | . . . . . . . . 7 Treads 19 | . 27 28 28 14 17 15 15 15 Wheel 5 | . . . . 13 9 7 7 7 Device 11 | . 11 14 14 14 9 8 14 14 Storage 9 | . 14 14 14 14 9 7 7 7 Hackware 3 | . . . . . . 5 7 11 Protection 7 | . . . . . 17 15 7 3 Ballistic Gun 24 | . 28 28 28 28 25 20 22 22 Naked Turns . | . . . . . . . . . Heaviest Build 140 | 13 30 30 50 54 111 140 136 133 Greatest Support 40 | 40 40 40 40 40 12 12 12 12 Greatest Overweight (x) 11 | . . . 1 4 9 11 11 11 Average Overweight (x) 5 | . . . . 3 6 10 10 10 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 Average Capacity 21 | 8 11 15 19 20 22 25 25 25 Most Carried 25 | 6 13 13 15 19 25 25 25 25 Average Carried 19 | 5 8 13 13 17 20 23 24 24 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 Final Carried 25 | 4 13 13 15 19 25 24 25 22 Class Distribution -------------------- 45% | Mutant 40% | Tank 9% | Hacker-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Hacker-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Matter Collected 3336 | 200 445 101 82 164 1168 336 377 463 Remotely . | . . . . . . . . . Salvage Created 4080 | . 777 . . 113 1513 563 333 781 Parts 215 | . 50 . . 7 83 30 3 42 Haulers Intercepted 7 | . 2 . . . 5 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 67 | . 16 . . 3 26 12 . 10 Guns 57 | . 16 . . 3 26 5 . 7 AOE 10 | . . . . . . 7 . 3 Classes Destroyed 15 | . 7 . . . 3 3 . 2 Worker 5 | . 1 . . . 2 1 . 1 Builder 4 | . 1 . . . 2 . . 1 Tunneler 1 | . . . . . 1 . . . Hauler 7 | . 2 . . . 5 . . . Recycler 5 | . . . . . 1 1 . 3 Mechanic 1 | . 1 . . . . . . . Watcher 7 | . 1 . . . 4 1 . 1 Swarmer 17 | . 3 . . . 11 3 . . Grunt 32 | . 13 . . 3 9 3 . 4 Brawler 1 | . . . . . . 1 . . Sentry 8 | . . . . . 6 1 . 1 Specialist 3 | . . . . . . . . 3 Hunter 3 | . . . . . . 2 . 1 Programmer 3 | . . . . . . 2 . 1 Butcher 1 | . . . . . . . . 1 Best Kill Streak 8 | . 5 . . 2 7 8 . 5 Combat Bots Only 7 | . 5 . . 2 5 7 . 4 Max Kills in Single Turn 4 | . 2 . . 1 2 4 . 2 Gunslinging 1 | . 1 . . . 1 . . . Exploded 4 | . . . . . . 4 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Damage Taken 3667 | . 559 42 24 138 1158 582 . 1164 Core 414 | . 34 3 12 21 109 56 . 179 Absorbed by Shields 324 | . . . . . . . . 324 Regen/Repaired (Parts) 336 | . 93 . . . . . 221 22 Core Remaining (%) 84 | 100 . . . 72 80 . . . Volleys Fired 249 | . 68 . 1 13 91 34 9 33 Largest 3 | . 2 . 1 2 3 3 3 3 Hottest 78 | . 46 . 23 46 69 73 73 78 Shots Fired 630 | . 136 . 1 26 246 98 27 96 Gun 620 | . 136 . 1 26 246 95 27 89 Cannon . | . . . . . . . . . Launcher 10 | . . . . . . 3 . 7 Special . | . . . . . . . . . Kinetic 620 | . 136 . 1 26 246 95 27 89 Thermal . | . . . . . . . . . Explosive 10 | . . . . . . 3 . 7 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 14 . . 3 11 8 12 19 Robot Miss Streak 7 | . 4 . . 2 4 7 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 8 | . 2 . . . 4 1 . 1 Max Gunslinging Chain 2 | . 1 . . . 2 1 . 1 Shots Hit Robots 407 | . 105 . . 15 154 58 19 56 Core Hits 175 | . 39 . . 6 67 29 8 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . 1 Critical Strikes 2 | . 1 . . . . . . 1 Destroy 2 | . 1 . . . . . . 1 Melee Attacks 8 | . . . . . 1 7 . . Impact 8 | . . . . . 1 7 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8078 | . 1253 . . 216 2497 1479 430 2203 Guns 6687 | . 1253 . . 216 2497 982 430 1309 Cannons . | . . . . . . . . . Explosions 1391 | . . . . . . 497 . 894 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 6687 | . 1253 . . 216 2497 982 430 1309 Thermal . | . . . . . . . . . Explosive 1391 | . . . . . . 497 . 894 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . 4 4 5 Average Corruption 3 | . . . . . . 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 81 | . . . . . . 16 30 35 Message Errors 23 | . . . . . . 6 8 9 Matter Fused 19 | . . . . . . 3 10 6 Heat Flow Errors 8 | . . . . . . 1 3 4 Energy Discharges 14 | . . . . . . 3 4 7 Parts Fused 2 | . . . . . . . . 2 Data Loss (minor) 6 | . . . . . . 1 2 3 Data Loss (major) 2 | . . . . . . . 2 . Misfires 4 | . . . . . . 2 . 2 Alerts 2 | . . . . . . . 1 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 23 | . . . . . . . . 23 Projectiles . | . . . . . . . . . Explosions 23 | . . . . . . . . 23 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . . . 70 Shots 4 | . . . . . . . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 310 | . 18 . . . 31 310 210 283 Average Temperature 63 | . 7 . . . 7 92 74 75 Received Heat Transfer 841 | . 282 . . 84 387 48 . 40 Effects 2 | . . . . . . 2 . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Peak Influence 521 | . 297 52 . 85 366 261 52 521 Initial 72 | . . 52 . . 33 72 52 . Average 137 | . 92 52 . 23 184 112 17 305 Maximum Alert Level 2 | . 1 . . . 1 1 . 2 Low Security (%) 69 | 100 92 100 . 100 51 88 100 4 Level 1 28 | . 7 . . . 48 11 . 84 Level 2 1 | . . . . . . . . 10 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 4 . . . 2 7 . 8 Investigation 10 | . 3 . . . 2 3 . 2 Extermination 4 | . . . . . . 2 . 2 Reinforcement 7 | . 1 . . . . 2 . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . . . . . 6 1 . 3 Communications Jammed 4 | . . . . . . 4 . . Distress Signals 3 | . . . . . . 3 . . Times Spotted 115 | . 32 2 5 5 37 12 2 20 Peak Tracking Total 9 | . 5 2 9 3 6 7 1 7 Tactical Retreats 5 | . . . . 1 4 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Traps Triggered 4 | . 1 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Disabled 7 | . . . 1 . . 1 . 5 Max in Single Turn 1 | . . . 1 . . 1 . 1 Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Machines Accessed 25 | . 9 . 2 . 6 4 . 4 Terminals 17 | . 6 . . . 5 3 . 3 Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 Total Hacks 61 | . 19 . 2 . 17 13 . 10 Successful 23 | . 9 . 2 . 8 3 . 1 Failed 37 | . 9 . . . 9 10 . 9 Catastrophic 5 | . 1 . . . 1 1 . 2 Database Lockouts 1 | . 1 . . . . . . . Manual 25 | . 8 . 1 . 7 6 . 3 Terminals 49 | . 15 . . . 15 11 . 8 Fabricators 2 | . . . . . . 2 . . Repair Stations 2 | . 2 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 2 Terminal Hacks 13 | . 4 . 2 . 6 1 . . Record 1 | . . . 1 . . . . . Part Schematic 1 | . 1 . . . . . . . Robot Analysis 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 2 | . . . . . 2 . . . Locate Traps 1 | . . . . . . 1 . . Zone Layout 3 | . 2 . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 Seal Access 2 | . . . . . 1 . . 1 Unauthorized Hacks 5 | . 3 . . . 1 1 . . Terminals 2 | . 1 . . . 1 . . . Assimilate 1 | . 1 . . . . . . . Botnet 1 | . . . . . 1 . . . Fabricators 1 | . . . . . . 1 . . Recompile 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 . . . 5 3 . 4 Full Trace Events 5 | . . . . . 1 2 . 2 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total Allies 21 | . 1 . . . . . 20 . Largest Group 20 | . 1 . . . . . 20 16 Highest-Rated Group 550 | . 10 . . . . . 550 440 Highest-Rated Ally 35 | . 10 . . . . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 140 | . . . . . . . 41 99 Total Damage 4462 | . . . . . . . 1483 2979 Kills 23 | . . . . . . . 6 17 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 1 | . . . . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Turns Passed 8388 | 4 1528 160 609 387 1760 1420 1205 1315 Spaces Moved 3543 | 1 785 96 277 227 692 519 458 488 Core . | . . . . . . . . . Treads 1162 | 1 785 96 277 3 . . . . Legs . | . . . . . . . . . Wheels 2381 | . . . . 224 692 519 458 488 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 150 | 160 160 160 160 150 165 225 240 240 Average Speed 205 | 160 160 160 218 151 191 249 242 245 Slowest Speed 255 | 160 160 160 240 240 225 255 255 255 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 2 96 37 69 54 70 15 96 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . . . . 1 4 . . Terrain Destroyed 53 | . . . . . 1 26 . 26 Melee 5 | . . . . . 1 4 . . Projectile 7 | . . . . . . . . 7 AOE 41 | . . . . . . 22 . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Total 4230 | 4 946 103 279 249 976 585 538 550 Wait 287 | . 59 8 . 5 140 8 59 8 Move 3536 | . 784 95 276 226 691 519 457 488 Hop . | . . . . . . . . . Pick Up 50 | . 16 . 1 1 20 4 3 5 Fast Attach 10 | . 2 . . 1 3 2 2 . Attach 10 | 2 . . . . 5 1 . 2 Detach 1 | . . . . 1 . . . . Swap 33 | . 6 . 1 2 9 5 4 6 Drop 46 | 2 11 . . . 16 5 4 8 Fire 249 | . 68 . 1 13 91 34 9 33 Melee 8 | . . . . . 1 7 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 0) 5 | -11/Junkyard | Entered Materials 43 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 8) 340 | -10/Materials | Central database locked down 347 | -10/Materials | Discovered new exit (range 5) 736 | -10/Materials | Repaired Lgt. Treads 857 | -10/Materials | Discovered new exit (range 16) 1319 | -10/Materials | Discovered new exit (range 9) 1533 | -10/Materials | Entered Mines 1536 | -10/Mines | Assembled infested the area 1583 | -10/Mines | Met 8R-AWN 1687 | -10/Mines | Discovered new exit (range 5) 1693 | -10/Mines | Entered Exiles 1733 | -10/Exiles | Welcomed by 8R-AWN 1761 | -10/Exiles | Met EX-HEX 1843 | -10/Exiles | Met EX-DEC 1881 | -10/Exiles | Learned location of Zion (-7) 1922 | -10/Exiles | Met EX-BIN 1956 | -10/Exiles | Aligned with FarCom system 1958 | -10/Exiles | Given EX-Vault access code 2016 | -10/Exiles | Opened EX-Vault 2066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2258 | -10/Exiles | Attacked by the Exiles 2280 | -10/Exiles | Discovered new exit (range 10) 2302 | -10/Exiles | Entered Mines 2349 | -9/Mines | Discovered new exit (range 8) 2394 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2614 | -9/Mines | Learned 4 Materials zone layouts 2672 | -9/Mines | Discovered new exit (range 10) 2689 | -9/Mines | Entered Materials 2689 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2690 | -8/Materials | Identified exit to Factory 3095 | -8/Materials | Build established: Scavenger-Tank 3528 | -8/Materials | Discovered exit to Factory (range 15) 3842 | -8/Materials | Build established: Tank 4449 | -8/Materials | Entered Factory 4449 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4665 | -7/Factory | Build established: Mutant 5164 | -7/Factory | Build established: Tank 5512 | -7/Factory | Destroyed 7 combat bots 5869 | -7/Factory | Sucked down chute 5869 | -7/Factory | Entered Waste 5870 | -7/Waste | Joined by Warlord forces that had cleared the area 5971 | -7/Waste | Build established: Mutant 6010 | -7/Waste | A Compactor rumbled back to life 6011 | -7/Waste | Spotted C-40 Crusher 6016 | -7/Waste | Allies destroyed C-40 Crusher 6463 | -7/Waste | Build established: Tank 6675 | -7/Waste | Discovered new exit (range 13) 6680 | -7/Waste | A Compactor rumbled back to life 6680 | -7/Waste | A Compactor rumbled back to life 6681 | -7/Waste | Spotted C-40 Crusher 6681 | -7/Waste | Spotted C-40 Crusher 6684 | -7/Waste | Allies destroyed C-40 Crusher 6687 | -7/Waste | Allies destroyed C-40 Crusher 7074 | -7/Waste | Entered Factory 7074 | -7/Factory | Accompanied by 16 allies 7844 | -7/Factory | P-60 Hacker assimilated allied P9-5KS(b) 7870 | -7/Factory | Build established: Hacker-Tank 7947 | -7/Factory | Cargo convoy interrupted 8373 | -7/Factory | Discovered new exit (range 11) 8389 | -7/Factory | Self-destructed Last Messages --------------- 08378_ Penetrated by Slug. 08380_ Hrd. Medium Armor Plating destroyed. 08380_ Critical hit (Blast). 08380_ Destroyed Lgt. Ion Engine. 08380_ R-06 Scavenger destroyed. 08381_ Arm. Treads destroyed. 08382_ X-67 Chaingunner knocked back. 08383_ The unstable cave ceiling collapses. 08383_ Dropped Hcp. Matter Pod. 08384_ Extracted 200 matter. 08384_ Antimatter Reactor destroyed. 08384_ Arm. Wheel destroyed. 08385_ System corrupted: Hvy. Missile Launcher failed to launch. 08386_ Imp. KE Penetrator destroyed. 08386_ Hvy. Missile Launcher destroyed. 08386_ Hacking Suite destroyed. 08386_ Critical hit (Blast). 08388_ Hvy. Missile Launcher destroyed. 08388_ Adv. Treads destroyed. 08388_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????# #?# " " #??? #?? | | ???????????# #?# " " #??? #?? | | ???????????# #?# " " #?? #?? | | ???????????# #?# " " #? #?? | | ???????????# #?# " " #? #?? | | ???????????# #?# " " # #?? | | ???????????# #?# = # #?? | | ???????????# #?# * "%! " | | ???????????# ###+##### # #?? | | ???????????# ## # #####+###??? | | ?????????????############# + !]] #????? | | ?????????????????????????#[*= % !]] #????? | | ?????????????????????????#[*= # ]]] #????? | | ?????????????????????????#[== ?# #????? | | ?????????????????????????# ?# #????? | | ?????????????????????????##+##??# """ #????? | | ??????????????????????????# #???# """ #????? | | ?????????????????????##???# #???# """ #????? | | ?????????????#########;#### ##### #????? | | ?????????????# = + %[ #????? | | ?????????????# # #####"#######????? | | ?????????????#[ """""" # #????????????????? | | ?????????????# """""" # #????????????????? | | ?????????????????"""" %%%# #????????????????? | | ?????????????# """"""% =# ##### ????? | | ?????????????# @ % ; ????? | | ?????????????# " x= # """????????? | | ?????????????# "" = +????????????? | | ??????????????? "" ! % #????????????? | | ???????????????? "" = #????????????? | | ???????????????? H #????????????? | | ???????????????### ???????????? | | ?????????????????# H # ??????????? | | ????????????????# #?##?????????? | | ????????????????#T < ????????????? | | ????????????????## ???????????? | | ????????????????? """ "??????????? | | ????????????????### ## ""? "??????????? | | ?????????????????? ?? "??????????????? | | ????????????????????? ?? ???????????????? | | ??????????????????????? ???????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Power Shielding | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeBombJammer Manual? 0 Play Time 00:37:00 Cumulative 775.4 hours Start 2023.03.15 @ 23:17:01 End 2023.03.15 @ 23:57:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 681 Rogue 681 Adventurer 0 Explorer 0 Win Type - Total 35 Types 14/5/6/1/1/1/5/1/1 Lore% 94 Gallery% 97 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4fc0d65-951f-42e1-9fa1-82255802c50e