Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.02 @ 22:52:20 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (295) 1475 Value Destroyed (10802) 10802 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 20099 Bonus ------- High Alert Combat Kills 572 Follower Combat Kills 52 Met Data Miner 300 Friendly Fire -702 Cogmind --------- Core Integrity 825/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (25) --- Huge Storage Unit Matter Compressor (250) Hardened Heavy Armor Plating Advanced Shield Generator Advanced System Restoration Module Long-range Tractor Beam Improved Trap Extractor (6/6 Dirty Bomb) Advanced Trap Extractor (2/8 Dirty Bomb) Advanced Field Recycling Unit (0) Autogun Gauss Rifle Heavy Battle Rifle Coil Gun Coil Gun Hypervelocity Gauss Rifle Heavy Machine Gun KE Penetrator Heavy Gauss Cannon Precision Grenade Launcher Long-range Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Kinecellerator Improved Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Medium Treads Huge Storage Unit Matter Compressor Hardened Heavy Armor Plating Advanced Shield Generator Advanced System Restoration Module Improved Trap Extractor Advanced Trap Extractor Advanced Field Recycling Unit Heavy Plasma Cannon Autogun Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Machine Gun KE Penetrator Guided EMP Blaster Precision Grenade Launcher Long-range Missile Launcher Improved Datajack [Rating: 102] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Guided EMP Blaster Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 2 . . . Utility 5 | . . . . . . . 2 1 . . . . 1 . . . . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 329 | 6 5 7 10 3 3 4 14 27 15 18 7 15 32 20 2 3 17 86 15 11 9 Power 25 | 1 1 . . . . . . 1 . 1 . . 5 1 1 . . 9 3 . 2 Engine 9 | 1 1 . . . . . . 1 . 1 . . 3 . . . . 1 . . 1 Core 14 | . . . . . . . . . . . . . 2 1 1 . . 8 1 . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 51 | 2 . 2 5 . . 1 2 8 . 4 . 4 4 2 . . 3 11 2 1 . Treads 48 | 2 . 1 5 . . 1 2 8 . 4 . 4 4 2 . . 2 10 2 1 . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . 1 . . . . . . . . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 132 | 1 2 1 1 2 . 2 6 8 11 6 1 6 15 8 . 1 9 41 4 5 2 Device 85 | . . . . . . . 2 4 9 6 . 5 11 7 . . 8 25 1 5 2 Storage 9 | 1 1 . . 1 . . 1 1 . . . . . . . . . 3 1 . . Processor 13 | . . . . . . . 1 2 . . . . 3 . . . . 5 2 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . 1 1 1 1 . 2 2 1 2 . 1 1 1 1 . 1 1 8 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 2 4 4 1 3 1 6 10 4 7 6 5 8 9 1 2 5 25 6 5 5 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . . . . . . 2 1 . 1 2 . 1 1 3 1 . . Ballistic Gun 78 | 1 2 2 4 1 3 1 5 6 3 4 4 2 6 5 . . 3 21 5 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . 2 . . . . . 1 . 1 1 3 1 2 1 1 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 3 1 . . . . . . . . . . 4 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . . . . 1 . . 1 . 3 1 . . 1 1 . . . Corrupted Parts 8 | . . . . . . . . . . 1 . 1 . . . . 2 4 . . . System Corruption 41 | . . . . . . . . . . 2 . 6 . . . . 18 15 . . . Parts Lost 118 | . . 4 5 1 . 3 4 6 . 2 . 8 7 9 . . 11 32 12 1 13 Power 15 | . . . . . . . . 1 . . . . 1 2 . . 1 5 2 . 3 Propulsion 36 | . . 2 3 . . 1 2 1 . 2 . 3 3 2 . . 4 5 3 1 4 Utility 31 | . . 1 . . . 1 1 2 . . . 4 1 3 . . 5 9 1 . 3 Weapon 36 | . . 1 2 1 . 1 1 2 . . . 1 2 2 . . 1 13 6 . 3 Highest Loss Streak 11 | . . 3 1 1 . 2 3 4 . 1 . 7 5 4 . . 4 7 7 1 11 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 90 | . 98 89 99 99 89 99 99 97 91 92 86 96 94 93 84 73 79 74 84 85 78 Engine 6 | . 14 14 11 11 11 11 9 6 7 7 7 7 7 3 . . . . . . . Core 2 | . . . . . . . . . . . . . 4 5 9 13 10 9 3 . 4 Treads 25 | . 28 18 24 33 33 32 26 29 30 30 30 29 25 25 26 26 17 12 22 22 15 Device 7 | . . . . . . . 9 5 6 7 2 20 11 13 6 6 4 15 14 15 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 Processor 7 | . . . . . . . 9 15 7 7 7 . 10 13 13 13 12 5 13 15 15 Protection 7 | . 12 8 11 10 11 11 8 6 6 7 11 7 5 4 6 6 10 3 . . . Ballistic Gun 20 | . 26 27 32 33 23 33 26 21 22 22 17 19 19 15 8 . 8 16 20 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 12 61 62 66 66 66 66 73 122 125 129 130 114 130 129 109 123 125 142 133 131 131 Greatest Support 184 | 40 40 40 60 60 60 60 60 80 80 80 80 80 80 88 88 88 88 177 184 140 113 Greatest Overweight (x) 34 | . 1 6 1 1 1 1 1 2 1 1 1 1 1 2 1 1 34 9 1 1 5 Average Overweight (x) 1 | . . 3 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 3 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 16 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 16 20 20 20 20 20 20 25 25 25 25 25 25 25 21 24 23 25 24 25 25 Average Carried 20 | . 12 16 18 19 20 19 19 23 22 22 24 18 19 20 19 23 20 23 21 23 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | . 16 18 20 20 20 20 20 22 23 22 25 19 25 19 21 20 16 24 21 25 22 Class Distribution -------------------- 19% | Scavenger-Tank 18% | Trapper-Gunner 14% | Trapper-Mutant 10% | Mutant 9% | Trapper-Tank 8% | Scavenger-Gunner 8% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Trapper-Gunner | -7/Lower Caves Trapper-Gunner | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Tank | -6/Proximity Caves Trapper-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Mutant | -5/Proximity Caves Trapper-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 12078 | 201 440 539 610 321 . 538 583 844 463 791 50 338 1015 534 20 . 213 3249 697 410 222 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12979 | . 733 163 1287 385 . 449 764 1344 107 905 . 433 879 370 . . 286 3670 784 181 239 Parts 674 | . 45 4 85 14 . 27 47 65 5 41 . 27 49 7 . . 14 188 41 3 12 Haulers Intercepted 12 | . 2 . 2 . . . 1 4 . . . . . 1 . . . 2 . . . Recyclers Shooed 8 | . 1 . 2 . . . . . . . . . 1 . . . . 1 3 . . Parts Field Recycled 13 | . . . . . . . . . . . . . . . . . . 13 . . . Retrieved Matter 255 | . . . . . . . . . . . . . . . . . . 255 . . . Parts Self-Destructed 84 | . . . . . . . . . 7 28 . 24 . 7 . . 12 . . 2 4 Prevented 27 | . . . . . . . . . 3 11 . . . 4 . . 6 . . 1 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 248 | . 13 18 24 10 . 14 12 21 2 14 . 12 15 9 . . 9 57 9 4 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Guns 200 | . 13 6 24 10 . 14 12 21 2 10 . 5 14 4 . . 1 57 7 . . Cannons 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . AOE 44 | . . 12 . . . . . . . 4 . 7 1 5 . . 6 . 1 3 5 Classes Destroyed 20 | . 6 1 3 2 . 1 . 1 1 2 . . 2 . . . . 1 . . . Worker 9 | . 3 . 2 . . . . 2 . . . . 1 . . . . 1 . . . Builder 10 | . . . 1 . . . 1 . . . . . 2 . . . . 4 2 . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . Hauler 12 | . 2 . 2 . . . 1 4 . . . . . 1 . . . 2 . . . Recycler 9 | . . . 4 . . . . 1 . . . . 1 . . . . 2 1 . . Minesweeper 4 | . . . . . . . . . . 3 . . . . . . 1 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . 2 . . . . . . . . Watcher 12 | . 3 . 2 . . . 2 . . . . . . . . . . 4 1 . . Swarmer 70 | . 3 . 12 2 . 8 . . 2 4 . 3 6 . . . 5 16 . 4 5 Grunt 89 | . 10 2 7 6 . 4 6 11 . 6 . 6 5 8 . . 4 14 . . . Brawler 6 | . . . . 1 . . . 1 . 2 . 1 . 1 . . . . . . . Duelist 7 | . . . . 1 . 1 1 2 . 1 . 1 . . . . . . . . . Sentry 18 | . . . 5 . . . 4 2 . 1 . . 1 . . . . 4 1 . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hunter 14 | . . . . . . 1 1 . . . . . 1 . . . . 7 4 . . Programmer 27 | . . . . . . . . 5 . . . 1 2 . . . . 15 4 . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | . 6 9 11 5 . 4 3 4 2 4 . 4 5 6 . . 5 8 3 3 5 Combat Bots Only 10 | . 3 9 10 5 . 4 3 4 2 4 . 4 4 5 . . 5 8 2 3 5 Max Kills in Single Turn 4 | . 2 3 2 2 . 2 1 1 1 4 . 3 2 3 . . 2 2 2 3 3 Gunslinging 1 | . . . 1 1 . 1 . . . . . 1 1 1 . . . . . . . Exploded 4 | . . 3 . . . . . . . 4 . 3 1 2 . . 2 . 1 3 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Damage Taken 20174 | . 458 870 636 459 . 528 493 1386 93 745 . 854 2101 757 . . 1344 6493 2004 30 923 Core 1902 | . 50 112 69 66 . 91 35 103 . 20 . 50 178 124 . . 183 496 90 . 235 Absorbed by Shields 1034 | . . . . . . . 183 276 . . . 90 105 38 . . . 342 . . . Reduced by Siege Mode 194 | . . . . . . . . . . . . . . . . . . 171 23 . . Redirected to Shielding 307 | . . . . . . . . . . . . 146 69 62 . . 30 . . . . Regen/Repaired (Parts) 521 | . . . . . . . . 33 . . . . . . . . . 488 . . . Core Remaining (%) 62 | 100 . 35 . . . 43 93 . . . . 75 . . . . 42 50 . . . Volleys Fired 781 | . 58 53 59 23 . 25 43 61 11 50 1 18 57 40 . . 35 196 36 3 12 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 1 3 3 3 . . 3 3 4 3 1 Hottest 148 | . 60 46 69 69 . 69 84 84 84 90 90 89 90 90 . . 140 90 148 91 50 Shots Fired 2036 | . 116 93 164 70 . 75 128 184 33 143 1 43 169 64 . . 45 551 138 7 12 Gun 1924 | . 116 80 164 70 . 75 128 184 33 139 . 39 168 40 . . 8 540 134 6 . Cannon 66 | . . . . . . . . . . 3 1 . 1 18 . . 28 11 4 . . Launcher 46 | . . 13 . . . . . . . 1 . 4 . 6 . . 9 . . 1 12 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1905 | . 97 80 164 70 . 75 128 184 33 139 . 39 168 40 . . 8 540 134 6 . Thermal 85 | . 19 . . . . . . . . 3 1 . 1 18 . . 28 11 4 . . Explosive 30 | . . 13 . . . . . . . 1 . 4 . 6 . . 6 . . . . Electromagnetic 16 | . . . . . . . . . . . . . . . . . 3 . . 1 12 Robot Hit Streak 33 | . 15 5 16 6 . 14 11 19 6 23 . 6 15 10 . . 8 33 18 17 6 Robot Miss Streak 12 | . 4 12 4 2 . 3 8 4 7 2 . 2 5 5 . . 4 8 2 1 . Penetration Max 1 | . . . . . . . 1 1 . 1 . 1 1 . . . . 1 1 . . Secondary Targets 39 | . . 1 6 2 . 4 3 2 . 2 . 1 5 1 . . . 10 2 . . Max Gunslinging Chain 2 | . . 1 1 1 . 2 1 1 . 1 . 1 1 1 . . . 1 1 . . Shots Hit Robots 1278 | . 73 35 91 42 . 48 70 130 11 110 . 26 97 35 . . 10 384 101 6 9 Core Hits 639 | . 32 31 44 16 . 23 32 54 6 42 . 36 46 41 . . 13 166 39 6 12 Critical Kills 18 | . 1 . . . . 1 1 1 . 1 . . 1 . . . . 11 1 . . Critical Parts Destroyed 32 | . 1 1 . . . . 1 2 . . . . 2 2 . . . 22 1 . . Critical Strikes 53 | . 2 1 . . . 1 2 3 . 1 . . 3 2 . . . 35 2 . 1 Destroy 52 | . 2 1 . . . 1 2 3 . 1 . . 3 2 . . . 35 2 . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . 6 1 . . . . . . . . 1 . 4 7 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 18 | . . . . . . . . 6 1 . . . . . . . . . . 4 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 29209 | . 1041 1275 1448 644 . 775 1306 2977 212 2453 . 1195 2610 1840 . . 729 7293 2505 185 721 Guns 23644 | . 1041 539 1448 640 . 771 1302 2827 212 2195 . 538 2220 561 . . 33 7158 2083 76 . Cannons 320 | . . . . . . . . . . . . . . . . . 225 . 95 . . Explosions 4968 | . . 719 . . . . 4 150 . 258 . 657 390 1279 . . 471 77 319 73 571 Melee 186 | . . . . . . . . . . . . . . . . . . . . 36 150 Ramming 91 | . . 17 . 4 . 4 . . . . . . . . . . . 58 8 . . Kinetic 23485 | . 882 539 1448 640 . 771 1302 2827 212 2195 . 538 2220 561 . . 33 7158 2083 76 . Thermal 724 | . 159 . . . . . . 150 . . . . . . . . 225 . 95 . 95 Explosive 3968 | . . 719 . . . . . . . 258 . 657 390 1279 . . 346 . 319 . . Electromagnetic 755 | . . . . . . . 4 . . . . . . . . . 125 77 . 73 476 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 186 | . . . . . . . . . . . . . . . . . . . . 36 150 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . 2 4 4 4 4 . 2 2 2 2 6 1 7 2 2 28 37 6 6 . Average Corruption 5 | . . 2 2 4 4 4 . 1 1 2 2 1 1 2 2 2 8 12 3 5 . Corruption Purged 16 | . . . . . . . . . 2 . . 2 1 5 . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 382 | . . 12 16 30 8 30 . 20 1 3 2 4 . 23 8 8 55 137 7 18 . Message Errors 104 | . . 2 5 11 4 6 . 8 . . 1 1 . 7 1 2 15 33 . 8 . Matter Fused 85 | . . 4 6 6 1 8 . 7 . 1 1 1 . 5 2 . 12 24 . 7 . Heat Flow Errors 40 | . . 1 1 1 1 5 . . . . . 1 . 3 1 2 3 19 1 1 . Energy Discharges 41 | . . 4 1 4 1 2 . . . . . . . 3 2 2 7 14 . 1 . Parts Rejected 6 | . . . . 1 . 1 . . . . . . . . . . . 4 . . . Data Loss (minor) 50 | . . . 1 4 . 5 . 3 1 1 . . . . 1 . 9 23 2 . . Data Loss (major) 17 | . . 1 . 2 1 3 . 1 . . . . . 1 1 2 1 3 . 1 . Misfires 15 | . . . . 1 . . . 1 . 1 . . . 2 . . 4 4 2 . . Alerts 6 | . . . . . . . . . . . . 1 . 2 . . 2 . 1 . . Weapon Failures 18 | . . . 2 . . . . . . . . . . . . . 2 13 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 234 | . . 14 . . . . . 70 . . . . . 3 . . 88 10 . . 49 Projectiles 29 | . . . . . . . . . . . . . . . . . 29 . . . . Explosions 195 | . . 14 . . . . . 70 . . . . . 3 . . 59 . . . 49 Melee 10 | . . . . . . . . . . . . . . . . . . 10 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 363 | . . 102 . . . . 20 . . . . 79 66 31 . . 25 40 . . . Shots 12 | . . 3 . . . . 1 . . . . 2 1 2 . . 1 2 . . . Rammed 9 | . . 1 . 3 . 1 . . . . . . . . . . . 2 2 . . Targets Rammed 9 | . . 1 . 3 . 1 . . . . . . . . . . . 2 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 119 258 354 186 271 264 178 370 202 309 60 303 325 336 96 259 453 469 238 158 . Average Temperature 92 | . 38 83 85 83 136 77 52 99 66 93 33 106 82 78 54 133 126 119 102 84 . Received Heat Transfer 3421 | . 213 65 162 114 . 108 228 315 . 237 . 270 256 265 . . 147 815 54 . 172 Effects 22 | . . . 4 . . . . . . 3 . . . . . . 5 10 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . 1 2 . . . Interference 8 | . . . 1 . . . . . . 3 . . . . . . . 4 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 2 . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . 9 4 . . Total Turns 247 | . . . . . . . . . . . . . . . . . . 201 46 . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . 40 18 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . 1 . . . . . . 1 3 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 1075 | . 375 . . . . . . 100 . . . . . . . . 350 . 150 . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Peak Influence 968 | . 150 183 437 274 . 255 299 339 . . . . 262 . . . . 968 757 . . Initial 469 | . . 21 1 64 . . . 135 . . . . 56 . . . . 50 469 . . Average 153 | . 80 35 144 102 . 78 93 123 . . . . 86 . . . . 253 628 . . Maximum Alert Level 3 | . . . 2 1 . 1 1 1 . . . . 1 . . . . 3 3 . . Low Security (%) 76 | 100 100 100 74 80 . 85 84 74 . . . . 95 . . . . 59 . . . Level 1 14 | . . . 22 19 . 14 15 25 . . . . 4 . . . . 20 . . . Level 2 5 | . . . 2 . . . . . . . . . . . . . . 9 87 . . Level 3 3 | . . . . . . . . . . . . . . . . . . 11 12 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 2 . . . 2 6 . . . . 4 . . . . 14 4 . . Investigation 6 | . 1 . 1 . . . 2 . . . . . 1 . . . . 1 . . . Extermination 16 | . . . . . . . . 5 . . . . 2 . . . . 7 2 . . Reinforcement 10 | . 1 . 1 . . . . 1 . . . . 1 . . . . 5 1 . . Assault 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 8 | . . . 4 . . 1 1 . . . . . 1 . . . . 1 . . . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 340 | . 22 18 30 11 . 16 22 26 3 19 . 13 19 17 . . 13 88 14 1 8 Peak Tracking Total 7 | . 2 6 6 2 . 4 5 4 3 4 . 4 4 5 . . 5 7 3 1 5 Tactical Retreats 32 | . . . 1 1 . 1 3 1 . 1 . 1 1 8 . . 3 10 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 8 | . . . 3 1 . . 1 1 . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 9 | . . 4 . . . . . . . 2 . . . 1 . . 1 1 . . . Traps Extracted 9 | . . . . . . . . . 8 . . . . . . . . . . 1 . Installed 14 | . . 4 . . . . . . . 2 . . 1 1 . . 2 4 . . . Triggered 15 | . . 4 . . . . . . 2 3 . . . 1 . . 3 1 . 1 . Most Traps Carried 13 | . . 3 . . . . . . 8 11 11 11 11 10 9 9 13 11 7 8 8 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 29 | . 1 1 1 1 . 1 3 3 1 . . . 7 . . . . 5 5 . . Max in Single Turn 4 | . 1 1 1 1 . 1 1 2 1 . . . 4 . . . . 2 2 . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 60 | . 9 . 6 1 1 1 5 14 1 3 . . 3 . . 4 . 10 1 1 . Terminals 31 | . 6 . 5 . . 1 4 6 . 1 . . 2 . . . . 5 1 . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . Repair Stations 5 | . 1 . . . . . . 3 . . . . . . . . . 1 . . . Recycling Units 5 | . 2 . 1 . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Total Hacks 180 | . 22 . 23 1 1 5 23 32 1 6 . . 9 . . 30 . 25 1 1 . Successful 117 | . 9 . 13 1 1 2 14 20 1 6 . . 5 . . 30 . 13 1 1 . Failed 60 | . 12 . 9 . . 3 8 12 . . . . 4 . . . . 12 . . . Catastrophic 11 | . 1 . . . . 1 . 5 . . . . 1 . . . . 3 . . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . Manual 96 | . 17 . 24 . . 5 18 14 . . . . 4 . . . . 13 1 . . Terminals 98 | . 14 . 21 . . 5 22 16 . 1 . . 6 . . . . 12 1 . . Fabricators 7 | . . . . . . . . 4 . . . . . . . . . 3 . . . Repair Stations 11 | . 1 . . . . . . 7 . . . . . . . . . 3 . . . Recycling Units 14 | . 7 . 2 . . . . . . . . . 3 . . . . 2 . . . Scanalyzers 9 | . . . . . . . . 4 . . . . . . . . . 5 . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Terminal Hacks 62 | . 2 . 6 1 1 2 7 2 1 6 . . 2 . . 30 . 1 . 1 . Record 17 | . . . . . 1 . . . . 5 . . . . . 11 . . . . . Part Schematic 10 | . . . . . . . . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . 6 . . . . . Robot Analysis 5 | . 1 . 1 . . 1 2 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . Open Door 4 | . . . . 1 . . . . 1 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . Alert Level 3 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . . . 1 . . . 3 . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 3 . . . . . . . . . 2 . . . Network Status 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Build 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . 5 . . . . . . . . . 2 . . . Scan Component 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . Repair 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Components 5 | . 3 . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzer 8 | . . . . . . . . 3 . . . . . . . . . 5 . . . Insert Component 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Analyze 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Unauthorized Hacks 28 | . 4 . 6 . . . 6 6 . . . . 2 . . . . 3 1 . . Terminals 23 | . 2 . 5 . . . 6 6 . . . . 1 . . . . 2 1 . . Track 6 | . . . 2 . . . 2 2 . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . Botnet 10 | . 1 . 2 . . . 2 3 . . . . 1 . . . . 1 . . . Operators 5 | . 1 . 1 . . . 1 1 . . . . . . . . . 1 . . . Search 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . Download 1 | . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Tunnel 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 5 . . 1 3 12 . . . . 3 . . . . 8 1 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 4 . . . . 6 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . 134 . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 . . . Part Schematics Acquired 28 | . . . . . . . . 1 . . 15 . . . . 10 . 2 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . . . . . . . . . 1 . . . Time 80 | . . . . . . . . 52 . . . . . . . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 9 . 10 . . . . . . . . . 3 . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 7 | . . . . . . . . . . 2 . . . . . . 1 3 1 . . Largest Group 2 | . . . . . . . . . . 2 . . . . . . 1 2 1 . . Highest-Rated Group 96 | . . . . . . . . . . 50 . . . . . . 96 85 45 . . Highest-Rated Ally 96 | . . . . . . . . . . 25 . . . . . . 96 85 45 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 26 | . . . . . . . . . . 3 . . . . . . 7 16 . . . Total Damage 777 | . . . . . . . . . . 69 . . . . . . 232 476 . . . Kills 2 | . . . . . . . . . . . . . . . . . . 2 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 2 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Robot Analysis Total 5 | . 1 . 1 . . 1 2 . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . . 1 1 1 . . 2 . . 2 . . 1 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . 10 . . . . . . . . Traps 8 | . . . . . . . . . . . . . 8 . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exits 1 | . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 35783 | 68 1847 1715 1254 1325 442 1315 1053 2832 3176 3385 2378 1456 1727 2251 409 336 1816 4463 729 980 826 Spaces Moved 13363 | 38 744 644 412 503 209 507 351 1056 1161 1239 984 479 604 789 167 138 613 1730 296 418 281 Core 7 | 1 . . . . . . . . . . . . . . . . 6 . . . . Treads 12362 | 37 744 367 412 503 209 507 351 1056 1161 1239 984 479 604 789 167 138 606 1014 296 418 281 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 994 | . . 277 . . . . . . . . . . . . . . 1 716 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 155 240 240 160 240 240 160 240 240 240 240 242 242 242 242 225 140 164 162 240 Average Speed 231 | 157 217 221 240 240 209 240 240 233 240 240 240 241 242 242 242 242 269 199 182 213 273 Slowest Speed 1750 | 160 240 320 240 240 240 240 240 320 240 240 240 242 242 323 242 242 1750 243 242 240 560 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Exploration Rate (%) 60 | 4 95 97 44 99 53 94 38 33 96 95 84 67 16 79 34 74 72 44 9 63 36 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 9 | . 1 . 1 1 1 . . . . . . . 1 1 . 1 2 . . . . Known Exits Taken 7 | . . . . . . . 1 . . . . 1 1 1 . . . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . . Scrap Searched 17 | . . 1 . 1 . 2 . . 1 2 2 2 . . 1 . 1 . . 1 3 Spaces Dug 50 | . . 22 . . . . . 6 2 2 . . . 5 . . 5 8 . . . Terrain Destroyed 417 | . . 123 . . . . 1 17 3 16 . 75 8 74 . . 48 15 37 . . Melee 7 | . . . . . . . . 6 1 . . . . . . . . . . . . Projectile 69 | . . . . . . . 1 1 1 6 . . 1 21 . . 21 15 2 . . AOE 338 | . . 123 . . . . . 9 . 10 . 75 7 53 . . 27 . 34 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Total 16652 | 43 877 854 559 567 214 549 476 1275 1524 1549 998 737 742 1070 173 142 738 2353 396 496 320 Wait 1829 | . 48 133 54 25 . 10 41 94 328 216 . 224 19 216 1 . 67 261 40 51 1 Move 13338 | 37 743 643 411 502 208 506 350 1055 1160 1238 979 478 603 788 166 137 612 1729 295 417 281 Hop 2 | . . . . . . . . . . . 2 . . . . . . . . . . Pick Up 168 | . 18 9 17 6 . 3 13 17 1 13 4 1 12 3 2 . 2 35 5 5 2 Fast Attach 108 | 6 3 1 . 1 3 1 7 6 2 . 1 1 12 2 1 . 1 47 6 3 4 Attach 127 | . 1 3 10 1 . 3 7 7 5 5 2 8 12 8 1 3 9 24 9 4 5 Detach 39 | . . . . . . . 1 1 5 . 3 1 9 . 2 2 1 6 2 4 2 Swap 94 | . 1 3 . 1 . . . 14 8 13 4 6 8 10 . . 7 15 . 4 . Drop 124 | . 5 4 8 5 3 . 14 14 3 12 2 . 9 2 . . 1 33 1 1 7 Fire 781 | . 58 53 59 23 . 25 43 61 11 50 1 18 57 40 . . 35 196 36 3 12 Melee 18 | . . . . . . . . 6 1 . . . . . . . . 1 . 4 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . 1 . 3 . 1 . . . . . . . . . . . 2 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap 15 | . . 4 . . . . . . . 2 . . 1 1 . . 3 4 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 1 exit: *Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 695 | -10/Materials | Discovered new exit (range 5) 1303 | -10/Materials | Discovered new exit (range 15) 1433 | -10/Materials | Discovered new exit (range 16) 1793 | -10/Materials | Central database locked down 1916 | -10/Materials | Entered Mines 1938 | -10/Mines | Discovered new exit (range 14) 1940 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2306 | -10/Mines | Found a hidden stash of uninstalled traps 2458 | -10/Mines | Discovered new exit (range 7) 2483 | -10/Mines | Assembled infested the area 2529 | -10/Mines | Learned 2 Materials zone layouts 2532 | -10/Mines | Destroyed 9 combat bots 2601 | -10/Mines | Core integrity fell below 50% 2604 | -10/Mines | Lost 3 parts (2n1w) 3152 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3631 | -10/Mines | Entered Materials 3631 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3878 | -9/Materials | Destroyed 10 combat bots 3897 | -9/Materials | Discovered new exit (range 9) 4093 | -9/Materials | Central database locked down 4298 | -9/Materials | Build established: Tank 4494 | -9/Materials | Discovered new exit (range 7) 4766 | -9/Materials | Discovered new exit (range 11) 4780 | -9/Materials | Discovered new exit (range 15) 4885 | -9/Materials | Entered Mines 4937 | -9/Mines | Met a Derelict bent on vengeance 5199 | -9/Mines | Build established: Scavenger-Tank 5393 | -9/Mines | Learned location of 1 exit from Materials 5488 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5675 | -9/Mines | Discovered new exit (range 14) 5681 | -9/Mines | Learned location of Storage (-9) 5893 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5893 | -9/Mines | Discovered new exit (range 5) 5955 | -9/Mines | Discovered new exit (range 5) 6210 | -9/Mines | Entered Exiles 6242 | -9/Exiles | Discovered new exit (range 15) 6270 | -9/Exiles | Met 8R-AWN 6309 | -9/Exiles | Met EX-HEX 6407 | -9/Exiles | Met EX-DEC 6501 | -9/Exiles | Discovered new exit (range 10) 6584 | -9/Exiles | Learned location of Zion (-7) 6652 | -9/Exiles | Entered Mines 6969 | -8/Mines | Discovered new exit (range 9) 7181 | -8/Mines | Core integrity fell below 50% 7926 | -8/Mines | Discovered new exit (range 7) 7967 | -8/Mines | Entered Materials 7967 | -8/Materials | Evolved 2 slots: Utility x2 7968 | -8/Materials | Identified exit to Factory 8646 | -8/Materials | Lost 3 parts (2n1w) 8963 | -8/Materials | Central database locked down 9020 | -8/Materials | Entered Factory 9020 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9177 | -7/Factory | Repaired Imp. Shield Generator 10911 | -7/Factory | Fabricated Antimatter Reactor? 11020 | -7/Factory | Discovered new exit (range 13) 11066 | -7/Factory | Identified exit to Factory 11113 | -7/Factory | Lost 4 parts (2u2w) 11164 | -7/Factory | Repaired Broken System Restoration Module 11791 | -7/Factory | Build established: Scavenger-Gunner 11844 | -7/Factory | Discovered new exit (range 4) 11852 | -7/Factory | Entered Lower Caves 12710 | -7/Lower Caves | Learned Factory stockpile data 13536 | -7/Lower Caves | Build established: Trapper-Gunner 13549 | -7/Lower Caves | Encountered a Warlord checkpoint 14745 | -7/Lower Caves | Discovered new exit (range 7) 15028 | -7/Lower Caves | Entered another Lower Caves area 15549 | -7/Lower Caves | Discovered exit to Factory (range 6) 16419 | -7/Lower Caves | A Commander dispatched an escort 16522 | -7/Lower Caves | Discovered new exit (range 9) 16560 | -7/Lower Caves | Learned Factory security intel 16616 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18295 | -7/Lower Caves | Learned Research trap positions 18295 | -7/Lower Caves | Learned Extension terminal intel 18413 | -7/Lower Caves | Entered Zion 18501 | -7/Zion | System corruption cleaned by Quarantine Array 18776 | -7/Zion | Build established: Trapper-Mutant 18797 | -7/Zion | Discovered new exit (range 8) 18864 | -7/Zion | Found Prototype Launcher 18864 | -7/Zion | Identified Rocket Array 19358 | -7/Zion | Build established: Trapper-Tank 20140 | -7/Zion | Build established: Trapper-Mutant 20258 | -7/Zion | Learned Factory emergency access door positions 20791 | -7/Zion | Entered Proximity Caves 20846 | -6/Proximity Caves | Lost 7 parts (3n3u1w) 21215 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21604 | -6/Proximity Caves | Build established: Trapper-Tank 22206 | -6/Proximity Caves | Discovered exit to Factory (range 9) 22247 | -6/Proximity Caves | Entered Factory 22247 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22667 | -6/Factory | Identified exit to Lower Caves 22702 | -6/Factory | Lost 5 parts (1p3n1u) 23974 | -6/Factory | Entered Lower Caves 24267 | -6/Lower Caves | Crushed by falling debris 24309 | -6/Lower Caves | Lost 4 parts (1n2u1w) 24728 | -6/Lower Caves | Build established: Scavenger-Tank 24921 | -6/Lower Caves | Spotted B-75 Beast 25157 | -6/Lower Caves | Lost 3 parts (2p1w) 25190 | -6/Lower Caves | Identified exit to Lower Caves 25399 | -6/Lower Caves | Build established: Scavenger-Mutant 26225 | -6/Lower Caves | Entered another Lower Caves area 26504 | -6/Lower Caves | Encountered a Warlord checkpoint 26568 | -6/Lower Caves | Discovered new exit (range 2) 26634 | -6/Lower Caves | Entered Data Miner 26635 | -6/Data Miner | Discovered new exit (range 6) 26656 | -6/Data Miner | Build established: Trapper-Mutant 26667 | -6/Data Miner | Met Data Miner 26723 | -6/Data Miner | Learned location of Section 7 (-2) 26723 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26761 | -6/Data Miner | Received God Mode back door access code from Data Miner 26970 | -6/Data Miner | Entered Proximity Caves 27089 | -5/Proximity Caves | Spotted B-75 Beast 27091 | -5/Proximity Caves | Escorted by Enhanced Grunt 27596 | -5/Proximity Caves | Learned location of Armory (-3) 28251 | -5/Proximity Caves | Lost 4 parts (2n2u) 28329 | -5/Proximity Caves | System corruption reached 10% 28726 | -5/Proximity Caves | Discovered new exit (range 16) 28763 | -5/Proximity Caves | Crushed by falling debris 28763 | -5/Proximity Caves | Core integrity fell below 50% 28786 | -5/Proximity Caves | Entered Factory 28786 | -5/Factory | Evolved 2 slots: Propulsion x2 29282 | -5/Factory | Build established: Trapper-Skirmisher 29566 | -5/Factory | Spotted B-75 Beast 29671 | -5/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 29699 | -5/Factory | Lost 7 parts (1p1n2u3w) 29717 | -5/Factory | Discovered new exit (range 9) 29830 | -5/Factory | Fabricated Y-54 Guardian? 30539 | -5/Factory | Build established: Trapper-Gunner 30550 | -5/Factory | Lost 4 parts (1n1u2w) 30974 | -5/Factory | Discovered new exit (range 11) 31142 | -5/Factory | System corruption reached 10% 32073 | -5/Factory | Identified exit to Factory 32341 | -5/Factory | Build established: Scavenger-Skirmisher 32435 | -5/Factory | Repaired Hvy. Treads 32986 | -5/Factory | First assault squad dispatched 33016 | -5/Factory | Discovered exit to Factory (range 14) 33093 | -5/Factory | Lost 4 parts (1p1n2u) 33150 | -5/Factory | Destroyed 8 combat bots 33245 | -5/Factory | System corruption reached 30% 33249 | -5/Factory | Entered another Factory area 33249 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 33250 | -4/Factory | Identified exit to Research 33372 | -4/Factory | Discovered new exit (range 13) 33427 | -4/Factory | Build established: Scavenger-Gunner 33787 | -4/Factory | First assault squad dispatched 33792 | -4/Factory | Lost 7 parts (1p2n4w) 33806 | -4/Factory | Incoming assault squad redirected 33976 | -4/Factory | Identified exit to Upper Caves 33978 | -4/Factory | Entered Upper Caves 34482 | -4/Upper Caves | Build established: Scavenger-Mutant 34876 | -4/Upper Caves | Identified exit to Upper Caves 34958 | -4/Upper Caves | Entered another Upper Caves area 35215 | -4/Upper Caves | Discovered exit to Research (range 11) 35317 | -4/Upper Caves | Build established: Scavenger-Assassin 35495 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 35784 | -4/Upper Caves | Self-destructed Last Messages --------------- 35673_ G-67 Veteran system terminally corrupted. 35686_ Corrupted Plasma Rifle self-destruct mechanism malfunctions. 35697_ Acquired 60 matter. 35757_ G-67 Veteran misfires. 35759_ Imp. Medium Treads destroyed. 35760_ Gui. EMP Blaster destroyed. 35760_ Critical hit (Burn: +37). 35763_ G-67 Veteran misfires. 35764_ Lgt. Antimatter Reactor destroyed. 35767_ Imp. Sensor Array destroyed. 35768_ Lgt. Deuterium Engine destroyed. 35772_ Imp. Treads destroyed. 35772_ Mak. Sword follow-up attack on L-61 Swordsman. 35777_ Critical hit (Burn: +50). 35778_ Greatsword destroyed. 35780_ Neutrino Core destroyed. 35780_ L-61 Swordsman Lgt. Antimatter Reactor severed. 35782_ Mak. Sword destroyed. 35782_ Adv. Heat Sink destroyed. 35783_ Mak. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????#???????????????????????????????????? | | ????????#????????????????????????????????????????? | | ???????#????#???###??????????????????????????????? | | ??????##??######???#?#??#????????????????????????? | | ?????#?##?####?#######?#?##?????#???????????????#? | | ????####?######################?#?#?##??????###??# | | ????##################?############?????#?######## | | ?##?###########################??##???##########?# | | ?####################################?#####?###### | | #######?################# """"########?#########?? | | ###?#####################" ""##############?##### | | ##??#####################"" "#################### | | ########################## "##################### | | ########################## "###################?# | | #########################"" " ###?########## ### | | ####################### #### ######## ## | | ############### #### ####### ## | | ############### # ## ###### ### | | ####### ## # ###### #### | | ###### ##|! ## ## ###### #### | | ###### # ###### ##### ### | | ###### ### ### | | ####### % ## | | ######## [ ######## g ### | | ############ ######### ### #### | | ############ ###########@lg ## ### | | ############################ g [ ## | | ############################ ## | | ########################## ## ## | | ######################### #### ## | | ########################## ## #### ### | | ########################## ### ####### | | ?######################## ### ###### | | ######################## #### ###### | | ####################### ##### ####### | | ?###################### ##### ######## | | ?###################### ## #?### ######### | | ###?##?##################### ##### ###?###### | | ?##???####################### ##### ###?###### | | ?????######### ######### ###### #??###?# # | | ???????##??##?? ? ? ##?? ?#?## ## #?## ? | | ??????????????????????? ??? ??? ??#### #?# #??#?? | | ?????????????????????? ? ? ???#?# ##?# ## ? | | ????????????????????????? ??? ???? ?? ?? ??????? | | ??????????????????????????????????? #???? ??? ?#?? | | ?????????????????????????????????????#?###?? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 12 EM Shielding 2 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -7/Factory | Scanalyzed Imp. Medium Treads | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Mapping Drone Bay | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hyp. Gauss Rifle | -5/Factory | Scanalyzed Adv. System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Antimatter Reactor | x2 | -7/Factory | Preloaded Y-54 Guardian | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroAntimatterNetwork Manual? 0 Play Time 01:57:47 Cumulative 260.6 hours Start 2022.08.01 @ 05:20:27 End 2022.08.02 @ 22:52:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 363 Rogue 341 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 70 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2eacc55-98cc-404b-be22-f5d696676b6d