Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.15 @ 22:45:50 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (18) 3600 Robots Destroyed (305) 1525 Value Destroyed (10277) 10277 Prototype IDs (252) 5040 Alien Tech Used (0) 0 Bonus (4878) 4878 TOTAL SCORE: 27320 Bonus ------- High Alert Combat Kills 344 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1066 Cogmind --------- Core Integrity 497/850 Matter 22/300 Energy 150/300 System Corruption 9% Temperature Cool (0) Movement Walking (116) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Zionite Composite Leg I Advanced Myomer Leg > --- UTILITY (9) ------ Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Neutron Cannon Neutron Cannon > --- INVENTORY (20) --- Reinforced Fission Core Light Particle Reactor Zionite Composite Leg I Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Coolant Injector Improved Sensor Array Advanced Weapon Cycler Zionite Phaser-S Improved Proton Missile Launcher Precision Rocket Launcher AD-0RF's Magmablaster CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Experimental Targeting Computer Experimental Weapon Shielding Zionite Weapon Casing Experimental Thermal Shield Makeshift System Shield > --- WEAPON ----------- Heavy Gatling Laser Neutron Cannon > --- INVENTORY -------- Enhanced Nuclear Core Fission Core Reinforced Fission Core Light Particle Reactor Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Heat Sink Experimental Energy Well Experimental Energy Well Improved Sensor Array Advanced Weapon Cycler Layered Light Armor Plating Insulated Plating Heavy Tesla Rifle Neutron Cannon Improved Proton Missile Launcher Precision Rocket Launcher AD-0RF's Magmablaster CR-A16's Pointy Stick [Rating: 108] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun Heavy Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun 8R-AWN's Boregun Launcher Precision Rocket Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 322 | . 20 . 15 6 13 25 42 16 79 2 2 9 14 17 6 14 9 33 Power 24 | . 1 . 3 . . 4 4 5 4 . . . 1 . . . . 2 Engine 14 | . 1 . 3 . . 4 2 1 3 . . . . . . . . . Core 8 | . . . . . . . 2 4 1 . . . . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 Propulsion 46 | . 6 . 4 1 2 4 13 . 9 . . . 2 2 . . . 3 Treads 26 | . 2 . 4 1 2 4 13 . . . . . . . . . . . Leg 20 | . 4 . . . . . . . 9 . . . 2 2 . . . 3 Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 139 | . 4 . 4 1 2 11 9 2 48 2 . 6 9 14 4 6 2 15 Device 73 | . . . 2 . 1 6 3 . 24 1 . 5 9 10 4 4 1 3 Storage 8 | . 2 . 1 . . 1 1 . 1 . . . . . . . 1 1 Processor 3 | . . . 1 . . . . . 2 . . . . . . . . . Hackware 6 | . . . . . . . 1 . 4 1 . . . . . . . . Protection 49 | . 2 . . 1 1 4 4 2 17 . . 1 . 4 . 2 . 11 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 113 | . 9 . 4 4 9 6 16 9 18 . 2 3 2 1 2 8 7 13 Energy Gun 44 | . 4 . 1 . 1 . 3 3 12 . 2 2 . 1 1 4 6 4 Energy Cannon 21 | . 1 . 2 2 2 3 4 . . . . . 2 . . 1 . 4 Ballistic Gun 21 | . 4 . 1 . 3 2 6 4 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . 2 2 . 3 2 5 . . 1 . . 1 3 . 5 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 28 | . 1 . 4 . . 5 3 2 6 . . . . . . . . 7 Corrupted Parts 7 | . . . . . . . . . . . . . 5 . . . 2 . System Corruption 33 | . . . . . . . . . . . . . 28 . . . 5 . Parts Lost 27 | . 1 . 1 . 4 5 . 2 . . . 1 . . . 1 . 12 Power 3 | . 1 . . . . 1 . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . 2 3 . . . . . . . . . . . . Utility 14 | . . . . . 2 1 . . . . . . . . . 1 . 10 Weapon 4 | . . . . . . . . 2 . . . 1 . . . . . 1 Highest Loss Streak 6 | . 1 . 1 . 3 4 . 1 . . . 1 . . . 1 . 6 To Critical Strikes 3 | . . . 1 . 2 . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 82 99 99 99 97 100 100 100 100 100 100 99 95 93 Engine 6 | . 13 14 11 11 11 11 7 4 5 7 7 7 6 . . . . . Reactor 1 | . . . . . . . . . . . . . . 6 6 6 6 5 Treads 17 | . 4 28 32 33 32 32 27 27 . . . . . . . . . . Leg 9 | . 24 . . . . . . . 22 23 23 23 23 20 20 20 20 19 Device 12 | . . . 10 11 11 11 8 9 13 15 15 15 15 25 26 25 20 16 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 11 6 Processor 5 | . . . . . . . . . 11 15 15 15 15 13 13 13 13 12 Hackware 5 | . . . . . . . 9 9 7 7 7 7 7 6 6 6 6 5 Protection 11 | . 12 14 11 11 11 10 17 18 9 7 7 7 6 6 6 6 6 10 Energy Gun 6 | . 8 . 4 . 1 . 2 10 14 15 15 13 14 10 13 11 7 8 Energy Cannon 5 | . 2 14 12 21 . 20 6 . . . . . . 2 . . . 3 Ballistic Gun 3 | . 16 14 5 . 1 . 8 7 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 11 33 33 102 102 104 107 103 109 87 71 72 76 78 87 82 82 80 82 Greatest Support 90 | 20 40 40 60 60 60 63 65 60 90 90 90 90 90 90 90 90 90 90 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 1 1 1 . . . . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Capacity 22 | . 9 15 21 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Most Carried 25 | . 10 10 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 Average Carried 21 | . 8 10 19 24 24 24 24 24 19 20 19 19 20 19 20 19 19 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 10 10 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 13 Class Distribution -------------------- 43% | Hacker-Mutant 39% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 5526 | 200 360 42 339 124 324 458 724 846 939 20 20 120 90 220 97 146 74 383 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13897 | . 652 208 1571 140 125 543 2132 1841 2879 . . 440 557 990 307 358 . 1154 Parts 675 | . 47 7 86 9 9 29 125 99 136 . . 16 21 28 12 20 . 31 Haulers Intercepted 26 | . 2 . 4 . . . 6 5 7 . . . . 2 . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 4 . 15 . 8 9 . . Prevented 19 | . . . . . . . . . . . . . 11 . 3 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 286 | . 11 . 30 15 2 7 32 25 55 . . 4 10 13 7 11 . 64 Guns 141 | . 10 . 17 . 2 1 11 25 39 . . . 10 11 4 1 . 10 Cannons 55 | . . . 13 5 . 6 18 . . . . . . 1 . . . 12 AOE 79 | . 1 . . 10 . . 3 . 12 . . . . . 3 9 . 41 Classes Destroyed 24 | . 7 . 3 2 . 1 1 . 6 . . . . . 1 . . 3 Worker 13 | . 4 2 1 1 . 1 . 1 3 . . . . . . . . . Builder 11 | . 1 . 1 . . 1 2 1 5 . . . . . . . . . Tunneler 3 | . 1 . 1 . . . 1 . . . . . . . . . . . Hauler 26 | . 2 . 4 . . . 6 5 7 . . . . 2 . . . . Recycler 12 | . 1 2 1 . . 2 4 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Watcher 16 | . . . 3 . . . 5 2 3 . . . . 3 . . . . Swarmer 45 | . 3 . 4 4 . 3 9 . 10 . . . 2 . 3 7 . . Grunt 98 | . 8 . 20 . . 2 10 11 25 . . . 7 9 2 4 . . Brawler 4 | . . . . . . 1 . 1 1 . . . . 1 . . . . Duelist 2 | . . . . . . . . . 1 . . . . . 1 . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . Sentry 34 | . . . 6 . . . 10 11 4 . . . 1 1 1 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . 4 . . . . . . . . . Hunter 7 | . . . . . . . 3 2 2 . . . . . . . . . Programmer 5 | . . . . . . . . . 3 . . . . 2 . . . . Heavy 4 | . . . . . . . . . 4 . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 Assembler 2 | . . . . . . . . . . . . . . . . . . 2 Assembled 68 | . . . . 10 7 . . . . . . . . . . . . 51 Golem 4 | . . . . . . . . . . . . . . . . . . 4 Best Kill Streak 38 | . 8 2 5 9 1 3 5 4 9 . . 4 4 3 3 4 . 38 Combat Bots Only 38 | . 6 . 5 9 1 3 4 3 5 . . 4 4 3 3 4 . 38 Max Kills in Single Turn 13 | . 2 1 2 4 6 1 3 2 8 . . 1 2 1 2 3 . 13 Gunslinging 1 | . . . 1 . . . . 1 1 . . . . . . . . 1 Exploded 13 | . 1 . . 4 . . 2 . 5 . . . . . 2 3 . 13 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . 1 1 . . . . . . . . . . . 1 8R-AWN (-9/Exiles) AD-0RF (-8/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10019 | . 330 . 715 218 949 668 743 858 1910 . . 391 87 255 72 316 . 2507 Core 1105 | . 15 . 108 16 39 85 82 19 317 . . 71 . 16 9 60 . 268 Absorbed by Shields 365 | . . . . . . . . . 9 . . . 3 96 30 130 . 97 Redirected to Shielding 262 | . 2 . . . . . 2 8 12 . . . . . . 9 . 229 Regen/Repaired (Parts) 387 | . . . 31 . . . 165 184 7 . . . . . . . . . Core Remaining (%) 71 | 100 . 94 . . . 38 . 81 . . . . 44 . . . . . Volleys Fired 732 | . 43 5 87 12 49 25 102 110 116 . 1 10 13 44 13 14 1 87 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 1 2 Hottest 200 | . 63 80 136 136 68 136 136 116 200 . 170 170 170 170 170 100 70 190 Shots Fired 1349 | . 86 10 175 24 92 50 199 202 205 . 2 12 26 72 21 15 1 157 Gun 956 | . 86 5 106 . 90 26 80 200 192 . 2 5 26 62 19 5 1 51 Cannon 331 | . . 5 69 20 . 24 115 . . . . . . 10 . 1 . 87 Launcher 62 | . . . . 4 2 . 4 2 13 . . 7 . . 2 9 . 19 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 408 | . 50 5 58 . 68 26 50 140 11 . . . . . . . . . Thermal 720 | . . 5 117 20 . 24 145 60 167 . 1 3 13 44 11 3 . 107 Explosive 33 | . . . . 4 2 . 4 . 4 . . . . . 2 4 . 13 Electromagnetic 174 | . 36 . . . 22 . . 2 23 . 1 9 13 28 8 8 1 23 Phasic 14 | . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 112 | . 15 8 35 28 33 10 16 32 92 . 96 112 44 72 27 9 . 20 Robot Miss Streak 4 | . 2 . 2 3 1 1 4 2 3 . . 1 1 3 2 2 . 3 Penetration Max 2 | . . . . . . 1 2 1 . . . . . . . . . . Secondary Targets 15 | . . . 3 . . . . 2 4 . . . 2 3 . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 . . . 1 1 . . . 1 Shots Hit Robots 1069 | . 67 8 141 10 92 38 135 154 177 . 2 12 24 65 17 4 . 123 Core Hits 686 | . 26 5 48 19 31 19 71 52 148 . . 13 20 34 16 15 . 169 Critical Kills 20 | . . . . 1 . 1 8 10 . . . . . . . . . . Critical Parts Destroyed 23 | . . . . . . 2 5 15 1 . . . . . . . . . Critical Strikes 65 | . 1 . 4 1 . 7 16 28 6 . . . . . . . . 2 Burn 15 | . . . 4 . . . 3 3 5 . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . Destroy 46 | . . . . . . 7 13 25 1 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 20 | . . . . . 4 . . . . . . . . . . . 16 . Impact 16 | . . . . . . . . . . . . . . . . . 16 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 34568 | . 1184 176 2555 860 1433 736 3018 2963 7153 . 68 530 933 2771 887 844 . 8457 Guns 18293 | . 957 62 1298 . 1008 406 1223 2963 4702 . 68 131 933 2409 591 86 . 1456 Cannons 6571 | . . 87 1256 207 . 330 1658 . . . . . . 362 . . . 2671 Explosions 9649 | . 227 . . 652 425 . 137 . 2425 . . 399 . . 296 758 . 4330 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 55 | . . 27 1 1 . . . . 26 . . . . . . . . . Kinetic 5505 | . 610 62 575 . 973 406 673 2079 127 . . . . . . . . . Thermal 17378 | . 227 87 1979 310 . 330 2208 884 5144 . 44 94 488 1712 405 15 . 3451 Explosive 6270 | . . . . 549 425 . 137 . 1108 . . . . . 296 466 . 3289 Electromagnetic 4949 | . 347 . . . 35 . . . 748 . 24 436 445 1059 186 363 . 1306 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Phasic 411 | . . . . . . . . . . . . . . . . . . 411 Highest Corruption 28 | . . . 1 1 1 1 . . 2 . . . 28 1 1 2 5 9 Average Corruption 1 | . . . 1 1 1 1 . . 1 . . . 16 1 1 1 2 8 Corruption Purged 2 | . . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 70 | . . . 14 9 11 6 . . . . . . 1 . 7 12 3 7 Message Errors 15 | . . . 1 2 4 2 . . . . . . . . 1 2 . 3 Matter Fused 16 | . . . 2 3 2 1 . . . . . . . . 3 3 1 1 Heat Flow Errors 6 | . . . 3 1 1 . . . . . . . . . . 1 . . Energy Discharges 16 | . . . 3 1 2 2 . . . . . . . . 3 2 2 1 Data Loss (minor) 7 | . . . 2 1 1 1 . . . . . . 1 . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 2 Misfires 5 | . . . 2 1 . . . . . . . . . . . 2 . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 401 | . 8 . 3 11 10 . 16 . 144 . . . . 15 1 44 . 149 Projectiles 40 | . . . 3 . . . 16 . . . . . . 15 . . . 6 Explosions 361 | . 8 . . 11 10 . . . 144 . . . . . 1 44 . 143 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 188 | . 94 . . 32 . . . . . . . . . . . 21 . 41 Shots 6 | . 3 . . 1 . . . . . . . . . . . 1 . 1 Rammed 5 | . . 3 1 1 . . . . . . . . . . . . . . Targets Rammed 8 | . 1 3 1 1 . . . . 2 . . . . . . . . . Kicked 3 | . 1 . . . . . . . 2 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 128 38 259 128 73 248 234 77 359 . 21 170 129 143 102 85 . 401 Average Temperature 59 | . 32 19 66 48 4 82 43 20 89 . 14 49 51 37 40 19 . 99 Received Heat Transfer 4164 | . 132 . 411 20 . 1163 324 522 527 . . . 72 129 36 172 . 656 Effects 4 | . . . . . . . . . 2 . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 4 . 2 . 1 . 1 Combat Hostiles 7 | . . . . . . . . . . . . 4 . 1 . 1 . 1 Parts Fried 19 | . . . . . . . . . 3 . . 7 . 5 1 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . 1 . . . . 4 . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . 4 . . . . . . . . . Parts Melted 50 | . . . 11 2 . 3 7 5 17 . . . . . 1 . . 4 Heat Transferred 24108 | . 200 185 4033 470 . 592 4033 1887 8356 . 75 200 750 1850 575 25 . 877 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 633 | . 347 104 412 188 . 75 318 343 633 . . . . 301 . . . . Initial 99 | . . 99 3 1 . . . . 5 . . . . 49 . . . . Average 123 | . 190 45 131 45 . 26 68 123 311 . . . . 112 . . . . Maximum Alert Level 2 | . 1 . 2 . . . 1 1 2 . . . . 1 . . . . Low Security (%) 77 | . 40 100 71 100 . 100 92 77 27 . . . . 94 . . . . Level 1 15 | . 59 . 24 . . . 7 22 28 . . . . 5 . . . . Level 2 7 | . . . 3 . . . . . 44 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . 6 . . . 5 4 15 . . . . 4 . . . . Investigation 13 | . 2 . 4 . . . 2 2 2 . . . . 1 . . . . Extermination 3 | . . . . . . . . . 2 . . . . 1 . . . . Reinforcement 19 | . . . 2 . . . 3 2 10 . . . . 2 . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 16 | . 1 . 3 . . . 4 3 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 18 . 37 19 2 7 62 31 73 . . 4 11 24 6 12 . 65 Peak Tracking Total 30 | . 4 . 5 9 3 4 4 3 6 . . 4 4 6 3 4 . 30 Tactical Retreats 21 | . . . 3 1 . . 7 1 4 . . . . 1 . 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 13 | . . . 1 . . . . 2 10 . . . . . . . . . Indirectly 5 | . . . . . . . . 1 4 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . . . . . . 7 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 28 | . 3 . . 2 3 . 2 6 10 . . . . . . . . 2 Max in Single Turn 4 | . 1 . . 2 3 . 1 1 4 . . . . . . . . 1 Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 81 | . 7 1 14 . 2 . 14 14 20 . 1 4 . 4 . . . . Terminals 45 | . 5 1 10 . . . 7 10 9 . . . . 3 . . . . Fabricators 5 | . . . . . . . . . 4 . . . . 1 . . . . Repair Stations 5 | . . . 1 . . . 2 1 1 . . . . . . . . . Recycling Units 9 | . 2 . 2 . . . 2 2 1 . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . 3 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 2 . . . . . . . . . Total Hacks 278 | . 13 4 44 . 2 . 66 51 51 . 1 28 . 18 . . . . Successful 199 | . 9 1 30 . 2 . 48 37 34 . 1 28 . 9 . . . . Failed 77 | . 3 3 13 . . . 18 14 17 . . . . 9 . . . . Catastrophic 2 | . . . 1 . . . 1 . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . Manual 125 | . 13 3 23 . 1 . 26 31 17 . . . . 11 . . . . Terminals 166 | . 11 4 38 . . . 35 44 20 . . . . 14 . . . . Fabricators 18 | . . . . . . . . . 14 . . . . 4 . . . . Repair Stations 18 | . . . 2 . . . 11 3 2 . . . . . . . . . Recycling Units 15 | . 2 . 2 . . . 6 3 2 . . . . . . . . . Scanalyzers 23 | . . . 2 . . . 11 . 10 . . . . . . . . . Garrison Access 7 | . . . . . . . 3 1 3 . . . . . . . . . Terminal Hacks 107 | . 5 1 21 . 2 . 16 22 6 . 1 28 . 5 . . . . Record 12 | . . . . . 1 . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . . . 3 . . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . Robot Analysis 7 | . 2 . 1 . . . 3 1 . . . . . . . . . . Prototype ID Bank 16 | . 1 . 5 . . . 4 2 1 . . 3 . . . . . . Open Door 4 | . . . . . . . . 3 . . 1 . . . . . . . Level Access Points 2 | . . . 1 . . . 1 . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Terminal Index 4 | . . . 1 . . . 1 1 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . 1 . 1 . . . . 3 . . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . 2 . . . . . . . . . Locate Traps 10 | . 1 . 2 . . . 2 3 1 . . . . 1 . . . . Disarm Traps 4 | . . . . . . . . 4 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 4 | . . . 2 . . . 1 . . . . . . 1 . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . 1 2 . . . 1 . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 7 . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Load Schematic 5 | . . . . . . . . . 4 . . . . 1 . . . . Build 3 | . . . . . . . . . 2 . . . . 1 . . . . Repair Station Hacks 16 | . . . 2 . . . 10 2 2 . . . . . . . . . Scan Component 8 | . . . 1 . . . 5 1 1 . . . . . . . . . Repair 8 | . . . 1 . . . 5 1 1 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 1 . . . . . . . . . . Retrieve Components 3 | . . . . . . . 2 1 . . . . . . . . . . Scanalyzer 18 | . . . 2 . . . 9 . 7 . . . . . . . . . Insert Component 8 | . . . 1 . . . 3 . 4 . . . . . . . . . Analyze 10 | . . . 1 . . . 6 . 3 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 2 . . . . . . . . . Seal Access 4 | . . . . . . . 1 1 2 . . . . . . . . . Unauthorized Hacks 42 | . 4 . 5 . . . 10 11 10 . . . . 2 . . . . Terminals 26 | . 2 . 3 . . . 8 9 2 . . . . 2 . . . . Track 2 | . . . . . . . 1 1 . . . . . . . . . . Assimilate 4 | . . . . . . . 1 2 1 . . . . . . . . . Botnet 16 | . 2 . 3 . . . 5 4 1 . . . . 1 . . . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . Operators 3 | . . . . . . . 1 1 . . . . . 1 . . . . Fabricators 6 | . . . . . . . . . 6 . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . . . 2 2 2 . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . Tunnel 8 | . 2 . 2 . . . 2 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 5 1 10 . . . 12 6 15 . . . . 4 . . . . Full Trace Events 2 | . . . 1 . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 4 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . . 3 3 2 . . 10 . . . . 13 . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . . . Authchips 2 | . . . . . . . . . 2 . . . . . . . . . Time 373 | . . . . . . . . . 280 . . . . 93 . . . . Total Part Build Rating 21 | . . . . . . . . . 14 . . . . 7 . . . . Parts Repaired 8 | . . . 1 . . . 5 1 1 . . . . . . . . . Time 588 | . . . 38 . . . 484 28 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 29 | . . . . . . . 19 10 . . . . . . . . . . Parts Scanalyzed 8 | . . . 1 . . . 3 . 4 . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . 3 . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . . . 5 . . . 1 1 . . . . . . . 2 . Largest Group 3 | . . . . 3 2 . . 1 1 . . . . . . . 2 2 Highest-Rated Group 64 | . . . . 42 42 . . 26 26 . . . . . . . 64 64 Highest-Rated Ally 39 | . . . . 31 31 . . 26 26 . . . . . . . 39 39 Total Orders 1 | . . . . . . . . . 1 . . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . Ally Attacks 35 | . . . . 13 . . . . . . . . . . . . . 22 Total Damage 358 | . . . . 116 . . . . . . . . . . . . . 242 Kills 9 | . . . . 2 . . . . . . . . . . . . . 7 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 135 | . 2 . 1 . . . 3 1 . . . 128 . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 1 . 2 . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 28918 | . 705 893 2694 1405 2298 1158 5304 3021 2782 629 821 212 1047 875 1139 774 1879 1282 Spaces Moved 14576 | 1 388 546 1099 565 881 429 1810 956 1800 522 674 137 761 476 900 571 1495 565 Core . | . . . . . . . . . . . . . . . . . . . Treads 6349 | . 63 546 1099 565 881 429 1810 956 . . . . . . . . . . Legs 8227 | 1 325 . . . . . . . 1800 522 674 137 761 476 900 571 1495 565 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 113 | 120 120 160 160 240 240 240 238 250 120 120 120 120 120 120 120 120 120 113 Average Speed 168 | 120 136 160 210 240 240 240 245 250 122 120 120 120 120 120 120 120 120 116 Slowest Speed 250 | 120 190 160 240 240 240 240 250 250 196 120 120 120 120 120 120 120 120 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 73 | 2 71 99 98 98 70 95 97 93 61 52 81 78 77 17 95 59 85 74 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 27 | . 2 1 2 . 1 . 2 2 . . . 16 . . . . 1 . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . 3 . 1 . . . 3 2 . 2 . 2 2 3 . Spaces Dug 26 | . . . . . . . 20 . . . . . . 2 . 1 3 . Terrain Destroyed 388 | . 13 . . 47 16 11 50 23 103 . . . . 3 26 62 3 31 Melee 3 | . . . . . . . . . . . . . . . . . 3 . Projectile 52 | . . . . 3 . 9 12 22 . . . . . 3 . 1 . 2 AOE 330 | . 13 . . 44 16 . 38 . 103 . . . . . 26 61 . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 17590 | . 490 554 1314 593 990 509 2488 1423 2158 523 684 179 859 696 933 638 1550 1009 Wait 1566 | . 12 1 63 2 7 2 478 314 101 . 4 1 71 146 14 35 21 294 Move 14558 | . 387 545 1098 564 880 428 1809 955 1799 521 673 136 760 475 899 570 1494 565 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 145 | . 9 . 27 3 18 12 16 10 16 . 2 11 . 7 . 3 1 10 Fast Attach 82 | . 6 . 8 . 2 5 15 7 23 . . . 1 . . 1 7 7 Attach 51 | . 2 . 1 . 10 8 1 3 13 . . 1 . 2 . 1 . 9 Detach 13 | . 2 . 3 . 3 2 . . 2 . . . . . . . . 1 Swap 189 | . 12 . 6 6 1 12 26 6 43 2 2 8 13 15 6 12 2 17 Drop 220 | . 16 . 20 5 16 15 41 18 38 . 2 11 1 7 1 2 8 19 Fire 732 | . 43 5 87 12 49 25 102 110 116 . 1 10 13 44 13 14 1 87 Melee 20 | . . . . . 4 . . . . . . . . . . . 16 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . . . 2 . . . . . . . . . Crush 5 | . . 3 1 1 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 668 | -10/Materials | Central database locked down 689 | -10/Materials | Discovered new exit (range 9) 706 | -10/Materials | Entered Mines 722 | -10/Mines | Discovered new exit (range 5) 735 | -10/Mines | Learned location of Zion (-6) 774 | -10/Mines | Discovered new exit (range 14) 1599 | -10/Mines | Entered Materials 1599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1928 | -9/Materials | Repaired Imp. Heat Sink 1960 | -9/Materials | Discovered new exit (range 9) 2265 | -9/Materials | Discovered new exit (range 5) 2565 | -9/Materials | Discovered new exit (range 16) 2980 | -9/Materials | Identified exit to Mines 3104 | -9/Materials | Discovered new exit (range 8) 3422 | -9/Materials | Identified exit to Materials 3422 | -9/Materials | Central database locked down 4293 | -9/Materials | Entered Mines 4320 | -9/Mines | Met a Derelict bent on vengeance 4382 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4404 | -9/Mines | Discovered exit to Materials (range 14) 4440 | -9/Mines | Discovered exit to Materials (range 8) 4633 | -9/Mines | Assembled infested the area 4638 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4700 | -9/Mines | Destroyed 9 combat bots 4885 | -9/Mines | Learned Materials terminal intel 4957 | -9/Mines | Build established: Scavenger-Mutant 5235 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5509 | -9/Mines | Discovered new exit (range 13) 5686 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5698 | -9/Mines | Entered Exiles 5698 | -9/Exiles | Accompanied by 2 allies 5728 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5737 | -9/Exiles | Discovered new exit (range 15) 5855 | -9/Exiles | Met 8R-AWN 5896 | -9/Exiles | Met EX-HEX 5987 | -9/Exiles | Met EX-DEC 6054 | -9/Exiles | Met EX-BIN 6083 | -9/Exiles | Aligned with FarCom system 6085 | -9/Exiles | Given EX-Vault access code 6140 | -9/Exiles | Opened EX-Vault 6198 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6477 | -9/Exiles | Found AWS/Gauss 7660 | -9/Exiles | Attacked by the Exiles 7795 | -9/Exiles | Lost 3 parts (1n2u) 7806 | -9/Exiles | Destroyed 8R-AWN 7811 | -9/Exiles | Found 8R-AWN's Boregun 7833 | -9/Exiles | Found Exp. Targeting Computer 7836 | -9/Exiles | Found 8R-AWN's Boregun 7996 | -9/Exiles | Entered Mines 8032 | -8/Mines | AD-0RF came to Exiles' defense 8046 | -8/Mines | Core integrity fell below 50% 8073 | -8/Mines | Destroyed AD-0RF 8101 | -8/Mines | Lost 4 parts (1p2n1u) 8121 | -8/Mines | Found Prototype Device 8126 | -8/Mines | Identified Exp. Thermal Shield 8144 | -8/Mines | Found Prototype Special Weapon 8144 | -8/Mines | Identified AD-0RF's Magmablaster 8413 | -8/Mines | Discovered exit to Materials (range 6) 8762 | -8/Mines | Discovered exit to Materials (range 5) 9154 | -8/Mines | Entered Materials 9154 | -8/Materials | Evolved 2 slots: Utility x2 9155 | -8/Materials | Loaded intel: 12 terminal locations 9456 | -8/Materials | Build established: Hacker-Mutant 9466 | -8/Materials | Identified exit to Storage 9737 | -8/Materials | Identified exit to Factory 11180 | -8/Materials | Repaired Gravity Neutralizer 11358 | -8/Materials | Repaired Exp. Heat Sink 12529 | -8/Materials | Repaired Adv. Myomer Leg 12638 | -8/Materials | Repaired Exp. Energy Well 12747 | -8/Materials | Repaired Exp. Coolant Injector 14458 | -8/Materials | Entered Storage 15611 | -8/Storage | Discovered exit to Factory (range 14) 17329 | -8/Storage | Repaired Lyr. Heavy Armor Plating 17479 | -8/Storage | Entered Factory 17479 | -7/Factory | Accompanied by 1 ally 17479 | -7/Factory | Evolved 2 slots: Utility x2 18015 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 18015 | -7/Factory | Repaired Imp. Sensor Array? 18426 | -7/Factory | Cargo convoy interrupted 18508 | -7/Factory | Discovered new exit (range 7) 18527 | -7/Factory | Found Exp. Targeting Computer 19561 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 19725 | -7/Factory | Discovered new exit (range 14) 19768 | -7/Factory | Identified exit to Factory 19879 | -7/Factory | First assault squad dispatched 20033 | -7/Factory | Identified exit to Lower Caves 20261 | -7/Factory | Entered Lower Caves 20268 | -7/Lower Caves | Learned 4 Factory zone layouts 20282 | -7/Lower Caves | Build established: Scavenger-Mutant 20298 | -7/Lower Caves | Encountered a Warlord checkpoint 20343 | -7/Lower Caves | Learned Factory trap positions 20525 | -7/Lower Caves | Discovered new exit (range 11) 20847 | -7/Lower Caves | Build established: Hacker-Mutant 20888 | -7/Lower Caves | Identified exit to Lower Caves 20890 | -7/Lower Caves | Entered another Lower Caves area 21113 | -7/Lower Caves | Discovered exit to Factory (range 15) 21450 | -7/Lower Caves | Discovered new exit (range 15) 21492 | -7/Lower Caves | Learned Factory garrison access intel 21710 | -7/Lower Caves | Identified exit to Data Miner 21711 | -7/Lower Caves | Entered Data Miner 21711 | -7/Data Miner | Discovered new exit (range 7) 21734 | -7/Data Miner | Met Data Miner 21773 | -7/Data Miner | Learned location of Section 7 (-2) 21773 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21795 | -7/Data Miner | Received God Mode back door access code from Data Miner 21810 | -7/Data Miner | Interfaced with the Data Conduit 21828 | -7/Data Miner | Core integrity fell below 50% 21922 | -7/Data Miner | Identified exit to Proximity Caves 21923 | -7/Data Miner | Entered Proximity Caves 22133 | -6/Proximity Caves | Build established: Scavenger-Mutant 22360 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22605 | -6/Proximity Caves | Spotted B-75 Beast 22856 | -6/Proximity Caves | Learned 4 Factory zone layouts 22965 | -6/Proximity Caves | System corruption reached 10% 22970 | -6/Proximity Caves | Entered Factory 22970 | -6/Factory | Evolved 2 slots: Utility x2 22972 | -6/Factory | Loaded intel: 110 trap records 22973 | -6/Factory | Loaded intel: 245 machine locations 22974 | -6/Factory | Loaded intel: 4 garrison access locations 23082 | -6/Factory | Identified exit to Lower Caves 23706 | -6/Factory | Fabricated Adv. Myomer Leg? 23845 | -6/Factory | Entered Lower Caves 24652 | -6/Lower Caves | Encountered a Warlord checkpoint 24809 | -6/Lower Caves | Identified exit to Lower Caves 24984 | -6/Lower Caves | Entered another Lower Caves area 24993 | -6/Lower Caves | Discovered new exit (range 13) 25257 | -6/Lower Caves | Learned location of 1 exit from Factory 25369 | -6/Lower Caves | Spotted B-75 Beast 25739 | -6/Lower Caves | Discovered new exit (range 16) 25757 | -6/Lower Caves | Identified exit to Zion 25758 | -6/Lower Caves | Entered Zion 25827 | -6/Zion | Discovered new exit (range 11) 25828 | -6/Zion | Learned 4 Factory zone layouts 25871 | -6/Zion | System corruption cleaned by Quarantine Array 26036 | -6/Zion | System corruption cleaned by Quarantine Array 26323 | -6/Zion | Gained Derelict followers 26509 | -6/Zion | Found CR-A16's Pointy Stick 27353 | -6/Zion | Discovered new exit (range 4) 27611 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27612 | -6/Zion | Identified exit to Deep Caves 27637 | -6/Zion | Entered Deep Caves 27637 | -6/Deep Caves | Accompanied by 2 allies 27889 | -6/Deep Caves | Z-Facility disabled 28064 | -6/Deep Caves | Attacked by Z-Imprinter 28104 | -6/Deep Caves | Destroyed Z-Imprinter 28226 | -6/Deep Caves | Found Prototype Protection 28226 | -6/Deep Caves | Identified Zio. Weapon Casing 28262 | -6/Deep Caves | Found Zio. Weapon Casing 28291 | -6/Deep Caves | Found Prototype Protection 28291 | -6/Deep Caves | Identified Zio. Heavy Carapace 28418 | -6/Deep Caves | Discovered new exit (range 11) 28510 | -6/Deep Caves | Build established: Hacker-Mutant 28632 | -6/Deep Caves | Spotted as-89750 28667 | -6/Deep Caves | Destroyed as-89750 28703 | -6/Deep Caves | Triggered Deep Caves wall 28708 | -6/Deep Caves | Exposed GOLEM chamber 28745 | -6/Deep Caves | Spotted AS-42094 28757 | -6/Deep Caves | Destroyed 38 combat bots 28784 | -6/Deep Caves | Destroyed AS-42094 28802 | -6/Deep Caves | Spotted AS-72847 28808 | -6/Deep Caves | Lost 6 parts (5u1w) 28811 | -6/Deep Caves | Destroyed AS-72847 28855 | -6/Deep Caves | Destroyed 13 combat bots 28919 | -6/Deep Caves | Spotted as-45498 28919 | -6/Deep Caves | Self-destructed Last Messages --------------- 28854_ as-94037 Prototype Leg integration complete. 28855_ as-94037 GOLEM Unit beginning Prototype Reactor integration. 28857_ as-22297 Prototype Leg integration complete. 28858_ as-22297 GOLEM Unit beginning Prototype Reactor integration. 28859_ as-39115 Prototype Leg integration complete. 28860_ as-39115 GOLEM Unit beginning Prototype Reactor integration. 28860_ as-89796 Prototype Leg integration complete. 28861_ as-89796 GOLEM Unit beginning Prototype Reactor integration. 28861_ as-02116 Prototype Leg integration complete. 28862_ as-02116 GOLEM Unit beginning Prototype Reactor integration. 28866_ as-66654 Prototype Leg integration complete. 28867_ as-66654 GOLEM Unit beginning Prototype Reactor integration. 28875_ 6WNN2< SN8DL|NT=I&QVJ9CFUHZV 28885_ as-31296 Prototype Leg integration complete. 28886_ as-31296 GOLEM Unit beginning Prototype Reactor integration. 28891_ as-39115 destroyed. 28894_ as-14192 destroyed. 28908_ as-31296 destroyed. 28909_ System corrupted: Energy discharge (-42). 28912_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????# | | ????????????????????????????????## | | ???????????????????????????????## | | ??????????????????????????????## | | ?????????????????????????????## | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????? ????????????????# | | ??????????G G ??????????????# | | ????????? ???????????# | | ?????????" ?????????## | | ?????????" ????????## | | ?????????" ????????## | | ?????????" #?????????## | | ????????"" G b #??????????# | | ??????### ! ##? ???????? | | ??"""""! % # ???????? | | ??" !=%*= #??????? | | ??" !!! #??# | | ??" !% G ??# | | ??" ! #??## | | ??" = ##??## | | ??" %@ = #???## | | ??" g s #????? | | ??""""" #????? | | ??????### *s #????? | | ??????# ! % #????? | | ??????# = * * #????? | | ??????# * * #????? | | ??????# = ##???? | | ??????# g * #?### | | ??????### ! = #?# | | ????????" % = #?# | | ????????" h == ### # | | ????????" = = # | | ????????""" = # | | ????????" | | ????????"" # | | ????????" # | | ????????"" ### | | ????????" #%# #?#### | | ????????" "### ## ## ##????? | | ????????""" ###### ## ####?????? | | ?????????" ##### #????????? | | ?????????##########???###????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 120 Energy Generation 27 Energy Capacity 770 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 3 Particle Charging 25 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Lyr. Heavy Armor Plating | -8/Materials | Scanalyzed Focal Shield | -8/Storage | Hacked Hvy. Plasma Cannon | -8/Storage | Hacked Imp. Proton Missile Launcher | -8/Storage | Hacked Gravity Neutralizer | -7/Factory | Scanalyzed Adv. Weapon Cycler | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Spk. Heavy Treads | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Adv. Myomer Leg | x1 | -7/Factory | Authchip Adv. Myomer Leg | x1 | -7/Factory | Authchip Adv. Myomer Leg | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterNodeFemtoactuators Manual? 0 Play Time 02:46:19 Cumulative 194.8 hours Start 2022.05.15 @ 15:58:49 End 2022.05.15 @ 22:45:50 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 0 Adventurer 94 Explorer 0 Win Type - Total 14 Types 8/1/1/1/1/0/0/1/1 Lore% 88 Gallery% 84 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4202b52b-224e-409b-8140-aaeeb13fc70b