Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.08 @ 22:18:08 Player: reason Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (552) 552 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2367 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 451/550 Matter 34/300 Energy 280/280 System Corruption 0% Temperature Cool (427) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Small Storage Unit Signal Interpreter Improved Propulsion Shielding > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (6) ---- Nuclear Core Aluminum Leg Carbon-fiber Leg Improved Sensor Array Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Structural Scanner Signal Interpreter Improved Propulsion Shielding Light Armor Plating > --- WEAPON ----------- Gauss Cannon Gauss Cannon EMP Blaster > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Carbon-fiber Leg Heat Sink Transmission Jammer [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EMP Blaster Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher EMP Blaster Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 26 | 6 3 10 7 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 4 2 Device 4 | . 1 2 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 13 | 2 2 4 5 Energy Gun 5 | . 2 2 1 Energy Cannon 2 | . . . 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . . . 2 Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 3 | . . 1 3 Average Slot Usage (%) 97 | . 96 97 97 Engine 10 | . 14 9 9 Wheel 21 | . 28 22 18 Device 14 | . 10 20 9 Storage 10 | . 14 11 9 Processor 6 | . . 7 9 Protection 7 | . . 4 15 Energy Gun 13 | . 22 13 9 Ballistic Gun 1 | . 5 . . Ballistic Cannon 2 | . . . 7 Launcher 6 | . . 8 8 Naked Turns . | . . . . Heaviest Build 36 | 12 14 23 36 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 3 5 4 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 445 | 240 36 139 30 Remotely . | . . . . Salvage Created 668 | . 36 292 340 Parts 52 | . 6 25 21 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 22 | . . 12 10 Guns 1 | . . 1 . Cannons 4 | . . . 4 AOE 17 | . . 11 6 Classes Destroyed 6 | . 1 3 2 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 4 | . 2 1 1 Swarmer 16 | . . 10 6 Grunt 4 | . . 1 3 Sentry 2 | . . 1 1 Best Kill Streak 13 | . 2 4 13 Combat Bots Only 10 | . . 4 10 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 877 | . . 217 660 Core 139 | . . 40 99 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 100 90 . Volleys Fired 52 | . 2 21 29 Largest 2 | . 2 2 2 Hottest 112 | . 80 89 112 Shots Fired 75 | . 4 27 44 Gun 20 | . 4 14 2 Cannon 35 | . . . 35 Launcher 20 | . . 13 7 Special . | . . . . Kinetic 35 | . . . 35 Thermal 7 | . . 5 2 Explosive . | . . . . Electromagnetic 33 | . 4 22 7 Robot Hit Streak 9 | . 1 3 9 Robot Miss Streak 5 | . 1 5 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 36 | . 1 11 24 Core Hits 35 | . 2 14 19 Critical Hits 2 | . . . 2 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1439 | . 42 465 932 Guns 100 | . 42 58 . Cannons 675 | . . . 675 Explosions 664 | . . 407 257 Melee . | . . . . Ramming . | . . . . Kinetic 675 | . . . 675 Thermal 164 | . . 126 38 Explosive . | . . . . Electromagnetic 600 | . 42 339 219 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 25 | . . 21 4 Projectiles 4 | . . . 4 Explosions 21 | . . 21 . Melee . | . . . . Knockbacks 6 | . . . 6 Impact . | . . . . Kinetic 6 | . . . 6 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 427 | . . 54 427 Average Temperature 146 | . . 19 173 Received Heat Transfer 270 | . . 9 261 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 324 | . . 224 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . . 4 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 458 | . 59 403 458 Initial 169 | . . 24 169 Average 158 | . 31 196 212 Maximum Alert Level 2 | . . 2 2 Low Security (%) 75 | 100 100 52 83 Level 1 19 | . . 43 8 Level 2 4 | . . 4 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 3 14 20 Peak Tracking Total 7 | . 2 5 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 2 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 8 | . 4 4 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 4 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter 104 | . 104 . . Retrieved Matter 104 | . 104 . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1006 | 67 186 373 380 Spaces Moved 715 | 51 153 256 255 Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 713 | 49 153 256 255 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 100 100 Average Speed 100 | 98 100 100 103 Slowest Speed 110 | 100 100 100 110 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 32 23 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 38 19 Melee . | . . . . Projectile 10 | . . . 10 AOE 47 | . . 38 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 926 | 68 182 345 331 Wait 81 | . 16 47 18 Move 712 | 50 152 255 255 Hop . | . . . . Pick Up 37 | 12 5 8 12 Fast Attach . | . . . . Attach 15 | 6 1 4 4 Detach . | . . . . Swap 11 | . 2 6 3 Drop 18 | . 4 4 10 Fire 52 | . 2 21 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 12) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Build established: Mutant 568 | -9/Materials | Repaired Hvy. Ion Engine 592 | -9/Materials | Discovered new exit (range 10) 626 | -9/Materials | Identified exit to Materials 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1007 | -8/Materials | Self-destructed Last Messages --------------- 00985_ U-05 Engineer builds a Wall. 00987_ Power failure, Hvy. Ion Engine shutdown. 00988_ K-01 Serf collects debris. 00989_ U-05 Engineer suffers critical hit. 00989_ U-05 Engineer destroyed. 00991_ K-01 Serf collects debris. 00992_ W-25 Informer sends out distress signal. 00994_ K-01 Serf collects debris. 00995_ EMP Blaster destroyed. 00995_ U-05 Engineer lays Concrete. 00997_ Slug penetrates Y-45 Defender. 00997_ Y-45 Defender suffers critical hit. 00997_ K-01 Serf collects debris. 00999_ U-05 Engineer lays Concrete. 01000_ Y-45 Defender destroyed. 01000_ Slug penetrates U-05 Engineer. 01000_ U-05 Engineer knocked back. 01000_ K-01 Serf collects debris. 01001_ Gauss Cannon destroyed. 01005_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????########??????????????????????????????????? | | #????#]]//! #?????"????????????????????????????? | | #????#]]// #?????"????????????????????????????? | | #????# #????? ????????????????????????????? | | ########]] #####+##############???????????????? | | ???????????????? | | ????????????????? | | ??????????????????? | | ############+####### g #???????????????????? | | ######## #??# k g #???????????????????? | | ## """ #??# ##??????????????????? | | ## """ #??# ##??????????????????? | | ## """ #### k ######??????????????? | | """ ## + u ! # #??????????????? | | """ ## """ #### # "" ???????????????? | | """ ## """ #??## l #???????????????????? | | ## ! 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