Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.16 @ 22:57:07 Player: Ms. V3-11A Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (345) 1725 Value Destroyed (15764) 15764 Prototype IDs (54) 1080 Alien Tech Used (3) 600 Bonus (8003) 8003 TOTAL SCORE: 34872 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 1927 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Hacked Protovariant 500 Friendly Fire -2429 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 135/185 System Corruption 60% Temperature Cool (0) Movement Walking (190) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Compact Particle Reactor > --- PROPULSION (2) --- Myomer Leg Myomer Leg > --- UTILITY (14) ----- Advanced Heat Sink Medium Storage Unit Machine Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Light Regenerative Plating (fused) SHELL Armor Advanced System Shield Quantum Router > --- WEAPON (3) ------- HERF Cannon > --- INVENTORY (10) --- Light Antimatter Reactor Myomer Leg Advanced Heat Sink Advanced Energy Well (500) Experimental Matter Compressor (500) Experimental Matter Compressor (250) AEGIS Remote Shield Shock Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Energy Well Machine Analyzer Experimental Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating Heavy Regenerative Plating Advanced Shield Generator Advanced Hacking Suite Advanced System Shield Quantum Router > --- WEAPON ----------- Potential Cannon Railgun > --- INVENTORY -------- Myomer Leg Enhanced Biometal Leg Experimental Matter Compressor Experimental Matter Compressor Centrium Medium Armor Plating Light Regenerative Plating Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield Shock Maul [Rating: 153] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Leg Light Armored Exoskeleton Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon EMDS Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Flail Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 2 1 . . . 3 . . . . 2 . . . . 2 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 239 | . 3 13 25 3 . 1 34 13 12 3 10 6 6 1 5 2 30 10 4 23 35 Power 29 | . . 1 2 . . . 9 1 1 . 1 . 1 . 1 . 4 1 . 5 2 Engine 13 | . . 1 2 . . . 8 1 . . . . . . . . . 1 . . . Core 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . Reactor 13 | . . . . . . . . . 1 . 1 . . . 1 . 4 . . 4 2 Propulsion 26 | . . 3 5 . . . . . 1 1 2 1 . . . . 3 . 3 1 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 25 | . . 3 5 . . . . . 1 1 2 1 . . . . 3 . 3 1 5 Wheel 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 115 | . 3 4 10 . . . 14 7 6 2 5 1 4 1 3 2 18 5 1 13 16 Device 46 | . 1 . 3 . . . 7 5 3 . 2 . . . 2 1 11 2 . 5 4 Storage 8 | . 1 1 . . . . . . 1 . . . . . 1 . 1 . . 1 2 Processor 14 | . . . . . . . 3 . . 1 2 . 1 . . . 2 . . 3 2 Hackware 10 | . . . 1 . . . 1 . 1 1 . . . . . . 1 2 1 2 . Protection 37 | . 1 3 6 . . . 3 2 1 . 1 1 3 1 . 1 3 1 . 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | . . 5 8 3 . 1 11 5 4 . 2 4 1 . 1 . 5 4 . 4 11 Energy Gun 29 | . . 2 4 . . . 5 1 1 . 1 1 . . 1 . 4 . . 1 8 Energy Cannon 7 | . . . . . . . 1 . . . 1 1 . . . . . 1 . 1 2 Ballistic Gun 25 | . . 3 3 1 . 1 5 2 3 . . 2 . . . . 1 2 . 2 . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Launcher 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . 1 . 1 . . 2 1 6 . 7 1 . . 3 . 6 2 1 4 4 Corrupted Parts 14 | . . . . . . . . . 4 . 2 1 2 . 1 . . 1 2 . 1 System Corruption 60 | . . . . . . . . . 22 . 8 3 4 . 5 . . 7 5 . 6 Parts Lost 112 | . . 3 17 . . . 11 5 . . 8 . 1 . . . 24 6 . 4 33 Power 8 | . . . 2 . . . . . . . . . . . . . 2 2 . . 2 Propulsion 14 | . . 2 3 . . . . . . . . . . . . . 2 . . . 7 Utility 55 | . . 1 7 . . . 8 4 . . 4 . 1 . . . 12 3 . 4 11 Weapon 35 | . . . 5 . . . 3 1 . . 4 . . . . . 8 1 . . 13 Highest Loss Streak 15 | . . 2 12 . . . 5 1 . . 3 . 1 . . . 6 3 . 2 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . . . . Average Backups 12 | 5 8 9 12 12 13 13 12 12 13 14 14 14 14 15 14 15 14 14 13 11 9 Power . | 1 1 2 1 . . . 1 1 1 1 . . . . . . . . . . . Propulsion 1 | 3 . . 1 2 2 2 2 2 1 . . 1 1 1 1 1 2 4 3 2 1 Utility 6 | . 4 5 5 6 7 7 5 5 6 8 9 11 11 11 10 10 7 6 6 4 5 Weapon 3 | 1 2 2 4 4 4 4 3 3 4 4 3 2 2 3 2 3 3 3 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 7 7 1 . . 1 1 3 2 . . . . 1 . 5 1 3 . 7 Power 5 | . . 3 1 . . . . . . . . . . . . . . . . . 1 Propulsion 13 | . . . 4 . . . . . . 1 . . . . . . 4 . 2 . 2 Utility 14 | . 2 3 2 1 . . . . 1 . . . . . 1 . 1 . . . 3 Weapon 8 | . . 1 . . . . 1 1 2 1 . . . . . . . 1 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 99 95 95 90 90 90 87 68 74 76 75 89 99 100 85 100 95 88 85 89 84 Engine 5 | . 14 11 8 9 9 9 8 6 5 . . . . . . . . 2 . . . Core 1 | . . . . . . . 2 . . . . . 4 5 5 5 2 . . . 2 Reactor 2 | . . . . . . . . . . 6 6 5 5 5 5 5 7 . . 5 5 Leg 10 | . 28 22 16 9 9 9 6 6 5 6 6 11 11 11 11 11 9 10 9 9 8 Device 16 | . . 9 15 18 18 18 21 18 25 20 16 16 17 17 17 17 17 15 15 13 8 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 10 9 6 Processor 6 | . . . . . . . 6 . . 5 6 11 11 11 11 11 16 15 11 17 19 Hackware 7 | . . . 8 9 9 9 7 . . 10 13 11 5 5 5 5 9 18 20 13 12 Protection 9 | . 12 20 9 9 9 9 6 9 7 6 4 10 16 17 16 17 9 3 1 4 7 Energy Gun 8 | . 14 10 12 18 18 18 8 11 1 . 1 2 4 5 2 5 9 2 . . 3 Ballistic Gun 9 | . 14 11 12 7 9 9 10 7 17 13 9 7 11 11 . 11 4 9 9 8 4 Peak Build Rating 153 | 6 8 17 35 37 35 36 60 59 83 83 98 111 109 109 113 112 140 117 113 146 153 Average Rating 69 | 6 7 14 26 35 35 35 53 50 65 71 73 104 107 108 96 111 124 108 107 132 135 On Entrance 69 | 6 6 8 17 35 35 35 36 51 56 66 75 97 102 109 109 112 111 105 102 109 143 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . 2 2 . . . . . . . . 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 12 20 40 43 43 43 43 66 60 63 57 65 78 96 109 117 117 118 56 53 107 127 Greatest Support 56 | 20 20 26 30 30 30 30 30 30 30 30 30 56 56 56 56 56 56 55 55 50 53 Greatest Overweight (x) 3 | . . 2 3 1 1 1 2 1 2 2 2 2 1 1 2 2 2 1 2 3 3 Average Overweight (x) 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 8 9 12 14 15 15 14 14 14 14 14 14 14 15 14 14 14 14 14 13 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 10 Final Carried 15 | 2 10 13 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 8 Scrap Suit Usage (%) 7 | . . . . . . . 20 39 . . . . . . . . . . . . . Parts Cannibalized 28 | . . . . . . . 11 17 . . . . . . . . . . . . . Class Distribution -------------------- 23% | Hacker-Tank 22% | Scavenger-Tank 22% | Scavenger-Gunner 10% | Mutant 6% | Scavenger-Mutant 4% | Wizard-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -8/Storage Hacker-Tank | -8/Recycling Hacker-Tank | -8/Scraptown Hacker-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 11865 | 200 35 365 708 . . 121 1708 629 396 523 544 94 342 121 108 144 1756 378 . 2082 1611 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16984 | . 232 1129 1698 53 53 . 3125 1418 349 384 683 93 517 186 160 95 3193 689 . 1459 1468 Parts 739 | . 10 69 78 5 3 . 124 39 24 17 31 7 18 9 3 7 137 27 . 65 66 Haulers Intercepted 7 | . . 3 1 . . . 1 . . . . . . . . . 2 . . . . Recyclers Shooed 8 | . . . 1 . . . 5 . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 8 6 2 6 . . . . . Prevented 14 | . . . . . . . . . . . . . 10 3 . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 267 | . 7 21 34 1 1 . 52 26 2 2 4 3 6 3 . 4 47 13 . 21 20 Guns 219 | . 7 18 29 1 1 . 49 23 . 2 4 3 4 3 . 4 34 12 . 16 9 Cannons 12 | . . . . . . . . . . . . . . . . . . 1 . 5 6 AOE 19 | . . 3 4 . . . 2 . 2 . . . 2 . . . 5 . . . 1 Classes Destroyed 24 | . 2 6 3 . . . 3 1 . . . . . . . . 5 1 . 1 2 Worker 23 | . . 5 2 . . . 7 . . . 2 1 . . . . 1 . . 4 1 Builder 9 | . . 2 1 . . . 3 . . . 1 . . . . . 1 . . . 1 Hauler 7 | . . 3 1 . . . 1 . . . . . . . . . 2 . . . . Recycler 10 | . . . 2 . . . 2 1 . . 1 . . . . . 2 . . 1 1 Mechanic 4 | . . 1 1 . . . . . . . . . . . . . 1 . . 1 . Operator 13 | . . 1 1 . . . 3 . . 5 . 1 . . . . . 2 . . . Watcher 5 | . . . 2 . . . . . 1 . 2 . . . . . . . . . . Swarmer 54 | . 3 7 6 . . . 7 1 . . . 3 . . . 4 14 5 . 4 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . 2 . Grunt 95 | . 4 9 19 . . . 24 14 . . 1 . 1 . . . 8 5 . 5 5 Brawler 7 | . . . . . . . 2 1 . . . . 3 . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 40 | . . 5 8 1 1 . 7 8 . 2 . . 2 1 . . 1 . . 3 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hunter 23 | . . . 1 . . . 1 . . . . . . 2 . . 11 . . 3 5 Programmer 30 | . . . . . . . 10 . . . . . . . . . 8 1 . 4 7 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Cetus Guard 2 | . . . . . . . . . 2 . . . . . . . . . . . . Enhanced Grunt 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Lightning 3 | . . . . . . . . . . . 3 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . Butcher 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . Troll 2 | . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | . 3 7 8 1 1 . 7 7 3 3 4 4 5 1 . 3 10 5 . 6 6 Combat Bots Only 10 | . 3 4 7 1 1 . 6 6 2 1 2 3 5 1 . 3 10 5 . 4 6 Max Kills in Single Turn 5 | . 2 3 2 1 1 . 3 2 2 1 5 2 2 1 . 1 3 2 . 3 2 Gunslinging 1 | . 1 1 1 . . . 1 1 . . . . . . . . 1 1 . . . Exploded 3 | . . 2 1 . . . 1 . 2 . . . 2 . . . 3 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 2900 | . 30 78 258 4 . . 466 267 4 10 81 7 30 19 . 17 624 72 . 161 772 Missed 958 | . 10 30 68 2 . . 178 96 3 4 14 . 10 7 . 4 244 24 . 60 204 Hits 1942 | . 20 48 190 2 . . 288 171 1 6 67 7 20 12 . 13 380 48 . 101 568 Melee 49 | . . . . . . . . . . . . . . . . . 1 1 . . 47 Projectile 1893 | . 20 48 190 2 . . 288 171 1 6 67 7 20 12 . 13 379 47 . 101 521 AOE 7 | . . . . . . . . . . . . . . . . . 2 3 . 2 . Critical Strikes 90 | . 1 3 8 . . . 8 2 . . 6 . 1 2 . . 15 6 . 5 33 Actively Blocked 14 | . . 1 . . . . . . . . 2 . . . . . 3 6 . 2 . Part Disruptions 8 | . . . . . . . . . . . 2 . . . . . . . . . 6 Damage Taken 26997 | . 156 516 2395 23 . . 2646 1335 84 98 1300 76 422 176 . 90 5210 804 . 1582 10084 Core 3203 | . 27 67 403 12 . . 362 127 . . 189 10 51 . . 6 563 77 . 166 1143 Absorbed by Shields 2218 | . . . . . . . 524 479 18 35 330 . . . . . 225 . . 230 377 Redirected to Shielding 240 | . . 37 50 . . . . . . . 153 . . . . . . . . . . Ignored by Resistances 9155 | . 50 148 686 7 . . 917 535 27 35 438 23 116 67 . 98 2355 246 . 503 2904 Regen/Repaired (Parts) 2430 | . . 96 113 . . . 145 149 . . . . . . . . . . . 296 1631 Core Remaining (%) 64 | 100 89 83 . . . 24 . . . . 20 . . . . 93 . . 40 . . Volleys Fired 934 | . 16 58 107 3 1 . 164 70 19 32 72 10 14 8 10 6 116 36 . 72 120 Largest 3 | . 2 2 3 3 3 . 3 3 3 2 3 3 3 3 1 3 3 3 . 3 3 Hottest 276 | . 70 85 142 142 142 . 190 190 105 70 275 113 113 113 94 113 276 162 . 200 225 Shots Fired 2087 | . 32 111 255 9 3 . 407 182 51 66 102 21 33 26 10 18 301 91 4 184 181 Gun 1963 | . 32 111 248 9 3 . 403 182 47 66 102 17 28 26 10 18 293 87 3 124 154 Cannon 100 | . . . . . . . 4 . . . . 4 . . . . . 4 1 60 27 Launcher 24 | . . . 7 . . . . . 4 . . . 5 . . . 8 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1171 | . 16 58 136 3 1 . 223 90 47 66 74 12 18 17 . 13 83 71 4 183 56 Thermal 741 | . 16 11 112 6 2 . 159 92 . . 28 . . . 10 . 200 20 . 1 84 Explosive 7 | . . . 7 . . . . . . . . . . . . . . . . . . Electromagnetic 168 | . . 42 . . . . 25 . 4 . . 9 15 9 . 5 18 . . . 41 Robot Hit Streak 48 | . 8 48 47 3 6 . 27 28 27 14 6 4 17 21 16 19 37 17 . 27 46 Robot Miss Streak 6 | . 2 2 2 1 . . 6 4 3 3 5 2 1 1 . 1 1 2 . 2 4 Penetration Max 2 | . . . . . . . 1 . 1 1 1 1 . . . . 1 1 . 2 1 Secondary Targets 61 | . 2 5 10 . . . 13 8 . . 1 2 2 . . 2 12 3 . 1 . Max Gunslinging Chain 2 | . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 2 1 . 1 . Shots Hit Robots 1600 | . 22 88 207 4 3 . 335 156 26 45 48 13 28 19 10 10 250 74 . 129 133 Core Hits 856 | . 13 49 91 2 2 . 194 117 19 13 36 7 17 9 2 6 123 28 . 57 71 Critical Kills 15 | . . . . . . . . . 1 2 2 . . . . . 2 . . 5 3 Critical Parts Destroyed 23 | . . . 1 . . . 2 . 2 7 7 . . . . . 1 1 . 2 . Critical Strikes 120 | . 3 1 9 . 1 . 15 5 6 9 9 . . . . . 12 6 . 18 26 Burn 57 | . 3 1 8 . 1 . 12 5 . . . . . . . . 9 5 . . 13 Destroy 41 | . . . 1 . . . 2 . 6 9 9 . . . . . 3 1 . 7 3 Blast 13 | . . . . . . . . . . . . . . . . . . . . 11 2 Corrupt 9 | . . . . . . . 1 . . . . . . . . . . . . . 8 Melee Attacks 9 | . . . . 9 . . . . . . . . . . . . . . . . . Impact 9 | . . . . 9 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42349 | . 277 1648 3606 67 47 . 7655 3998 1339 1361 1918 368 810 393 385 255 8046 2118 . 3896 4162 Guns 35321 | . 277 1372 3075 67 47 . 7301 3998 904 1361 1264 286 553 393 385 255 6560 1942 . 2758 2523 Cannons 2530 | . . . . . . . . . . . . 82 . . . . . 176 . 1138 1134 Explosions 4436 | . . 273 531 . . . 325 . 435 . 654 . 257 . . . 1482 . . . 479 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 62 | . . 3 . . . . 29 . . . . . . . . . 4 . . . 26 Kinetic 20892 | . 127 515 1514 14 14 . 4318 1788 904 1361 849 243 409 266 . 205 1550 1578 . 3896 1341 Thermal 16257 | . 150 438 1561 53 33 . 2852 2210 190 . 415 . . . 385 . 4899 540 . . 2531 Explosive 763 | . . . 531 . . . . . . . . . . . . . 232 . . . . Electromagnetic 4375 | . . 692 . . . . 456 . 245 . 654 125 401 127 . 50 1361 . . . 264 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . 4 4 4 . 2 2 24 24 44 3 7 7 12 12 4 13 13 4 59 Average Corruption 7 | . . . 3 4 4 . 1 2 19 24 29 3 6 7 9 12 3 11 11 3 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 506 | . . . 18 13 11 . 55 37 36 30 42 10 26 19 16 20 23 21 28 30 71 Message Errors 105 | . . . 2 5 . . 12 8 9 3 6 3 6 6 5 2 4 5 6 10 13 Matter Fused 118 | . . . 5 4 5 . 14 7 9 9 8 3 10 1 2 5 6 2 8 4 16 Heat Flow Errors 55 | . . . 1 2 2 . 6 5 3 3 5 . 3 2 4 2 3 4 3 3 4 Energy Discharges 61 | . . . 2 2 4 . 8 12 3 1 4 2 3 3 1 1 . . 4 3 8 Parts Rejected 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 Parts Fused 7 | . . . . . . . 1 1 1 . 1 . . . 1 . . . . . 2 Data Loss (minor) 69 | . . . 3 . . . 8 4 6 5 6 2 3 1 2 8 5 2 2 1 11 Data Loss (major) 18 | . . . . . . . 1 . 2 3 . . . 3 1 . 1 . 1 4 2 Misfires 23 | . . . 1 . . . 2 . 2 4 . . 1 2 . 1 2 1 4 2 1 Alerts 9 | . . . 1 . . . . . 1 . 3 . . 1 . . . . . 2 1 Misdirections 7 | . . . . . . . . . . . 2 . . . . . . . . . 5 Weapon Failures 31 | . . . 3 . . . 2 . . 2 7 . . . . 1 2 7 . . 7 Overload Shots 2 | . . . . . . . . . . . 2 . . . . . . . . . . Overflow Damage 297 | . . . 3 . . . 139 . . . 29 52 . . . . 20 . . 13 41 Projectiles 103 | . . . . . . . . . . . . 52 . . . . . . . 13 38 Explosions 194 | . . . 3 . . . 139 . . . 29 . . . . . 20 . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . 1 . . . . . . . . . . 2 . 8 2 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . 2 . 8 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 928 | . . 20 87 . . . 354 . 84 . 81 . 27 . . . 52 . . . 223 Shots 25 | . . 1 4 . . . 6 . 2 . 1 . 3 . . . 5 . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . . 2 . . . . 4 . . . . . . . . . 2 . . . 6 Kicked 14 | . . 2 . . . . 4 . . . . . . . . . 2 . . . 6 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 815 | . 132 120 192 230 134 . 815 414 133 201 384 . 217 189 209 207 448 238 117 193 375 Average Temperature 105 | . 66 28 77 78 63 . 117 133 82 91 165 . 96 102 106 104 100 73 63 85 132 Received Heat Transfer 5573 | . 81 297 1269 9 . . 707 450 . 24 111 . 90 30 . . 945 192 . 225 1143 Effects 21 | . . . . . . . 9 1 . . 6 . . . 1 . 2 . . . 2 Shutdowns 3 | . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 5 | . . . . . . . 2 1 . . 1 . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . 2 . . . . . 2 . . . 1 Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . Damage (minor) 4 | . . . . . . . 2 . . . 1 . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . 1 . . . . . 6 . . . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . 6 . . . 1 Parts Fried 24 | . . 4 . . . . . . 1 . 4 . 1 . . . 14 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . . . 1 3 . . . . . . . . 2 . . . 3 Combat Hostiles 10 | . . . 1 . . . 1 3 . . . . . . . . 2 . . . 3 Parts Melted 69 | . 5 1 7 . . . 10 10 . . . . . . . . 18 2 . 2 14 Heat Transferred 30851 | . 666 844 4218 111 148 . 6683 5270 100 . 405 . . . 370 . 6766 1036 . . 4234 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 3 . . . . 2 . 3 . . . . . . . 1 . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Maximum Alert Level 2 | . . 1 1 . . . . 1 . . 2 . . . . . 1 . . 1 . Low Security (%) 89 | 100 100 98 92 100 100 . 100 90 100 100 29 100 . . . . 29 100 . 89 100 Level 1 8 | . . 1 7 . . . . 9 . . 12 . . . . . 70 . . 10 . Level 2 2 | . . . . . . . . . . . 57 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 612 | . 74 207 280 79 20 . 160 233 167 102 612 187 . . . . 365 163 . 276 132 Initial 187 | . . . . 79 . . . 10 89 . . 187 . . . . . 132 . . 122 Average 67 | . 16 45 55 22 1 . 42 59 34 27 358 61 . . . . 216 110 . 41 35 Influence Increases 9984 | . 198 686 968 64 30 . 1824 1232 164 198 922 127 121 70 10 105 1254 361 . 931 719 Destroy 0b10 Robot/C 6300 | . 140 420 680 20 20 . 1180 900 80 80 340 60 120 60 . 80 920 260 . 560 380 Destroy 0b10 Robot/NC 415 | . . 60 50 . . . 95 15 5 25 45 10 . . 10 . 40 10 . 35 15 Destroy Leader 1246 | . 30 106 176 10 . . 324 104 . . 90 10 . 10 . 10 174 40 . 102 60 Allied During Kill 489 | . . . . . . . 10 152 25 44 170 . 1 . . . . . . 87 . Successful Hack 283 | . 28 27 8 16 10 . 68 39 16 . 10 26 . . . . 6 6 . 6 17 Disable Machine 468 | . . 36 . 18 . . 117 9 9 36 126 . . . . . 18 27 . 18 54 Destroy Structure 528 | . . 22 24 . . . 30 13 29 13 141 6 . . . . 66 18 . 108 58 Lose Combat Pursuer 255 | . . 15 30 . . . . . . . . 15 . . . 15 30 . . 15 135 Influence Decreases 9984 | . 198 686 748 284 30 . 1799 1073 348 198 477 508 185 70 10 105 940 579 96 681 969 Entered New Map 945 | . . . . 141 . . . 15 95 . . 258 30 . . . . 182 96 . 128 Time Decay 7249 | . 198 575 588 143 30 . 1565 768 233 177 337 250 151 70 10 95 700 202 . 499 658 Lost Part 929 | . . 30 160 . . . 100 50 . . 80 . 4 . . . 240 60 . 22 183 Lost Ally 645 | . . . . . . . 134 240 20 21 60 . . . . 10 . . . 160 . Purge Threat 216 | . . 81 . . . . . . . . . . . . . . . 135 . . . Squads Dispatched 71 | . . 2 6 . . . 22 4 . . 4 1 . . . . 9 1 . 8 14 Investigation 20 | . . 1 3 . . . 7 3 . . . . . . . . 3 . . 2 1 Extermination 21 | . . . . . . . 9 . . . 1 1 . . . . 3 . . 3 4 Reinforcement 26 | . . 1 3 . . . 6 1 . . 3 . . . . . 3 1 . 3 5 Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . 1 . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 27 | . 1 2 2 . . . 2 1 1 1 2 . . . . . 7 . . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 447 | . 11 33 50 1 . . 74 42 4 31 20 7 5 6 . 5 71 16 . 37 34 Peak Tracking Total 8 | . 4 6 7 1 . . 4 5 5 2 5 4 5 5 . 4 8 4 . 8 7 Tactical Retreats 10 | . . 1 1 . . . . . . . . 1 . . . 1 1 . . 1 4 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 17 | . 1 1 5 . . . 1 3 . . . . . . . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 58 | . . 4 . 2 . . 13 3 1 4 14 . 1 . . 1 3 3 1 2 6 Max in Single Turn 7 | . . 2 . 1 . . 7 1 1 1 3 . 1 . . 1 1 1 1 1 2 Garrison Access 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 83 | . 9 10 5 2 2 2 13 12 2 . 3 3 . 1 2 . 4 2 . 5 6 Terminals 51 | . 6 6 1 2 2 . 6 11 2 . 3 2 . . . . 2 2 . 2 4 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 7 | . 1 2 1 . . . 2 . . . . . . . . . . . . . 1 Recycling Units 13 | . 2 1 1 . . . 4 1 . . . . . . . . 2 . . 2 . Scanalyzers 3 | . . 1 1 . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . Total Hacks 227 | . 23 32 15 5 7 7 25 28 4 . 7 11 . 1 9 . 8 12 . 12 21 Successful 154 | . 17 26 14 4 1 7 16 13 2 . 3 6 . 1 9 . 5 10 . 6 14 Failed 72 | . 6 5 1 1 6 . 9 15 2 . 4 5 . . . . 3 2 . 6 7 Catastrophic 8 | . 1 . . . . . 1 . 1 . 2 . . . . . 1 1 . . 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . Manual 111 | . 14 16 5 4 4 . 13 13 1 . 6 8 . . . . 8 8 . 8 3 Terminals 158 | . 19 25 4 5 7 . 13 27 4 . 7 10 . . . . 6 12 . 3 16 Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations 18 | . 2 4 4 . . . 4 . . . . . . . . . . . . . 4 Recycling Units 21 | . 2 1 3 . . . 5 1 . . . . . . . . 2 . . 7 . Scanalyzers 6 | . . 2 3 . . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . 1 . . . . . . . . 1 . . . . . . . 2 . Terminal Hacks 80 | . 6 11 1 2 1 7 9 9 2 . 1 2 . 1 9 . 1 8 . 3 7 Record 8 | . 1 . . . . 1 . . 1 . . . . . 5 . . . . . . Part Schematic 5 | . . . . . . . 2 . . . . . . . . . . 1 . . 2 Robot Analysis 15 | . 2 1 . . . 6 1 1 . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 4 . . . . . 2 . . . . . . . . . . . 1 1 Open Door 8 | . . . . . . . 1 4 1 . . . . 1 . . . . . . 1 Level Access Points 3 | . 1 . . . . . 1 . . . . . . . . . . . . . 1 Branch Access Points 7 | . . . 1 1 . . 1 . . . . 1 . . . . 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 8 | . . 1 . 1 1 . 1 1 . . 1 1 . . . . . 1 . . . Unreport Threat 3 | . . 1 . . . . . . . . . . . . . . . 2 . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . 1 1 . . . . . . . . . 1 . 1 1 Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 1 4 4 . . . . . . . . . . . . . . . . . 4 Scan Component 7 | . 1 2 2 . . . . . . . . . . . . . . . . . 2 Repair 6 | . . 2 2 . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 3 . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 5 | . . 2 3 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . Seal Access 3 | . . . 1 . . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 48 | . 8 8 4 2 . . 7 4 . . 2 3 . . . . 4 2 . 2 2 Terminals 35 | . 8 8 2 2 . . 1 3 . . 2 3 . . . . 2 2 . . 2 Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . Botnet 23 | . 3 3 1 2 . . 1 3 . . 2 2 . . . . 2 2 . . 2 Skim 11 | . 5 5 1 . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 11 | . . . 2 . . . 4 1 . . . . . . . . 2 . . 2 . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . . . 3 . . . . . . . . . 2 . . . . Scrapoids 4 | . . . . . . . 1 1 . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 5 5 4 2 2 . 9 10 . . 3 1 . . . . 1 2 . 1 3 Full Trace Events 5 | . . . 1 . 2 . 1 1 . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 . . . . . . . . . . 1 . . 9 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 2 3 . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 2 2 . . . . . . . . . . . . . . . . . 2 Time 259 | . . 77 58 . . . . . . . . . . . . . . . . . 124 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 8 . 10 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . 13 . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 51 | . . . . . . . 10 24 5 . . 1 1 . . . . . . 10 . Largest Group 12 | . . . . . . . 5 9 12 10 6 1 2 2 1 1 . . . 7 . Highest-Rated Group 815 | . . . . . . . 143 366 815 559 436 26 52 52 23 23 . . . 440 . Highest-Rated Ally 159 | . . . . . . . 37 159 159 96 96 26 29 29 23 23 . . . 64 . Initial UFD Resources 57 | . . . . . . . 23 36 33 33 33 36 36 36 36 40 40 54 54 57 51 Total Orders 4 | . . . . . . . . . 2 2 . . . . . . . . . . . STAY 2 | . . . . . . . . . 1 1 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Ally Attacks 427 | . . . . . . . 61 163 6 24 74 . . 1 . . . . . 98 . Total Damage 9066 | . . . . . . . 1280 2601 219 875 2247 . . 19 . . . . . 1825 . Kills 65 | . . . . . . . 10 23 2 3 17 . . . . . . . . 10 . Allies Corrupted 2 | . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Active Infowar (turns) 10715 | . 30 1728 138 . . . 4322 . . . . . . . . . 992 . . 1643 1862 Sensors 1549 | . . . . . . . 1549 . . . . . . . . . . . . . . Structural 1922 | . 30 1728 138 . . . . . . . . . . . . . . . . . 26 Seismic 203 | . . . . . . . . . . . . . . . . . . . . . 203 Decoding 992 | . . . . . . . . . . . . . . . . . 992 . . . . Machine Analysis 7788 | . . . . . . . 4283 . . . . . . . . . . . . 1643 1862 Cloaking 494 | . . . . . . . . . . . . . . . . . 494 . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 15 | . 2 1 . . . 6 1 1 . . . . . . 4 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . . 17 . . . . Patrols 3 | . . . . . . . . . . . . . . . . . 3 . . . . Reinforcements 5 | . . . . . . . . . . . . . . . . . 5 . . . . Guards 9 | . . . . . . . . . . . . . . . . . 9 . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 26710 | 6 765 2077 1611 408 624 2196 4822 2502 958 615 744 754 965 576 373 531 1514 447 691 1669 1862 Spaces Moved 9876 | 4 400 778 584 145 247 873 1628 845 265 194 208 356 473 290 169 195 446 225 257 709 585 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 9834 | 4 400 778 584 145 247 873 1628 845 265 194 208 356 473 290 169 195 446 225 257 709 543 Wheels 42 | . . . . . . . . . . . . . . . . . . . . . 42 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 120 120 120 182 250 250 250 250 250 250 250 190 190 190 190 190 190 110 110 110 190 80 Average Speed 214 | 120 120 178 191 250 250 250 250 250 251 252 249 195 190 190 192 259 215 115 111 193 222 Slowest Speed 360 | 120 120 260 330 250 250 250 360 250 360 260 260 260 190 190 260 260 260 180 260 330 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 47 | 2 74 64 51 25 43 81 41 84 72 75 33 12 68 53 60 41 10 15 91 17 38 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 11 | . 1 5 . . . . 1 . . . . . . . 3 1 . . . . . Known Exits Taken 12 | . 1 1 1 1 1 . 1 . . . 1 1 . . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 . . . . . 1 . 1 1 1 . . 1 1 1 1 . . . . . Scrap Searched 7 | . . . . . . 2 . . . . . . 1 2 . 2 . . . . . Spaces Dug 11 | . . . . . . . . . . . . . . . . . 2 . . 9 . Terrain Destroyed 507 | . . 21 16 . . . 37 . 55 12 200 5 1 2 . . 30 10 . 70 48 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 151 | . . . . . . . . . 21 12 21 5 1 2 . . 11 10 . 57 11 AOE 355 | . . 21 16 . . . 37 . 34 . 179 . . . . . 19 . . 13 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 13817 | 7 653 1362 892 171 253 888 2137 1105 527 257 326 398 517 299 210 208 783 332 666 862 964 Wait 2142 | . 226 476 139 . 6 14 250 47 192 17 20 19 7 . 5 . 139 50 380 6 149 Move 9855 | 3 399 777 583 144 246 872 1627 844 264 193 207 355 472 289 168 194 445 224 256 708 585 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | . 7 14 24 4 . . 15 7 11 3 5 3 4 . 2 1 20 5 7 9 17 Fast Attach 175 | . 2 9 5 . . 1 17 12 9 4 10 4 2 1 8 2 19 8 5 21 36 Attach 97 | . . 4 16 . . . 13 4 4 2 4 2 2 . 2 . 13 3 5 10 13 Detach 27 | . 1 . . . . . 4 1 5 2 1 . . . 1 . 2 . . 5 5 Swap 71 | . 1 5 6 7 . . 16 3 3 . . 2 4 . 3 2 9 1 1 5 3 Drop 215 | 4 1 17 12 4 . 1 27 13 20 4 7 3 6 1 11 3 18 5 12 21 25 Fire 934 | . 16 58 107 3 1 . 164 70 19 32 72 10 14 8 10 6 116 36 . 72 120 Melee 9 | . . . . 9 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . 2 . . . . 4 . . . . . . . . . 2 . . . 6 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 10 . . . . . . . . . . . 5 5 Rewire 100 | . . . . . . . . 94 . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 42 | -10/Materials | Identified exit to Materials 135 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 472 | -10/Materials | Learned Storage emergency access door positions 574 | -10/Materials | Identified exit to Subcaves 611 | -10/Materials | Learned Storage emergency access door positions 638 | -10/Materials | Learned location of Storage (-8) 653 | -10/Materials | Learned 2 Mines zone layouts 656 | -10/Materials | Learned Storage garrison access intel 667 | -10/Materials | Loaded intel: 2 recycling unit locations 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Identified exit to Materials 1517 | -9/Materials | Repaired Imp. EM Shotgun 1656 | -9/Materials | Discovered new exit (range 15) 1942 | -9/Materials | Learned Storage trap positions 2027 | -9/Materials | Learned location of 1 exit from Recycling 2085 | -9/Materials | Identified exit to Mines 2085 | -9/Materials | Learned location of 2 exits from Materials 2103 | -9/Materials | Learned location of Zion (-7) 2131 | -9/Materials | Loaded intel: 2 repair station locations 2386 | -9/Materials | Central database locked down 2538 | -9/Materials | Repaired Weapon Shielding 2849 | -9/Materials | Entered another Materials area 2849 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2850 | -8/Materials | Identified exit to Storage 2851 | -8/Materials | Identified exit to Factory 3058 | -8/Materials | Lost 12 parts (1p2n5u4w) 3189 | -8/Materials | Discovered exit to Storage (range 13) 3317 | -8/Materials | Core integrity fell below 50% 3423 | -8/Materials | Build established: Scavenger-Tank 3827 | -8/Materials | Repaired Aluminum Leg+ 3860 | -8/Materials | Repaired Cooling System 4119 | -8/Materials | Discovered exit to Factory (range 16) 4149 | -8/Materials | Build established: Hacker-Tank 4292 | -8/Materials | Destroyed 7 combat bots 4364 | -8/Materials | Lost 3 parts (1p1n1u) 4460 | -8/Materials | Entered Storage 4461 | -8/Storage | Loaded intel: 15 trap records 4462 | -8/Storage | Loaded intel: 1 garrison access location 4743 | -8/Storage | Identified exit to Recycling 4860 | -8/Storage | Used back door to open Recycling access 4868 | -8/Storage | Entered Recycling 4869 | -8/Recycling | Met a Zionite searching for Scraptown 4869 | -8/Recycling | Identified exit to Scraptown 5425 | -8/Recycling | Scanned before Scraplab entrance 5462 | -8/Recycling | Entered Scraplab 5492 | -8/Recycling | Entered Scraptown 5492 | -8/Scraptown | System corruption cleaned by C-Scrubber 5964 | -8/Scraptown | Visited TADAMA 5982 | -8/Scraptown | Visited SPCMW 6019 | -8/Scraptown | Visited Assassins FH 6072 | -8/Scraptown | Visited Artisan Demo Area 6127 | -8/Scraptown | Visited CR-KLE's Repair Center 6164 | -8/Scraptown | Visited Symbiants 6627 | -8/Scraptown | Visited UFD Registry 6627 | -8/Scraptown | Registered with UFD as "Lasermech" 6706 | -8/Scraptown | Visited Scrapoid Research Area 6796 | -8/Scraptown | Visited Observation Area 7038 | -8/Scraptown | Visited Abandonware Association 7071 | -8/Scraptown | Visited Derelict Rescue Squad 7118 | -8/Scraptown | Visited Analyses Database 7183 | -8/Scraptown | Visited LU-1G1's Boring Crew 7223 | -8/Scraptown | Visited Junk Repository 7296 | -8/Scraptown | Visited Science Testing Area 7336 | -8/Scraptown | Visited Science Guys 7546 | -8/Scraptown | Met Optimus 7546 | -8/Scraptown | Accepted into 0bPrime 7676 | -8/Scraptown | Discovered new exit (range 5) 7688 | -8/Scraptown | Entered Factory 7688 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 8101 | -6/Factory | Build established: Hacker-Skirmisher 8523 | -6/Factory | Build established: Hacker-Tank 8970 | -6/Factory | Identified exit to Factory 9353 | -6/Factory | Lost 5 parts (4u1w) 9353 | -6/Factory | Loaded intel: 8 recycling unit locations 9395 | -6/Factory | Identified exit to Lower Caves 9395 | -6/Factory | Identified exit to Extension 9949 | -6/Factory | Build established: Hacker-Gunner 10121 | -6/Factory | Spotted B-75 Beast 10351 | -6/Factory | Learned location of Protoforge (-2) 10378 | -6/Factory | Destroyed B-75 Beast 10885 | -6/Factory | Build established: Hacker-Tank 11296 | -6/Factory | Scrapoid reinforcements arrived 11362 | -6/Factory | Lost 5 allies 11417 | -6/Factory | Found Scrap Suit 11677 | -6/Factory | Build established: Scavenger-Tank 12510 | -6/Factory | Entered Extension 12521 | -6/Extension | Disrupted transfer network 12956 | -6/Extension | Scrapoid reinforcements arrived 13132 | -6/Extension | Rescued a captive Derelict 13134 | -6/Extension | Rescued a captive Derelict 13398 | -6/Extension | Rescued a captive Derelict 13399 | -6/Extension | Rescued a captive Derelict 13686 | -6/Extension | Spotted B-75 Beast 13695 | -6/Extension | Destroyed B-75 Beast 13720 | -6/Extension | Spotted B-75 Beast 13746 | -6/Extension | Core integrity fell below 50% 13756 | -6/Extension | Allies destroyed B-75 Beast 13757 | -6/Extension | Lost 7 allies 14690 | -6/Extension | Rescued a captive Derelict 14777 | -6/Extension | Rescued A7 14948 | -6/Extension | Discovered exit to Factory (range 12) 14958 | -6/Extension | Discovered new exit (range 6) 15012 | -6/Extension | Entered Cetus 15012 | -6/Cetus | Accompanied by 8 allies (A7) 15017 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15070 | -6/Cetus | Spotted Cetus Guard 15070 | -6/Cetus | Spotted Cetus Guard 15075 | -6/Cetus | Spotted Cetus Guard 15080 | -6/Cetus | Allies destroyed Cetus Guard 15080 | -6/Cetus | Spotted Cetus Guard 15086 | -6/Cetus | Allies destroyed Cetus Guard 15086 | -6/Cetus | Destroyed Cetus Guard 15086 | -6/Cetus | Destroyed Cetus Guard 15191 | -6/Cetus | System corruption reached 10% 15453 | -6/Cetus | Started Cetus Manufacturing Module 15478 | -6/Cetus | Manufactured an Enhanced Grunt 15503 | -6/Cetus | Manufactured an Enhanced Grunt 15528 | -6/Cetus | Manufactured an Enhanced Grunt 15553 | -6/Cetus | Manufactured an Enhanced Grunt 15578 | -6/Cetus | Manufactured an Enhanced Grunt 15640 | -6/Cetus | Escorted A7 to Cetus Mainframe 15690 | -6/Cetus | Discovered new exit (range 16) 15762 | -6/Cetus | Security sweep announced 15790 | -6/Cetus | Build established: Commander-Tank 15867 | -6/Cetus | Murdered A7 15899 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 15930 | -6/Cetus | Found Prototype Device 15930 | -6/Cetus | Identified Exp. Thermal Shield 15970 | -6/Cetus | Entered Archives 15970 | -6/Archives | Accompanied by 10 allies 16033 | -6/Archives | Lost 3 allies 16086 | -6/Archives | Discovered new exit (range 16) 16321 | -6/Archives | Build established: Scavenger-Mutant 16514 | -6/Archives | Discovered new exit (range 16) 16585 | -6/Archives | Entered Hub_04(d) 16585 | -6/Hub_04(d) | Accompanied by 6 allies 16910 | -6/Hub_04(d) | Network Hub disabled 17049 | -6/Hub_04(d) | Spotted Lightning 17050 | -6/Hub_04(d) | Spotted Lightning 17053 | -6/Hub_04(d) | Spotted Lightning 17078 | -6/Hub_04(d) | System corruption reached 30% 17080 | -6/Hub_04(d) | Destroyed Lightning 17095 | -6/Hub_04(d) | Destroyed Lightning 17108 | -6/Hub_04(d) | Lost 3 parts (2u1w) 17114 | -6/Hub_04(d) | Lost 4 allies 17201 | -6/Hub_04(d) | Lost 3 parts (1u2w) 17202 | -6/Hub_04(d) | Destroyed Lightning 17245 | -6/Hub_04(d) | Found Prototype Processor 17245 | -6/Hub_04(d) | Identified Exp. Targeting Computer 17248 | -6/Hub_04(d) | Found Prototype Energy Cannon 17248 | -6/Hub_04(d) | Identified EMDS 17253 | -6/Hub_04(d) | Found Prototype Device 17253 | -6/Hub_04(d) | Identified Exp. EM Shield 17257 | -6/Hub_04(d) | Found Corrupted EMDS 17263 | -6/Hub_04(d) | Found Exp. Targeting Computer 17321 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 17329 | -6/Hub_04(d) | Entered Factory 17329 | -5/Factory | Evolved 2 slots: Utility x2 17511 | -5/Factory | Build established: Scavenger-Gunner 17667 | -5/Factory | Identified exit to Upper Caves 18083 | -5/Factory | Entered Upper Caves 18083 | -5/Upper Caves | Accompanied by 1 ally 18154 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18529 | -5/Upper Caves | Learned Factory terminal intel 18832 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19020 | -5/Upper Caves | Discovered new exit (range 12) 19048 | -5/Upper Caves | Entered another Upper Caves area 19048 | -5/Upper Caves | Accompanied by 2 allies 19505 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19601 | -5/Upper Caves | Discovered new exit (range 13) 19624 | -5/Upper Caves | Entered Zhirov 19624 | -5/Zhirov | Accompanied by 1 ally 19626 | -5/Zhirov | Discovered new exit (range 3) 19664 | -5/Zhirov | Met Zhirov 19700 | -5/Zhirov | Learned location of Quarantine (-2) 19700 | -5/Zhirov | Learned location of Testing (-3) 19700 | -5/Zhirov | Learned location of Command (-1) 19711 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19742 | -5/Zhirov | Found Alien Artifact 19742 | -5/Zhirov | Identified Integrated Dissipator 19742 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19770 | -5/Zhirov | Found Alien Artifact 19839 | -5/Zhirov | System corruption reached 10% 19922 | -5/Zhirov | Build established: Scavenger-Mutant 19997 | -5/Zhirov | Entered Proximity Caves 19997 | -4/Proximity Caves | Accompanied by 1 ally 20113 | -4/Proximity Caves | Learned location of Armory (-4) 20271 | -4/Proximity Caves | Build established: Scavenger-Gunner 20476 | -4/Proximity Caves | Discovered new exit (range 10) 20500 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20528 | -4/Proximity Caves | Entered Factory 20528 | -4/Factory | Evolved 2 slots: Utility x2 20529 | -4/Factory | Loaded intel: 26 terminal locations 20577 | -4/Factory | Loaded intel: 8 recycling unit locations 20577 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 20977 | -4/Factory | Build established: Scavenger-Tank 21021 | -4/Factory | Destroyed 10 combat bots 21088 | -4/Factory | Identified exit to Upper Caves 21088 | -4/Factory | Identified exit to Armory 21187 | -4/Factory | Spotted Executioner 21187 | -4/Factory | Spotted Striker 21188 | -4/Factory | Cargo convoy interrupted 21201 | -4/Factory | Destroyed Executioner 21202 | -4/Factory | Destroyed Striker 21227 | -4/Factory | Found Prototype Processor 21227 | -4/Factory | Identified Exp. Signal Interpreter 21231 | -4/Factory | Lost 4 parts (3u1w) 21257 | -4/Factory | Found Prototype Device 21257 | -4/Factory | Identified Adv. EM Shield 21357 | -4/Factory | Lost 6 parts (4u2w) 21428 | -4/Factory | Found Exp. Thermal Shield 21616 | -4/Factory | Lost 6 parts (1p1n2u2w) 22042 | -4/Factory | Entered Armory 22044 | -4/Armory | System corruption reached 10% 22072 | -4/Armory | Lost 4 parts (1p1u2w) 22081 | -4/Armory | Core integrity fell below 50% 22132 | -4/Armory | Lost 3 parts (1p2u) 22334 | -4/Armory | Lost 3 parts (1p1u1w) 22357 | -4/Armory | Spotted B-86 Titan 22487 | -4/Armory | Identified Transdimensional Reconstructor 22487 | -4/Armory | Warped through subspace to slip node 22487 | -4/Armory | Discovered new exit (range 1) 22487 | -4/Armory | Identified exit to Lab 22489 | -4/Armory | Entered Lab 22513 | -4/Lab | Discovered new exit (range 9) 22520 | -4/Lab | Identified exit to Research 22525 | -4/Lab | Hidden lab's door opened automatically 22525 | -4/Lab | Sensor layout match revealed 22526 | -4/Lab | Gained access to the hidden lab's interior 22554 | -4/Lab | Found Prototype Special Weapon 22586 | -4/Lab | Build established: Scavenger-Gunner 22619 | -4/Lab | Found Prototype Hackware 22622 | -4/Lab | Found Prototype Protection 22692 | -4/Lab | Found Prototype Energy Cannon 22697 | -4/Lab | Found Prototype Energy Gun 23044 | -4/Lab | Found Alien Artifact 23044 | -4/Lab | Identified Core Reset Matrix 23044 | -4/Lab | Used Core Reset Matrix 23048 | -4/Lab | Sensed 3 artifacts in vicinity 23054 | -4/Lab | Discovered exit to Research (range 6) 23180 | -4/Lab | Entered Research 23180 | -3/Research | Evolved 2 slots: Utility x2 23484 | -3/Research | Identified exit to Testing 23685 | -3/Research | Identified Hyp. EM Gauss Rifle 23691 | -3/Research | Identified Hvy. Regenerative Plating 23693 | -3/Research | Identified Quantum Router 23699 | -3/Research | Identified Potential Cannon 24444 | -3/Research | Build established: Wizard-Gunner 24551 | -3/Research | Scrapoid reinforcements arrived 24661 | -3/Research | Scrapoid reinforcements arrived 24728 | -3/Research | Lost 7 allies 24824 | -3/Research | Lost 3 allies 24849 | -3/Research | Entered Testing 24896 | -3/Testing | Protovariant out of control (PP-BCLW1T8CJL) 24896 | -3/Testing | Unleashed a protovariant (PP-BCLW1T8CJL) 24943 | -3/Testing | Identified exit to Research 25004 | -3/Testing | Build established: Scavenger-Gunner 25164 | -3/Testing | Repaired Railgun 25227 | -3/Testing | Repaired Railgun 25268 | -3/Testing | Found Prototype Launcher 25268 | -3/Testing | Identified Containment Facilitator 25446 | -3/Testing | Found Prototype Device 25446 | -3/Testing | Identified AEGIS Remote Shield 25635 | -3/Testing | Found Hvy. Regenerative Plating 25647 | -3/Testing | Found Lgt. Regenerative Plating 25664 | -3/Testing | Found Prototype Protection 25733 | -3/Testing | Identified SHELL Armor 25741 | -3/Testing | Build established: Wizard-Gunner 25838 | -3/Testing | Spotted OY-BNG(L) 25839 | -3/Testing | Spotted 3H-SL3(L) 25841 | -3/Testing | Spotted C8-E45(L) 25863 | -3/Testing | Destroyed 3H-SL3(L) 25879 | -3/Testing | Destroyed OY-BNG(L) 25918 | -3/Testing | System corruption reached 10% 25935 | -3/Testing | Core integrity fell below 50% 25965 | -3/Testing | Lost 15 parts (2p3n5u5w) 25968 | -3/Testing | Garrison activated, responded to threat 26016 | -3/Testing | Lost 4 parts (3u1w) 26043 | -3/Testing | Core integrity fell below 20% 26087 | -3/Testing | Lost 4 parts (2n2w) 26341 | -3/Testing | System corruption reached 30% 26464 | -3/Testing | Lost 5 parts (2n2u1w) 26711 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 26682_ Overheating: System interference. 26682_ Gamma Rifle temporarily disabled. 26683_ Overheating: Gamma Rifle damaged (-19). 26690_ P-80 Master resets P-80 Master, system corruption cleaned. 26691_ Plasma Rifle destroyed. 26694_ System corrupted: Gamma Rifle failed to cycle. 26695_ System corrupted: Heat flow error (+111). 26695_ Lyr. Heavy Armor Plating destroyed. 26696_ System corrupted: Gamma Rifle failed to cycle. 26697_ P-80 Master resets R-10 Processor, system corruption cleaned. 26701_ P-80 Master resets P-80 Master, system corruption cleaned. 26704_ Acquired Unknown Energy Cannon. 26704_ Identified HERF Cannon. 26705_ Gamma Rifle destroyed. 26709_ P-80 Master resets P-80 Master, system corruption cleaned. 26710_ Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ???# #???##!#"! 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""" #????????????????????????? | | ###"T + """ #????????????????????????? | | ??### ####### """ #????????????????????????? | | ##### #?????# #????????????????????????? | | #?????#""" """ #????????????????????????? | | ##+###+#########"R """ #????????????????????????? | | #""" """ #????????????????????????? | | "" !"" # #????????????????????????? | | "" "| "" ##########????????????????????????? | | """" = #?????????????????????????????????? | | """""" * #?????????????????????????????????? | | """""""" #?????????????????????????????????? | | """" #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ##?#############?????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 53 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 EM Shielding 3 Armor Coverage 1650 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 95 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 90 Weapon Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 30 Particle Charging 35 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 48 Defensive Hacking 39 Authchip Count 1 Item Schematics ----------------- Helical Railgun | -3/Testing | Archive Hellfire Missile Launcher | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Molecular Scythe | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Lgt. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Lgt. Antimatter Cannon | -3/Testing | Archive Tesla Bomb Launcher | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 15% | -9/Materials Weapon Shielding | 26% | -9/Materials Aluminum Leg | 13% | -8/Materials Cooling System | 30% | -8/Materials Railgun | 17% | -3/Testing Railgun | 26% | -3/Testing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyZhirovEdition Manual? 0 Play Time 03:14:33 Cumulative 507.9 hours Start 2026.03.16 @ 14:45:14 End 2026.03.16 @ 22:57:07 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 360 Rogue 63 Adventurer 271 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 8c71d03f-dd1d-4f97-bf1d-4b84e34ce988