Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 16:23:12

Player: Joshi

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (16)      80
Value Destroyed (290)      290
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 570

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     229/300
Energy                     182/250
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (150) Ox2
Location                   -10/Materials

 Parts 
-------
>   --- POWER (1) --------
    Ion Engine
>   --- PROPULSION (2) ---
        (None)
>   --- UTILITY (2) ------
    Disposable Heat Sink
    Disposable Heat Sink
>   --- WEAPON (2) -------
    Mining Claw
>   --- INVENTORY (5) ----
    Huge Storage Unit
    Weight Redist. System
    Hacking Suite
    Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
    Medium Storage Unit
           Weight Redist. System
>          --- WEAPON -----------
           Spread Laser
           Spread Laser
>          --- INVENTORY --------
           Ion Engine
           Disposable Heat Sink
           Disposable Heat Sink
           Huge Storage Unit
  Improved Terrain Scanner
           Hacking Suite
           EM Pulse Gun
           Hammer
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Hover Unit               Improved Hover Unit
Utility                    Medium Storage Unit
  Device                   Seismic Detector
  Storage                  Medium Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Impact Weapon            Hammer
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             36   | 7   29  
  Power                    5    | 1   4   
    Engine                 5    | 1   4   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               8    | 2   6   
    Treads                 .    | .   .   
    Leg                    4    | 2   2   
    Wheel                  .    | .   .   
    Hover                  4    | .   4   
    Flight                 .    | .   .   
  Utility                  8    | 2   6   
    Device                 6    | 1   5   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   15   | 2   13  
    Energy Gun             9    | 2   7   
    Energy Cannon          .    | .   .   
    Ballistic Gun          1    | .   1   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          4    | .   4   
    Slashing Weapon        1    | .   1   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    2    | .   2   
  Propulsion               3    | .   3   
  Utility                  3    | .   3   
  Weapon                   .    | .   .   
  Highest Loss Streak      3    | .   3   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     82   | .   82  
  Engine                   12   | .   12  
  Leg                      19   | .   19  
  Hover                    5    | .   5   
  Device                   11   | .   11  
  Storage                  13   | .   13  
  Energy Gun               13   | .   13  
  Impact Weapon            5    | .   5   
Naked Turns                .    | .   .   
Heaviest Build             21   | 14  21  
  Greatest Support         26   | 20  26  
  Greatest Overweight (x)  2    | 1   2   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 10   | 8   10  
  Average Capacity         9    | 7   9   
  Most Carried             10   | 6   10  
  Average Carried          7    | 3   7   
  Final Capacity           8    | 8   5   
  Final Carried            5    | 5   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           454  | 195 259 
  Remotely                 .    | .   .   
Salvage Created            352  | 14  338 
  Parts                    27   | 4   23  
Haulers Intercepted        1    | .   1   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  12   | .   12  
  Melee                    6    | .   6   
  Guns                     5    | .   5   
Classes Destroyed          6    | 1   5   
  Worker                   1    | .   1   
  Tunneler                 1    | 1   .   
  Hauler                   1    | .   1   
  Operator                 1    | .   1   
  Swarmer                  6    | .   6   
  Grunt                    6    | .   6   
Best Kill Streak           4    | 1   4   
  Combat Bots Only         4    | .   4   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              1    | .   1   
  Exploded                 .    | .   .   
  Melee                    1    | .   1   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        117  | .   117 
  Missed                   28   | .   28  
Damage Taken               927  | .   927 
  Core                     257  | .   257 
  Absorbed by Shields      39   | .   39  
Core Remaining (%)         100  | 100 .   
Volleys Fired              40   | 2   38  
  Largest                  2    | 2   2   
  Hottest                  130  | 80  130 
Shots Fired                66   | 4   62  
  Gun                      66   | 4   62  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  42   | 2   40  
  Explosive                .    | .   .   
  Electromagnetic          24   | 2   22  
  Robot Hit Streak         5    | 2   5   
  Robot Miss Streak        8    | .   8   
  Penetration Max          .    | .   .   
  Secondary Targets        2    | .   2   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           52   | 2   50  
  Core Hits                34   | 1   33  
  Critical Kills           1    | .   1   
  Critical Parts Destroyed 1    | .   1   
  Critical Strikes         2    | .   2   
    Smash                  2    | .   2   
Melee Attacks              32   | .   32  
  Impact                   28   | .   28  
  Slashing                 4    | .   4   
  Piercing                 .    | .   .   
  Sneak Attacks            3    | .   3   
    Combat Hostiles        1    | .   1   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           960  | 23  937 
  Guns                     491  | 23  468 
  Cannons                  .    | .   .   
  Explosions               .    | .   .   
  Melee                    469  | .   469 
  Ramming                  .    | .   .   
  Kinetic                  .    | .   .   
  Thermal                  297  | 11  286 
  Explosive                .    | .   .   
  Electromagnetic          194  | 12  182 
  Impact                   423  | .   423 
  Slashing                 46   | .   46  
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            97   | .   97  
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    97   | .   97  
Knockbacks                 1    | .   1   
  Impact                   1    | .   1   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      .    | .   .   
  Shots                    .    | .   .   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        444  | 18  444 
  Average Temperature      107  | 12  111 
  Received Heat Transfer   372  | .   372 
Siege Activations          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              3    | .   3   
  Impact Corruptions       6    | .   6   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         415  | 25  390 
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Peak Influence             224  | 5   224 
  Initial                  3    | .   3   
  Average                  76   | 1   87  
Maximum Alert Level        1    | .   1   
  Low Security (%)         99   | 100 99  
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            4    | .   4   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              25   | .   25  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          .    | .   .   
  Max in Single Turn       .    | .   .   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          2    | .   2   
  Terminals                1    | .   1   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                5    | .   5   
  Successful               2    | .   2   
  Failed                   3    | .   3   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                3    | .   3   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             1    | .   1   
  Locate Traps             1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Report Inventory         1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       1    | .   1   
  Used                     .    | .   .   
Hacking Detections         2    | .   2   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Yrd Mat 
Turns Passed               815  | 109 706 
Spaces Moved               500  | 75  425 
  Core                     60   | 7   53  
  Treads                   .    | .   .   
  Legs                     347  | 68  279 
  Wheels                   .    | .   .   
  Hover                    93   | .   93  
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  50  
  Average Speed            105  | 115 104 
  Slowest Speed            190  | 120 190 
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       38   | 4   72  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 .    | .   .   
Terrain Destroyed          .    | .   .   
  Melee                    .    | .   .   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      662  | 91  571 
  Wait                     3    | .   3   
  Move                     499  | 74  425 
  Hop                      .    | .   .   
  Pick Up                  30   | 8   22  
  Fast Attach              10   | 4   6   
  Attach                   11   | 3   8   
  Detach                   5    | .   5   
  Swap                     15   | .   15  
  Drop                     17   | .   17  
  Fire                     40   | 2   38  
  Melee                    32   | .   32  
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Min x2])

 History 
---------
 Turn | Location      | Event
    7 | -11/Scrapyard | Discovered new exit (range 15)
  110 | -11/Scrapyard | Entered Materials
  170 | -10/Materials | Discovered new exit (range 14)
  301 | -10/Materials | Build established: Mutant
  565 | -10/Materials | Core integrity fell below 50%
  736 | -10/Materials | Discovered new exit (range 13)
  772 | -10/Materials | Released all parts (3)
  795 | -10/Materials | Lost 3 parts (2n1u)
  808 | -10/Materials | Core integrity fell below 20%
  816 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
EXIT=FOUND
Aluminum Leg destroyed.
S-10 Pest destroyed.
Switching to secondary target: S-10 Pest.
S-10 Pest destroyed.
Aluminum Leg destroyed.
S-10 Pest destroyed.
Shield Generator destroyed.
R-06 Scavenger collects Flight Unit.
Released Spread Laser.
Released Ion Engine.
Released Med. Storage Unit.
R-06 Scavenger collects Lgt. Assault Rifle.
R-06 Scavenger collects Flight Unit.
Acquired 7 matter.
R-06 Scavenger collects Flight Unit.
Acquired Assault Rifle.
Acquired Mining Claw.
Acquired Ion Engine.
G-34 Mercenary destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????????#########????????                 |
| ?????????????????#       #????##??                 |
| ????###########??#       #????   ?                 |
| ????#        /#??#       #???""" #                 |
| ????#       [!#??#       #???"R" #                 |
| ????#      ![|#??#       #?? " " #                 |
| ????# """"  !*#??####+##+###     #                 |
| ????# """"   !#?????#      +     #                 |
| ????# """"    #?????# ####+#######                 |
| ????#         #?????# #?#        #                 |
| ????#    % %  #?????# #?# a  """ #                 |
| ????#####/#####???### ###    """ #                 |
| #######     #######     #    """ #                 |
|                         #@       #                 |
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| #######     #######     # !  """ #                 |
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| #???????#  """""  #      ?????????                 |
| #???????#  """""  #     ??????????                 |
| #???????#  """""  #   #???????????                 |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Coolant Potential          100
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ChromaticThermoelectricArray
  Manual?         0
Play Time         00:22:18
  Cumulative      5.1 hours
  Start           2024.05.17 @ 15:23:19
  End             2024.05.17 @ 16:23:12
Sessions          2
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          5
  Rogue           5
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             6
Gallery%          9
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ab2c2ee5-b23f-4815-b5c2-b4b26184174e