Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.08 @ 18:36:28 Player: sentrybuster Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (37) 185 Value Destroyed (1110) 1110 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 4361 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 143 Cogmind --------- Core Integrity 0/700 Matter 231/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Visual Processing Unit Seismic Detector > --- WEAPON (3) ------- Greatsword > --- INVENTORY (5) ---- Hardened Medium Armor Plating Authchip [Propulsion] Gatling Laser Compact Ion Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Improved Signal Interpreter Medium Armor Plating Component Analysis Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Compact Ion Cannon > --- INVENTORY -------- Ion Engine Improved Heat Sink Huge Storage Unit Large Battery Seismic Detector Authchip [Propulsion] Authchip [Processor] Gatling Laser Gatling Laser Rocket Launcher [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . . 1 . . 3 Weapon 1 | . . . . . . 1 Parts Attached 55 | 6 1 . 24 5 . 19 Power 4 | 1 . . 2 . . 1 Engine 4 | 1 . . 2 . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 . . 11 . . 1 Treads 8 | . . . 7 . . 1 Leg 2 | 2 . . . . . . Wheel 4 | . . . 4 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 . 6 4 . 8 Device 14 | . 1 . 4 4 . 5 Storage 2 | 1 . . 1 . . . Processor 3 | . . . 1 . . 2 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 17 | 2 . . 5 1 . 9 Energy Gun 6 | 2 . . . . . 4 Energy Cannon 6 | . . . 2 1 . 3 Ballistic Gun 3 | . . . 3 . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . 1 Parts Lost 13 | . . . 1 . . 12 Power . | . . . . . . . Propulsion 4 | . . . . . . 4 Utility 5 | . . . . . . 5 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 11 | . . . 1 . . 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 92 100 98 100 100 66 Engine 10 | . 14 14 11 11 11 4 Treads 13 | . . . 21 22 22 11 Leg 7 | . 28 28 . . . . Wheel 6 | . . . 10 11 11 4 Device 10 | . 7 14 11 11 11 10 Storage 10 | . 14 14 11 11 11 4 Processor 7 | . . . 10 11 11 9 Energy Gun 12 | . 28 28 10 . . 4 Energy Cannon 8 | . . . 7 22 22 10 Ballistic Gun 1 | . . . 3 . . . Naked Turns 48 | . . . . . . 48 Heaviest Build 41 | 14 15 15 26 26 26 41 Greatest Support 44 | 20 20 20 44 44 44 44 Greatest Overweight (x) 2 | 2 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 Average Capacity 8 | 7 8 8 9 10 10 8 Most Carried 10 | 6 8 8 10 10 10 10 Average Carried 8 | 2 6 7 9 9 10 7 Final Capacity 10 | 8 8 8 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 4 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 5% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Scr Mat Min Mat Sto Rec Fac Matter Collected 743 | 239 31 . 280 30 20 143 Remotely . | . . . . . . . Salvage Created 1535 | . 231 . 682 246 . 376 Parts 69 | . 14 . 30 15 . 10 Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 42 | . 7 . 11 5 . 19 Melee 1 | . . . . . . 1 Guns 18 | . 7 . 5 . . 6 Cannons 14 | . . . 5 5 . 4 AOE 6 | . . . . . . 6 Classes Destroyed 7 | . 3 . 3 . . 1 Worker 1 | . . . 1 . . . Hauler 3 | . . . 3 . . . Watcher 3 | . 1 . 2 . . . Swarmer 10 | . 3 . 3 . . 4 Grunt 10 | . 4 . 3 2 . 1 Sentry 10 | . . . 5 3 . 2 Assembled 12 | . . . . . . 12 Best Kill Streak 12 | . 3 . 5 2 . 12 Combat Bots Only 12 | . 3 . 4 2 . 12 Max Kills in Single Turn 4 | . 1 . 1 1 . 4 Gunslinging 1 | . . . . . . 1 Exploded 4 | . . . . . . 4 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Damage Taken 3019 | . 293 . 660 110 . 1956 Core 991 | . 99 . 153 28 . 711 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 27 | . . . 27 . . . Core Remaining (%) 71 | 100 . 60 . . 54 . Volleys Fired 129 | . 28 . 58 10 3 30 Largest 3 | . 2 . 2 2 2 3 Hottest 250 | . 100 . 136 158 158 250 Shots Fired 253 | . 56 . 112 20 6 59 Gun 161 | . 56 . 77 . . 28 Cannon 91 | . . . 35 20 6 30 Launcher 1 | . . . . . . 1 Special . | . . . . . . . Kinetic 17 | . . . 17 . . . Thermal 235 | . 56 . 95 20 6 58 Explosive 1 | . . . . . . 1 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 11 . 13 6 . 9 Robot Miss Streak 7 | . 4 . 3 4 6 7 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . 2 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 160 | . 36 . 74 10 . 40 Core Hits 77 | . 13 . 23 5 . 36 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 2 . 5 . . 1 Burn 7 | . 2 . 5 . . . Meltdown 1 | . . . . . . 1 Melee Attacks 4 | . . . . . . 4 Impact . | . . . . . . . Slashing 4 | . . . . . . 4 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 3685 | . 473 . 1191 218 8 1795 Guns 1543 | . 461 . 676 . . 406 Cannons 1174 | . . . 504 218 . 452 Explosions 716 | . . . . . . 716 Melee 221 | . . . . . . 221 Ramming 31 | . 12 . 11 . 8 . Kinetic 184 | . . . 184 . . . Thermal 2533 | . 461 . 996 218 . 858 Explosive 716 | . . . . . . 716 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 221 | . . . . . . 221 Piercing . | . . . . . . . Highest Corruption 21 | . . . . . . 21 Average Corruption 18 | . . . . . . 18 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 5 | . . . . . . 5 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . . 2 Misdirections 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 115 | . . . 19 11 . 85 Projectiles 40 | . . . 19 11 . 10 Explosions 38 | . . . . . . 38 Melee 37 | . . . . . . 37 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . . . . . . 123 Shots 2 | . . . . . . 2 Rammed 2 | . . . 1 . 1 . Targets Rammed 3 | . 1 . 1 . 1 . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 753 | . 282 . 189 144 96 753 Average Temperature 158 | . 97 . 54 59 44 302 Received Heat Transfer 665 | . 96 . 219 78 . 272 Effects 19 | . 2 . . . . 17 Shutdowns 4 | . . . . . . 4 Energy Bleed 4 | . . . . . . 4 Interference 4 | . 2 . . . . 2 Matter Decay 1 | . . . . . . 1 Damage (minor) 3 | . . . . . . 3 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 . . 2 Combat Hostiles 3 | . . . 1 . . 2 Parts Melted 19 | . 4 . 9 . . 6 Heat Transferred 6117 | . 1480 . 2701 370 . 1566 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Peak Influence 1044 | . 242 30 371 349 156 1044 Initial 906 | . . 30 11 104 135 906 Average 309 | . 112 30 197 238 112 846 Maximum Alert Level 3 | . 1 . 1 1 . 3 Low Security (%) 49 | 100 74 100 46 37 100 . Level 1 26 | . 25 . 53 62 . . Level 2 8 | . . . . . . 34 Level 3 15 | . . . . . . 65 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . 2 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 11 . 22 6 12 21 Peak Tracking Total 8 | . 3 . 8 2 6 6 Tactical Retreats 2 | . . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Traps Triggered 4 | . . . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 4 | . . 2 1 1 . . Triggered . | . . . . . . . Most Traps Carried 2 | . . 2 2 1 . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Scr Mat Min Mat Sto Rec Fac Machines Disabled 4 | . . . 1 1 1 1 Max in Single Turn 1 | . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Machines Accessed 20 | . 4 . 6 5 3 2 Terminals 15 | . 4 . 5 4 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 3 | . . . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 50 | . 14 . 14 12 5 5 Successful 29 | . 10 . 7 7 4 1 Failed 21 | . 4 . 7 5 1 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 26 | . 7 . 10 6 . 3 Terminals 40 | . 14 . 11 10 2 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 5 | . . . . . 3 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 15 | . 5 . 3 5 2 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . . . 2 . . Terminal Index 2 | . . . 1 1 . . Alert Level 4 | . 1 . 2 1 . . Unreport Threat 2 | . . . . . 2 . Zone Layout 3 | . 2 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . . . 2 . Retrieve Components 2 | . . . . . 2 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 10 | . 5 . 2 2 . 1 Terminals 10 | . 5 . 2 2 . 1 Track 5 | . 2 . 2 1 . . Botnet 3 | . 2 . . 1 . . Disrupt 1 | . . . . . . 1 Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 4 . 6 4 2 2 Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Scr Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Scr Mat Min Mat Sto Rec Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 . . . Highest-Rated Group 40 | . . 40 40 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 61 | . . . 61 . . . Total Damage 584 | . . . 584 . . . Kills 7 | . . . 7 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Scr Mat Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Scr Mat Min Mat Sto Rec Fac Turns Passed 2876 | 63 471 321 936 248 171 666 Spaces Moved 1714 | 42 208 253 507 130 127 447 Core 227 | 5 . . . . . 222 Treads 170 | . . . 45 23 50 52 Legs 498 | 37 208 253 . . . . Wheels 819 | . . . 462 107 77 173 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 115 115 50 Average Speed 115 | 115 120 120 115 120 126 104 Slowest Speed 240 | 150 120 120 240 145 145 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 39 55 59 25 40 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 32 | . . . . 3 2 27 Melee . | . . . . . . . Projectile 8 | . . . . 3 2 3 AOE 24 | . . . . . . 24 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Scr Mat Min Mat Sto Rec Fac Total 2359 | 53 372 274 746 201 130 583 Wait 374 | . 133 6 124 51 . 60 Move 1708 | 41 207 252 506 129 126 447 Hop . | . . . . . . . Pick Up 38 | 6 2 7 11 2 . 10 Fast Attach 28 | 6 1 . 13 1 . 7 Attach 13 | . . . 4 . . 9 Detach 8 | . . . 4 . . 4 Swap 14 | . . . 7 4 . 3 Drop 36 | . . 7 17 3 . 9 Fire 129 | . 28 . 58 10 3 30 Melee 4 | . . . . . . 4 Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 2 | . . . 1 . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . 2 1 1 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Min x2] / *Sto x2) -9/Storage -9/Recycling -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Entered Mines 558 | -10/Mines | Found a hidden stash of uninstalled traps 727 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 728 | -10/Mines | Learned location of Zion (-6) 750 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 839 | -10/Mines | Discovered new exit (range 11) 856 | -10/Mines | Entered Materials 856 | -9/Materials | Accompanied by 3 allies 856 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 863 | -9/Materials | Discovered new exit (range 7) 929 | -9/Materials | Discovered new exit (range 18) 1028 | -9/Materials | Discovered new exit (range 13) 1434 | -9/Materials | Repaired Com. Wheel 1467 | -9/Materials | Build established: Scavenger-Mutant 1781 | -9/Materials | Discovered new exit (range 5) 1792 | -9/Materials | Entered Storage 2035 | -9/Storage | Used back door to open Recycling access 2035 | -9/Storage | Discovered new exit (range 5) 2040 | -9/Storage | Entered Recycling 2078 | -9/Recycling | Spotter reported a threat 2079 | -9/Recycling | Spotter reported a threat 2081 | -9/Recycling | Spotter reported a threat 2098 | -9/Recycling | Spotter reported a threat 2117 | -9/Recycling | Spotter reported a threat 2118 | -9/Recycling | Spotter reported a threat 2128 | -9/Recycling | Spotter reported a threat 2130 | -9/Recycling | Spotter reported a threat 2156 | -9/Recycling | Spotter reported a threat 2158 | -9/Recycling | Spotter reported a threat 2174 | -9/Recycling | Spotter reported a threat 2181 | -9/Recycling | Spotter reported a threat 2183 | -9/Recycling | Spotter reported a threat 2203 | -9/Recycling | Discovered new exit (range 8) 2211 | -9/Recycling | Entered Factory 2211 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 2584 | -7/Factory | Assembled infested ambush trap array 2597 | -7/Factory | System corruption reached 10% 2611 | -7/Factory | Search patrols dispatched 2611 | -7/Factory | Core integrity fell below 50% 2617 | -7/Factory | Released all parts (2) 2638 | -7/Factory | Destroyed 12 combat bots 2648 | -7/Factory | Lost 11 parts (3n5u3w) 2672 | -7/Factory | Core integrity fell below 20% 2877 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02779_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 02785_ Acquired Greatsword. 02786_ System corrupted: Matter fused (-7). 02806_ System corrupted: Matter fused (-8). 02819_ Sneak attack on G-47 Trooper. 02819_ Destroyed Aluminum Leg. 02821_ System corrupted: Component data lost. 02825_ Destroyed Imp. Heat Sink. 02828_ G-47 Trooper destroyed. 02843_ System corrupted: Component data lost. 02861_ KJH:OU>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. 02877_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #???????#????? | | ??????????????????????????????????# #???? #????? | | ???????????????????????????????#### ### =#????? | | ???????????????????????????????# *% ] #????? | | ???????????????????????????????# ### #????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ????????????????????????#+?????# #????????????? | | ????????????????????????# ?#####+##+##???????????? | | ????????????????????????# ?# #???????????? | | ????????????????????????# ?# """"""" #???????????? | | ????????????????????????# ?# """"""" #???????????? | | ????????????????????????# ?# """"""" #???????????? | | ???????????????????????## ## """"""" #???????????? | | ???????????????????????# + #???????????? | | ???????????????????????# # = #???????????? | | ???????????????????????# + ! #???????????? | | ???????????????????????# ###########???????????? | | ??????????????????????## ##????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????######### #????????????????????? | | ????????????# "%" p T +????????????????????? | | ??????????????######### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????###@###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#+#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystPropulsionFirepult Manual? 0 Play Time 00:41:12 Cumulative 327.6 hours Start 2022.08.03 @ 10:08:53 End 2022.08.08 @ 18:36:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 415 Rogue 411 Adventurer 0 Explorer 4 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 77 Gallery% 86 Achievement% 63 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 14/VGA+Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcbabf6f-97f8-407a-bac8-85c8d330373e