Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.05 @ 17:48:16 Player: Lyra Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (193) 965 Value Destroyed (5808) 5808 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 12348 Bonus ------- High Alert Combat Kills 515 Follower Combat Kills 193 Met Imprinter 300 Friendly Fire -513 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 166/450 System Corruption 2% Temperature Cool (2) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag Array > --- UTILITY (8) ------ Energy Well Improved Signal Interpreter Transport Network Coupler Core Analyzer Cloak of Protection Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Transmission Jammer Plasma Cutter CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Core Analyzer Hacking Suite > --- WEAPON ----------- Force Rifle Precision Rocket Launcher > --- INVENTORY -------- Aerolev Unit Gravmag System Cooled Aerolev Unit Gravmag Array Large Storage Unit High-capacity Storage Unit Energy Well Energy Well High-capacity Matter Pod Structural Scanner Improved Signal Interpreter Transmission Jammer Cloak of Protection Long-range Tractor Beam Force Rifle Proton Cannon Heavy Flak Cannon Heavy Flak Cannon Grenade Launcher Plasma Cutter Flail CR-A16's Pointy Stick [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 6 | . . 1 . . . 1 2 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 156 | . 11 22 6 3 6 9 19 3 3 . 13 61 Power 14 | . 1 2 . 1 1 1 3 . . . 1 4 Engine 12 | . 1 1 . 1 1 1 2 . . . 1 4 Core 2 | . . 1 . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 46 | . 4 8 . . 3 3 2 . . . 4 22 Treads 13 | . . 5 . . 2 1 1 . . . 3 1 Leg 3 | . . . . . . . . . . . . 3 Wheel 24 | . 4 3 . . 1 2 1 . . . 1 12 Hover 6 | . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Utility 45 | . 3 6 1 . . 2 9 1 . . 4 19 Device 22 | . 1 2 . . . . 5 1 . . 2 11 Storage 4 | . 2 . . . . . . . . . . 2 Processor 4 | . . . 1 . . . 1 . . . . 2 Hackware 3 | . . 1 . . . . 1 . . . . 1 Protection 12 | . . 3 . . . 2 2 . . . 2 3 Artifact . | . . . . . . . . . . . . . Weapon 51 | . 3 6 5 2 2 3 5 2 3 . 4 16 Energy Gun 11 | . . 1 1 . . 1 2 1 . . . 5 Energy Cannon 6 | . . 1 . 1 . 1 . . 1 . 2 . Ballistic Gun 12 | . 3 2 1 . . 1 2 . . . . 3 Ballistic Cannon 4 | . . . . . . . . . . . . 4 Launcher 14 | . . 2 1 . 2 . 1 1 1 . 2 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . . 1 . . . . 5 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 62 | . . 1 1 . 5 2 4 1 . . 12 36 Power 7 | . . . . . 1 1 . . . . 1 4 Propulsion 21 | . . . . . 3 1 1 . . . 6 10 Utility 16 | . . 1 1 . . . 1 . . . 3 10 Weapon 18 | . . . . . 1 . 2 1 . . 2 12 Highest Loss Streak 9 | . . 1 1 . 5 1 2 1 . . 3 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 97 100 95 97 97 95 99 100 77 81 Engine 6 | . 14 5 11 11 8 8 1 7 7 7 4 5 Core 1 | . . 5 . . . . 4 . . . . . Treads 9 | . . 16 22 22 21 16 13 7 7 7 5 2 Leg 1 | . 13 . . . . . . . . . . . Wheel 15 | . 14 16 11 11 10 18 16 23 23 23 10 13 Device 11 | . 13 5 11 11 11 9 12 14 15 15 8 12 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 Processor 8 | . . . . 11 11 9 7 7 7 7 7 19 Hackware 4 | . . 5 . . . . 6 7 7 7 7 6 Protection 5 | . . 10 8 . . 8 9 7 7 7 9 2 Energy Gun 3 | . . 7 9 7 . 8 2 . . . . 4 Energy Cannon 2 | . . 2 . 3 4 . . . 3 7 6 . Ballistic Gun 7 | . 27 12 8 . . 8 11 3 . . . 3 Launcher 2 | . . . 1 . 6 . . 6 5 7 6 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 126 | 14 90 99 99 96 96 98 112 106 111 111 115 126 Greatest Support 60 | 20 26 60 12 12 12 34 36 36 36 36 36 48 Greatest Overweight (x) 31 | . 8 8 8 7 7 7 4 2 3 3 9 31 Average Overweight (x) 4 | . 1 5 7 7 7 3 3 2 2 3 6 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 16 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 13 24 24 24 23 24 24 24 24 25 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 2 25 25 24 25 23 25 25 25 25 25 20 4 Class Distribution -------------------- 80% | Mutant 13% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 4340 | 188 486 474 21 79 135 241 357 320 187 . 500 1352 Remotely 260 | . . . . . . . . . . . . 260 Salvage Created 6226 | . 595 892 21 199 335 732 433 282 27 . 416 2294 Parts 339 | . 41 54 . 5 16 46 22 13 6 . 28 108 Haulers Intercepted 7 | . 1 4 . . . . 1 . . . . 1 Recyclers Shooed 14 | . 1 2 . . . 1 1 . . . . 9 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 12 8 5 15 . Prevented 7 | . . . . . . . . 7 . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 136 | . 11 14 2 . 7 17 7 13 4 . 22 39 Guns 63 | . 11 7 2 . . 14 7 2 . . . 20 Cannons 8 | . . 3 . . . . . . . . 3 2 AOE 65 | . . 4 . . 7 3 . 11 4 . 19 17 Classes Destroyed 16 | . 8 3 1 . 2 . 1 . . . 1 . Worker 14 | . 1 1 . . 1 1 1 . . . . 9 Builder 6 | . 1 . . . 1 . 2 . . . . 2 Tunneler 3 | . . 1 . . . . . . . . . 2 Hauler 7 | . 1 4 . . . . 1 . . . . 1 Recycler 15 | . 2 2 . . 2 4 1 . . . . 4 Operator 2 | . 1 . . . . . . . . . . 1 Watcher 9 | . 3 1 . . . 1 1 . . . . 3 Swarmer 47 | . 6 . . . 3 9 . 4 4 . 11 10 Saboteur 1 | . . . . . . . . . . . 1 . Grunt 55 | . 5 5 . . 4 2 3 7 . . 8 21 Brawler 3 | . . 1 . . . . . . . . 2 . Duelist 3 | . . . . . 1 . . 1 . . . 1 Sentry 17 | . . 8 . . . 6 1 1 . . . 1 Hunter 5 | . . . . . 1 . 1 . . . . 3 Programmer 5 | . . . . . . . 2 . . . . 3 Decomposer 1 | . . . . . . . . . 1 . . . Assembled 2 | . . . 2 . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 7 1 . 6 7 3 7 5 . 7 9 Combat Bots Only 7 | . 3 4 1 . 4 4 3 7 4 . 7 6 Max Kills in Single Turn 4 | . 1 4 1 . 3 2 2 3 3 . 3 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 . . 3 1 . 3 3 . 3 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Damage Taken 9564 | . 164 1010 116 . 663 539 939 495 68 . 1542 4028 Core 1671 | . 32 110 . . 221 60 218 40 12 . 125 853 Absorbed by Shields 128 | . . . . . . . . . . . . 128 Regen/Repaired (Parts) 103 | . . . . . . . 19 . . . . 84 Core Remaining (%) 67 | 100 87 . . . 17 89 . . . . 43 . Volleys Fired 372 | . 44 49 5 19 10 36 32 14 4 1 35 123 Largest 2 | . 2 2 2 1 1 2 2 2 1 1 2 2 Hottest 160 | . 46 133 88 68 30 89 104 63 39 80 160 160 Shots Fired 596 | . 88 98 10 19 10 70 64 19 4 1 54 159 Gun 442 | . 88 84 10 . . 68 64 7 . . . 121 Cannon 66 | . . 10 . 19 . . . . . 1 25 11 Launcher 88 | . . 4 . . 10 2 . 12 4 . 29 27 Special . | . . . . . . . . . . . . . Kinetic 307 | . 88 57 5 . . 34 38 7 . . . 78 Thermal 199 | . . 37 5 19 . 34 26 . . 1 25 52 Explosive 88 | . . 4 . . 10 2 . 12 4 . 29 27 Electromagnetic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 28 | . 6 16 3 11 4 13 9 5 7 . 7 28 Robot Miss Streak 7 | . 3 5 3 2 1 7 6 2 . . 4 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 463 | . 45 85 6 28 10 61 58 14 7 . 27 122 Core Hits 459 | . 22 59 9 5 15 75 50 24 9 . 47 144 Critical Kills 4 | . 2 . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 6 | . 2 . . . . . . . . . . 4 Destroy 6 | . 2 . . . . . . . . . . 4 Melee Attacks 28 | . . . 5 13 4 2 . . 4 . . . Impact 5 | . . . 5 . . . . . . . . . Slashing 23 | . . . . 13 4 2 . . 4 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18213 | . 682 1611 82 1249 980 1150 1086 1338 649 . 3276 6110 Guns 6109 | . 682 1082 82 . . 898 1086 140 . . . 2139 Cannons 1334 | . . 145 . 331 . . . . . . 484 374 Explosions 9408 | . . 367 . . 720 252 . 1198 527 . 2792 3552 Melee 1300 | . . . . 918 260 . . . 122 . . . Ramming 62 | . . 17 . . . . . . . . . 45 Kinetic 4150 | . 682 706 18 . . 481 629 140 . . . 1494 Thermal 3395 | . . 521 64 331 102 417 457 . . . 484 1019 Explosive 9306 | . . 367 . . 618 252 . 1198 527 . 2792 3552 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 1300 | . . . . 918 260 . . . 122 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . 1 12 Average Corruption 4 | . . . . . . . . . . . 1 5 Corruption Purged 10 | . . . . . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . 2 34 Message Errors 6 | . . . . . . . . . . . 1 5 Matter Fused 4 | . . . . . . . . . . . . 4 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 6 | . . . . . . . . . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . . . . . . . . 6 Data Loss (major) 3 | . . . . . . . . . . . 1 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 851 | . . . . 145 152 80 30 68 57 . 126 193 Projectiles 3 | . . . . 3 . . . . . . . . Explosions 574 | . . . . . 38 80 30 68 39 . 126 193 Melee 274 | . . . . 142 114 . . . 18 . . . Knockbacks 15 | . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 1269 | . . 120 . . 242 98 97 159 25 . 235 293 Shots 30 | . . 4 . . 6 2 2 3 1 . 6 6 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 7 | . 2 1 . . . . . . . . . 4 Kicked 2 | . 2 . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 306 | . 1 177 . . . . 198 103 . 36 198 306 Average Temperature 67 | . 1 43 . . . . 67 36 . 22 110 64 Received Heat Transfer 2011 | . 30 366 . . 72 126 207 162 . . 339 709 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . . . . . . . 6 Heat Transferred 5715 | . . 724 80 592 150 530 855 . . . 850 1934 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 1147 | . 333 318 133 . 246 503 219 . . . . 1147 Initial 182 | . . . 118 . . 95 182 . . . . 68 Average 201 | . 80 141 128 . 133 382 94 . . . . 358 Maximum Alert Level 4 | . 1 1 . . 1 2 1 . . . . 4 Low Security (%) 58 | 100 82 79 100 . 52 6 97 . . . . 13 Level 1 29 | . 17 20 . . 47 39 2 . . . . 67 Level 2 9 | . . . . . . 53 . . . . . 11 Level 3 1 | . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . 3 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 4 1 . . . 2 4 . . . 1 10 Investigation 4 | . 1 . . . . . . . . . . 3 Extermination 5 | . . . . . . . 3 . . . . 2 Reinforcement 10 | . 3 1 . . . 2 1 . . . . 3 Assault 3 | . . . . . . . . . . . 1 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 4 1 . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 195 | . 20 26 2 . 8 26 10 14 6 . 28 55 Peak Tracking Total 9 | . 4 5 1 . 4 5 3 4 4 . 5 9 Tactical Retreats 9 | . . 1 . . . 1 . . 1 . 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 3 | . . . . . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 18 | . . . . . 2 1 7 . . . 1 7 Max in Single Turn 7 | . . . . . 1 1 7 . . . 1 2 Garrison Access 3 | . . . . . . . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 32 | . 5 6 . 3 . 5 5 . . . . 8 Terminals 16 | . 4 3 . . . 4 2 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units 5 | . 1 1 . . . . 1 . . . . 2 Scanalyzers 3 | . . 2 . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . 2 Total Hacks 115 | . 19 25 . 6 . 23 18 . . . . 24 Successful 78 | . 11 21 . 6 . 17 9 . . . . 14 Failed 37 | . 8 4 . . . 6 9 . . . . 10 Catastrophic 6 | . 2 2 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 7 9 . 3 . 5 5 . . . . 12 Terminals 58 | . 16 9 . . . 12 11 . . . . 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 4 . . . . 3 Recycling Units 14 | . 3 5 . . . . 2 . . . . 4 Scanalyzers 22 | . . 11 . . . 11 . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . 7 Terminal Hacks 29 | . 6 4 . 6 . 5 5 . . . . 3 Record 5 | . . . . 5 . . . . . . . . Part Schematic 2 | . . 1 . . . . . . . . . 1 Prototype ID Bank 2 | . 1 . . . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . Branch Access Points 4 | . 1 . . . . 1 1 . . . . 1 Emergency Access Points 1 | . . . . . . 1 . . . . . . Terminal Index 2 | . . 1 . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 Alert Level 3 | . 1 . . . . 1 1 . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 1 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . 1 Repair 2 | . . . . . . . 1 . . . . 1 Recycling Unit Hacks 8 | . 2 3 . . . . . . . . . 3 Report Inventory 3 | . 1 1 . . . . . . . . . 1 Retrieve Matter 1 | . . 1 . . . . . . . . . . Retrieve Components 4 | . 1 1 . . . . . . . . . 2 Scanalyzer 22 | . . 11 . . . 11 . . . . . . Insert Component 10 | . . 5 . . . 5 . . . . . . Analyze 12 | . . 6 . . . 6 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 14 | . 3 3 . . . 1 1 . . . . 6 Terminals 9 | . 2 1 . . . 1 1 . . . . 4 Track 1 | . . . . . . . . . . . . 1 Botnet 7 | . 2 1 . . . 1 1 . . . . 2 Operators 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 2 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Mask 1 | . . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Jam 2 | . . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 4 5 . . . 5 4 . . . . 5 Full Trace Events 3 | . . 1 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 6 . . . 4 . . . 15 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 Time 41 | . . . . . . . 19 . . . . 22 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 63 | . . 63 . . . . . . . . . . Retrieved Components 37 | . 10 9 . . . . . . . . . 18 Parts Scanalyzed 10 | . . 5 . . . 5 . . . . . . Part Schematics Acquired 9 | . . 5 . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . 3 . . . 2 . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 8 | . . . . 3 . . . 2 . 2 1 . Largest Group 3 | . . . . 3 3 . . 2 2 3 3 . Highest-Rated Group 77 | . . . . 37 37 . . 48 48 77 77 . Highest-Rated Ally 32 | . . . . 21 21 . . 32 32 32 32 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 27 | . . . . . 2 . . . 8 . 17 . Total Damage 598 | . . . . . 34 . . . 132 . 432 . Kills 7 | . . . . . 1 . . . 2 . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 11529 | 2 1231 1122 220 1010 286 882 1845 469 314 1192 1114 1842 Spaces Moved 6275 | 1 781 485 49 471 128 498 1051 338 231 855 512 875 Core 1 | . . . . . . . . . . . . 1 Treads 12 | . . 9 . . . . . . . . 3 . Legs 360 | 1 355 . . . . . . . . . . 4 Wheels 5897 | . 426 476 49 471 128 498 1051 338 231 855 509 865 Hover 5 | . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . Fastest Speed 51 | 120 120 120 195 195 195 116 120 120 120 135 135 51 Average Speed 152 | 120 128 174 205 195 195 143 142 120 123 135 194 157 Slowest Speed 1600 | 120 200 320 210 195 195 195 150 120 135 135 560 1600 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 77 54 16 90 28 42 23 58 40 86 83 21 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 4 | . 1 . . 1 . . . . . 2 . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 9 | . . . . . 1 . . 1 2 2 3 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 812 | . . 17 . . 60 28 66 108 55 . 259 219 Melee . | . . . . . . . . . . . . . Projectile 4 | . . . . . . . . . . . 2 2 AOE 808 | . . 17 . . 60 28 66 108 55 . 257 217 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 7602 | 4 920 666 149 532 150 596 1335 379 251 892 567 1161 Wait 547 | . 41 75 85 3 1 40 205 2 7 35 2 51 Move 6263 | . 780 484 48 470 127 497 1050 337 230 854 511 875 Hop . | . . . . . . . . . . . . . Pick Up 108 | . 30 14 . 5 2 7 16 1 2 1 1 29 Fast Attach 35 | . 2 6 . . 1 3 3 . . . 3 17 Attach 66 | . 4 6 1 . 4 2 7 1 1 . 5 35 Detach 3 | . . 1 . . . . . . . . . 2 Swap 56 | . 5 10 5 3 1 4 9 2 2 . 5 10 Drop 78 | 4 12 20 . 4 . 5 13 1 1 1 3 14 Fire 372 | . 44 49 5 19 10 36 32 14 4 1 35 123 Melee 28 | . . . 5 13 4 2 . . 4 . . . Ram 5 | . . . . . . . . . . . . 5 Kick 2 | . 2 . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 38 | . . . . 15 . . . 21 . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: [*Fac] / Low x2 / Ext x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 980 | -10/Materials | Discovered new exit (range 15) 1234 | -10/Materials | Entered another Materials area 1234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2143 | -9/Materials | Identified exit to Materials 2312 | -9/Materials | Discovered new exit (range 16) 2356 | -9/Materials | Entered Mines 2371 | -9/Mines | Learned 2 Materials zone layouts 2392 | -9/Mines | Excavation squad dispatched 2392 | -9/Mines | A large section of the Mines collapsed 2571 | -9/Mines | Discovered new exit (range 3) 2576 | -9/Mines | Identified exit to Exiles 2576 | -9/Mines | Entered Exiles 2576 | -9/Exiles | Found Exiles lab destroyed 2766 | -9/Exiles | Learned location of Zion (-7) 2885 | -9/Exiles | Opened EX-Vault 2898 | -9/Exiles | Found Cloak of Protection 3560 | -9/Exiles | Discovered new exit (range 14) 3582 | -9/Exiles | Identified exit to Mines 3586 | -9/Exiles | Entered Mines 3586 | -8/Mines | Accompanied by 3 allies 3726 | -8/Mines | Core integrity fell below 50% 3746 | -8/Mines | Core integrity fell below 20% 3774 | -8/Mines | Lost 5 parts (1p3n1w) 3843 | -8/Mines | Discovered exit to Materials (range 15) 3872 | -8/Mines | Entered Materials 3872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4583 | -8/Materials | Discovered new exit (range 6) 4589 | -8/Materials | Identified exit to Factory 4754 | -8/Materials | Entered Factory 4754 | -7/Factory | Evolved 2 slots: Utility x2 4833 | -7/Factory | Identified exit to Lower Caves 6271 | -7/Factory | Repaired Imp. Sensor Array 6599 | -7/Factory | Entered Lower Caves 6646 | -7/Lower Caves | Destroyed 7 combat bots 6780 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6783 | -7/Lower Caves | Ambushed by wild Derelicts 6888 | -7/Lower Caves | Encountered a Warlord checkpoint 6899 | -7/Lower Caves | Learned location of 1 exit from Factory 7049 | -7/Lower Caves | Discovered new exit (range 10) 7067 | -7/Lower Caves | Identified exit to Lower Caves 7068 | -7/Lower Caves | Entered another Lower Caves area 7068 | -7/Lower Caves | Accompanied by 2 allies 7355 | -7/Lower Caves | Discovered new exit (range 8) 7365 | -7/Lower Caves | Identified exit to Zion 7382 | -7/Lower Caves | Entered Zion 7382 | -7/Zion | Accompanied by 1 ally 7441 | -7/Zion | Discovered new exit (range 12) 7461 | -7/Zion | Found CR-A16's Pointy Stick 7599 | -7/Zion | Learned Factory terminal intel 7681 | -7/Zion | Gained Derelict followers 7753 | -7/Zion | Received a visual enhancement algorithm 7804 | -7/Zion | Given the Hacking Drone Bay 8538 | -7/Zion | Identified exit to Proximity Caves 8574 | -7/Zion | Entered Proximity Caves 8574 | -6/Proximity Caves | Accompanied by 3 allies 8751 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9060 | -6/Proximity Caves | Build established: Scavenger-Mutant 9068 | -6/Proximity Caves | Core integrity fell below 50% 9113 | -6/Proximity Caves | Destroyed 7 combat bots 9122 | -6/Proximity Caves | Lost 3 parts (1p2n) 9380 | -6/Proximity Caves | P-60 Hacker assimilated allied Soldier 5a 9408 | -6/Proximity Caves | Build established: Mutant 9521 | -6/Proximity Caves | Lost 3 parts (2u1w) 9667 | -6/Proximity Caves | Discovered new exit (range 12) 9686 | -6/Proximity Caves | Identified exit to Factory 9688 | -6/Proximity Caves | Entered Factory 9688 | -6/Factory | Evolved 2 slots: Utility x2 9689 | -6/Factory | Identified exit to Extension 9690 | -6/Factory | Loaded intel: 26 terminal locations 9938 | -6/Factory | Lost 3 parts (2u1w) 10016 | -6/Factory | Repaired Hvy. Missile Launcher 10669 | -6/Factory | System corruption reached 10% 10680 | -6/Factory | Lost 4 parts (1p1u2w) 10951 | -6/Factory | Build established: Scavenger-Mutant 11090 | -6/Factory | Identified exit to Lower Caves 11229 | -6/Factory | Lost 3 parts (2n1u) 11274 | -6/Factory | Discovered new exit (range 15) 11308 | -6/Factory | Lost 4 parts (1p1n1u1w) 11438 | -6/Factory | First assault squad dispatched 11485 | -6/Factory | Lost 5 parts (1p3n1u) 11492 | -6/Factory | Core integrity fell below 50% 11520 | -6/Factory | Core integrity fell below 20% 11530 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11517_ Prc. Rocket Launcher destroyed. 11517_ Slug penetrates Wall. 11517_ Penetrated by Slug. 11518_ Acquired 10 matter. 11518_ Lrn. Tractor Beam destroyed. 11519_ Penetrated by Slug. 11520_ G-67 Veteran destroyed. 11521_ Slug penetrates L-41 Fighter. 11521_ Penetrated by Slug. 11521_ Grenade Launcher destroyed. 11522_ Penetrated by Slug. 11523_ Dropped Huge Storage Unit. 11524_ Penetrated by Slug. 11526_ Acquired Gravmag System. 11527_ Aerolev Unit destroyed. 11527_ Slug penetrates G-50 Soldier. 11527_ Penetrated by Slug. 11528_ Acquired Cloak of Protection. 11530_ Slug penetrates G-50 Soldier. 11530_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#########?????????????????????? | | ???????????????????# ! #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ! #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# = #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????+ #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @ ###########???????????? | | ?????????????#########+## #/= #???????????? | | ???????????? ^ l]" #???????????? | | ???????????? ^ i !%!]"" #???????????? | | ???????????? gh%!G% #???????????? | | ???????????? ^ !!"" #???????????? | | ???????????? " #???????????? | | ???? ? h = #???????????? | | ???? ^ + = =#???????????? | | ??? m #[ #???????????? | | ??? % # ???##########+############???????????? | | ?? = # #??????# #??????????????????? | | ?? ??????# / = #??????????????????? | | ?? % ??????# #??????????????????? | | ? ??????# #??????????????????? | | ?# #?????# #??????????????????? | | ???# ####### #??????????????????? | | ????# + #??????????????????? | | ????# """ ##### #??????????????????? | | ???## """ #???###########??????????????????? | | ??#"" """ #????????????????????????????????? | | ??#"" #????????????????????????????????? | | ??#"T """ #????????????????????????????????? | | ??#"" """ #????????????????????????????????? | | ??#"" """ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 100 Energy Generation 18 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 21 Item Schematics ----------------- Lrg. Battery | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Hacked Transport Network Coupler | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Gatling Laser | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Point Defense System | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Coil Gun | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Sensor Array | -6/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorIonicShifter Manual? 0 Play Time 01:46:51 Cumulative 145.9 hours Start 2022.06.05 @ 14:12:17 End 2022.06.05 @ 17:48:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 60 Adventurer 3 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 44 Gallery% 68 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: c63a1f26-8542-44f5-8254-c1384ee14982