Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 16:29:24 Player: Leaves Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1728) 1728 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4861 Bonus ------- Pacifist 200 High Alert Combat Kills 33 Cogmind --------- Core Integrity 393/700 Matter 95/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Machine Analyzer Advanced ECM Suite Authchip [Propulsion] Shock Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg Flight Unit VTOL Module > --- UTILITY ---------- Improved Heat Sink Structural Scanner Reaction Control System Light Armor Plating Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- Advanced Assault Cannon Heavy Mace > --- INVENTORY -------- Machine Analyzer Advanced ECM Suite Authchip [Propulsion] Shock Bomb Launcher Katana [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 57 | 6 2 2 8 22 17 Power 5 | 1 . . 1 2 1 Engine 3 | 1 . . . 2 . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 1 3 6 5 Treads 5 | . . . 1 4 . Leg 8 | 2 . 1 2 2 1 Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 17 | 1 2 1 1 9 3 Device 7 | . 1 1 . 4 1 Storage 3 | 1 1 . . 1 . Processor . | . . . . . . Hackware 2 | . . . . . 2 Protection 5 | . . . 1 4 . Artifact . | . . . . . . Weapon 18 | 2 . . 3 5 8 Energy Gun 4 | 1 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . . . 2 1 Ballistic Cannon 5 | . . . . 3 2 Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 32 | . . 1 9 11 11 Power 3 | . . . 1 1 1 Propulsion 12 | . . 1 3 3 5 Utility 11 | . . . 2 5 4 Weapon 6 | . . . 3 2 1 Highest Loss Streak 10 | . . 1 3 4 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 93 94 89 93 86 Engine 7 | . 14 11 3 8 . Core 2 | . . . 7 . 5 Treads 12 | . . . 4 21 2 Leg 15 | . 28 30 23 10 3 Flight 2 | . . . . . 20 Device 15 | . 7 19 13 15 20 Storage 9 | . 14 11 11 9 1 Hackware 1 | . . . . . 12 Protection 7 | . . . 5 11 6 Energy Gun 7 | . 14 11 17 4 . Ballistic Gun 3 | . 14 11 1 2 2 Ballistic Cannon 5 | . . . . 10 1 Naked Turns . | . . . . . . Heaviest Build 43 | 13 19 20 23 43 38 Greatest Support 60 | 20 20 30 30 60 42 Greatest Overweight (x) 4 | 4 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 Average Capacity 11 | 7 9 10 10 13 6 Most Carried 15 | 5 6 10 10 15 15 Average Carried 9 | 2 5 8 9 10 6 Final Capacity 15 | 8 10 10 10 15 5 Final Carried 15 | 4 6 10 10 15 5 Class Distribution -------------------- 66% | Mutant 29% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1165 | 197 . 132 76 756 4 Remotely . | . . . . . . Salvage Created 1841 | . . 478 220 940 203 Parts 98 | . . 22 8 57 11 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 48 | . . 11 5 28 4 Guns 20 | . . 10 4 6 . Cannons 21 | . . . . 21 . AOE 3 | . . . . . 3 Classes Destroyed 10 | . . 4 1 5 . Worker 2 | . . . . 2 . Builder 2 | . . . . 1 1 Hauler 3 | . . 1 . 2 . Recycler 3 | . . . . 2 1 Operator 2 | . . . . 2 . Swarmer 16 | . . 3 . 10 3 Grunt 23 | . . 5 4 13 1 Brawler 1 | . . . 1 . . Sentry 7 | . . 3 . 4 . Hunter 1 | . . . . 1 . Best Kill Streak 11 | . . 4 3 11 4 Combat Bots Only 9 | . . 4 3 9 3 Max Kills in Single Turn 2 | . . 1 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 456 | . 8 35 53 213 147 Missed 148 | . 3 9 16 68 52 Damage Taken 3788 | . 53 338 689 1764 944 Core 759 | . . 43 112 297 307 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . . . 52 . Core Remaining (%) 76 | 100 100 . 61 46 . Volleys Fired 177 | . 3 32 29 100 13 Largest 2 | . 2 2 2 2 1 Hottest 115 | . 70 70 115 109 48 Shots Fired 298 | . 6 64 46 169 13 Gun 187 | . 6 64 46 71 . Cannon 106 | . . . . 98 8 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 169 | . 3 32 2 124 8 Thermal 124 | . 3 32 44 45 . Explosive . | . . . . . . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 15 | . 3 12 8 15 4 Robot Miss Streak 7 | . 3 2 3 7 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 219 | . 3 47 30 128 11 Core Hits 137 | . 1 24 9 93 10 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . 1 1 1 2 Critical Strikes 12 | . . 4 3 3 2 Burn 7 | . . 3 2 2 . Destroy 3 | . . 1 1 1 . Smash 2 | . . . . . 2 Melee Attacks 10 | . . . . . 10 Impact 10 | . . . . . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4301 | . 29 497 398 2633 744 Guns 1834 | . 29 497 398 910 . Cannons 1706 | . . . . 1623 83 Explosions 488 | . . . . 86 402 Melee 247 | . . . . . 247 Ramming 26 | . . . . 14 12 Kinetic 2285 | . 17 183 15 1987 83 Thermal 1428 | . 12 314 383 632 87 Explosive . | . . . . . . Electromagnetic 315 | . . . . . 315 Impact 247 | . . . . . 247 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 239 | . . . . 66 173 Projectiles 10 | . . . . 10 . Explosions 59 | . . . . 56 3 Melee 170 | . . . . . 170 Knockbacks 41 | . . . . 38 3 Impact 1 | . . . . . 1 Kinetic 32 | . . . . 30 2 Secondary 8 | . . . . 8 . Self-Inflicted Damage 105 | . . . . 83 22 Shots 3 | . . . . 1 2 Rammed 4 | . . . . 3 1 Targets Rammed 5 | . . . . 4 1 Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 146 | . 40 113 146 81 15 Average Temperature 30 | . 19 23 52 21 7 Received Heat Transfer 1332 | . 30 132 201 612 357 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions 3 | . . . . . 3 Robots Melted 3 | . . 1 1 1 . Combat Hostiles 3 | . . 1 1 1 . Parts Melted 7 | . . 2 2 3 . Heat Transferred 3988 | . 37 1147 1234 1520 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 557 | . 57 347 225 557 430 Initial 253 | . . 24 135 . 253 Average 186 | . 31 172 151 208 297 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 55 | 100 100 48 68 54 . Level 1 39 | . . 51 31 35 92 Level 2 5 | . . . . 9 7 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 1 . 4 1 Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 . . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 2 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 6 17 8 40 9 Peak Tracking Total 9 | . 4 5 3 9 4 Tactical Retreats 7 | . . . 2 4 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . . 3 2 Max in Single Turn 3 | . . . . 3 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 2 2 . 5 2 Terminals 8 | . 2 1 . 4 1 Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 38 | . 9 7 . 15 7 Successful 13 | . 3 2 . 5 3 Failed 25 | . 6 5 . 10 4 Catastrophic 3 | . 1 . . 2 . Database Lockouts . | . . . . . . Manual 26 | . 6 5 . 11 4 Terminals 31 | . 9 5 . 13 4 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . . . . . 3 Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 . 2 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . 1 . Hauler Manifests 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 1 . 1 . Terminals 2 | . . 1 . 1 . Assimilate 1 | . . 1 . . . Botnet 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 2 . 5 2 Full Trace Events 4 | . 1 2 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 4 | . . . . . 4 Retrieved Matter 4 | . . . . . 4 Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 . . Highest-Rated Group 31 | . . . 31 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage 22 | . . . 22 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2380 | 62 127 267 498 1184 242 Spaces Moved 1301 | 37 96 115 266 482 305 Core 7 | 7 . . . . . Treads 501 | . . . 4 482 15 Legs 509 | 30 96 115 262 . 6 Wheels . | . . . . . . Hover . | . . . . . . Flight 284 | . . . . . 284 Fastest Speed 29 | 50 120 120 120 152 29 Average Speed 128 | 131 120 120 152 174 42 Slowest Speed 250 | 250 120 120 240 240 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . . 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 27 15 65 53 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 4 | . . . . . 4 Terrain Destroyed 70 | . . . . 57 13 Melee 4 | . . . . . 4 Projectile 9 | . . . . 7 2 AOE 57 | . . . . 50 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1701 | 48 102 187 313 666 385 Wait 55 | . . 29 7 18 1 Move 1294 | 36 95 114 265 481 303 Hop 1 | . . . . . 1 Pick Up 46 | 5 1 7 3 27 3 Fast Attach 23 | 6 2 2 4 5 4 Attach 21 | . . . 3 13 5 Detach 6 | . 1 . . 1 4 Swap 13 | . . . 1 4 8 Drop 32 | 1 . 3 1 13 14 Fire 177 | . 3 32 29 100 13 Melee 10 | . . . . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . 4 1 Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 433 | -9/Materials | Discovered new exit (range 8) 457 | -9/Materials | Entered Mines 740 | -9/Mines | Lost 3 parts (2n1w) 837 | -9/Mines | Learned 2 Materials zone layouts 886 | -9/Mines | Assembled infested the area 897 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 932 | -9/Mines | Discovered new exit (range 10) 939 | -9/Mines | Received a Mining Laser from a helpful Derelict 955 | -9/Mines | Entered Materials 955 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 956 | -8/Materials | Identified exit to Factory 985 | -8/Materials | Lost 3 parts (1p1n1u) 999 | -8/Materials | Build established: Scavenger-Mutant 1385 | -8/Materials | Lost 3 parts (1n2u) 1658 | -8/Materials | Build established: Mutant 1679 | -8/Materials | Lost 4 parts (1p1n2u) 1875 | -8/Materials | Destroyed 9 combat bots 2081 | -8/Materials | Core integrity fell below 50% 2088 | -8/Materials | Discovered exit to Factory (range 13) 2139 | -8/Materials | Entered Factory 2139 | -7/Factory | Evolved 2 slots: Utility x2 2381 | -7/Factory | Self-destructed Last Messages --------------- 02364_ U-05 Engineer lays Concrete. 02367_ Y-54 Guardian suffers critical hit (Smash). 02367_ Destroyed Imp. Heat Sink. 02367_ Y-54 Guardian system corrupted by crushing effect. 02369_ U-05 Engineer lays Concrete. 02371_ Critical hit (Burn: +37). 02371_ U-05 Engineer lays Concrete. 02372_ G-47 Trooper misfires. 02372_ Reaction Control System destroyed. 02372_ U-05 Engineer lays Concrete. 02373_ Adv. Assault Cannon destroyed. 02373_ U-05 Engineer lays Concrete. 02374_ Acquired 4 matter. 02375_ U-05 Engineer lays Concrete. 02377_ U-05 Engineer builds a Wall. 02377_ Imp. Heat Sink destroyed. 02380_ VSS Leg destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????##/** """ ####" ##? ##?? | | ???###/** """ ####T """ ##? ##?? | | ???###/* """ ####" """ ##? ##?? | | ???## #### """ ### ##?? | | ???### [ "Y" #### = "" ### ##?? | | ???### """ #### "" ### ##?? | | ????## + + ### ##?? | | ????############### [ ### ##?? | | ????######################"### ##?? | | ?????????????????######## # ##?? | | ???????????????????????## # ##?? | | ??????????????????????? # + ##?? | | ??????????????????????? # # ##?? | | ??????????????????????? # #= ##?? | | ??????????????????????? # % ##?? | | ?????????????????????? ##### * ##?? | | ???????????????????#?? ###### %!# ##?? | | ???????????????????# ? # ] =%=/ ##?? | | ??????????????????## # # ##?? | | ?????????????"###### # # ##?? | | ?????????????"###### # # ##?? | | ?????????????"# # # ##?? | | ?????????????"# /%"g"=%* # ???? | | ????????????? + Y; " = # ???? | | ????????????? # ### #; % g # ???? | | ?????????????## ? ### ##Y@ u # ???? | | ???????????????????## ##/ # ##### ???? | | ???????????????????## ######## ???? | | ???????????????????## ###?????????? | | ???????????????????## ##??????????? | | ???????????????????## ##??????????? | | ???????????????????## ##??????????? | | ??????????????????? # ??????????? | | ??????????????????? # ???????????? | | ??????????????????? # ???????????? | | ??????????????????? + ??????????? | | ??????????????????? #### ##??????????? | | ??????????????????? #### ##??????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 72 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed GrenadeGravityLattice Manual? 0 Play Time 00:40:28 Cumulative 22.6 hours Start 2024.04.26 @ 17:10:05 End 2024.04.28 @ 16:29:24 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f14110c6-95e9-4d24-a963-dc0920483d46