Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.25 @ 03:12:03 Player: Olexender Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (1818) 1818 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (786) 786 TOTAL SCORE: 4869 Bonus ------- Follower Combat Kills 224 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 23/100 System Corruption 0% Temperature Cool (12) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit 0b10 Decoder Chip [Scout] Phasing AFG > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Structural Scanner ECM Suite Advanced Hacking Suite Sensor Drone Bay (19/20) Rocket Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Scout] Phasing AFG > --- WEAPON ----------- Improved Medium Laser RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Aluminum Leg Cooling System Structural Scanner Improved Sensor Array ECM Suite Advanced Hacking Suite Sensor Drone Bay Autogun Rocket Launcher Plasma Cutter [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor 0b10 Decoder Chip [Scout] Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 56 | 6 9 3 18 . 10 10 Power 6 | 1 1 . 3 . . 1 Engine 4 | 1 1 . 1 . . 1 Core 2 | . . . 2 . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 2 4 . 1 2 Treads . | . . . . . . . Leg 11 | 2 . 2 4 . 1 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 3 . 6 . 7 2 Device 10 | . 2 . 4 . 2 2 Storage 2 | 1 1 . . . . . Processor 7 | . . . 2 . 5 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 5 1 5 . 2 5 Energy Gun 9 | 1 4 . 4 . . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 1 . 1 1 . 1 3 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 4 | . 1 . . . 1 2 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 9 | . . . 3 . 6 . Parts Lost 11 | . 2 . 1 . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 2 | . 1 . . . . 1 Weapon 6 | . 1 . 1 . . 4 Highest Loss Streak 8 | . 1 . 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 95 100 93 100 94 96 Engine 5 | . 14 14 3 . . 2 Core 13 | . . . 14 22 22 16 Leg 23 | . 28 28 22 22 22 21 Device 10 | . 11 14 14 11 5 10 Storage 11 | . 14 14 11 11 11 11 Processor 7 | . . . 7 11 11 11 Energy Gun 10 | . 11 14 9 11 11 10 Ballistic Gun 9 | . 14 14 11 11 2 11 Special Weapon 2 | . . . . . 8 . Naked Turns . | . . . . . . . Heaviest Build 51 | 14 21 20 41 27 51 46 Greatest Support 40 | 20 20 20 26 26 33 40 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 Average Carried 9 | 2 6 9 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 10 6 Class Distribution -------------------- 84% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1511 | 272 340 252 420 . 27 200 Remotely . | . . . . . . . Salvage Created 2600 | 166 736 52 1411 . . 235 Parts 151 | 12 39 2 88 . . 10 Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 8 | . . . . . . 8 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 44 | . 13 1 23 . . 7 Guns 42 | . 12 1 22 . . 7 AOE 2 | . 1 . 1 . . . Classes Destroyed 11 | 2 4 . 3 . . 2 Worker 1 | . . . 1 . . . Tunneler 3 | 3 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 3 | 1 1 . 1 . . . Operator 2 | . . . 2 . . . Watcher 6 | . 3 . 3 . . . Swarmer 9 | . 3 . 1 . . 5 Grunt 25 | . 10 1 14 . . . Duelist 1 | . . . . . . 1 Sentry 8 | . . . 8 . . . Behemoth 1 | . . . . . . 1 Best Kill Streak 4 | 4 3 1 3 . . 4 Combat Bots Only 4 | . 3 1 2 . . 4 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 2123 | . 419 12 577 . . 1115 Core 486 | . 65 . 127 . . 294 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 162 | 4 48 2 81 . 1 26 Largest 2 | 2 2 2 2 . 2 2 Hottest 108 | 60 100 60 79 . 79 108 Shots Fired 304 | 8 89 4 151 . 2 50 Gun 298 | 8 87 4 151 . 2 46 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 6 | . 2 . . . . 4 Kinetic 160 | 4 46 2 81 . 1 26 Thermal 68 | . 12 . 31 . 1 24 Explosive . | . . . . . . . Electromagnetic 76 | 4 31 2 39 . . . Robot Hit Streak 24 | 4 13 8 24 . . 9 Robot Miss Streak 3 | 1 3 . 3 . . 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 . 3 . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 Shots Hit Robots 222 | 5 66 3 114 . . 34 Core Hits 101 | 5 31 2 49 . . 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . Critical Strikes 11 | . 3 . 6 . . 2 Burn 7 | . 1 . 4 . . 2 Destroy 2 | . . . 2 . . . Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3637 | 77 1038 83 1852 . . 587 Guns 3258 | 77 855 42 1719 . . 565 Cannons . | . . . . . . . Explosions 310 | . 177 . 133 . . . Melee . | . . . . . . . Ramming 47 | . 6 41 . . . . Kinetic 1749 | 27 396 12 973 . . 341 Thermal 908 | . 169 . 493 . . 246 Explosive 95 | . 95 . . . . . Electromagnetic 838 | 50 372 30 386 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 21 | . 21 . . . . . Projectiles . | . . . . . . . Explosions 21 | . 21 . . . . . Melee . | . . . . . . . Knockbacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 137 | . 89 . 48 . . . Shots 4 | . 2 . 2 . . . Rammed . | . . . . . . . Targets Rammed 6 | . 2 4 . . . . Kicked 6 | . 2 4 . . . . Crushed . | . . . . . . . Highest Temperature 478 | . 126 9 288 . 478 157 Average Temperature 73 | . 38 9 72 . 237 70 Received Heat Transfer 708 | . 240 9 291 . . 168 Effects 2 | . . . . . 2 . Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . 2 . 1 . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 . 4 . . 2 Heat Transferred 2445 | . 433 . 1223 . . 789 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 373 | 20 279 72 373 9 . . Initial 19 | . 11 19 . 9 . . Average 125 | 5 104 13 184 9 . . Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 75 | 100 78 100 62 100 . . Level 1 24 | . 21 . 37 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 4 | . . . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 17 2 40 . . 12 Peak Tracking Total 4 | . 3 2 4 . . 4 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed 1 | . 1 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 5 | . 2 . 3 . . . Max in Single Turn 2 | . 2 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 22 | . 9 1 12 . . . Terminals 16 | . 8 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 26 1 38 . . . Successful 44 | . 15 1 28 . . . Failed 21 | . 11 . 10 . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 54 | . 25 . 29 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 7 | . . . 7 . . . Garrison Access . | . . . . . . . Terminal Hacks 35 | . 14 1 20 . . . Record 2 | . . . 2 . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . 1 . . . . Level Access Points 2 | . 1 . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Emergency Access Points 5 | . 1 . 4 . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . 2 . . . . . Locate Traps 4 | . 4 . . . . . Disarm Traps 1 | . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . Dispatch Records 3 | . 1 . 2 . . . Surveillance Status 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . Report Inventory 3 | . 1 . 2 . . . Scanalyzer 6 | . . . 6 . . . Insert Component 3 | . . . 3 . . . Analyze 3 | . . . 3 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 6 . 11 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 17 | . . . 3 . 14 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . Part Schematics Acquired 3 | . . . 3 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 9 | . . 5 . . 4 . Largest Group 5 | . . 5 5 . 4 4 Highest-Rated Group 151 | . . 87 87 . 151 151 Highest-Rated Ally 40 | . . 31 31 . 40 40 Total Orders 7 | . . . 7 . . . EXPLORE 7 | . . . 7 . . . Ally Attacks 91 | . . 2 52 . . 37 Total Damage 1630 | . . 41 535 . . 1054 Kills 13 | . . 1 8 . . 4 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 2 . . 2 1 Drone Launches 40 | . . . 40 . . . Drone Recoveries 39 | . . . 39 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 7204 | 58 958 809 2067 18 2062 1232 Spaces Moved 3958 | 34 610 624 993 10 1051 636 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 3947 | 23 610 624 993 10 1051 636 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 130 Average Speed 158 | 97 123 120 156 190 191 179 Slowest Speed 200 | 120 190 120 190 190 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 66 | 3 100 99 98 9 90 63 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 10 | . . 2 . . 4 4 Spaces Dug 2 | . 2 . . . . . Terrain Destroyed 47 | . 36 . 11 . . . Melee . | . . . . . . . Projectile 2 | . 2 . . . . . AOE 45 | . 34 . 11 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 4612 | 50 722 684 1363 9 1102 682 Wait 335 | . 32 35 245 . 22 1 Move 3952 | 33 609 623 992 9 1050 636 Hop . | . . . . . . . Pick Up 52 | 7 16 7 12 . 8 2 Fast Attach 7 | 2 . . 2 . 2 1 Attach 20 | 4 3 . 5 . 4 4 Detach 2 | . . . 1 . 1 . Swap 29 | . 6 3 11 . 4 5 Drop 47 | . 6 10 14 . 10 7 Fire 162 | 4 48 2 81 . 1 26 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . 2 4 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Identified exit to Mines 97 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 1017 | -10/Materials | Entered Mines 1052 | -10/Mines | Learned location of Storage (-7) 1144 | -10/Mines | Found the Drone Emporium 1151 | -10/Mines | Found Prototype Device 1424 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1597 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1597 | -10/Mines | Discovered exit to Materials (range 6) 1826 | -10/Mines | Entered Materials 1826 | -9/Materials | Accompanied by 5 allies 1826 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1831 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1921 | -9/Materials | Identified exit to Materials 2312 | -9/Materials | Build established: Scavenger-Mutant 2340 | -9/Materials | Identified exit to Mines 2905 | -9/Materials | Identified Sensor Drone Bay 3213 | -9/Materials | Build established: Mutant 3893 | -9/Materials | Entered Mines 3908 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3911 | -9/Mines | Entered Zion 4224 | -7/Zion | Found Prototype Special Weapon 4225 | -7/Zion | Identified RU-N14's Throwing Claymores 4353 | -7/Zion | Found Prototype Processor 4353 | -7/Zion | Identified Exp. Terrain Scan Processor 4357 | -7/Zion | Found Prototype Processor 4357 | -7/Zion | Identified Exp. Signal Interpreter 4363 | -7/Zion | Found Prototype Processor 4364 | -7/Zion | Identified Exp. Melee Analysis Suite 4367 | -7/Zion | Found Prototype Processor 4368 | -7/Zion | Identified Exp. Targeting Computer 4675 | -7/Zion | Learned 4 Factory zone layouts 4808 | -7/Zion | Imprinted 4810 | -7/Zion | Declared Zion's savior 5344 | -7/Zion | Found Prototype Device 5345 | -7/Zion | Identified Phasing AFG 5429 | -7/Zion | Learned Factory emergency access door positions 5945 | -7/Zion | Discovered new exit (range 14) 5973 | -7/Zion | Entered Proximity Caves 5973 | -6/Proximity Caves | Accompanied by 4 allies 6231 | -6/Proximity Caves | Learned Factory emergency access door positions 6630 | -6/Proximity Caves | Spotted B-75 Beast 6654 | -6/Proximity Caves | Destroyed B-75 Beast 7171 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7178 | -6/Proximity Caves | Core integrity fell below 50% 7187 | -6/Proximity Caves | Core integrity fell below 20% 7205 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07097_ Found Hardlight Generator. 07097_ Found 22 Matter. 07103_ Dropped Cooling System. 07108_ Acquired Barrage Gun. 07110_ Dropped Imp. Aluminum Leg. 07112_ Acquired Enh. Flamer. 07124_ Acquired 10 matter. 07171_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07177_ Imp. Deuterium Engine destroyed. 07179_ Chain reaction triggered in Imp. Deuterium Engine. 07179_ FW-LQJ(M) destroyed. 07179_ Imp. Medium Laser severed. 07187_ L-41 Fighter destroyed. 07189_ Enh. Flamer destroyed. 07192_ Barrage Gun destroyed. 07192_ Mak. Leg destroyed. 07199_ Imp. Sensor Array destroyed. 07202_ Plasma Cutter destroyed. 07202_ Mak. Leg destroyed. 07203_ Autogun destroyed. Map ----- +----------------------------------------------------+ | "#?????????????# ##### ## ###??????????? | | ## #?????????????### #??????????? | | #?##??????????##### ?????????????? | | ####??????????# #####????????????????? | | #???###????# ## #= #????????????????????? | | #??## ##?### #####%[#????????????????????? | | #??# ### #???# #????????????????????? | | ###??# ###???# %#????????????????????? | | #???## #### #????##% ##???????????????????? | | ##### ####=###### ##??????????????????? | | ## ### =% ## #??????????????????? | | ###### !=! ! #??????????????????? | | #???# ######### ##??????????????????? | | #???# ##??# ## !! = ##??????????????????? | | ##??## #????# ##%! % #??????????????????? | | ##### ####????# / ### #??????????????????? | | ## ###?????# ##?? #??????????????????? | | # #?????## ##??? #??????????????????? | | #### #??????# ###???? #??????????????????? | | ##??# #??????# ##?????? #??????????????????? | | ##### ##?????# #??????? #?????? #??????????? | | #?????# #?????## #??? #??????????? | | #?????# #??### ## ##?????????? | | # ###### ##????# #?##;! #?????????? | | # #???## ##???# ### =%l #?????????? | | # #??## ##### ## @[% #??????????? | | # %#?## "%" %! ### ;; Y #??????????????? | | #/ #?# " # #?# ;# #??????????????? | | # ## ####?# ## #??????????????? | | ## ### ###### #?? #??????????????? | | ##### #?## #??? #??????????????? | | #?? ##??## #???? #??????????????? | | ??# ##????###########????#####??????????????? | | ??#######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Ripper | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideBeamMallet Manual? 0 Play Time 01:11:04 Cumulative 70.6 hours Start 2022.08.23 @ 05:20:50 End 2022.08.25 @ 03:12:03 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 76 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f243e15-18cc-47e5-ae8f-86843567b3be