Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.12.07 @ 02:05:59 Player: lillo42 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (118) 590 Value Destroyed (3601) 3601 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-68) -68 TOTAL SCORE: 6503 Bonus ------- Friendly Fire -68 Cogmind --------- Core Integrity 0/700 Matter 65/450 Energy 227/240 System Corruption 26% Temperature Cool (9) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Large Matter Pod Improved Field Recycling Unit > --- WEAPON (4) ------- Gauss Rifle Assault Cannon Heavy Flail > --- INVENTORY (12) --- Light Nuclear Core Compact Matter Pod (150) Medium Armor Plating Insulated Plating Recalibrator Arc Projector Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Gauss Rifle Rocket Launcher > --- INVENTORY -------- Nuclear Core Light Nuclear Core Heat Shielding Large Matter Pod Compact Matter Pod Insulated Plating High-powered Shotgun Gauss Rifle Flak Cannon Flak Cannon [Rating: 49] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . 1 . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 2 | . . 1 . 1 Parts Attached 97 | 8 6 14 35 34 Power 24 | 1 2 3 7 11 Engine 13 | 1 2 3 5 2 Core 11 | . . . 2 9 Reactor . | . . . . . Propulsion 22 | 2 2 2 12 4 Treads . | . . . . . Leg 22 | 2 2 2 12 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 3 1 3 8 7 Device 8 | . . 2 3 3 Storage 5 | 1 . 1 . 3 Processor 1 | 1 . . . . Hackware . | . . . . . Protection 8 | 1 1 . 5 1 Artifact . | . . . . . Weapon 29 | 2 1 6 8 12 Energy Gun 5 | . . 1 2 2 Energy Cannon 3 | . . 2 1 . Ballistic Gun 11 | 2 1 2 4 2 Ballistic Cannon 4 | . . . . 4 Launcher 3 | . . . . 3 Special Weapon 1 | . . . 1 . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 2 1 Parts Lost 25 | . . 4 5 16 Power 9 | . . 2 . 7 Propulsion 3 | . . . . 3 Utility 4 | . . 1 2 1 Weapon 9 | . . 1 3 5 Highest Loss Streak 5 | . . 1 3 5 Average Slot Usage (%) 94 | . 98 93 98 86 Engine 8 | . 23 16 6 1 Core 8 | . . . 9 15 Leg 22 | . 25 20 24 18 Device 7 | . . 3 7 12 Storage 7 | . . 10 8 8 Protection 12 | . 18 15 16 4 Energy Gun 2 | . . 4 4 1 Energy Cannon 2 | . . 5 4 . Ballistic Gun 15 | . 25 17 15 9 Ballistic Cannon 1 | . . . . 5 Launcher 2 | . . . . 9 Naked Turns . | . . . . . Heaviest Build 92 | 8 17 40 51 92 Greatest Support 54 | 20 20 32 54 54 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 12 | 4 4 10 10 12 Average Capacity 9 | 4 4 10 10 11 Most Carried 10 | 4 4 10 10 10 Average Carried 7 | 1 3 7 9 6 Final Capacity 12 | 4 4 10 10 12 Final Carried 10 | 4 4 8 10 7 Class Distribution -------------------- 33% | Tank 24% | Mutant 24% | Scavenger-Tank 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2979 | 311 401 383 929 955 Remotely . | . . . . . Salvage Created 3744 | 57 393 1022 1403 869 Parts 248 | 4 23 56 89 76 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled 1 | . . . . 1 Retrieved Matter 1 | . . . . 1 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 83 | 1 10 19 28 25 Guns 47 | 1 10 16 13 7 Cannons 20 | . . 3 13 4 AOE 16 | . . . 2 14 Classes Destroyed 13 | 2 2 5 2 2 Worker 8 | 1 . 1 . 6 Builder 10 | . . . 3 7 Tunneler 2 | . . . . 2 Hauler 2 | . . 1 . 1 Recycler 3 | . . 1 1 1 Watcher 10 | . 2 2 4 2 Swarmer 18 | . 3 . 7 8 Grunt 36 | 1 7 12 7 9 Brawler 3 | . . 2 1 . Duelist 2 | . . 1 . 1 Sentry 16 | . . 4 10 2 Hunter 4 | . . . 3 1 Programmer 4 | . . . . 4 Best Kill Streak 9 | 1 4 5 4 9 Combat Bots Only 4 | 1 3 3 3 4 Max Kills in Single Turn 4 | 1 1 1 3 4 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5484 | 26 314 585 1374 3185 Core 933 | 7 36 80 109 701 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 97 82 80 80 . Volleys Fired 236 | 3 31 65 86 51 Largest 4 | 2 2 3 3 4 Hottest 177 | 40 40 128 114 177 Shots Fired 592 | 6 62 151 236 137 Gun 434 | 6 62 137 168 61 Cannon 118 | . . 14 68 36 Launcher 40 | . . . . 40 Special . | . . . . . Kinetic 404 | 6 62 105 149 82 Thermal 145 | . . 46 84 15 Explosive 40 | . . . . 40 Electromagnetic 3 | . . . 3 . Robot Hit Streak 56 | 4 22 17 56 34 Robot Miss Streak 4 | . 1 3 3 4 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 450 | 4 50 116 178 102 Core Hits 221 | 3 23 48 60 87 Critical Hits 16 | . . 2 11 3 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 12 | . . 2 8 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8724 | 52 480 1229 2754 4209 Guns 4258 | 52 475 1083 1487 1161 Cannons 1734 | . . 144 1089 501 Explosions 2696 | . . . 149 2547 Melee . | . . . . . Ramming 36 | . 5 2 29 . Kinetic 3862 | 52 475 780 1219 1336 Thermal 2370 | . . 447 1449 474 Explosive 2399 | . . . . 2399 Electromagnetic 57 | . . . 57 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 26 | . 2 3 . 26 Average Corruption 11 | . 1 3 . 15 Corruption Purged . | . . . . . Effects 126 | . 4 12 . 110 Message Errors 19 | . 2 2 . 15 Matter Fused 26 | . . 4 . 22 Heat Flow Errors 17 | . 1 . . 16 Energy Discharges 8 | . . 2 . 6 Data Loss (minor) 8 | . 1 . . 7 Data Loss (major) 5 | . . . . 5 Misfires 3 | . . . . 3 Alerts 1 | . . . . 1 Misdirections 17 | . . . . 17 Targeting Errors 20 | . . 4 . 16 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 137 | . . . . 137 Projectiles 7 | . . . . 7 Explosions 130 | . . . . 130 Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 9 | . . . . 9 Secondary . | . . . . . Self-Inflicted Damage 401 | . 2 . 35 364 Shots 15 | . . . 1 14 Rammed 2 | . 2 . . . Targets Rammed 5 | . 2 1 2 . Kicked 3 | . . 1 2 . Crushed . | . . . . . Highest Temperature 878 | 6 127 536 497 878 Average Temperature 153 | 6 52 106 132 225 Received Heat Transfer 1684 | 24 165 420 517 558 Effects 67 | . . 7 15 45 Shutdowns 20 | . . 3 4 13 Energy Bleed 6 | . . 1 2 3 Interference 15 | . . . 7 8 Matter Decay 4 | . . . . 4 Short Circuit 4 | . . 1 . 3 Damage (minor) 4 | . . 1 . 3 Damage (major) 11 | . . 1 2 8 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 1 6 1 Heat Transferred 4149 | . . 934 2418 797 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 357 | 25 169 294 282 357 Average Influence 83 | 4 66 125 64 103 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 90 | 100 100 77 92 85 Level 1 10 | . . 22 7 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 1 1 3 8 Investigation 2 | . 1 . . 1 Extermination 3 | . . . . 3 Reinforcement 8 | . . 1 3 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 128 | 1 18 26 46 37 Peak Tracking Total 7 | 1 7 5 4 5 Tactical Retreats 5 | . 1 1 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 11 | . 2 . 3 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 9 | . . . 1 8 Max in Single Turn 2 | . . . 1 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 4 | . 4 . . . Successful 4 | . 4 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 4 . . . Alert Level 4 | . 4 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 7140 | 108 1087 924 2891 2130 Spaces Moved 3978 | 70 709 380 1713 1106 Core 16 | 16 . . . . Treads . | . . . . . Legs 3962 | 54 709 380 1713 1106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 120 120 Average Speed 136 | 104 120 150 128 156 Slowest Speed 180 | 120 120 150 155 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 5 | . . . . 5 Exploration Rate (%) 49 | 5 82 38 97 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 284 | . . . 7 277 Melee . | . . . . . Projectile 10 | . . . 5 5 AOE 274 | . . . 2 272 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 5233 | 99 892 614 2219 1409 Wait 767 | 8 128 133 327 171 Move 3970 | 69 708 379 1712 1102 Hop . | . . . . . Pick Up 87 | 11 7 15 26 28 Fast Attach 14 | . 2 2 7 3 Attach 45 | 7 . 7 7 24 Detach . | . . . . . Swap 38 | 1 4 5 21 7 Drop 62 | . 10 7 31 14 Fire 236 | 3 31 65 86 51 Melee . | . . . . . Ram . | . . . . . Kick 5 | . 2 1 2 . Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 86 | -11/Scrapyard | Identified exit to Materials 86 | -11/Scrapyard | Discovered exit to Materials (range 8) 109 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Evolved 1 slot: Power x1 159 | -10/Materials | Identified exit to Mines 159 | -10/Materials | Discovered exit to Mines (range 10) 309 | -10/Materials | Build established: Mutant 343 | -10/Materials | Identified exit to Materials 343 | -10/Materials | Discovered exit to Materials (range 10) 628 | -10/Materials | Discovered exit to Materials (range 16) 1196 | -10/Materials | Entered another Materials area 1196 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1468 | -9/Materials | Identified exit to Mines 1468 | -9/Materials | Discovered exit to Mines (range 14) 1692 | -9/Materials | Build established: Scavenger-Tank 1714 | -9/Materials | Identified exit to Materials 1714 | -9/Materials | Discovered exit to Materials (range 12) 1832 | -9/Materials | Identified exit to Storage 1832 | -9/Materials | Discovered exit to Storage (range 11) 2120 | -9/Materials | Entered another Materials area 2120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2614 | -8/Materials | Lost 3 parts (1u2w) 3518 | -8/Materials | Build established: Tank 3634 | -8/Materials | Identified exit to Factory 3634 | -8/Materials | Discovered exit to Factory (range 16) 4076 | -8/Materials | Discovered exit to Factory (range 16) 4366 | -8/Materials | Discovered exit to Factory (range 4) 5011 | -8/Materials | Entered Factory 5011 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5213 | -7/Factory | Crushed by falling debris 5224 | -7/Factory | Core integrity fell below 50% 5243 | -7/Factory | Crushed by falling debris 5243 | -7/Factory | System corruption reached 10% 5274 | -7/Factory | Lost 5 parts (3p2w) 5805 | -7/Factory | Build established: Gunner 6158 | -7/Factory | Crushed by falling debris 6159 | -7/Factory | Core integrity fell below 20% 6944 | -7/Factory | Crushed by falling debris 6947 | -7/Factory | Crushed by falling debris 6978 | -7/Factory | Lost 5 parts (2p1n2w) 7141 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- you've discovered and used throughout all runs. Acquired Med. Armor Plating. System corrupted: Matter fused (-9). System corrupted: Substantial component data lost. QR5P1WHVOQS8WNF,>WN=,ZQ2 O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. System corrupted: Matter fused (-10). Fabricator completes G-47 Trooper. System corrupted: Imp. Grenade Launcher targeting data glitched. G-47 Trooper destroyed. Imp. Grenade Launcher destroyed. Destroyed Imp. Grenade Launcher. Identified Hvy. Flail. Slug penetrates G-47 Trooper. G-47 Trooper knocked back. System corrupted: Gauss Rifle jammed. G-47 Trooper knocked back. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????###########??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ????#######?????# """ """ #??????????????????????? | | ##### #?????# """ """ ##?????????????????????? | | # #?????# """ """ ###### #??????????????? | | " # #?????# #??????????????? | | " # #?????# =@ #??????????????? | | " # ###########+ #??????????????? | | # g ! #??????????????? | | " + ### g #??????????????? | | " # ##+######## #?# """" g! #??????????????? | | " !# # # #?# "F " !! #??????????????? | | # # !# #?# !! #??????????????? | | ##### # # #?# #??????????????? | | ????# # """" # #?# + ?????????????? | | #???# # """" # #?############# ###????????????? | | #???# #! """" # #??????????????t#??????????????? | | #???# # """" # #?????????????? #??????????????? | | #???# # ! ?? ???????????????? ??????????????? | | #???# ########??? ???????????????????????????????? | | #???# #?????????? ???????????????????????????????? | | #???# #?????????? ???????????????????????????????? | | #???# #?????????? ???????????????????????????????? | | ##### ########??? ???????????????????????????????? | | +??????????????????????????????? | | ##"#"######## #??????????????????????????????? | | "####"""#????????????????????????????????????????? | | # "##???????????????????????????????????????? | | # " #???????????????????????????????????????? | | + " #???????????????????????????????????????? | | # # #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 520 Matter Stores 334 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Heat Shielding 75 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher One Hack Too Far Oops Please Form A Line Remodeling Risk Taker System Compromised Uninvited Guest Unlikely Earthworm Challenges ------------ None Game ------ Seed GatlingNuclearMagmablaster Manual? 0 Play Time 01:49:31 Cumulative 3.5 hours Start 2019.12.06 @ 23:37:20 End 2019.12.07 @ 02:05:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f0e9605-05ef-4556-97c6-37c19e703c1d