Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 17:41:55 Player: btmk16 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (73) 365 Value Destroyed (2169) 2169 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (2252) 2252 TOTAL SCORE: 13406 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 818 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 183/450 System Corruption 8% Temperature Warm (127) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Energy Well Improved Terrain Scan Processor Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- Phase Gun > --- INVENTORY (5) ---- Stasis Projector Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Improved Linear Gravjet Combat Linear Gravjet Cooled Field Propulsion Drive Improved Q-thruster > --- UTILITY ---------- Energy Well Weight Redist. System Improved Terrain Scan Processor Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Layered Heavy Armor Plating Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- HERF Cannon Firepult > --- INVENTORY -------- Stasis Projector [Rating: 141] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Medium Treads Leg Myomer Leg Hover Unit Combat Linear Gravjet Flight Unit Cooled VTOL Module Utility Improved Melee Analysis Suite Device Weight Redist. System Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Heavy Armor Plating Weapon Phasing Sabre Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Antimatter Cannon Special Weapon Stasis Projector Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Slots Evolved 16 | . . . . . 4 2 . . 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . . . . Utility 9 | . . . . . 1 1 . . 1 . . . . 1 2 2 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 178 | . 8 . . 4 15 3 5 21 9 3 3 20 . 10 6 8 6 57 Power 34 | . . . . 2 3 . 2 6 . 1 1 2 . 3 2 2 . 10 Engine 16 | . . . . 2 2 . . 2 . 1 . 2 . 3 2 1 . 1 Core 7 | . . . . . 1 . 1 4 . . 1 . . . . . . . Reactor 11 | . . . . . . . 1 . . . . . . . . 1 . 9 Propulsion 53 | . 5 . . 2 2 . 2 8 4 . 1 5 . 3 1 2 1 17 Treads 4 | . . . . . . . . . . . . . . . . . . 4 Leg 5 | . . . . . . . . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . . . . . . . . Hover 15 | . 2 . . . . . 2 3 3 . . 1 . 1 . . . 3 Flight 29 | . 3 . . 2 2 . . 5 1 . 1 4 . 2 1 2 1 5 Utility 55 | . 2 . . . 5 2 1 3 3 1 1 8 . 4 2 4 3 16 Device 26 | . . . . . 5 . . . 1 1 . 2 . 4 1 2 1 9 Storage 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Processor 13 | . 2 . . . . 1 . 1 . . 1 5 . . . 2 . 1 Hackware 5 | . . . . . . . . 1 2 . . 1 . . . . 1 . Protection 8 | . . . . . . 1 . 1 . . . . . . . . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 36 | . 1 . . . 5 1 . 4 2 1 . 5 . . 1 . 2 14 Energy Gun 6 | . 1 . . . . . . . . . . . . . . . . 5 Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 6 Ballistic Gun 2 | . . . . . . . . . 1 . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . 1 1 . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . 2 . . 2 . . . . . . . . . . Slashing Weapon 11 | . . . . . 3 1 . 1 . 1 . 3 . . 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . . . 2 . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 2 2 2 1 . 4 . . 1 1 2 3 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . 2 System Corruption 8 | . . . . . . . . . . . . . . . . . . 8 Parts Lost 65 | . . . . . 6 . . 10 . . 4 5 . . . . 6 34 Power 10 | . . . . . 1 . . 1 . . 1 . . . . . 1 6 Propulsion 27 | . . . . . 2 . . 5 . . 2 4 . . . . 2 12 Utility 16 | . . . . . 1 . . 2 . . . 1 . . . . 3 9 Weapon 12 | . . . . . 2 . . 2 . . 1 . . . . . . 7 Highest Loss Streak 17 | . . . . . 3 . . 10 . . 4 5 . . . . 6 17 Average Slot Usage (%) 82 | . 79 100 100 100 77 66 65 77 98 99 87 91 73 87 85 89 92 63 Engine 4 | . 14 14 14 14 3 . . 1 . 5 3 . . 8 10 6 3 . Core 1 | . . . . . 4 7 7 5 6 . . 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 4 3 Hover 2 | . 4 . . . . . 3 5 5 6 3 1 . 1 . . . 3 Flight 22 | . 20 28 28 28 22 15 15 25 33 33 31 33 20 25 26 23 22 8 Device 8 | . . . . . 15 15 15 11 8 5 6 2 6 10 11 16 13 8 Storage 1 | . 2 . . . . . . . . . . . . . 4 4 4 3 Processor 17 | . 9 28 28 28 9 6 7 8 13 13 17 23 26 23 21 25 23 16 Hackware 3 | . . . . . . . . 2 10 13 8 5 . . . . 3 4 Energy Gun 4 | . 28 28 28 28 3 . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 3 . . 1 8 6 2 . . . . . . . Slashing Weapon 7 | . . . . . 14 20 15 10 6 12 10 10 13 11 10 9 12 2 Piercing Weapon 1 | . . . . . . . . . . . . 6 6 5 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 13 8 8 8 17 17 17 19 21 21 19 25 12 22 34 45 46 120 Greatest Support 128 | 20 12 8 8 8 21 17 17 26 22 22 22 32 18 38 38 47 53 128 Greatest Overweight (x) 14 | . 4 . . . 1 . . 1 . . 1 1 . . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 6 Most Carried 10 | . 8 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 Average Carried 5 | . 5 5 4 4 4 4 5 4 4 4 5 4 5 5 7 9 9 4 Final Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 5 Final Carried 10 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 7 1 Class Distribution -------------------- 39% | Mutant 26% | Sprinter 16% | Scavenger-Sprinter 4% | Gladiator 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Waste Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Zion Mutant | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Matter Collected 1935 | 200 80 . . 40 130 20 60 120 150 20 35 182 5 100 10 27 106 650 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4638 | . 119 11 . 132 414 29 387 331 270 222 362 69 57 341 239 52 106 1497 Parts 156 | . 13 . . 14 15 2 . 16 20 2 15 5 . 11 8 3 6 26 Haulers Intercepted 9 | . 1 . . . 3 . . 1 2 . . . . . . . 1 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 1 10 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Combat Hostiles Destroyed 43 | . 5 1 . 6 5 . . 5 . . 4 1 . . . . . 16 Melee 11 | . . . . . 1 . . 5 . . 4 1 . . . . . . Guns 16 | . 5 1 . 6 3 . . . . . . . . . . . . 1 AOE 4 | . . . . . . . . . . . . . . . . . . 4 Classes Destroyed 16 | . 2 . . 3 2 . . 3 1 . 1 . . 1 . . . 3 Worker 8 | . . . . 1 1 1 . . . . . . . 2 . 1 . 2 Builder 1 | . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . Hauler 9 | . 1 . . . 3 . . 1 2 . . . . . . . 1 1 Recycler 5 | . . . . . . . . 1 . . . . . 2 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 4 | . . . . . . . . . 2 . . . . . . 1 1 . Watcher 2 | . . . . . . . . 1 1 . . . . . . . . . Swarmer 20 | . 5 1 . 4 . . . 4 . . 3 . . . . . . 3 Grunt 13 | . . . . 1 3 . . . . . . . . . . . . 9 Brawler 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . 3 . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 3 1 . 4 4 1 . 3 2 . 3 1 . 3 2 1 1 9 Combat Bots Only 8 | . 3 1 . 4 3 . . 3 . . 3 1 . . . . . 8 Max Kills in Single Turn 4 | . 1 1 . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . 1 . . 1 . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Damage Taken 8420 | . 148 14 . 95 641 . . 909 43 . 317 417 45 . 12 30 660 5089 Core 2517 | . 24 6 . 50 298 . . 295 . . 145 151 . . . . 73 1475 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 68 45 . . 57 . . . . 65 100 100 . 94 . Volleys Fired 69 | . 15 3 . 10 20 . . . . . . . . . . . . 21 Largest 3 | . 2 2 . 2 2 . . . . . . . . . . . . 3 Hottest 388 | . 90 90 . 90 90 . . . . . . . . . . . . 388 Shots Fired 127 | . 28 6 . 19 34 . . . . . . . . . . . . 40 Gun 111 | . 28 6 . 19 34 . . . . . . . . . . . . 24 Cannon 16 | . . . . . . . . . . . . . . . . . . 16 Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 123 | . 28 6 . 19 34 . . . . . . . . . . . . 36 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 10 | . 6 1 . 4 10 . . . . . . . . . . . . 8 Robot Miss Streak 3 | . 2 3 . 1 2 . . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 180 | . 15 2 . 11 37 1 10 15 9 5 16 2 3 6 2 3 3 40 Core Hits 121 | . 7 1 . 8 14 1 2 8 5 2 6 1 2 4 2 1 2 55 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . Critical Strikes 7 | . . . . . 3 . . . 1 1 . . . . 1 . . 1 Burn 3 | . . . . . 2 . . . . . . . . . . . . 1 Smash 2 | . . . . . 1 . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 216 | . . . . . 21 3 10 26 22 10 23 2 4 11 6 25 30 23 Impact 24 | . . . . . 11 . . . 2 6 5 . . . . . . . Slashing 178 | . . . . . 10 3 10 26 20 4 18 2 3 4 4 25 30 19 Piercing 14 | . . . . . . . . . . . . . 1 7 2 . . 4 Sneak Attacks 33 | . . . . . 4 1 . 3 4 . 3 . 3 6 2 2 1 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 12 | . . . . . 1 . 3 2 . . 2 . . . . . . 4 Damage Inflicted 10999 | . 179 23 . 156 895 92 783 921 699 445 1137 126 434 819 252 388 298 3352 Guns 1013 | . 179 23 . 156 289 . . . . . . . . . . . . 366 Cannons 525 | . . . . . . . . . . . . . . . . . . 525 Explosions 1572 | . . . . . . . . . . . . . . . . . . 1572 Melee 7883 | . . . . . 606 92 783 921 699 445 1137 126 434 819 252 388 298 883 Ramming 6 | . . . . . . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 3025 | . 179 23 . 156 289 . . . . . . . . . . . . 2378 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 85 | . . . . . . . . . . . . . . . . . . 85 Impact 1115 | . . . . . 323 . . . . 445 347 . . . . . . . Slashing 5646 | . . . . . 283 92 783 921 699 . 790 126 434 167 . 388 298 665 Piercing 1122 | . . . . . . . . . . . . . . 652 252 . . 218 Highest Corruption 8 | . . . . . . . . 1 . . . 6 6 . . . 2 8 Average Corruption 3 | . . . . . . . . 1 . . . 4 6 . . . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 5 4 . . . . 1 Message Errors 2 | . . . . . . . . . . . . 1 1 . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 1 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1734 | . . . . . 181 . 59 116 . 161 456 . 135 190 . 245 36 155 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 16 | . . . . . . . . . . . . . . . . . . 16 Melee 1718 | . . . . . 181 . 59 116 . 161 456 . 135 190 . 245 36 139 Knockbacks 3 | . . . . . 2 . . . . 1 . . . . . . . . Impact 3 | . . . . . 2 . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 263 | . . . . . . . . . . . . . . . . . . 263 Shots 20 | . . . . . . . . . . . . . . . . . . 20 Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 1011 | . 218 110 . 180 199 . . 383 . . . 276 . . . . 78 1011 Average Temperature 152 | . 69 58 . 64 87 . . 87 . . . 70 . . . . 35 306 Received Heat Transfer 1079 | . . . . 20 270 . . . . . . 123 27 . . . 72 567 Effects 37 | . . . . . . . . . . . . . . . . . . 37 Shutdowns 4 | . . . . . . . . . . . . . . . . . . 4 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . 5 Interference 7 | . . . . . . . . . . . . . . . . . . 7 Matter Decay 4 | . . . . . . . . . . . . . . . . . . 4 Short Circuit 4 | . . . . . . . . . . . . . . . . . . 4 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . 2 Damage (major) 9 | . . . . . . . . . . . . . . . . . . 9 Damage (core) 2 | . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 . . . . 2 . . . . . . . . Impact Corruptions 23 | . . . . . 4 . . . . 8 11 . . . . . . . Robots Melted 12 | . . . . . . . . . . . . . . . . . . 12 Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . 11 Parts Melted 45 | . 1 . . . 1 . . . . . . . . . . . . 43 Heat Transferred 12433 | . 495 50 . 409 916 . . . . . . . . . . . . 10563 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Peak Influence 2064 | . 117 86 . 145 236 129 45 132 281 . . . . 98 121 177 2064 1288 Initial 1155 | . . 45 . . 56 46 45 31 64 . . . . 9 47 63 99 1155 Average 502 | . 81 83 . 106 151 95 45 65 187 . . . . 54 86 102 1800 1181 Maximum Alert Level 5 | . . . . . 1 . . . 1 . . . . . . . 5 4 Low Security (%) 59 | . 100 100 . 100 65 100 100 100 59 . . . . 100 100 100 . . Level 1 7 | . . . . . 34 . . . 40 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 15 Level 4 21 | . . . . . . . . . . . . . . . . . . 84 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 7 | . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 31 | . . . . . . . . 1 3 . . . . 2 . 1 12 12 Investigation 4 | . . . . . . . . 1 2 . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . . . . 1 . . . 2 Reinforcement 2 | . . . . . . . . . 1 . . . . . . 1 . . Assault 18 | . . . . . . . . . . . . . . . . . 12 6 Garrison 4 | . . . . . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Distress Signals 9 | . 4 . . . 1 . . . 1 . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 230 | . 9 3 . 15 12 1 . 8 9 . 4 37 1 . 3 4 72 52 Peak Tracking Total 39 | . 4 3 . 12 8 1 . 6 5 . 3 31 1 1 9 2 39 13 Tactical Retreats 23 | . . . . 2 1 . . . 2 . . 3 1 . . . 7 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Traps Triggered 2 | . . . . . 1 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Machines Disabled 3 | . . . . . . . . . . 1 . . . . . . 2 . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . 1 . Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Machines Accessed 39 | . . 1 2 1 2 4 . 4 8 1 . . . 6 3 5 . 2 Terminals 26 | . . 1 . 1 2 2 . 4 4 . . . . 4 3 3 . 2 Fabricators 6 | . . . . . . 2 . . 2 . . . . 1 . 1 . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 2 . . . . 1 . . . . Total Hacks 92 | . . 4 5 1 6 12 . 10 22 1 . . . 16 6 6 . 3 Successful 42 | . . 2 5 1 3 6 . 3 9 1 . . . 5 4 1 . 2 Failed 49 | . . 2 . . 2 6 . 7 13 . . . . 11 2 5 . 1 Catastrophic 14 | . . . . . 1 2 . 2 . . . . . 3 2 4 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 52 | . . 3 1 . 4 11 . 4 9 . . . . 8 6 3 . 3 Terminals 64 | . . 4 . 1 6 5 . 10 12 . . . . 14 6 3 . 3 Fabricators 13 | . . . . . . 7 . . 4 . . . . 1 . 1 . . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . 6 . . . . 1 . . . . Terminal Hacks 25 | . . 2 5 1 2 2 . 3 5 1 . . . 3 1 . . . Record 5 | . . . 4 . . . . . . 1 . . . . . . . . Part Schematic 4 | . . . . . . 2 . 1 1 . . . . . . . . . Robot Analysis 5 | . . 1 . . 1 . . 2 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . 1 . . . . 1 . . . . Transport Status 2 | . . . . . . . . . 1 . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . . . . . 1 3 . . 2 . . . . 2 3 . . 2 Terminals 8 | . . . . . 1 . . . . . . . . 2 3 . . 2 Track 3 | . . . . . 1 . . . . . . . . 1 . . . 1 Botnet 5 | . . . . . . . . . . . . . . 1 3 . . 1 Fabricators 5 | . . . . . . 3 . . 2 . . . . . . . . . Fabnet 4 | . . . . . . 2 . . 2 . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . . . . . . . . Hacking Detections 32 | . . 1 . 1 1 4 . 3 6 . . . . 6 3 5 . 2 Full Trace Events 5 | . . 1 . . . . . 1 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 2 . 1 1 . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 . 1 . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % 8 | . . . . . . . . . 6 6 6 6 8 8 2 . . . Autooverrided 2 | . . . . . . . . . 1 . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Total Allies 12 | . . . . . . . . . 1 . 1 10 . . . . . . Largest Group 10 | . . . . . . . . . 1 . . 10 . . . . . . Highest-Rated Group 236 | . . . . . . . . . 19 . . 236 . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 19 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Total Damage 17 | . . . . . . . . . . . 17 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Robot Analysis Total 5 | . . 1 . . 1 . . 2 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 1 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Turns Passed 5172 | . 210 150 86 360 491 107 166 335 359 172 187 341 188 301 132 219 312 1056 Spaces Moved 9819 | 1 241 129 227 517 475 249 363 618 842 504 470 1108 514 700 346 480 932 1103 Core 163 | . 11 . . . 14 . . 2 . . 17 . . . . . . 119 Treads 55 | . . . . . . . . . . . . . . . . . . 55 Legs 87 | 1 . . . . . . . . . . . . . . . . . 86 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 124 | . 20 . . . . . . 5 . . . . . . . . . 99 Flight 9390 | . 210 129 227 517 461 249 363 611 842 504 453 1108 514 700 346 480 932 744 Fastest Speed 18 | 120 37 37 37 37 34 37 37 23 23 23 23 19 35 30 25 25 18 23 Average Speed 32 | 120 47 37 37 37 36 37 37 29 23 23 25 26 35 31 28 25 24 57 Slowest Speed 750 | 120 250 37 37 37 117 37 37 100 23 23 100 107 35 35 30 25 25 750 Overloaded Moves 158 | . . . . . . . . . . . . 68 . . . . 79 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . 1 . 5 5 . 1 3 . . . 10 . 1 2 . 9 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 2 30 37 60 89 33 6 97 19 28 62 69 86 67 17 10 13 82 24 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 . . . . . . . . 2 . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . . . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 . . . . . . . 1 1 1 . 1 1 . 1 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . . 2 1 5 . . . . . . Spaces Dug 69 | . . . . . 5 2 . 3 11 . 1 . . 1 3 16 19 8 Terrain Destroyed 69 | . . . . . 5 2 . 3 11 . 1 . . 1 3 16 19 8 Melee 69 | . . . . . 5 2 . 3 11 . 1 . . 1 3 16 19 8 Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Total 11297 | . 307 223 229 664 719 260 377 722 978 546 508 1139 516 759 368 547 970 1465 Wait 965 | . 37 93 . 131 185 . . 55 96 29 14 2 . 36 10 36 9 232 Move 9723 | . 240 126 226 506 464 249 360 612 841 503 469 1088 513 697 341 479 914 1095 Hop 38 | . . 1 . 5 5 . 1 2 . . . 9 . 1 2 . 8 4 Pick Up 22 | . . . 1 2 3 1 . 1 3 . . 2 . 1 1 . 2 5 Fast Attach 132 | . 6 . . . 11 3 5 19 5 4 3 15 . 9 3 6 4 39 Attach 28 | . . . . . 3 . . 2 2 . . 1 . . 1 1 2 16 Detach 35 | . 2 . . . 3 . . 1 2 1 1 6 . . 3 2 . 14 Swap 19 | . 2 . . 4 1 . . . 2 . . 4 . 1 2 1 . 2 Drop 89 | . 5 . 2 6 5 4 4 6 7 3 1 10 . 6 . 3 7 20 Fire 69 | . 15 3 . 10 20 . . . . . . . . . . . . 21 Melee 176 | . . . . . 19 3 7 24 20 6 20 2 3 8 5 19 24 16 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x2 / *Upp x2 / [*Ext]) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 6) 136 | -10/Materials | Met 8R-AWN 192 | -10/Materials | Discovered new exit (range 15) 211 | -10/Materials | Identified exit to Mines 211 | -10/Materials | Entered Mines 212 | -10/Mines | Followed 8R-AWN into the Mines 300 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 5) 354 | -10/Mines | Identified exit to Exiles 361 | -10/Mines | Entered Exiles 371 | -10/Exiles | Welcomed by 8R-AWN 377 | -10/Exiles | Met EX-HEX 387 | -10/Exiles | Met EX-BIN 393 | -10/Exiles | Aligned with FarCom system 393 | -10/Exiles | Given EX-Vault access code 403 | -10/Exiles | Opened EX-Vault 407 | -10/Exiles | Found Firepult 416 | -10/Exiles | Warned to stay clear of 0b10 Research branches 429 | -10/Exiles | Met EX-DEC 432 | -10/Exiles | Learned location of Zion (-6) 442 | -10/Exiles | Discovered new exit (range 15) 447 | -10/Exiles | Identified exit to Mines 447 | -10/Exiles | Left Exiles lab with Firepult 447 | -10/Exiles | Entered Mines 497 | -9/Mines | Assembled infested the area 690 | -9/Mines | Learned Materials security intel 741 | -9/Mines | Learned location of 1 exit from Materials 799 | -9/Mines | Discovered new exit (range 13) 803 | -9/Mines | Identified exit to Materials 807 | -9/Mines | Entered Materials 807 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 808 | -8/Materials | Identified exit to Factory 946 | -8/Materials | Core integrity fell below 50% 947 | -8/Materials | Lost 3 parts (1p2w) 1280 | -8/Materials | Central database locked down 1294 | -8/Materials | Discovered exit to Factory (range 10) 1298 | -8/Materials | Entered Factory 1298 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -7/Factory | Identified exit to Storage 1405 | -7/Factory | Sucked down chute 1405 | -7/Factory | Entered Waste 1405 | -7/Waste | The area was eerily silent 1519 | -7/Waste | Discovered new exit (range 15) 1571 | -7/Waste | Entered Factory 1782 | -7/Factory | Lost 10 parts (1p5n2u2w) 1902 | -7/Factory | Discovered new exit (range 15) 1906 | -7/Factory | Entered another Factory area 1906 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2157 | -6/Factory | Discovered new exit (range 13) 2245 | -6/Factory | Build established: Scavenger-Sprinter 2260 | -6/Factory | Fabricated Variable Charge Gun (x2) 2265 | -6/Factory | Entered Lower Caves 2269 | -6/Lower Caves | Encountered a Warlord checkpoint 2382 | -6/Lower Caves | Discovered new exit (range 14) 2389 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 2400 | -6/Lower Caves | Found Alien Artifact 2400 | -6/Lower Caves | Identified Dimensional Node Initializer 2400 | -6/Lower Caves | Initialized slip node 2437 | -6/Lower Caves | Entered another Lower Caves area 2438 | -6/Lower Caves | Encountered a Warlord checkpoint 2438 | -6/Lower Caves | Identified exit to Zion 2444 | -6/Lower Caves | Discovered new exit (range 11) 2473 | -6/Lower Caves | Learned 8 Factory zone layouts 2590 | -6/Lower Caves | Lost 4 parts (1p2n1w) 2624 | -6/Lower Caves | Entered Zion 2634 | -6/Zion | Discovered new exit (range 10) 2653 | -6/Zion | Learned Factory stockpile data 2678 | -6/Zion | Found CR-A16's Pointy Stick 2744 | -6/Zion | Gained Derelict followers 2758 | -6/Zion | Learned location of Armory (-4) 2766 | -6/Zion | Found Prototype Processor 2766 | -6/Zion | Identified Exp. Core Analyzer 2769 | -6/Zion | Found Prototype Processor 2769 | -6/Zion | Identified Exp. Terrain Scan Processor 2772 | -6/Zion | Found Prototype Processor 2772 | -6/Zion | Identified Exp. Target Analyzer 2782 | -6/Zion | Found Prototype Processor 2782 | -6/Zion | Identified Exp. Targeting Computer 2808 | -6/Zion | Gained Derelict followers 2896 | -6/Zion | Rebuked by Imprinter 2901 | -6/Zion | Attempted to imprint without authorization 2901 | -6/Zion | Attacked by Zionites 2936 | -6/Zion | Spotted E8-T1J(B) 2937 | -6/Zion | Spotted G0-SRQ(B) 2965 | -6/Zion | Entered Proximity Caves 2967 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2970 | -5/Proximity Caves | Lost 5 parts (4n1u) 3150 | -5/Proximity Caves | Discovered new exit (range 10) 3153 | -5/Proximity Caves | Entered Factory 3153 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3154 | -5/Factory | Identified exit to Upper Caves 3155 | -5/Factory | Identified exit to Factory 3173 | -5/Factory | Discovered exit to Factory (range 8) 3205 | -5/Factory | Discovered exit to Upper Caves (range 11) 3322 | -5/Factory | Discovered new exit (range 11) 3454 | -5/Factory | Entered another Factory area 3454 | -4/Factory | Evolved 2 slots: Utility x2 3570 | -4/Factory | Discovered new exit (range 4) 3575 | -4/Factory | Build established: Sprinter 3586 | -4/Factory | Entered Research 3586 | -3/Research | Evolved 2 slots: Utility x2 3784 | -3/Research | Discovered new exit (range 12) 3805 | -3/Research | Entered Testing 3806 | -3/Testing | Maximum security lockdown engaged 4033 | -3/Testing | Found Prototype Device 4033 | -3/Testing | Identified AEGIS Remote Shield 4084 | -3/Testing | Spotted PD-1GU579R0GL 4088 | -3/Testing | Spotted Striker 4106 | -3/Testing | Discovered new exit (range 15) 4107 | -3/Testing | Spotted Investigator 4117 | -3/Testing | Entered Research 4117 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4147 | -2/Research | Lost 6 parts (1p2n3u) 4259 | -2/Research | Spotted B-90 Cyclops 4348 | -2/Research | Lost 7 parts (2p3n1u1w) 4455 | -2/Research | Spotted B-90 Cyclops 4467 | -2/Research | Lost 5 parts (1p2n1u1w) 4490 | -2/Research | Core integrity fell below 50% 4617 | -2/Research | First assault squad dispatched 4672 | -2/Research | Garrison activated, responded to threat 4953 | -2/Research | Core integrity fell below 20% 4968 | -2/Research | Destroyed 8 combat bots 5148 | -2/Research | Garrison activated, responded to threat 5173 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 05166_ K-01 Serf collects debris. 05166_ U-05 Engineer lays Concrete. 05166_ Slug penetrates U-05 Engineer. 05166_ U-05 Engineer suffers critical hit (Destroy). 05166_ U-05 Engineer destroyed. 05166_ Slug penetrates Wall. 05167_ G-73 Enforcer heat spikes uncontrollably. 05168_ G-73 Enforcer heat short circuits Phase Gun. 05168_ G-73 Enforcer overheating. 05168_ M-36 Artificer fits Backup Power VII on G-73 Enforcer. 05168_ Myomer Leg melted. 05168_ Adv. Heat Sink melted. 05168_ G-73 Enforcer destroyed. 05169_ K-01 Serf collects debris. 05169_ Hvy. Laser destroyed. 05170_ Penetrated by Slug. 05170_ Lyr. Heavy Armor Plating destroyed. 05171_ Adv. Heat Sink destroyed. 05172_ Adv. Hacking Suite destroyed. 05173_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????###"#### #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# ##########??????????????????? | | ?????????# # #??????????????????? | | ?????????# """"" # #??????????????????? | | ?????????# """"" # #??????????????????? | | ?????????# """"" # #??????????????????? | | ?#???????# # """ #??????????????????? | | ??#??????# # """ #??????????????????? | | ?????????# #l """ #??????????????????? | | ?????????# b #??????????????????? | | ??????#######+### # #??????????????????? | | ?????## # ###############?????????????? | | ?????#" # ######## """"" #??????????? | | ?????## # # """"" #??????????? | | ??????# """ # % # """"" #??????????? | | ??????# """ # % # #??????????? | | ??????# """ # + #??????????? | | ??????# #####"##% # #??????????? | | ??????# #???#### [%!# #??????????? | | ??????###########??????# mig# #??????????? | | ???????????????#???????#%=h*###########??????????? | | ???????????????????????#ggk=# #???????????? | | ???#???????????????????#=g%*# #???????????? | | ???????????????????????# @!*! """ #???????????? | | ?????????????########### =!%# """ #???????????? | | ?????????????# """ # !*# """ #???????????? | | ?????????????# """ # # """ #???????????? | | ?????????????# """ # # """ #???????????? | | ?????????????# # # #???????????? | | ?????????????# # # #???????????? | | ?????????????# # ##########???????????? | | ?????????????# # #????????????????????? | | ?????????????# # #????????????????????? | | ?????????########+###### #????????????????????? | | ?????????# % #????????????????????? | | ?????????# = #????????????????????? | | ?????????# % #????????????????????? | | ?????????# % % #????????????????????? | | ?????????# %###############????????????????????? | | ?????????# *###########????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# = # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# == #% "" "" #????????????????????????? | | ?????????# +*!""T"" #????????????????????????? | | ?????????# # """ #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 45 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 1200 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 5 Melee Accuracy 25 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 2 Stasis Canceling 1 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Flight Unit | -7/Factory | Hacked Imp. Flight Unit | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Variable Charge Gun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedAuthchipManipulator Manual? 0 Play Time 01:39:24 Cumulative 182.3 hours Start 2021.12.09 @ 15:49:36 End 2021.12.09 @ 17:41:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 73 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a3a5a93-1c1a-42c5-b859-cd28f304f5d2