Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 22:59:14 Player: Exp. Geonium Core Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (42) 210 Value Destroyed (876) 876 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-1374) -1374 TOTAL SCORE: 1052 Bonus ------- Follower Combat Kills 50 Friendly Fire -1424 Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Treads Aluminum Leg Aluminum Leg Experimental Sensor Array Weapon Shielding Light Armor Plating Shield Generator Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Salvage Targeting Computer > --- WEAPON ----------- Light Assault Rifle Shotgun > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Weapon Shielding Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Light Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher YI-UF0's Doublenader Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | 3 3 2 12 13 Power 1 | . . . 1 . Engine 1 | . . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 3 . 1 4 3 Treads 8 | 1 . . 4 3 Leg . | . . . . . Wheel 3 | 2 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 3 . 2 3 Device 2 | . 1 . . 1 Storage 2 | . 2 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 13 | . . 1 5 7 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | . . . 3 4 Ballistic Cannon . | . . . . . Launcher 6 | . . 1 2 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 14 | . . 1 7 6 Power 2 | . . . 2 . Propulsion 7 | . . 1 3 3 Utility 2 | . . . . 2 Weapon 3 | . . . 2 1 Highest Loss Streak 3 | . . 1 2 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 97 99 91 86 Engine 8 | . 14 14 8 . Treads 20 | . 14 14 21 32 Wheel 8 | . 14 13 8 . Device 8 | . 11 14 5 . Storage 12 | . 14 14 11 11 Processor 4 | . . . 8 11 Protection 3 | . . . 5 10 Energy Gun 3 | . 14 6 . . Ballistic Gun 16 | . 14 14 15 21 Launcher 4 | . . 7 6 . Naked Turns . | . . . . . Heaviest Build 31 | 11 27 31 31 29 Greatest Support 60 | 20 10 16 60 60 Greatest Overweight (x) 3 | 1 2 3 1 . Average Overweight (x) 1 | . 1 2 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 8 15 15 15 Most Carried 15 | 6 9 15 15 15 Average Carried 12 | 4 5 13 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 5 9 13 12 12 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 911 | 242 16 217 290 146 Remotely . | . . . . . Salvage Created 1286 | 133 90 424 480 159 Parts 98 | 10 8 30 40 10 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 45 | . 3 6 10 26 Guns 12 | . 3 1 5 3 AOE 32 | . . 5 4 23 Classes Destroyed 13 | 2 2 4 2 3 Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 4 | 2 . 1 1 . Hauler 4 | . 1 . 3 . Recycler 1 | 1 . . . . Mechanic 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 6 | . 3 . 3 . Grunt 16 | . . 8 4 4 Brawler 1 | . . . . 1 Sentry 3 | . . . 3 . Demolisher 1 | . . . . 1 Assembled 20 | . . . . 20 Thug 1 | . . 1 . . Best Kill Streak 20 | 1 4 4 4 20 Combat Bots Only 20 | . 3 3 4 20 Max Kills in Single Turn 4 | 1 1 4 2 4 Gunslinging . | . . . . . Exploded 4 | . . 2 2 4 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1973 | . 95 130 817 931 Core 422 | . . 20 190 212 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 . 92 . . Volleys Fired 182 | 12 13 51 83 23 Largest 2 | 2 2 1 2 2 Hottest 70 | 70 70 70 43 43 Shots Fired 231 | 24 19 51 105 32 Gun 208 | 24 19 45 100 20 Cannon . | . . . . . Launcher 23 | . . 6 5 12 Special . | . . . . . Kinetic 190 | 12 13 45 100 20 Thermal 18 | 12 6 . . . Explosive 23 | . . 6 5 12 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 4 9 12 12 Robot Miss Streak 6 | 2 2 6 3 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 150 | 13 11 31 72 23 Core Hits 116 | 5 7 27 33 44 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Burn 1 | 1 . . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3864 | 131 91 933 904 1805 Guns 1310 | 131 91 240 648 200 Cannons . | . . . . . Explosions 2554 | . . 693 256 1605 Melee . | . . . . . Ramming . | . . . . . Kinetic 1222 | 68 66 240 648 200 Thermal 88 | 63 25 . . . Explosive 2554 | . . 693 256 1605 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . . 4 Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 79 | . . . 23 56 Projectiles . | . . . . . Explosions 79 | . . . 23 56 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 346 | . . 48 124 174 Shots 11 | . . 3 3 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | 90 50 72 6 220 Average Temperature 39 | 39 24 39 3 107 Received Heat Transfer 504 | . 9 45 303 147 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | 259 74 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 356 | 15 146 228 356 270 Initial 138 | . 9 56 88 138 Average 99 | 8 53 53 208 119 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 88 | 100 100 97 49 94 Level 1 11 | . . 2 50 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 3 3 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault 2 | . . 2 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 10 12 32 27 Peak Tracking Total 13 | . 5 4 7 13 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 4 | . 2 1 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 3 1 2 . Successful 4 | . 2 1 1 . Failed 2 | . 1 . 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 1 . 3 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 1 1 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 . . Highest-Rated Group 71 | . . 71 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 19 | . . 19 . . Total Damage 192 | . . 192 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3085 | 82 294 1280 565 864 Spaces Moved 1657 | 36 170 692 279 480 Core . | . . . . . Treads 536 | 13 . . 43 480 Legs . | . . . . . Wheels 1121 | 23 170 692 236 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 95 95 110 115 160 Average Speed 130 | 118 97 121 121 160 Slowest Speed 160 | 160 110 125 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 3 36 96 33 74 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug 65 | . . 13 21 31 Terrain Destroyed 202 | . . 73 51 78 Melee . | . . . . . Projectile . | . . . . . AOE 202 | . . 73 51 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2387 | 54 280 1090 419 544 Wait 476 | . 93 338 24 21 Move 1653 | 35 169 691 278 480 Hop . | . . . . . Pick Up 26 | 1 2 6 13 4 Fast Attach 8 | 1 1 1 3 2 Attach 13 | 1 . 1 7 4 Detach 1 | . . . . 1 Swap 12 | 1 2 . 2 7 Drop 16 | 3 . 2 9 2 Fire 182 | 12 13 51 83 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Entered Mines 389 | -10/Mines | Met a Derelict shopkeep closing up shop 753 | -10/Mines | Discovered new exit (range 11) 772 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 934 | -10/Mines | Destroyed YI-UF0 939 | -10/Mines | Found Prototype Launcher 939 | -10/Mines | Identified YI-UF0's Doublenader 968 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1038 | -10/Mines | Learned location of Zion (-7) 1323 | -10/Mines | Discovered new exit (range 12) 1326 | -10/Mines | Met a Derelict testing a Signal Generator 1332 | -10/Mines | Found Signal Generator 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2083 | -9/Materials | Discovered new exit (range 12) 2222 | -9/Materials | Entered Mines 2223 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2261 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2265 | -9/Mines | Found Prototype Device 2265 | -9/Mines | Identified Exp. Sensor Array 2289 | -9/Mines | Build established: Scavenger-Mutant 2546 | -9/Mines | Core integrity fell below 50% 2698 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2755 | -9/Mines | Discovered new exit (range 10) 2841 | -9/Mines | Build established: Mutant 2988 | -9/Mines | Assembled infested the area 3011 | -9/Mines | Core integrity fell below 20% 3034 | -9/Mines | Destroyed 20 combat bots 3040 | -9/Mines | Lost 3 parts (2n1u) 3086 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03035_ Acquired 19 matter. 03035_ The unstable cave ceiling collapses. 03037_ Acquired Med. Armor Plating. 03039_ U-05 Engineer builds a Wall. 03041_ The unstable cave ceiling collapses. 03045_ U-05 Engineer lays Concrete. 03051_ U-05 Engineer builds a Wall. 03052_ System corrupted: Component data lost. 03055_ U-05 Engineer builds a Wall. 03060_ C-30 ARC bursts open, deploying its payload. 03060_ D-53 Grenadier unfolds itself. 03070_ System corrupted: Component data lost. 03074_ U-05 Engineer destroyed. 03076_ Shotgun destroyed. 03077_ D-53 Grenadier destroyed. 03078_ The unstable cave ceiling collapses. 03078_ Lgt. Treads destroyed. 03079_ The unstable cave ceiling collapses. 03082_ Med. Armor Plating destroyed. 03085_ System corrupted: Lgt. Assault Rifle jammed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????######???????????????????????????????? | | ???????## ##??????###?????????????????????? | | ???????# #?##### #####?????????????????? | | ???????#" ### # ??????????????????? | | ????????# !### #????????????????????? | | ????????### # # #?????????????????????? | | ????#######| ## #?????????????????????? | | ????# #?????????????????????? | | ????# ###???????????????????? | | ????# """ """ #???????????????????? | | ????# """ """ #### ###????????????? | | ????# """ """ # #????????????? | | ????# @d """ ?????????????? | | ????# # # """ ?????????????? | | ?????########### ?????????????????? | | ???????????????## # ??????????????? | | ????????????????### #? #????????????? | | ???????????????######## #???####????????????? | | ???????????# #???????????????????? | | ???????????????######## #???????????????????? | | ?????????????????????## #???????????????????? | | ????????????????????## #??????????????#####? | | ????????????????????# ##????????????## ## | | ????????????????????# #????????????# | | ????????????????????# #????????????# ?? | | ????????????????????## #????????????# #??? | | ???????????##????????## ##???????????# ##??? | | ???????????# ##?####??# ##???######## #???? | | ???????????# ### #### #???# #???? | | ???????????## #???# ########???? | | ????????????### ##???# #??????????? | | ??????????????##### #????# #??????????? | | ??????????????????#### ####### #??????????? | | ??????####???????????## ## #??????????? | | ??????# ##??????????## ## ## ####??????????? | | ??????# ###????????# ## ## ##????????????? | | ???#### ##??????## ### # ###??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 41 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Killing Spree Challenges ------------ None Game ------ Seed SchematicThermalPerforator Manual? 0 Play Time 00:27:24 Cumulative 161.5 hours Start 2022.05.26 @ 22:09:29 End 2022.05.26 @ 22:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 248 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 51 Gallery% 75 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1016810-7b5c-4c02-995b-3f622fa964ee