Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 21:03:59 Player: N.W.L Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (882) 882 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (451) 451 TOTAL SCORE: 3703 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 271 Registered with UFD 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/400 Matter 207/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Spectral Analyzer Master Drone Bay (1/1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Flight Unit Scrap Suit Enhanced Flamer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Spectral Analyzer Layered Light Armor Plating > --- WEAPON ----------- LU-1G1's Laser Shovel Heavy Pick > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Mini Grenade Launcher Mini Grenade Launcher Enhanced Flamer Vortex Trap Vortex Trap DRS Beacon [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Spectral Analyzer Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 72 | 2 14 3 23 14 . 16 Power 8 | . 1 1 3 3 . . Engine 8 | . 1 1 3 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | . 4 1 5 1 . 3 Treads 6 | . 4 1 1 . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . . . 4 1 . 3 Utility 19 | 1 4 1 6 2 . 5 Device 7 | 1 1 . 3 . . 2 Storage 3 | . 1 1 1 . . . Processor 2 | . . . . 1 . 1 Hackware . | . . . . . . . Protection 7 | . 2 . 2 1 . 2 Artifact . | . . . . . . . Weapon 31 | 1 5 . 9 8 . 8 Energy Gun 5 | . 4 . . 1 . . Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 9 | 1 . . 4 4 . . Ballistic Cannon 2 | . . . 2 . . . Launcher 6 | . . . 1 2 . 3 Special Weapon 2 | . . . . . . 2 Impact Weapon 3 | . . . 1 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . . 3 3 . 1 Parts Lost 13 | . . . . 3 . 10 Power 2 | . . . . 1 . 1 Propulsion 5 | . . . . 1 . 4 Utility 3 | . . . . 1 . 2 Weapon 3 | . . . . . . 3 Highest Loss Streak 10 | . . . . 3 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 96 94 88 92 Engine 12 | . 14 14 9 7 11 9 Treads 17 | . 26 28 10 . . . Flight 11 | . . . 22 33 33 32 Device 11 | . 7 14 17 14 11 8 Storage 12 | . 14 14 11 11 11 10 Protection 4 | . 6 . 4 1 . 9 Energy Gun 11 | . 9 28 7 . . . Energy Cannon 3 | . 10 . . . . . Ballistic Gun 6 | . 8 . 11 13 22 1 Launcher 2 | . . . . 1 . 13 Peak Build Rating 41 | 7 12 13 19 20 17 41 Average Rating 14 | 6 8 12 16 18 17 27 On Entrance 12 | 6 7 12 13 18 17 17 Naked Turns . | . . . . . . . Heaviest Build 97 | 11 34 92 97 16 13 18 Greatest Support 60 | 20 40 40 60 15 15 17 Greatest Overweight (x) 2 | . . 2 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 15 25 25 8 8 8 Average Capacity 13 | 8 14 17 13 8 8 7 Most Carried 24 | 7 15 24 23 8 8 8 Average Carried 12 | 6 13 15 12 7 8 7 Final Capacity 25 | 8 15 25 8 8 8 5 Final Carried 24 | 5 14 24 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 1055 | 230 191 30 280 51 196 77 Remotely . | . . . . . . . Salvage Created 1634 | 100 824 166 351 139 54 . Parts 120 | 9 50 9 31 20 1 . Haulers Intercepted 6 | . 2 . 4 . . . Recyclers Shooed 5 | . 4 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 26 | . 15 2 1 8 . . Guns 10 | . 8 1 . 1 . . Cannons 7 | . 7 . . . . . AOE 8 | . . . 1 7 . . Classes Destroyed 9 | 2 6 . 1 . . . Worker 9 | . 1 1 4 3 . . Builder 2 | . . . 1 1 . . Tunneler 2 | 2 . . . . . . Hauler 6 | . 2 . 4 . . . Recycler 5 | 1 1 1 . 1 1 . Operator 1 | . 1 . . . . . Watcher 6 | . 3 . 2 1 . . Swarmer 12 | . 3 . 1 8 . . Grunt 15 | . 12 2 1 . . . Best Kill Streak 8 | 2 6 2 5 8 1 . Combat Bots Only 6 | . 6 2 1 4 . . Max Kills in Single Turn 6 | 1 1 1 6 4 1 . Gunslinging . | . . . . . . . Exploded 3 | . . . 1 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 147 | . 47 11 5 25 . 59 Missed 64 | . 14 3 3 12 . 32 Damage Taken 2013 | . 377 117 23 271 . 1225 Core 610 | . 117 16 . . . 477 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 54 | . 54 . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 138 | 8 67 13 25 14 2 9 Largest 2 | 2 2 2 2 2 2 1 Hottest 112 | 60 112 112 112 43 43 60 Shots Fired 250 | 16 133 26 41 21 4 9 Gun 185 | 16 84 26 39 16 4 . Cannon 50 | . 49 . 1 . . . Launcher 12 | . . . 1 5 . 6 Special 3 | . . . . . . 3 Kinetic 115 | 10 51 . 34 16 4 . Thermal 112 | . 77 26 6 . . 3 Explosive 12 | . . . 1 5 . 6 Electromagnetic 11 | 6 5 . . . . . Robot Hit Streak 21 | 11 21 3 13 5 5 . Robot Miss Streak 6 | 2 6 3 2 3 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 142 | 12 71 15 29 12 3 . Core Hits 87 | 5 34 7 18 17 2 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 2 . . . . Burn 3 | . 1 2 . . . . Melee Attacks 26 | . . . 5 19 . 2 Impact 26 | . . . 5 19 . 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3007 | 134 1000 214 657 840 31 131 Guns 1266 | 113 514 214 267 127 31 . Cannons 501 | . 486 . 15 . . . Explosions 1024 | 21 . . 250 622 . 131 Melee 216 | . . . 125 91 . . Ramming . | . . . . . . . Kinetic 650 | 46 223 . 223 127 31 . Thermal 1002 | 21 708 214 59 . . . Explosive 1003 | . . . 250 622 . 131 Electromagnetic 136 | 67 69 . . . . . Impact 216 | . . . 125 91 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 5 5 7 Average Corruption 5 | . . . . 3 5 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . 4 5 2 Message Errors 4 | . . . . 1 2 1 Matter Fused 3 | . . . . 2 1 . Parts Fused 1 | . . . . 1 . . Data Loss (major) 3 | . . . . . 2 1 Overload Shots . | . . . . . . . Overflow Damage 141 | . 5 . 65 51 . 20 Projectiles 5 | . 5 . . . . . Explosions 65 | . . . . 45 . 20 Melee 71 | . . . 65 6 . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 134 | . . . . 37 . 97 Shots 4 | . . . . 1 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 330 | 20 330 199 42 16 4 12 Average Temperature 67 | 15 79 80 18 4 2 5 Received Heat Transfer 393 | . 180 66 . 63 . 84 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions 2 | . . . 1 1 . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 3 | . 1 2 . . . . Heat Transferred 2529 | 50 1628 703 148 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 806 | 15 353 170 359 806 465 . Initial 322 | . 9 120 . 73 322 . Average 172 | 10 167 79 169 345 424 . Maximum Alert Level 3 | . 1 . 1 3 2 . Low Security (%) 62 | 100 50 100 52 40 . . Level 1 28 | . 49 . 47 16 19 . Level 2 8 | . . . . 35 80 . Level 3 . | . . . . 7 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 4 . 4 3 . . Investigation 6 | . 3 . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 3 | . 1 . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 23 2 11 25 . 19 Peak Tracking Total 18 | . 5 2 4 11 . 18 Tactical Retreats 9 | . 1 . 1 4 . 3 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 2 | . . . 1 . . 1 Traps Extracted . | . . . . . . . Installed 5 | . . . 3 . . 2 Triggered 1 | . . . 1 . . . Most Traps Carried 3 | . . 3 3 . . 2 Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 16 | . 2 . . 4 . 10 Max in Single Turn 1 | . 1 . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 25 | . 6 . 7 4 7 1 Terminals 17 | . 4 . 6 4 3 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 6 | . 1 . 1 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 59 | . 17 . 19 6 16 1 Successful 29 | . 9 . 6 3 10 1 Failed 29 | . 7 . 13 3 6 . Catastrophic 9 | . 1 . 5 2 1 . Database Lockouts 1 | . 1 . . . . . Manual 34 | . 10 . 14 1 9 . Terminals 43 | . 13 . 16 6 8 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 13 | . 2 . 3 . 8 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 . 2 3 3 1 Part Schematic 1 | . . . . . 1 . Robot Schematic 1 | . . . . 1 . . Robot Analysis 4 | . 3 . . . 1 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 5 | . 1 . 1 . 3 . Retrieve Components 5 | . 1 . 1 . 3 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . 4 . Terminals 2 | . . . 2 . . . Botnet 2 | . . . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 1 . 4 . Tunnel 6 | . 1 . 1 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 . 6 3 4 . Full Trace Events 6 | . 1 . 3 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 21 | . 10 . 5 . 6 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 5 | . . 3 . 2 . . Largest Group 3 | . . 3 3 2 1 1 Highest-Rated Group 62 | . . 40 40 62 31 31 Highest-Rated Ally 31 | . . 16 16 31 31 31 Total Orders 4 | . . . . . . 4 STAY 1 | . . . . . . 1 ROAM 2 | . . . . . . 2 EXPLORE 1 | . . . . . . 1 Ally Attacks 49 | . . . 39 5 . 5 Total Damage 473 | . . . 303 106 . 64 Kills 12 | . . . 7 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 4 | . 3 . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 3 | . . . . . . 3 Drone Recoveries 3 | . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 3465 | 82 1130 880 427 296 198 452 Spaces Moved 3129 | 22 484 457 446 354 328 1038 Core 5 | . . . 1 . . 4 Treads 966 | . 458 457 51 . . . Legs 48 | 22 26 . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2110 | . . . 394 354 328 1034 Fastest Speed 34 | 120 120 160 34 34 34 34 Average Speed 80 | 120 157 178 58 44 34 35 Slowest Speed 320 | 120 160 320 240 104 34 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 8 | . . . . 1 . 7 Cave-ins Triggered 2 | . . . . 1 . 1 Exploration Rate (%) 62 | 3 79 88 44 82 65 75 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 6 | . 1 . 1 . 4 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 7 | . . 3 . . . 4 Spaces Dug 133 | . . . 4 30 . 99 Terrain Destroyed 166 | 3 . . 11 45 . 107 Melee 17 | . . . 4 13 . . Projectile . | . . . . . . . AOE 94 | 3 . . 7 32 . 52 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 3803 | 63 732 500 564 439 410 1095 Wait 314 | 29 124 2 43 23 81 12 Move 3105 | 21 483 456 445 350 327 1023 Hop 8 | . . . . 1 . 7 Pick Up 64 | 1 23 17 8 5 . 10 Fast Attach 30 | 1 3 . 14 7 . 5 Attach 9 | . . . 3 3 . 3 Detach 4 | . 1 . . 2 . 1 Swap 33 | 1 11 3 6 4 . 8 Drop 65 | 2 20 9 12 10 . 12 Fire 138 | 8 67 13 25 14 2 9 Melee 26 | . . . 5 19 . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . 1 . 1 Rewire . | . . . . . . . Trap 5 | . . . 3 . . 2 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 83 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 772 | -10/Materials | Discovered new exit (range 7) 892 | -10/Materials | Repaired Lgt. Treads 1006 | -10/Materials | Discovered new exit (range 15) 1106 | -10/Materials | Discovered new exit (range 5) 1195 | -10/Materials | Discovered new exit (range 12) 1213 | -10/Materials | Entered Mines 1226 | -10/Mines | Core integrity fell below 50% 1265 | -10/Mines | Discovered new exit (range 11) 1503 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1568 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1651 | -10/Mines | Discovered new exit (range 10) 1690 | -10/Mines | Found a hidden stash of uninstalled traps 1876 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2093 | -10/Mines | Entered Materials 2093 | -9/Materials | Accompanied by 3 allies 2093 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -9/Materials | Identified exit to Storage 2231 | -9/Materials | Released all parts (8) 2259 | -9/Materials | Discovered new exit (range 8) 2406 | -9/Materials | Discovered new exit (range 16) 2483 | -9/Materials | Identified exit to Mines 2520 | -9/Materials | Entered Storage 2667 | -9/Storage | Discovered new exit (range 12) 2720 | -9/Storage | Crushed by falling debris 2751 | -9/Storage | Lost 3 parts (1p1n1u) 2760 | -9/Storage | Met a pair of Derelict thieves 2772 | -9/Storage | Used back door to open Recycling access 2772 | -9/Storage | Discovered new exit (range 5) 2816 | -9/Storage | Entered Recycling 2816 | -9/Recycling | Accompanied by 1 ally 2980 | -9/Recycling | Scanned before Scraplab entrance 3004 | -9/Recycling | Entered Scraplab 3007 | -9/Recycling | Discovered new exit (range 3) 3014 | -9/Recycling | Entered Scraptown 3014 | -9/Scraptown | Accompanied by 1 ally 3014 | -9/Scraptown | System corruption cleaned by C-Scrubber 3062 | -9/Scraptown | Visited Awakened 3067 | -9/Scraptown | Visited Shadow of the Wyrm 3140 | -9/Scraptown | Visited SPCMW 3150 | -9/Scraptown | Visited Cave Peace 3159 | -9/Scraptown | Visited Fellowship of the Rings 3165 | -9/Scraptown | Visited UFD Registry 3165 | -9/Scraptown | Registered with UFD as "Kineticell" 3181 | -9/Scraptown | Visited Science Guys 3193 | -9/Scraptown | Visited Derelict Rescue Squad 3195 | -9/Scraptown | Found DRS Beacon 3206 | -9/Scraptown | Visited LU-1G1's Boring Crew 3210 | -9/Scraptown | Visited Supply Room 3215 | -9/Scraptown | Visited Scrapoid Research Area 3223 | -9/Scraptown | Visited Infowarlord's Domain 3228 | -9/Scraptown | Visited Observation Area 3280 | -9/Scraptown | Attacked by Scraptown defenders 3289 | -9/Scraptown | Found Prototype Special Weapon 3289 | -9/Scraptown | Identified LU-1G1's Laser Shovel 3307 | -9/Scraptown | Found Spectral Analyzer 3362 | -9/Scraptown | Found Master Drone Bay 3384 | -9/Scraptown | Crushed by falling debris 3397 | -9/Scraptown | Found Scrap Suit 3461 | -9/Scraptown | Core integrity fell below 50% 3465 | -9/Scraptown | Core integrity fell below 20% 3466 | -9/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 03455_ Penetrated by Bolt. 03458_ Bolt penetrates Wall. 03458_ Penetrated by Bolt. 03459_ Penetrated by Slug. 03460_ Triborg activates siege mode. 03460_ Penetrated by Siege Slug. 03460_ Siege Slug penetrates Wall. 03462_ Siege Slug penetrates HE-V59(j). 03462_ HE-V59(j) knocked back. 03462_ Siege Slug penetrates Machine. 03463_ Acquired 4 matter. 03464_ Siege Slug penetrates Wall. 03464_ Imp. Flight Unit destroyed. 03464_ Critical hit (Blast). 03464_ Knocked back. 03464_ Acquired 13 matter. 03465_ 6L-T5Y(c) destroyed. 03465_ 1U-JUE(j) destroyed. 03465_ 5M-29J(p) destroyed. 03466_ Penetrated by Siege Slug. 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