Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 10:08:12 Player: Fangrelle Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1973) 1973 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 3747 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/400 Matter 222/300 Energy 23/265 System Corruption 0% Temperature Cool (21) Movement Core (1550) Ox30 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cooling System Huge Storage Unit Hacking Suite > --- WEAPON (2) ------- Spread Laser > --- INVENTORY (25) --- Improved Flight Unit Improved Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Battery (250) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Weight Redist. System Hardlight Generator Hacking Suite Tractor Beam Spread Laser Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Medium Armor Plating Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Flight Unit Improved Heat Sink Cooling System Cooling System High-capacity Storage Unit Weight Redist. System Signal Interpreter Light Armor Plating Tractor Beam EM Pulse Gun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Autogun Autogun [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 58 | . 12 . 46 Power 8 | . 2 . 6 Engine 8 | . 2 . 6 Core . | . . . . Reactor . | . . . . Propulsion 13 | . 4 . 9 Treads 6 | . 2 . 4 Leg 4 | . . . 4 Wheel 2 | . 2 . . Hover . | . . . . Flight 1 | . . . 1 Utility 14 | . 3 . 11 Device 3 | . . . 3 Storage 1 | . 1 . . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 7 | . 2 . 5 Artifact . | . . . . Weapon 23 | . 3 . 20 Energy Gun 6 | . . . 6 Energy Cannon 6 | . . . 6 Ballistic Gun 9 | . 2 . 7 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 23 | . 3 . 20 Power 2 | . . . 2 Propulsion 7 | . 2 . 5 Utility 7 | . . . 7 Weapon 7 | . 1 . 6 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 93 | . 97 100 92 Engine 11 | . 13 14 10 Treads 13 | . 13 . 14 Leg 3 | . 1 . 4 Wheel 4 | . 10 28 . Device 4 | . . . 5 Storage 11 | . 15 14 11 Processor 7 | . . . 10 Hackware 2 | . . . 3 Protection 11 | . 12 14 11 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 2 Ballistic Gun 17 | . 27 28 14 Launcher 1 | . . . 1 Peak Build Rating 17 | 6 8 8 17 Average Rating 12 | 6 6 8 14 On Entrance 7 | 6 6 8 8 Naked Turns . | . . . . Heaviest Build 105 | 12 92 91 105 Greatest Support 40 | 20 40 20 40 Greatest Overweight (x) 32 | . 4 4 32 Average Overweight (x) 3 | . 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 8 24 25 25 Most Carried 25 | 6 8 8 25 Average Carried 13 | 6 5 8 16 Final Capacity 25 | 8 25 25 25 Final Carried 20 | 6 8 8 20 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1450 | 200 155 . 1095 Remotely 345 | . . . 345 Salvage Created 2565 | . 510 . 2055 Parts 178 | . 34 . 144 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 59 | . 16 . 43 Guns 45 | . 12 . 33 Cannons 4 | . . . 4 AOE 9 | . 4 . 5 Classes Destroyed 12 | . 5 . 7 Worker 6 | . 1 . 5 Builder 2 | . . . 2 Hauler 3 | . . . 3 Recycler 1 | . . . 1 Mechanic 1 | . 1 . . Operator 2 | . . . 2 Watcher 7 | . 2 . 5 Swarmer 15 | . 6 . 9 Grunt 34 | . 10 . 24 Duelist 2 | . . . 2 Protector 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 7 | . 7 . 7 Combat Bots Only 6 | . 6 . 5 Max Kills in Single Turn 4 | . 4 . 3 Gunslinging . | . . . . Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 359 | . 111 . 248 Missed 97 | . 29 . 68 Damage Taken 3250 | . 1055 . 2195 Core 613 | . 213 . 400 Absorbed by Shields 52 | . . . 52 Redirected to Shielding 24 | . 24 . . Regen/Repaired (Parts) 56 | . 56 . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 185 | . 59 . 126 Largest 2 | . 2 . 2 Hottest 130 | . 50 . 130 Shots Fired 352 | . 118 . 234 Gun 308 | . 115 . 193 Cannon 38 | . . . 38 Launcher 6 | . 3 . 3 Special . | . . . . Kinetic 276 | . 115 . 161 Thermal 30 | . . . 30 Explosive 6 | . 3 . 3 Electromagnetic 40 | . . . 40 Robot Hit Streak 33 | . 12 . 33 Robot Miss Streak 5 | . 3 . 5 Penetration Max . | . . . . Secondary Targets 10 | . 3 . 7 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 238 | . 82 . 156 Core Hits 150 | . 36 . 114 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3947 | . 970 . 2977 Guns 2782 | . 760 . 2022 Cannons 619 | . . . 619 Explosions 546 | . 210 . 336 Melee . | . . . . Ramming . | . . . . Kinetic 2389 | . 760 . 1629 Thermal 393 | . . . 393 Explosive 546 | . 210 . 336 Electromagnetic 619 | . . . 619 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 70 | . 42 . 28 Projectiles 28 | . . . 28 Explosions 42 | . 42 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . 113 . . Shots 3 | . 3 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 408 | . 30 . 408 Average Temperature 56 | . 10 . 71 Received Heat Transfer 1242 | . 450 . 792 Effects 3 | . . . 3 Shutdowns 2 | . . . 2 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 490 | . . . 490 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 654 | . 247 73 654 Initial 73 | . . 73 27 Average 202 | . 109 73 233 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 69 | 100 88 100 63 Level 1 6 | . 11 . 5 Level 2 23 | . . . 31 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 . 7 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault 4 | . . . 4 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | . 25 . 66 Peak Tracking Total 7 | . 6 . 7 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 20 | . 10 . 10 Terminals 15 | . 7 . 8 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 75 | . 45 . 30 Successful 46 | . 31 . 15 Failed 29 | . 14 . 15 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 65 | . 37 . 28 Terminals 65 | . 38 . 27 Fabricators . | . . . . Repair Stations 4 | . 3 . 1 Recycling Units 6 | . 4 . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 10 . 2 Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 2 | . 1 . 1 Alert Level 2 | . 2 . . Unreport Threat 1 | . . . 1 Reprogram Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 . 1 Retrieve Components 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 29 | . 17 . 12 Terminals 25 | . 14 . 11 Assimilate 8 | . 5 . 3 Botnet 12 | . 5 . 7 Disrupt 2 | . 2 . . Operators 2 | . 1 . 1 Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units 3 | . 2 . 1 Tunnel 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 15 | . 7 . 8 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 13 | . 12 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 1 Highest-Rated Group 10 | . 10 10 10 Highest-Rated Ally 10 | . 10 10 10 Total Orders 10 | . . 4 6 STAY 5 | . . 2 3 FOLLOW 5 | . . 2 3 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 7460 | 3 1476 322 5659 Spaces Moved 2146 | 3 562 231 1350 Core 31 | . . . 31 Treads 1263 | . 199 . 1064 Legs 198 | 3 19 . 176 Wheels 654 | . 344 231 79 Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 140 140 Average Speed 312 | 120 222 140 379 Slowest Speed 1650 | 120 480 140 1650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 2 90 23 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 3 | . 2 . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . 5 . 21 Melee . | . . . . Projectile . | . . . . AOE 26 | . 5 . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2585 | 2 683 230 1670 Wait 147 | . 38 . 109 Move 2143 | 2 561 230 1350 Hop . | . . . . Pick Up 29 | . 7 . 22 Fast Attach 26 | . 4 . 22 Attach 16 | . 3 . 13 Detach 5 | . . . 5 Swap 16 | . 5 . 11 Drop 18 | . 6 . 12 Fire 185 | . 59 . 126 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Discovered new exit (range 9) 915 | -10/Materials | Core integrity fell below 50% 1006 | -10/Materials | Repaired Ion Engine 1050 | -10/Materials | Core integrity fell below 20% 1243 | -10/Materials | Discovered new exit (range 16) 1480 | -10/Materials | Entered Mines 1480 | -10/Mines | Accompanied by 1 ally 1552 | -10/Mines | Discovered new exit (range 6) 1802 | -10/Mines | Entered Materials 1802 | -9/Materials | Accompanied by 1 ally 1802 | -9/Materials | Evolved 2 slots: Utility x2 1803 | -9/Materials | Identified exit to Mines 2048 | -9/Materials | Lost 3 parts (1u2w) 4036 | -9/Materials | Discovered new exit (range 6) 4604 | -9/Materials | Build established: Scavenger-Mutant 5557 | -9/Materials | Lost 3 parts (1p2n) 5727 | -9/Materials | Discovered new exit (range 7) 6140 | -9/Materials | Identified exit to Storage 6202 | -9/Materials | First assault squad dispatched 6297 | -9/Materials | Core integrity fell below 50% 6329 | -9/Materials | Lost 3 parts (2n1w) 6546 | -9/Materials | Build established: Mutant 7105 | -9/Materials | Build established: Scavenger-Mutant 7443 | -9/Materials | Core integrity fell below 20% 7461 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Alert(Purge) Purged threat record, alert level lowered. 07402_ ALERT: Significant disruption in Zone 1K, multiple assault carriers dispatched. 07416_ Imp. Ion Engine severed. 07420_ Aluminum Leg severed. 07426_ L-31 Rogue destroyed. 07431_ Aluminum Leg destroyed. 07442_ C-30 ARC bursts open, deploying its payload. 07442_ G-47 Trooper unfolds itself. 07442_ G-34 Mercenary unfolds itself. 07442_ B-36 Bruiser unfolds itself. 07442_ G-34 Mercenary unfolds itself. 07442_ M-13 Machinist unfolds itself. 07444_ M-13 Machinist repairs B-36 Bruiser. 07451_ Acquired Imp. Ion Engine. 07453_ B-36 Bruiser destroyed. 07455_ G-34 Mercenary destroyed. 07455_ Spread Laser destroyed. 07458_ Targeting Computer destroyed. 07460_ G-34 Mercenary destroyed. 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