Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 21:10:31 Player: CDGotthats Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (141) 705 Value Destroyed (4700) 4700 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 7992 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Kinecellerator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Spiked Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Cryofiber Web Improved Cooling System Improved Melee Analysis Suite Kinecellerator Heavy Armor Plating Pulse Rifle Pulse Rifle Heavy Laser Plasma Cannon Minigun Missile Launcher Great Maul [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . 2 . Weapon 2 | . . . 2 . . Parts Attached 83 | 7 15 7 34 19 1 Power 11 | 1 1 1 5 3 . Engine 7 | 1 1 1 2 2 . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 20 | 2 3 2 11 2 . Treads 9 | 2 1 . 4 2 . Leg 4 | . 2 2 . . . Wheel 7 | . . . 7 . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 4 1 8 5 1 Device 8 | 1 2 1 2 1 1 Storage 3 | 1 1 . 1 . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 8 | . . . 5 3 . Artifact . | . . . . . . Weapon 31 | 2 7 3 10 9 . Energy Gun 11 | 2 5 1 2 1 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 13 | . 1 1 5 6 . Ballistic Cannon 2 | . . 1 1 . . Launcher 1 | . . . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 44 | . 7 6 15 16 . Power 7 | . 1 1 3 2 . Propulsion 16 | . 3 3 6 4 . Utility 6 | . 1 1 2 2 . Weapon 15 | . 2 1 4 8 . Highest Loss Streak 5 | . 3 2 5 5 . To Critical Strikes . | . . . . . . Average Backups 16 | 7 22 24 7 13 2 Power 1 | . 1 1 . 1 . Propulsion 2 | 3 4 3 1 . . Utility 8 | . 12 14 3 5 2 Weapon 3 | 1 3 5 1 5 . Tool/Special . | . . . . . . Unused Backups 45 | . 7 17 9 10 2 Power 2 | . . 1 . 1 . Propulsion 6 | . 3 . 3 . . Utility 26 | . 1 12 3 8 2 Weapon 11 | . 3 4 3 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 98 92 90 4 Engine 10 | . 14 13 4 6 . Treads 13 | . 14 . 4 26 . Leg 9 | . 12 27 . . . Wheel 4 | . . . 28 . . Device 10 | . 12 13 6 6 4 Storage 10 | . 14 13 4 6 . Processor 1 | . 1 . . 4 . Protection 2 | . . . 7 6 . Energy Gun 17 | . 27 20 4 8 . Ballistic Gun 8 | . . . 18 18 . Ballistic Cannon 1 | . . 6 2 . . Peak Build Rating 40 | 9 14 14 30 40 27 Average Rating 19 | 8 12 12 25 37 15 On Entrance 9 | . 9 14 . 29 3 Avg Prop Armor Cover (%) 4 | . . . 4 . . Naked Turns 86 | . . 9 . 32 45 Heaviest Build 92 | 15 92 92 41 60 4 Greatest Support 85 | 40 40 20 83 85 3 Greatest Overweight (x) 29 | 1 29 9 1 2 1 Average Overweight (x) 1 | . 2 3 . . . Largest Inventory Capacity 25 | 8 25 25 15 15 5 Average Capacity 17 | 7 24 24 9 14 5 Most Carried 25 | 8 25 25 15 15 2 Average Carried 16 | 7 22 24 7 14 2 Final Capacity 25 | 8 25 5 15 5 5 Final Carried 25 | 8 25 5 15 5 2 Class Distribution -------------------- 64% | Mutant 16% | Gunner 8% | Tank 7% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 3227 | 270 383 114 1232 1156 72 Remotely . | . . . . . . Salvage Created 5316 | 319 1247 150 1941 1659 . Parts 264 | 24 68 11 91 70 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 4 | . 4 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 104 | . 22 6 35 41 . Melee 4 | . . . 4 . . Guns 80 | . 22 5 21 32 . Cannons 9 | . . 1 8 . . AOE 9 | . . . . 9 . Classes Destroyed 16 | 3 6 1 3 3 . Worker 8 | 4 2 . 2 . . Builder 3 | . 1 . 2 . . Tunneler 9 | 8 . . 1 . . Hauler 4 | . 2 . 2 . . Recycler 5 | 1 3 . 1 . . Operator 2 | . 2 . . . . Watcher 6 | . 3 . 2 1 . Swarmer 19 | . 6 3 3 7 . Grunt 57 | . 16 . 23 18 . Duelist 2 | . . . 1 1 . Sentry 8 | . . . 5 3 . Specialist 4 | . . . . 4 . Hunter 4 | . . . 3 1 . Programmer 6 | . . . . 6 . Heavy 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 10 | 3 5 3 10 8 . Combat Bots Only 8 | . 3 3 6 8 . Max Kills in Single Turn 2 | 1 2 2 2 2 . Gunslinging 1 | . 1 1 1 1 . Exploded 2 | . . . . 2 . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 713 | . 133 87 161 303 29 Missed 216 | . 32 29 34 110 11 Hits 497 | . 101 58 127 193 18 Melee 18 | . . . 2 16 . Projectile 479 | . 101 58 125 177 18 Critical Strikes 15 | . . 1 9 5 . Actively Blocked 1 | . . . 1 . . Damage Taken 7521 | . 1119 730 1937 3549 186 Core 1166 | . 108 81 262 548 167 Absorbed by Shields . | . . . . . . Redirected to Shielding 100 | . . . 100 . . Regen/Repaired (Parts) 234 | . 85 . 32 117 . Core Remaining (%) 58 | 100 . 24 52 . . Volleys Fired 332 | 36 110 23 75 88 . Largest 4 | 2 2 2 4 4 . Hottest 220 | 100 115 86 153 220 . Shots Fired 906 | 72 206 46 263 319 . Gun 803 | 72 203 30 202 296 . Cannon 92 | . . 16 61 15 . Launcher 8 | . . . . 8 . Special 3 | . 3 . . . . Kinetic 487 | . 17 23 199 248 . Thermal 411 | 72 189 23 64 63 . Explosive 8 | . . . . 8 . Electromagnetic . | . . . . . . Robot Hit Streak 22 | 8 10 11 8 22 . Robot Miss Streak 7 | 4 3 3 5 7 . Penetration Max 1 | . . . 1 1 . Secondary Targets 10 | . 1 1 2 6 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 575 | 40 126 31 156 222 . Core Hits 248 | 13 62 9 68 96 . Critical Kills 5 | . . . 2 3 . Critical Parts Destroyed 15 | . . . 2 13 . Critical Strikes 39 | 8 6 . 4 21 . Burn 19 | 8 6 . . 5 . Destroy 18 | . . . 2 16 . Smash 2 | . . . 2 . . Melee Attacks 16 | . . . 16 . . Impact 16 | . . . 16 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11507 | 504 1720 487 3684 5112 . Guns 8314 | 504 1676 291 2077 3766 . Cannons 1276 | . . 196 884 196 . Explosions 1140 | . . . . 1140 . Melee 723 | . . . 723 . . Ramming 30 | . 20 . . 10 . Kinetic 5627 | . 128 240 2066 3193 . Thermal 4154 | 504 1572 247 895 936 . Explosive 973 | . . . . 973 . Electromagnetic . | . . . . . . Impact 723 | . . . 723 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 8 . Message Errors 4 | . . . . 4 . Matter Fused 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 262 | . . . 160 102 . Projectiles . | . . . . . . Explosions 102 | . . . . 102 . Melee 160 | . . . 160 . . Knockbacks 8 | . . . 8 . . Impact 3 | . . . 3 . . Kinetic 4 | . . . 4 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 108 | . . . . 108 . Shots 3 | . . . . 3 . Rammed 5 | . 2 . . 3 . Targets Rammed 5 | . 2 . . 3 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 445 | 273 306 12 445 116 . Average Temperature 74 | 87 43 12 116 25 . Received Heat Transfer 2250 | . 507 150 954 639 . Effects 5 | . . . 5 . . Energy Bleed 1 | . . . 1 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . 3 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 2 | . . . 2 . . Impact Corruptions 7 | . . . 7 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 19 | 6 8 2 . 3 . Heat Transferred 11000 | 2072 4693 629 1554 2052 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 86 | 100 100 . 65 70 . Level 1 11 | . . . 34 19 . Level 2 2 | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 603 | 15 146 . 268 603 . Initial 94 | . . . 52 94 . Average 90 | . 64 . 133 151 . Influence Increases 3163 | 65 678 120 1087 1213 . Destroy 0b10 Robot/C 2020 | . 440 60 700 820 . Destroy 0b10 Robot/NC 185 | 65 65 . 50 5 . Destroy Leader 510 | . 110 . 178 222 . Successful Hack 36 | . 17 . 14 5 . Disable Machine 135 | . 15 . 15 105 . Destroy Structure 67 | . 1 . 10 56 . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 195 | . 30 60 105 . . Influence Decreases 2853 | 65 597 99 981 848 263 Entered New Map 417 | . . 40 50 114 213 Time Decay 1626 | 65 557 49 481 424 50 Lost Part 360 | . 40 10 150 160 . Purge Threat 450 | . . . 300 150 . Squads Dispatched 38 | . 5 . 12 21 . Investigation 16 | . 4 . 7 5 . Extermination 6 | . . . . 6 . Reinforcement 12 | . 1 . 2 9 . Assault 1 | . . . . 1 . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | . 33 8 52 58 6 Peak Tracking Total 11 | . 3 6 6 11 6 Tactical Retreats 9 | . 2 2 5 . . Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 4 | . . . 1 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 10 | . 2 . 1 7 . Max in Single Turn 5 | . 1 . 1 5 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 32 | . 10 1 10 11 . Terminals 18 | . 7 . 7 4 . Fabricators 1 | . . . . 1 . Repair Stations 5 | . 1 . 1 3 . Recycling Units 5 | . 2 . 1 2 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 87 | . 29 4 33 21 . Successful 37 | . 12 4 10 11 . Failed 49 | . 17 . 23 9 . Catastrophic 17 | . 5 . 8 4 . Database Lockouts 1 | . . . . 1 . Manual 47 | . 13 2 23 9 . Terminals 59 | . 24 . 26 9 . Fabricators 1 | . . . . 1 . Repair Stations 8 | . 2 . 1 5 . Recycling Units 10 | . 3 . 3 4 . Scanalyzers 5 | . . . 3 2 . Garrison Access . | . . . . . . Terminal Hacks 22 | . 9 4 5 4 . Record 5 | . 1 4 . . . Robot Analysis 1 | . . . 1 . . Open DSF 1 | . . . . 1 . Branch Access Points 3 | . 2 . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 6 | . 3 . 1 2 . Unreport Threat 3 | . . . 2 1 . Dispatch Records 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Scan Component 1 | . . . . 1 . Recycling Unit Hacks 6 | . 2 . 1 3 . Report Inventory 5 | . 2 . 1 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer 4 | . . . 3 1 . Retrieve Study 4 | . . . 3 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 1 . 1 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 4 | . 1 . 1 2 . Patch 4 | . 1 . 1 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 23 | . 8 . 9 6 . Full Trace Events 17 | . 7 . 7 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . . 3 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Active Infowar (turns) 1640 | 1241 339 . . . 60 A.S.S. 60 | . . . . . 60 Terrain 1580 | 1241 339 . . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 11529 | 1342 4319 1430 1746 2587 105 Spaces Moved 4590 | 502 1094 346 1168 1332 148 Core 236 | 5 1 19 . 63 148 Treads 2544 | 497 638 . 140 1269 . Legs 782 | . 455 327 . . . Wheels 1028 | . . . 1028 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 50 75 50 50 Average Speed 199 | 159 345 381 92 157 69 Slowest Speed 1500 | 160 1500 750 160 330 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 41 96 22 74 32 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug 5 | . . . . 5 . Terrain Destroyed 55 | . . . 7 48 . Melee . | . . . . . . Projectile 7 | . . . 7 . . AOE 48 | . . . . 48 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 6243 | 970 1424 409 1639 1651 150 Wait 1054 | 418 148 23 286 179 . Move 4585 | 501 1093 345 1167 1331 148 Hop . | . . . . . . Pick Up 91 | 8 34 4 33 12 . Fast Attach 39 | 7 5 1 19 7 . Attach 39 | . 6 6 16 10 1 Detach 11 | . 2 1 4 3 1 Swap 23 | . 8 3 6 6 . Drop 48 | . 16 3 17 12 . Fire 332 | 36 110 23 75 88 . Melee 16 | . . . 16 . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush 4 | . 2 . . 2 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1343 | -11/Scrapyard | Entered Materials 1344 | -10/Materials | Build established: Mutant 1486 | -10/Materials | Identified exit to Mines 2181 | -10/Materials | Discovered new exit (range 16) 2908 | -10/Materials | Discovered new exit (range 10) 3154 | -10/Materials | Discovered new exit (range 10) 3724 | -10/Materials | Lost 3 parts (1p1n1u) 4480 | -10/Materials | Discovered new exit (range 16) 5154 | -10/Materials | Identified exit to Subcaves 5335 | -10/Materials | Identified exit to Materials 5662 | -10/Materials | Entered Subcaves 5914 | -10/Subcaves | Visited Clippyterm 5926 | -10/Subcaves | Learned location of Extension (-6) 5926 | -10/Subcaves | Learned location of Section 7 (-2) 6067 | -10/Subcaves | Core integrity fell below 50% 6434 | -10/Subcaves | Discovered new exit (range 8) 6574 | -10/Subcaves | Discovered new exit (range 7) 7083 | -10/Subcaves | Released all parts (5) 7092 | -10/Subcaves | Entered Materials 7092 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 7457 | -8/Materials | Build established: Scavenger-Tank 7586 | -8/Materials | Lost 4 parts (1p2n1u) 7618 | -8/Materials | Discovered new exit (range 10) 7641 | -8/Materials | Garrison activated, responded to threat 8069 | -8/Materials | Lost 3 parts (1p1u1w) 8293 | -8/Materials | Lost 5 parts (1p1n3w) 8442 | -8/Materials | Identified exit to Storage 8467 | -8/Materials | Discovered new exit (range 3) 8688 | -8/Materials | Build established: Gunner 8838 | -8/Materials | Entered Factory 8838 | -7/Factory | Evolved 2 slots: Utility x2 9148 | -7/Factory | Build established: Tank 9173 | -7/Factory | Central database locked down 10077 | -7/Factory | Build established: Gunner 10125 | -7/Factory | Cargo convoy interrupted 10155 | -7/Factory | Destroyed 8 combat bots 11156 | -7/Factory | Discovered new exit (range 13) 11195 | -7/Factory | Destroyed 7 combat bots 11199 | -7/Factory | Found Prototype Device 11203 | -7/Factory | Lost 3 parts (1p2n) 11238 | -7/Factory | First assault squad dispatched 11386 | -7/Factory | Core integrity fell below 50% 11393 | -7/Factory | Released all parts (6) 11396 | -7/Factory | Lost 5 parts (1n1u3w) 11418 | -7/Factory | Discovered new exit (range 15) 11425 | -7/Factory | Entered Lower Caves 11425 | -7/Lower Caves | Identified Active Sensor Suite 11430 | -7/Lower Caves | Core integrity fell below 20% 11454 | -7/Lower Caves | Learned Factory stockpile data 11492 | -7/Lower Caves | Encountered a Warlord checkpoint 11516 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11530 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Searching scrap... Found Adv. Treads. Found Authchip [R/Combat]. Found 47 Matter. Acquired 47 matter. Slug penetrates Abandoned Machinery. Acquired derelict log, extracted data. Data stored: Factory stockpile data. Slug penetrates Abandoned Machinery. Slug penetrates Wall. Penetrated by Slug. Discarded Active Sensor Suite. Slug penetrates Wall. L2-D6O(M): "Unaware activity is slow around here lately. Bring on the action!" Acquired 3 matter. Acquired 21 matter. Acquired 1 matter. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." 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Wheel | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Minigun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Brute Force Construction Begets Destruction GoHome() Heavy Suspicion I Have A Map? Item+ Jackpot Live, Flee, And Rebuild Overwhelming Some Acronyms Are Better Than Others That Tickles Tune-up Challenges ------------ None Game ------ Seed RagnarokCannonBlade Manual? 0 Play Time 03:24:59 Cumulative 22.2 hours Start 2025.11.08 @ 13:07:39 End 2025.11.09 @ 21:10:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 6 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 64dfbee1-ddae-4ef9-a8a4-9a29b80d4bb2