Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.30 @ 19:36:15 Player: ty-ler64 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (277) 277 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1952 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 161/250 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (1050) Ox20 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Flight Unit > --- UTILITY (2) ------ High-capacity Storage Unit Cloak of Protection > --- WEAPON (2) ------- Guided Plasma Cannon > --- INVENTORY (20) --- Structural Scanner Trap Scanner Advanced Visual Processing Unit Terrain Scan Processor Medium Armor Plating Tractor Beam Trap Reconfigurator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Cloak of Protection > --- WEAPON ----------- Guided Plasma Cannon Grenade Launcher > --- INVENTORY -------- Structural Scanner Trap Scanner Advanced Visual Processing Unit Terrain Scan Processor Recoil Stabilizer Medium Armor Plating Medium Armor Plating Tractor Beam Trap Reconfigurator Heavy Particle Cannon Autogun Assault Cannon Grenade Launcher Grenade Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Cloak of Protection Storage High-capacity Storage Unit Hackware System Shield Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 10 4 5 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 3 1 1 . 1 Treads 1 | . 1 . . . Leg 3 | 2 . 1 . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | . 6 1 3 . Device 3 | . 2 . 1 . Storage 3 | . 2 . 1 . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 9 | 2 3 2 2 . Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | 1 1 . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . 1 . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . 1 . . 1 To Critical Strikes . | . . . . . Average Backups 10 | 2 7 12 13 7 Power . | . . . . . Propulsion . | 1 . . . . Utility 7 | . 3 8 8 7 Weapon 2 | . 2 4 4 . Tool/Special . | . . . . . Unused Backups 18 | . 4 . 4 10 Power 1 | . . . 1 . Propulsion 1 | . 1 . . . Utility 11 | . 1 . 3 7 Weapon 5 | . 2 . . 3 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 88 85 100 93 Engine 14 | . 14 14 14 14 Treads 13 | . 9 14 14 13 Leg 8 | . 8 6 14 . Flight 4 | . . . . 13 Device 8 | . 2 . 8 14 Storage 13 | . 8 14 14 14 Hackware 3 | . . 9 5 . Protection 2 | . 15 4 . . Energy Gun 3 | . 4 6 4 . Energy Cannon 8 | . . . 8 14 Ballistic Gun 1 | . 4 . 1 . Launcher 13 | . 19 16 14 8 Peak Build Rating 26 | 5 10 15 26 26 Average Rating 18 | 3 8 11 21 22 On Entrance 10 | . 5 8 15 26 Naked Turns . | . . . . . Heaviest Build 64 | 6 36 36 64 64 Greatest Support 20 | 20 20 20 20 15 Greatest Overweight (x) 21 | . 1 1 4 21 Average Overweight (x) 3 | . . 1 2 16 Largest Inventory Capacity 20 | 5 15 15 20 20 Average Capacity 17 | 5 9 15 19 20 Most Carried 16 | 4 11 14 16 15 Average Carried 10 | 2 7 12 13 7 Final Capacity 20 | 5 15 15 20 20 Final Carried 14 | 4 11 14 14 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 853 | 269 196 77 286 25 Remotely . | . . . . . Salvage Created 392 | 60 242 . . 90 Parts 34 | 2 26 . . 6 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 14 | 1 6 1 . 6 Guns 6 | 1 5 . . . Cannons 6 | . . . . 6 AOE 2 | . 1 1 . . Classes Destroyed 6 | 2 4 . . . Builder 3 | . 3 . . . Tunneler 2 | 1 1 . . . Hauler 1 | . 1 . . . Watcher 3 | . 3 . . . Swarmer 12 | . 6 . . 6 Grunt 2 | 1 . 1 . . Best Kill Streak 8 | 2 8 1 . 3 Combat Bots Only 6 | 1 6 1 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 114 | 14 22 12 . 66 Missed 32 | 7 7 2 . 16 Hits 82 | 7 15 10 . 50 Projectile 82 | 7 15 10 . 50 Damage Taken 889 | 75 303 111 . 400 Core 89 | 12 13 22 . 42 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 95 . . . . Volleys Fired 50 | 9 25 6 . 10 Largest 2 | 2 2 1 . 1 Hottest 120 | 60 63 30 . 120 Shots Fired 84 | 18 50 6 . 10 Gun 64 | 18 46 . . . Cannon 9 | . . . . 9 Launcher 11 | . 4 6 . 1 Special . | . . . . . Kinetic 32 | 9 23 . . . Thermal 9 | . . . . 9 Explosive 11 | . 4 6 . 1 Electromagnetic 32 | 9 23 . . . Robot Hit Streak 9 | 4 6 2 . 9 Robot Miss Streak 8 | 5 8 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 40 | 6 21 4 . 9 Core Hits 24 | 4 13 3 . 4 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1153 | 70 473 269 . 341 Guns 347 | 70 277 . . . Cannons 315 | . . . . 315 Explosions 491 | . 196 269 . 26 Melee . | . . . . . Ramming . | . . . . . Kinetic 147 | 15 132 . . . Thermal 382 | . 67 . . 315 Explosive 424 | . 129 269 . 26 Electromagnetic 200 | 55 145 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 98 | . 50 1 . 47 Projectiles 47 | . . . . 47 Explosions 51 | . 50 1 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . 62 . . . Shots 3 | . 3 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 328 | 46 213 6 . 328 Average Temperature 82 | 19 78 3 . 123 Received Heat Transfer 108 | 42 6 60 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 820 | . 100 . . 720 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 122 | 25 122 37 . 70 Initial 9 | . 9 . . . Average 11 | 3 23 5 . 6 Influence Increases 418 | 25 205 40 . 148 Destroy 0b10 Robot/C 280 | 20 120 20 . 120 Destroy 0b10 Robot/NC 45 | 5 40 . . . Destroy Leader 48 | . 28 . . 20 Disable Machine 15 | . . 15 . . Destroy Structure 30 | . 17 5 . 8 Influence Decreases 418 | 10 220 40 . 148 Entered New Map 6 | . 6 . . . Time Decay 392 | 10 204 40 . 138 Lost Part 20 | . 10 . . 10 Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 19 | 1 11 1 . 6 Peak Tracking Total 5 | 1 5 1 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 6 | . 1 1 4 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 21 | . 4 1 16 . Successful 19 | . 2 1 16 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . . . 9 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 19 | . 2 1 16 . Record 17 | . 2 . 15 . Open Door 1 | . . 1 . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 174 | . 163 . 2 9 Structural 163 | . 163 . . . Cloaking 11 | . . . 2 9 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 6099 | 171 936 304 2850 1838 Spaces Moved 1631 | 111 387 129 845 159 Core 96 | 23 . . . 73 Treads 379 | . 252 60 67 . Legs 1075 | 88 135 69 778 5 Wheels . | . . . . . Hover . | . . . . . Flight 81 | . . . . 81 Fastest Speed 50 | 50 120 190 190 400 Average Speed 355 | 105 202 213 334 1137 Slowest Speed 1260 | 120 240 240 400 1260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 9 36 12 93 30 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 23 6 . 8 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . 23 6 . 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1866 | 148 502 156 878 182 Wait 67 | 14 49 . 4 . Move 1627 | 110 386 128 844 159 Hop . | . . . . . Pick Up 51 | 9 16 11 13 2 Fast Attach 5 | . 5 . . . Attach 11 | 5 2 4 . . Detach 1 | . 1 . . . Swap 12 | 1 4 . 5 2 Drop 42 | . 14 7 12 9 Fire 50 | 9 25 6 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 108 | -11/Scrapyard | Discovered new exit (range 8) 172 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 763 | -10/Materials | Discovered new exit (range 16) 987 | -10/Materials | Discovered new exit (range 10) 1108 | -10/Materials | Entered Mines 1126 | -10/Mines | Met a Derelict shopkeep closing up shop 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1403 | -10/Mines | Discovered new exit (range 5) 1412 | -10/Mines | Entered Exiles 1461 | -10/Exiles | Met 8R-AWN 1499 | -10/Exiles | Met EX-HEX 1577 | -10/Exiles | Met EX-DEC 1631 | -10/Exiles | Learned location of Zion (-7) 1684 | -10/Exiles | Discovered new exit (range 14) 2000 | -10/Exiles | Met EX-BIN 2076 | -10/Exiles | Aligned with FarCom system 2080 | -10/Exiles | Given EX-Vault access code 2460 | -10/Exiles | Opened EX-Vault 2494 | -10/Exiles | Found Cloak of Protection 2528 | -10/Exiles | Found Gui. Plasma Cannon 2538 | -10/Exiles | Found Trap Reconfigurator 2783 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3491 | -10/Exiles | Visited The Gauntlet 4210 | -10/Exiles | Discovered new exit (range 15) 4262 | -10/Exiles | Stole three prototypes: Gui. Plasma Cannon, Cloak of Protection, Trap Reconfigurator 4262 | -10/Exiles | Entered Mines 4777 | -9/Mines | Learned 2 Materials zone layouts 6100 | -9/Mines | Self-destructed Last Messages --------------- S-10 Pest destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. K-01 Serf cleans the Pressure Siphon. Acquired 5 matter. K-01 Serf cleans the Pressure Siphon. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????????????# ???? | | ????????????????????????#####??????????????# ???? | | ???????????????????????##@ ##?????????#### ????? | | ???????????????????????# #?????????? ????? | | ???????????????????????# ##?????????? #????? | | ???????????????????????# #???????????? #????? | | ???????????????????????# #????????????# #????? | | ???????????????????????## ##???????####?# #????? | | ????????????????????????# ######?## ### #????? | | ????????????????????????### ### ###??? | | ??????????????????????????# ##?? | | ??????????????????????????## ## ##? | | ???????????????????????????## ###### ## | | ????????????????????????????## ##????# # | | ?????????????????????????????## ##?????# | | ??????????????????????????????#####??????# | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ???????????????????????????????????????## # | | ??????????????????????????????????????## ## | | ??????????????????????????????????????# ##? | | ?????????????????????????????????????## #?? | | ???????????????????????????????????### #?? | | ???????????????????????????????????## ##?? | | ???????????????????????????????????## ###??? | | ???????????????????????????????????## % ##????? | | ???????????????????????????????????### #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Loot Pinata Storm Trooper Tourist Challenges ------------ None Game ------ Seed ConceptAlloyReactor Manual? 0 Play Time 01:12:11 Cumulative 1.1 hours Start 2025.09.28 @ 21:24:47 End 2025.09.30 @ 19:36:15 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 24/X11 Map View 59x45 Zoom Use 11% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7410d2a0-9c3a-40cd-8dbc-cb2b1853d43a