Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 20:26:13 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (26) 5200 Robots Destroyed (373) 1865 Value Destroyed (13072) 13072 Prototype IDs (66) 1320 Alien Tech Used (1) 200 Bonus (6232) 6232 TOTAL SCORE: 30889 Bonus ------- High Alert Combat Kills 1015 Follower Combat Kills 360 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Destroyed Z-Imprinter 1000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2500 Friendly Fire -643 Cogmind --------- Core Integrity 593/1150 Matter 233/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Zionite Light DM Reactor Experimental Sensor Array Experimental Utility Shielding Zionite Heavy Carapace Thermal Barrier Experimental Hacking Suite Mapping Drone Bay (3/3) Transdimensional Reconstructor Vortex Rifle (35) Vortex Rifle (35) Vortex Rifle (35) Vortex Rifle (34) CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Composite Leg I Thunder Leg Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Thermal Barrier Mapping Drone Bay > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Zionite Light DM Reactor Makeshift Leg Makeshift Leg Experimental Heat Sink Experimental Sensor Array Experimental Utility Shielding Zionite Heavy Carapace Advanced Remote Shield Experimental Hacking Suite Transdimensional Reconstructor Vortex Rifle Vortex Rifle Vortex Rifle Vortex Rifle HERF Cannon Guided EMP Blaster Long-range Missile Launcher CR-A16's Behemoth Slayer [Rating: 148] Favorites ----------- Power Zionite Light DM Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Experimental Utility Shielding Weapon Enhanced Autogun Energy Gun Cooled Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Guided EMP Blaster Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . . . Utility 5 | . . . . . . . 1 . . . 1 2 . . . . . 1 . . . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 173 | . 10 3 15 . 11 3 20 6 2 8 8 21 1 2 1 27 7 . 3 1 4 . 1 2 5 12 Power 18 | . 1 . 3 . . 1 2 . . 1 . 4 . . . 1 1 . . . 1 . . . 2 1 Engine 11 | . 1 . 3 . . 1 2 . . 1 . 3 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . 2 1 Propulsion 53 | . 4 . 5 . 4 1 5 2 1 . 3 5 . . . 9 2 . 2 1 . . 1 2 . 6 Treads 33 | . 4 . 5 . 3 1 5 2 1 . 3 5 . . . 3 1 . . . . . . . . . Leg 17 | . . . . . 1 . . . . . . . . . . 3 1 . 2 1 . . 1 2 . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 45 | . 1 . 3 . 2 . 3 3 1 . 3 6 1 1 1 8 2 . 1 . 3 . . . 2 4 Device 25 | . 1 . 1 . 2 . 2 2 . . 2 3 . 1 1 4 . . 1 . 1 . . . 2 2 Storage 6 | . . . 2 . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 Processor 8 | . . . . . . . 1 1 . . 1 1 1 . . 1 1 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . . . . . . . . . . . . 1 . . . 3 1 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 4 3 4 . 5 1 10 1 . 7 2 6 . 1 . 9 2 . . . . . . . 1 1 Energy Gun 13 | . . . . . . . . . . 2 . 2 . 1 . 7 . . . . . . . . . 1 Energy Cannon 8 | . 2 2 . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 . Ballistic Gun 11 | . . . 2 . . . 4 . . 1 2 . . . . 1 1 . . . . . . . . . Ballistic Cannon 13 | . 2 . 1 . . . 5 1 . . . 4 . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . . . . . 2 . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . 1 . 1 . . 4 . 1 . . . 11 . . . . 4 . . . . 7 Parts Lost 61 | . . 2 1 1 4 1 2 1 . 1 3 8 1 1 . 8 7 . 1 . . . . 4 1 14 Power 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 1 Propulsion 22 | . . . . . 3 . 1 . . . 1 2 . . . 4 1 . 1 . . . . 2 . 7 Utility 17 | . . . . . 1 . 1 1 . . 1 3 1 1 . 2 2 . . . . . . 2 . 2 Weapon 17 | . . 2 1 1 . 1 . . . . 1 2 . . . 2 3 . . . . . . . . 4 Highest Loss Streak 8 | . . 2 1 1 4 1 2 1 . 1 1 3 1 1 . 7 6 . 1 . . . . 3 1 8 To Critical Strikes 6 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 2 Average Backups 15 | . 7 7 10 15 13 13 14 14 16 19 18 18 18 18 15 13 13 14 15 14 15 16 16 16 15 15 Power 1 | . 1 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 1 2 2 2 1 1 Propulsion 3 | . 3 3 5 6 5 4 4 4 4 6 5 5 6 6 3 . . . 2 2 2 2 1 1 2 1 Utility 4 | . . . 1 2 3 4 5 5 7 6 5 4 3 2 2 5 6 6 6 6 6 7 7 6 5 5 Weapon 5 | . 2 1 1 5 3 5 4 3 3 5 5 6 7 8 8 6 4 6 6 5 5 4 5 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 12 . 1 . 5 . 1 3 . 4 3 . 2 . 5 3 . . 1 2 2 . . 2 1 7 Power 4 | . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Propulsion 10 | . 4 . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . Utility 23 | . 1 . 1 . 5 . . 3 . 1 3 . 1 . . 1 . . 1 . 1 . . 1 1 3 Weapon 16 | . 5 . . . . . . . . 2 . . 1 . 2 1 . . . . 1 . . 1 . 3 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 98 100 99 91 96 95 97 99 100 98 99 96 92 92 93 82 96 76 77 82 82 81 78 77 83 76 Engine 5 | . 14 14 11 11 10 10 9 9 9 8 7 5 6 6 6 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 9 5 Treads 17 | . 18 28 22 22 21 21 26 27 27 27 29 25 26 26 26 12 1 5 5 2 . . . . . . Leg 8 | . 9 . . . . . . . . . . . . . . 7 24 17 18 26 29 29 31 30 31 27 Device 11 | . 12 14 11 11 9 11 7 8 9 8 7 18 13 12 14 10 4 10 10 10 11 11 10 9 10 10 Storage 7 | . 14 14 11 11 11 11 9 9 9 9 7 6 6 6 6 5 6 5 5 5 5 5 5 5 5 5 Processor 13 | . . . . . . . 8 9 9 9 14 10 19 20 18 19 25 23 23 23 23 23 21 19 15 19 Energy Gun 4 | . 3 . . . . . . . . 2 . 1 13 11 13 10 22 5 4 4 5 4 5 4 4 1 Energy Cannon 3 | . 14 27 17 3 . 10 2 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | . 3 . 15 21 17 18 5 35 36 30 29 13 . . . . 1 . . . . . . . . . Ballistic Cannon 4 | . 6 . 10 11 8 11 27 . . . . 8 6 3 6 1 . . . . . . . . . . Peak Build Rating 148 | . 10 10 20 20 28 28 37 41 44 49 55 82 84 85 85 99 102 108 111 108 110 110 114 120 127 148 Average Rating 67 | . 8 9 17 18 19 20 29 38 43 44 49 67 82 81 83 87 98 107 106 107 108 108 114 115 124 126 On Entrance 65 | 6 6 10 10 20 18 28 20 37 41 44 44 51 80 83 81 85 99 97 108 108 108 110 110 114 120 126 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 19 19 44 42 43 42 51 44 64 69 69 103 92 94 93 99 68 71 72 72 79 79 79 80 97 114 Greatest Support 146 | 20 40 40 43 43 43 40 63 63 65 65 85 108 108 108 108 108 92 72 87 98 98 98 118 131 131 146 Greatest Overweight (x) 3 | . . . 1 . . 1 1 . . 1 . 1 . . . 3 1 . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 8 8 12 15 15 15 15 15 19 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 8 8 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 7 10 15 13 13 14 14 16 19 19 19 19 19 19 17 19 18 18 17 19 19 19 19 18 19 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 8 15 15 14 15 15 15 18 19 20 20 20 20 20 20 18 19 18 18 20 20 20 20 18 14 Class Distribution -------------------- 41% | Gunner 30% | Skirmisher 13% | Scavenger-Skirmisher 8% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Gunner | -6/Deep Caves Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 10095 | 190 235 50 684 70 217 226 885 729 . 1446 914 918 250 726 38 569 205 42 350 65 80 260 . 115 283 548 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14150 | . 614 83 1729 16 120 191 725 992 . 2143 1028 1091 91 834 . 465 100 126 799 184 202 598 . 642 677 700 Parts 714 | . 33 10 116 4 2 12 52 69 . 123 48 41 4 23 . 24 8 8 28 11 . 31 . 18 27 22 Haulers Intercepted 16 | . 2 . 6 . . . 2 . . 5 . 1 . . . . . . . . . . . . . . Recyclers Shooed 8 | . 3 . 1 . . . 1 . . . . 3 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . . . . . . 5 3 1 . 5 . 6 11 . 15 . 17 5 . Prevented 67 | . . . . . . . . . . . . . . 19 . . . . 23 . . 6 . 2 17 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 311 | . 12 6 35 4 8 7 21 25 . 35 25 23 4 13 . 9 1 1 13 7 . 22 . 7 8 25 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Guns 131 | . 4 . 6 . . 3 . 25 . 30 24 12 3 1 . 2 . 1 6 3 . 5 . 6 . . Cannons 75 | . 7 3 26 . 1 4 17 . . . . 11 1 2 . 1 . . . . . . . . . 2 AOE 85 | . . 3 3 4 6 . 4 . . 5 1 . . 7 . 6 . . 3 4 . 14 . . 4 21 Classes Destroyed 24 | . 6 . 5 . 1 2 . . . 3 1 1 . 1 . 1 . . . . . . . . . 3 Worker 10 | . 1 1 . . . . . . . 5 . 1 . . . . . 2 . . . . . . . . Builder 8 | . . . 3 . . . 3 . . 2 . . . . . . . . . . . . . . . . Tunneler 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 6 . . . 2 . . 5 . 1 . . . . . . . . . . . . . . Recycler 7 | . 1 . 2 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Operator 6 | . . . 2 . . . . . . 1 1 2 . . . . . . . . . . . . . . Watcher 13 | . 2 . 5 . . . 2 1 . 2 . 1 . . . . . . . . . . . . . . Swarmer 93 | . 3 6 14 4 . 3 10 9 . 6 5 . 3 . . . . . 2 5 . 18 . . . 5 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Grunt 113 | . 9 . 14 . . 2 6 11 . 13 10 12 . 8 . . . . 10 . . 3 . 2 7 6 Brawler 10 | . . . . . . 1 . 1 . 1 4 . . . . . . . . . . . . . 1 2 Duelist 7 | . . . . . . . . . . 5 1 . . 1 . . . . . . . . . . . . Protector 4 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 Sentry 31 | . . . 7 . . . 4 4 . 7 1 3 . 1 . . . 1 1 . . 1 . 1 . . Demolisher 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 10 | . . . . . . 1 1 . . . 2 1 . 2 . . . . . . . . . 2 . 1 Programmer 13 | . . . . . . . . . . . 2 6 1 . . . . . . 2 . . . 2 . . Behemoth 4 | . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 3 7 4 7 3 8 8 . 7 8 3 3 3 . 6 1 1 5 5 . 5 . 3 4 8 Combat Bots Only 8 | . 3 3 5 4 7 3 4 8 . 7 8 3 3 3 . 6 1 1 5 5 . 5 . 3 4 8 Max Kills in Single Turn 7 | . 2 3 5 2 3 1 7 3 . 4 2 1 1 2 . 3 1 1 1 4 . 3 . 1 2 3 Gunslinging 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 2 3 . 4 . . 2 1 . . 2 . 2 . . 1 4 . 3 . . 2 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 8R-AWN (-9/Exiles) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1168 | . 45 37 83 16 74 31 85 32 . 69 96 152 13 15 . 55 51 8 14 12 . 22 . 54 4 200 Missed 358 | . 17 9 28 5 12 6 24 5 . 18 31 47 4 4 . 17 15 4 6 7 . 4 . 14 1 80 Hits 810 | . 28 28 55 11 62 25 61 27 . 51 65 105 9 11 . 38 36 4 8 5 . 18 . 40 3 120 Melee 13 | . . . . . . . . . . 2 4 . . . . . . . . . . . . . . 7 Projectile 797 | . 28 28 55 11 62 25 61 27 . 49 61 105 9 11 . 38 36 4 8 5 . 18 . 40 3 113 AOE 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Critical Strikes 63 | . . . 3 1 32 . 2 1 . 3 . 3 1 . . . 1 . 1 2 . 1 . 1 . 11 Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage Taken 13927 | . 373 263 537 98 904 284 671 356 . 847 919 1876 153 266 . 1652 873 94 84 89 . 327 . 706 74 2481 Core 1940 | . 109 23 57 23 193 37 77 24 . 112 161 129 13 . . 241 129 . 17 . . 38 . 63 . 494 Absorbed by Shields 893 | . . . . . 135 . . . . . . . . . . . . . 68 6 . 65 . . . 619 Redirected to Shielding 189 | . . . . . . . . . . . . . . . . 30 144 . . . . . . . 15 . Regen/Repaired (Parts) 228 | . . . . . . . . . . 121 . . . . . . . . . . . . . . . 107 Core Remaining (%) 62 | 100 . 47 . . . 22 . . . 61 77 . . . . . 39 . . . . 94 . . . . Volleys Fired 711 | . 35 10 65 5 7 16 40 48 . 83 51 78 8 50 13 21 14 8 32 6 3 20 . 12 30 56 Largest 4 | . 2 2 4 1 3 4 4 4 . 4 4 4 3 2 1 4 2 3 1 1 1 1 . 1 1 1 Hottest 250 | . 112 112 168 33 76 132 174 100 . 140 104 136 110 90 70 250 120 250 250 250 250 250 . 250 250 250 Shots Fired 1721 | . 68 15 238 5 11 63 145 147 . 294 202 208 17 57 13 34 28 14 32 6 3 20 . 13 32 56 Gun 1069 | . 18 . 88 . 4 31 . 141 . 289 202 146 13 12 . 21 28 14 12 5 3 7 . 13 15 7 Cannon 514 | . 50 14 149 . 2 32 143 6 . . . 62 4 11 13 7 . . . . . . . . 1 20 Launcher 138 | . . 1 1 5 5 . 2 . . 5 . . . 34 . 6 . . 20 1 . 13 . . 16 29 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1236 | . 40 . 143 . 6 47 130 147 . 276 202 200 4 11 13 14 . 3 . . . . . . . . Thermal 168 | . 8 . . . . . . . . 13 . 8 13 12 . 14 28 11 12 5 3 7 . 13 15 6 Explosive 58 | . . 1 1 5 5 . 2 . . . . . . . . 6 . . . 1 . 8 . . . 29 Electromagnetic 258 | . 20 14 94 . . 16 13 . . 5 . . . 34 . . . . 20 . . 5 . . 17 20 Entropic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 25 | . 6 3 9 . 2 8 11 25 . 19 19 18 6 9 . 6 . 5 7 4 8 4 . 8 2 4 Robot Miss Streak 19 | . 3 3 3 2 1 7 4 3 . 4 6 7 1 2 . 7 . 4 10 7 2 15 . 10 6 19 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 24 | . . . . . . . . 7 . 5 6 4 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 1016 | . 43 8 101 . 49 33 68 85 . 187 153 153 10 15 . 19 9 8 10 5 3 10 . 12 3 32 Core Hits 802 | . 21 5 60 6 20 12 37 43 . 86 112 119 5 30 . 23 2 12 39 10 6 33 . 21 22 78 Critical Kills 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 1 . 1 . 1 2 . . . . 1 . . . . . . . . . . Critical Strikes 27 | . 1 . 2 . 2 2 1 1 . 4 3 7 2 1 . 1 . . . . . . . . . . Burn 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Destroy 9 | . . . . . . 1 . 1 . 3 3 . . . . 1 . . . . . . . . . . Blast 14 | . 1 . 2 . . 1 1 . . . . 7 1 1 . . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 68 | . . . . . 56 . . . . . . . . . . . 12 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . 52 . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . 22 . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40336 | . 797 322 2580 287 1747 711 2072 1583 . 4189 3272 4705 359 1768 . 2961 296 501 1577 683 379 1899 . 1008 1182 5458 Guns 15709 | . 112 . 367 . 18 242 . 1583 . 3531 3034 2440 164 172 . 487 31 501 654 346 379 352 . 973 103 220 Cannons 8357 | . 642 152 1855 . 40 400 1694 . . . . 2250 183 469 . 323 . . . . . . . . 38 311 Explosions 14454 | . 20 169 254 271 367 65 375 . . 653 227 . . 1127 . 2151 . . 923 337 . 1547 . . 1041 4927 Melee 1587 | . . . . . 1322 . . . . . . . . . . . 265 . . . . . . . . . Ramming 229 | . 23 1 104 16 . 4 3 . . 5 11 15 12 . . . . . . . . . . 35 . . Kinetic 16892 | . 342 . 961 . 58 442 1445 1583 . 3349 3034 4617 183 469 . 409 . . . . . . . . . . Thermal 6745 | . 88 . 57 . . 65 . . . 384 227 73 164 172 . 1671 31 501 654 346 379 352 . 973 388 220 Explosive 8723 | . . 169 197 271 367 . 375 . . . . . . . . 881 . . . 337 . 1199 . . . 4927 Electromagnetic 6160 | . 344 152 1261 . . 200 249 . . 451 . . . 1127 . . . . 923 . . 348 . . 794 311 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1322 | . . . . . 1322 . . . . . . . . . . . . . . . . . . . . . Piercing 265 | . . . . . . . . . . . . . . . . . 265 . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . 2 1 1 1 1 . . . . . . . . 1 1 . Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . 1 1 . Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . 3 11 2 9 2 . . . . . . . . 8 6 . Message Errors 11 | . . . . . . . . . . . . 4 . 5 . . . . . . . . . 1 1 . Matter Fused 11 | . . . . . . . . . . . . 3 2 1 . . . . . . . . . 4 1 . Heat Flow Errors 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . Energy Discharges 6 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 2 . Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Misfires 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . Overload Shots 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 1025 | . . 18 68 20 . 9 27 . . 10 106 308 21 . . 337 . . . . . . . 17 . 84 Projectiles 472 | . . . 55 . . 9 17 . . . . 308 21 . . 52 . . . . . . . . . 10 Explosions 536 | . . 18 13 20 . . 10 . . 10 106 . . . . 285 . . . . . . . . . 74 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Knockbacks 39 | . 1 . 4 . 1 2 15 . . . . 12 1 . . 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . 1 . 4 . 1 2 15 . . . . 10 1 . . 3 . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Self-Inflicted Damage 732 | . 40 28 . . . . 10 . . . . . . . . 410 . . 18 . . 103 . . 17 106 Shots 13 | . 1 1 . . . . 1 . . . . . . . . 1 . . 1 . . 4 . . 2 2 Rammed 28 | . 2 . 15 2 . 2 3 . . 1 1 1 1 . . . . . . . . . . . . . Targets Rammed 42 | . 5 1 18 2 . 2 3 . . 4 1 2 1 . . . . . . . . . . 3 . . Kicked 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed 9 | . 1 1 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . Highest Temperature 321 | . 114 63 186 . 18 159 263 197 . 321 233 132 . 61 . 288 276 286 193 192 40 100 . 196 26 242 Average Temperature 73 | . 33 22 52 . 10 62 70 58 . 118 75 40 . 30 . 82 116 89 45 77 19 44 . 29 12 91 Received Heat Transfer 2324 | . 156 . 129 . . 72 135 135 . 234 177 429 . 24 . 327 132 18 21 . . 13 . 42 9 271 Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . 1 . . . . . . . . . . . . 3 . . . . 4 . . 3 . 2 4 . Combat Hostiles 15 | . 1 . . . . . . . . . . . . 3 . . . . 4 . . 3 . . 4 . Parts Fried 43 | . 2 . 4 . . . 2 . . 1 . . . 15 . . . . 4 . . 2 . . 4 9 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Parts Melted 18 | . . . . . . . . . . . . 1 2 . . 1 . 1 2 2 1 1 . 5 . 2 Heat Transferred 7628 | . 200 . 100 . . 100 . . . 652 100 148 370 333 . 573 37 711 924 450 418 512 . 1375 300 325 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . 1 . 2 . . 1 . . . 2 . . . 3 . . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Maximum Alert Level 3 | . . . 2 1 . . 1 3 2 3 3 2 . . . . . . . . . . . . . . Low Security (%) 36 | . 100 100 29 67 . 100 39 5 . 6 . 1 . . . . . 100 . . . . 100 . . . Level 1 31 | . . . 46 32 . . 60 11 . 33 8 89 . . . . . . . . . . . . . . Level 2 22 | . . . 24 . . . . 43 100 24 87 9 . . . . . . . . . . . . . . Level 3 9 | . . . . . . . . 40 . 35 4 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1071 | . 130 77 617 288 . 106 355 1071 521 1010 709 440 . . . . . 35 . . . . 76 . . . Initial 521 | . . 11 . 220 . . . 104 521 193 452 339 . . . . . . . . . . 76 . . . Average 310 | . 54 12 293 154 . 28 198 653 494 550 471 305 . . . . . 9 . . . . 61 . . . Influence Increases 9825 | . 438 167 1158 118 . 202 703 977 17 1345 773 775 90 545 . . 30 99 580 182 5 541 . 170 275 635 Destroy 0b10 Robot/C 6040 | . 240 120 700 80 . 140 420 600 . 740 500 460 80 260 . . 20 40 280 140 . 440 . 140 160 480 Destroy 0b10 Robot/NC 355 | . 30 5 110 . . . 45 5 . 95 5 30 . 5 . . . 10 . . 5 . . . 5 5 Destroy Leader 1096 | . 68 20 172 10 . 30 108 20 . 184 100 164 10 40 . . 10 20 20 20 . 50 . 30 20 . Allied During Kill 149 | . . . . . . . . 47 . 59 . . . . . . . 5 25 7 . 6 . . . . Successful Hack 177 | . 21 . 12 . . . 28 30 13 18 21 29 . . . . . 5 . . . . . . . . Disable Machine 375 | . 30 . 75 . . 30 45 15 . 45 75 45 . . . . . 15 . . . . . . . . Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . . . . . . . . . . . . . Destroy Structure 228 | . 4 7 29 28 . 2 57 10 4 39 27 17 . . . . . 4 . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 1140 | . 45 15 60 . . . . . . 165 45 15 . 240 . . . . 255 15 . 45 . . 90 150 Influence Decreases 9594 | . 408 197 592 658 26 202 543 66 630 809 1074 1048 504 428 123 . 30 99 421 341 5 419 76 216 252 427 Entered New Map 2557 | . . 19 . 346 26 . . 56 550 265 542 354 156 2 123 . . . . 31 . . 46 18 . 23 Time Decay 6437 | . 408 168 582 302 . 192 373 . 80 514 502 614 338 416 . . 30 99 391 310 5 409 30 168 242 264 Lost Part 400 | . . 10 10 10 . 10 20 10 . 10 30 80 10 10 . . . . 10 . . . . 30 10 140 Lost Ally 50 | . . . . . . . . . . 20 . . . . . . . . 20 . . 10 . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 5 . . . 2 . . 8 10 15 . . . . . . . . . . . . . . Investigation 6 | . 2 . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . 2 5 . . . . . . . . . . . . . . Reinforcement 11 | . 1 . 4 . . . 2 . . 1 1 2 . . . . . . . . . . . . . . Assault 4 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . Garrison 15 | . . . . . . . . . . 4 4 7 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 12 | . 1 . 2 . . . 1 1 . . 1 2 . 2 . . . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 433 | . 18 7 49 6 4 7 30 31 2 53 37 35 3 5 . 10 1 4 13 4 . 21 . 7 3 83 Peak Tracking Total 15 | . 3 3 5 4 9 3 5 5 2 6 10 6 2 4 . 5 1 1 6 2 . 5 . 3 4 15 Tactical Retreats 37 | . 3 1 3 . . . . . . 7 2 1 . 6 . . . . 4 1 . 1 . . 2 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 14 | . 3 . 2 . . . . 1 . 2 3 3 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 37 | . 2 . 5 . 1 2 3 1 . 3 5 3 1 . 3 2 . 1 4 . . . . . . 1 Max in Single Turn 4 | . 1 . 1 . 1 1 1 1 . 1 4 2 1 . 1 2 . 1 3 . . . . . . 1 Garrison Access 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 60 | . 7 . 7 . 1 . 6 5 3 8 6 8 . . . . . 2 . 1 3 . . 1 . 2 Terminals 43 | . 7 . 7 . . . 5 5 2 6 4 5 . . . . . 1 . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 1 2 1 . . . . . . . . . . . . . . Total Hacks 137 | . 18 . 21 . 1 . 15 9 9 18 12 13 . . . . . 3 . 1 12 . . 1 . 4 Successful 79 | . 9 . 9 . 1 . 11 4 6 10 4 5 . . . . . 2 . 1 12 . . 1 . 4 Failed 58 | . 9 . 12 . . . 4 5 3 8 8 8 . . . . . 1 . . . . . . . . Catastrophic 8 | . 1 . 1 . . . . 1 . 1 3 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 15 . 16 . . . 9 . 7 7 8 9 1 . . . . . . . . . . . . . Terminals 103 | . 18 . 21 . . . 13 9 8 14 8 9 . . . . . 2 . . . . . 1 . . Fabricators 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . 1 2 4 2 . . . . . . . . . . . . . . Terminal Hacks 43 | . 4 . 3 . 1 . 6 4 1 4 . 1 . . . . . 1 . 1 12 . . 1 . 4 Record 9 | . . . . . 1 . . . . . . . . . . . . . . . 4 . . 1 . 3 Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 2 . 1 . . . . . 1 2 . . . . . . . 1 . . 4 . . . . . Open Door 4 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 5 . 6 . . . 4 . 4 3 3 2 . . . . . . . . . . . . . . Terminals 27 | . 5 . 6 . . . 4 . 4 3 3 2 . . . . . . . . . . . . . . Botnet 23 | . 5 . 6 . . . 4 . 2 2 2 2 . . . . . . . . . . . . . . Skim 4 | . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . 7 . . . 6 3 2 6 5 7 . . . . . 1 . . . . . . . . Full Trace Events 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 60 | . . . . . . . . . . 60 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 7 | . . 1 . . . . . 2 . . . . . . . . . 4 . . . . . . . . Largest Group 4 | . . 1 . . . . . 2 2 2 . . . . . . . 4 3 2 2 2 . . . . Highest-Rated Group 206 | . . 31 . . . . . 78 78 78 . . . . . . . 206 157 128 128 128 . . . . Highest-Rated Ally 64 | . . 31 . . . . . 39 39 39 . . . . . . . 64 64 64 64 64 . . . . Initial Warlord ECA Mod 5 | . . . . . . . . . 2 2 1 . . . . . . . . . . . . . . . Total Orders 20 | . . . . . . . . 2 . . . . . . . . . . 14 1 . 2 . . . 1 STAY 10 | . . . . . . . . 1 . . . . . . . . . . 7 1 . 1 . . . . FOLLOW 8 | . . . . . . . . 1 . . . . . . . . . . 6 . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 68 | . . . . . . . . 19 4 38 . . . . . . . 5 2 . . . . . . . Total Damage 627 | . . . . . . . . 215 . 300 . . . . . . . 94 18 . . . . . . . Kills 12 | . . . . . . . . 5 . 5 . . . . . . . 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Active Infowar (turns) 17359 | . . . . . 22 2 . . . . 1234 1408 803 1996 1538 1690 754 287 1412 1087 230 1140 76 1386 1164 1130 Optics 17102 | . . . . . . . . . . . 1234 1175 803 1996 1538 1690 754 287 1412 1087 230 1140 76 1386 1164 1130 Sensors 12576 | . . . . . 22 2 . . . . 6 233 788 1996 1538 470 616 273 1372 1068 230 1140 76 1219 1164 363 IFF 1125 | . . . . . . . . . . . . 634 109 382 . . . . . . . . . . . . Cloaking 674 | . . . . . . . . . . . . . . . 28 646 . . . . . . . . . . Robot Analysis Total 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . . . . . . . 2 2 1 . 1 . 1 2 . 1 . 2 2 . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 29103 | . 1081 988 2114 676 798 934 1027 1822 163 1403 1355 2025 803 1996 1538 1690 754 287 1412 1087 230 1140 76 1386 1164 1154 Spaces Moved 17532 | 1 594 591 1037 413 392 435 508 1032 97 643 702 998 482 1132 935 1040 547 191 1130 891 165 890 61 1067 842 716 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10242 | . 328 591 1037 413 371 434 508 1032 97 643 702 998 482 1132 935 531 8 . . . . . . . . . Legs 7235 | 1 266 . . . 21 1 . . . . . . . . . 454 539 191 1130 891 165 890 61 1067 842 716 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 55 | . . . . . . . . . . . . . . . . 55 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 26 | 120 120 160 160 160 120 120 160 163 158 158 158 160 160 160 160 26 110 110 110 115 120 120 123 120 120 105 Average Speed 145 | 120 142 160 175 160 157 200 163 163 158 160 164 167 160 160 160 144 117 110 114 117 120 120 123 121 120 114 Slowest Speed 270 | 120 160 160 240 160 160 240 240 163 163 238 167 250 160 160 160 270 240 110 203 120 120 120 123 123 120 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 2 98 93 95 98 64 91 44 77 11 69 25 33 70 92 86 86 60 6 93 87 61 91 1 92 92 70 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 7 | . . . . . 1 . . . . 1 . . . . 2 . . . . . 3 . . . . . Known Exits Taken 14 | . . . . . . . 1 . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . 1 1 . . . 1 1 . . . . . . . . . . Scrap Searched 29 | . . 3 . 2 . 2 . . . . . . 3 3 1 . 3 . 3 2 . . . 4 3 . Spaces Dug 58 | . . . . 8 . . . . . . . 4 1 3 . . 9 . . . . 33 . . . . Terrain Destroyed 610 | . 2 7 23 48 1 2 53 . . 8 23 15 2 26 . 24 21 1 . 13 . 116 . . 31 194 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 96 | . . . 5 . . . 31 . . . . 15 2 7 . 6 21 1 . . . . . . 8 . AOE 514 | . 2 7 18 48 1 2 22 . . 8 23 . . 19 . 18 . . . 13 . 116 . . 23 194 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 19860 | . 769 617 1172 421 517 459 618 1132 106 917 815 1207 498 1257 962 1187 606 248 1203 913 189 928 62 1118 965 974 Wait 778 | . 101 8 16 . 41 . 4 14 4 124 32 66 . 54 . 44 20 9 7 4 . 1 . 16 59 154 Move 17505 | . 593 590 1036 412 391 434 508 1029 96 642 701 997 481 1131 934 1039 546 190 1129 890 164 889 60 1066 841 716 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 159 | . 9 3 10 . 10 2 11 7 3 12 12 13 2 7 6 15 2 3 7 2 5 . 1 7 4 6 Fast Attach 110 | . 7 . 1 . 4 1 14 2 . 9 1 12 . 1 . 21 3 . 4 2 5 5 . 2 4 12 Attach 111 | . . 2 2 . 11 2 2 . . 9 5 12 2 7 1 11 5 3 9 1 2 4 1 5 8 7 Detach 58 | . . . . . 6 1 1 . . 4 . 3 1 . 1 15 1 4 4 2 2 4 . 1 5 3 Swap 85 | . 3 2 14 2 2 1 9 9 2 4 6 10 1 . . 6 3 . 2 2 1 . . 1 1 4 Drop 196 | . 16 1 10 . 12 . 26 8 1 18 6 14 2 7 7 15 . . 9 4 7 5 . 5 7 16 Fire 711 | . 35 10 65 5 7 16 40 48 . 83 51 78 8 50 13 21 14 8 32 6 3 20 . 12 30 56 Melee 45 | . . . . . 33 . . . . . . . . . . . 12 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 37 | . 3 1 18 2 . 2 3 . . 4 1 2 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . . . . 15 . . . . . . . . . 31 . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Miscellaneous 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Storage -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Discovered new exit (range 16) 266 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 10) 601 | -10/Materials | Derelicts attacked the area 981 | -10/Materials | Discovered new exit (range 6) 1082 | -10/Materials | Entered Mines 1560 | -10/Mines | Learned Materials terminal intel 1729 | -10/Mines | Core integrity fell below 50% 1779 | -10/Mines | Discovered new exit (range 5) 1795 | -10/Mines | Discovered new exit (range 13) 1804 | -10/Mines | Received a Mining Laser from a helpful Derelict 1906 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1964 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1968 | -10/Mines | Found Prototype Device 2070 | -10/Mines | Entered Materials 2070 | -9/Materials | Evolved 2 slots: Weapon x2 2071 | -9/Materials | Loaded intel: 11 terminal locations 2377 | -9/Materials | Build established: Gunner 2645 | -9/Materials | Discovered new exit (range 10) 2936 | -9/Materials | Discovered new exit (range 16) 3206 | -9/Materials | Discovered new exit (range 14) 3516 | -9/Materials | Discovered new exit (range 10) 3684 | -9/Materials | Discovered new exit (range 9) 4184 | -9/Materials | Entered Mines 4212 | -9/Mines | Met a Derelict bent on vengeance 4366 | -9/Mines | Assembled infested the area 4473 | -9/Mines | Discovered new exit (range 13) 4708 | -9/Mines | Discovered new exit (range 8) 4853 | -9/Mines | Discovered new exit (range 5) 4860 | -9/Mines | Entered Exiles 4897 | -9/Exiles | Met 8R-AWN 4929 | -9/Exiles | Met EX-HEX 4973 | -9/Exiles | Met EX-BIN 5026 | -9/Exiles | Met EX-DEC 5069 | -9/Exiles | Learned location of Zion (-6) 5389 | -9/Exiles | Attacked by the Exiles 5452 | -9/Exiles | Destroyed 7 combat bots 5536 | -9/Exiles | Core integrity fell below 50% 5567 | -9/Exiles | Destroyed 8R-AWN 5573 | -9/Exiles | Found 8R-AWN's Boregun 5576 | -9/Exiles | Found Exp. Targeting Computer 5582 | -9/Exiles | Lost 4 parts (3n1u) 5584 | -9/Exiles | Found AS-neutralizer No. 17b 5636 | -9/Exiles | Identified Exp. Sensor Array 5649 | -9/Exiles | Discovered new exit (range 10) 5658 | -9/Exiles | Entered Mines 5687 | -8/Mines | Discovered new exit (range 15) 6239 | -8/Mines | Discovered new exit (range 13) 6592 | -8/Mines | Entered Materials 6592 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6593 | -8/Materials | Identified exit to Storage 6593 | -8/Materials | Discovered exit to Storage (range 15) 6902 | -8/Materials | Discovered new exit (range 15) 7220 | -8/Materials | Build established: Scavenger-Gunner 7619 | -8/Materials | Identified exit to Garrison 7619 | -8/Materials | Entered Garrison 7632 | -8/Garrison | Build established: Gunner 7717 | -8/Garrison | Triggered checkpoint 7812 | -8/Garrison | Triggered checkpoint 7868 | -8/Garrison | Destroyed 8 combat bots 7909 | -8/Garrison | Triggered checkpoint 8071 | -8/Garrison | Discovered new exit (range 15) 8193 | -8/Garrison | Triggered checkpoint 8248 | -8/Garrison | Discovered new exit (range 10) 8289 | -8/Garrison | Triggered checkpoint 8303 | -8/Garrison | Triggered checkpoint 8573 | -8/Garrison | Triggered checkpoint 8653 | -8/Garrison | Triggered checkpoint 8684 | -8/Garrison | Discovered new exit (range 55) 8684 | -8/Garrison | Discovered new exit (range 47) 8684 | -8/Garrison | Discovered new exit (range 10) 8684 | -8/Garrison | Discovered new exit (range 34) 8695 | -8/Garrison | Triggered checkpoint 8801 | -8/Garrison | Triggered checkpoint 8849 | -8/Garrison | Triggered checkpoint 9047 | -8/Garrison | Learned Materials security intel 9131 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9294 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 9441 | -8/Garrison | Entered Materials 9441 | -8/Materials | Accompanied by 2 allies 9574 | -8/Materials | Discovered exit to Storage (range 14) 9604 | -8/Materials | Entered Storage 9604 | -8/Storage | Accompanied by 2 allies 10038 | -8/Storage | Repaired Enh. Autogun 10048 | -8/Storage | Discovered new exit (range 13) 10155 | -8/Storage | Learned location of Armory (-3) 10274 | -8/Storage | Garrison activated, responded to threat 10323 | -8/Storage | Destroyed 7 combat bots 10404 | -8/Storage | First assault squad dispatched 10674 | -8/Storage | Garrison activated, responded to threat 11007 | -8/Storage | Entered Factory 11007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11170 | -7/Factory | Garrison activated, responded to threat 12156 | -7/Factory | Garrison activated, responded to threat 12207 | -7/Factory | First assault squad dispatched 12289 | -7/Factory | Destroyed 8 combat bots 12330 | -7/Factory | Discovered new exit (range 16) 12362 | -7/Factory | Entered another Factory area 12362 | -6/Factory | Evolved 2 slots: Utility x2 12420 | -6/Factory | Garrison activated, responded to threat 12499 | -6/Factory | Lost 3 parts (1p1n1u) 12797 | -6/Factory | Garrison activated, responded to threat 13054 | -6/Factory | Garrison activated, responded to threat 13128 | -6/Factory | Build established: Scavenger-Gunner 13158 | -6/Factory | Discovered new exit (range 5) 13637 | -6/Factory | Build established: Gunner 13713 | -6/Factory | Spotted B-75 Beast 13744 | -6/Factory | Destroyed B-75 Beast 13909 | -6/Factory | Fabricated Hvy. Linear Accelerator (x1) 14014 | -6/Factory | Build established: Skirmisher 14120 | -6/Factory | Identified exit to Lower Caves 14387 | -6/Factory | Entered Lower Caves 14459 | -6/Lower Caves | Learned Factory trap positions 14748 | -6/Lower Caves | Identified exit to Lower Caves 14762 | -6/Lower Caves | Encountered a Warlord checkpoint 14990 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 15026 | -6/Lower Caves | Found Prototype Special Weapon 15154 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 15190 | -6/Lower Caves | Entered another Lower Caves area 15259 | -6/Lower Caves | Discovered new exit (range 6) 15267 | -6/Lower Caves | Identified exit to Factory 16724 | -6/Lower Caves | Spotted B-75 Beast 16752 | -6/Lower Caves | Destroyed B-75 Beast 16818 | -6/Lower Caves | Encountered a Warlord checkpoint 16827 | -6/Lower Caves | Learned location of 1 exit from Factory 16864 | -6/Lower Caves | Identified exit to Zion 17186 | -6/Lower Caves | Entered Zion 17306 | -6/Zion | Discovered new exit (range 10) 17400 | -6/Zion | Found Prototype Energy Gun 17465 | -6/Zion | System corruption cleaned by Quarantine Array 17838 | -6/Zion | Found CR-A16's Pointy Stick 17865 | -6/Zion | Given A8's code to call for help 17924 | -6/Zion | Learned location of Extension (-4) 18399 | -6/Zion | Found Exp. Core Analyzer 18403 | -6/Zion | Found Prototype Hackware 18521 | -6/Zion | Discovered new exit (range 3) 18521 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18724 | -6/Zion | Entered Deep Caves 18987 | -6/Deep Caves | Attacked by Z-Imprinter 19010 | -6/Deep Caves | Destroyed Z-Imprinter 19016 | -6/Deep Caves | Identified Storm Laser 19043 | -6/Deep Caves | Lost 7 parts (4n1u2w) 19071 | -6/Deep Caves | Found Prototype Device 19071 | -6/Deep Caves | Identified Zio. Metafield Generator 19130 | -6/Deep Caves | Build established: Gunner 19143 | -6/Deep Caves | Z-Facility disabled 19761 | -6/Deep Caves | Found Prototype Protection 19761 | -6/Deep Caves | Identified Zio. Heavy Carapace 19952 | -6/Deep Caves | Found Prototype Protection 19955 | -6/Deep Caves | Found Zio. Heavy Carapace 20017 | -6/Deep Caves | Identified Zio. Weapon Casing 20117 | -6/Deep Caves | Discovered new exit (range 6) 20187 | -6/Deep Caves | Spotted AG-03079 20212 | -6/Deep Caves | Spotted AG-94160 20414 | -6/Deep Caves | Entered Proximity Caves 20534 | -5/Proximity Caves | Learned 4 Factory zone layouts 20711 | -5/Proximity Caves | Build established: Skirmisher 20809 | -5/Proximity Caves | Spotted B-75 Beast 20996 | -5/Proximity Caves | Core integrity fell below 50% 21022 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 21025 | -5/Proximity Caves | Destroyed B-75 Beast 21054 | -5/Proximity Caves | Lost 6 parts (1p1n1u3w) 21140 | -5/Proximity Caves | Discovered exit to Factory (range 13) 21168 | -5/Proximity Caves | Entered Factory 21168 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21169 | -5/Factory | Identified exit to Upper Caves 21170 | -5/Factory | Identified exit to Factory 21171 | -5/Factory | Loaded intel: 120 trap records 21455 | -5/Factory | Entered Upper Caves 21455 | -5/Upper Caves | Accompanied by 3 allies 22141 | -5/Upper Caves | Learned 4 Factory zone layouts 22355 | -5/Upper Caves | Attracted the attention of an 0b10 base 22554 | -5/Upper Caves | Encountered a Warlord checkpoint 22689 | -5/Upper Caves | Build established: Scavenger-Skirmisher 22749 | -5/Upper Caves | Discovered new exit (range 18) 22810 | -5/Upper Caves | Identified exit to Upper Caves 22867 | -5/Upper Caves | Entered another Upper Caves area 22867 | -5/Upper Caves | Accompanied by 2 allies 22923 | -5/Upper Caves | Discovered exit to Factory (range 5) 23533 | -5/Upper Caves | Learned location of 1 exit from Factory 23724 | -5/Upper Caves | Discovered new exit (range 21) 23755 | -5/Upper Caves | Identified exit to Zhirov 23762 | -5/Upper Caves | Spotted B-75 Beast 23848 | -5/Upper Caves | Learned Factory non-interactive machine intel 23954 | -5/Upper Caves | Entered Zhirov 23954 | -5/Zhirov | Accompanied by 2 allies 23954 | -5/Zhirov | Discovered new exit (range 3) 23976 | -5/Zhirov | Met Zhirov 23998 | -5/Zhirov | Learned location of Quarantine (-2) 23998 | -5/Zhirov | Learned location of Testing (-3) 23998 | -5/Zhirov | Learned location of Command (-1) 24008 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24031 | -5/Zhirov | Found Alien Artifact 24031 | -5/Zhirov | Identified Integrated Reactor 24031 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24046 | -5/Zhirov | Found Alien Artifact 24183 | -5/Zhirov | Identified exit to Proximity Caves 24184 | -5/Zhirov | Entered Proximity Caves 24184 | -4/Proximity Caves | Accompanied by 2 allies 24186 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24659 | -4/Proximity Caves | Learned 8 Research zone layouts 25299 | -4/Proximity Caves | Discovered exit to Factory (range 9) 25324 | -4/Proximity Caves | Entered Factory 25324 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25325 | -4/Factory | Identified exit to Extension 25327 | -4/Factory | Loaded intel: 262 non-interactive machine locations 25343 | -4/Factory | Discovered new exit (range 8) 25351 | -4/Factory | Identified exit to Upper Caves 25400 | -4/Factory | Entered Upper Caves 25707 | -4/Upper Caves | Spotted B-86 Titan 25898 | -4/Upper Caves | Learned Research emergency access door positions 26316 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26359 | -4/Upper Caves | Lost 3 parts (1n2u) 26391 | -4/Upper Caves | Discovered new exit (range 10) 26451 | -4/Upper Caves | Found DCF Scrap (12 items) 26621 | -4/Upper Caves | Build established: Skirmisher 26773 | -4/Upper Caves | Learned Research emergency access door positions 26777 | -4/Upper Caves | Identified exit to Upper Caves 26786 | -4/Upper Caves | Entered another Upper Caves area 26791 | -4/Upper Caves | Learned Research stockpile data 26886 | -4/Upper Caves | Discovered new exit (range 20) 26903 | -4/Upper Caves | Found DCF Scrap (14 items) 27361 | -4/Upper Caves | Learned location of 1 exit from Research 27911 | -4/Upper Caves | Discovered new exit (range 5) 27916 | -4/Upper Caves | Identified exit to Warlord 27950 | -4/Upper Caves | Entered Warlord 28176 | -4/Warlord | Visited the Vortex Lab 28176 | -4/Warlord | Warlord's base attacked by MAIN.C 28180 | -4/Warlord | Found Prototype Energy Gun 28180 | -4/Warlord | Identified Vortex Rifle 28188 | -4/Warlord | Found Vortex Rifle 28192 | -4/Warlord | Found Vortex Rifle 28195 | -4/Warlord | Found Vortex Rifle 28252 | -4/Warlord | Found Prototype Processor 28252 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 28260 | -4/Warlord | Found Prototype Reactor 28260 | -4/Warlord | Identified Vortex Chain Reactor 28279 | -4/Warlord | Found Prototype Device 28279 | -4/Warlord | Identified Thermal Barrier 28338 | -4/Warlord | Spotted B-90 Cyclops 28345 | -4/Warlord | Destroyed B-90 Cyclops 28376 | -4/Warlord | Warlord forces counterattacked 28480 | -4/Warlord | Discovered new exit (range 20) 28482 | -4/Warlord | Spotted Striker 28483 | -4/Warlord | Spotted Striker 28543 | -4/Warlord | Lost 8 allies 28595 | -4/Warlord | Spotted Striker 28603 | -4/Warlord | Spotted Executioner 28606 | -4/Warlord | Spotted Executioner 28668 | -4/Warlord | Lost 12 allies 28827 | -4/Warlord | Build established: Scavenger-Mutant 28841 | -4/Warlord | Spotted Striker 28851 | -4/Warlord | Warlord base infiltrated, sounded retreat 28879 | -4/Warlord | Spotted Striker 28889 | -4/Warlord | Destroyed 8 combat bots 28977 | -4/Warlord | Spotted Striker 28980 | -4/Warlord | Spotted Striker 29009 | -4/Warlord | Destroyed Striker 29064 | -4/Warlord | Lost 8 parts (1p4n1u2w) 29104 | -4/Warlord | Self-destructed Last Messages --------------- 29027_ Adv. Remote Shield destroyed. 29027_ Slug penetrates Enhanced Grunt. 29030_ Critical hit (Burn: +50). 29030_ Slug penetrates G-67 Veteran. 29033_ Exp. Myomer Leg destroyed. 29033_ G-67 Veteran destroyed. 29066_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 29076_ ANNOUNCEMENT: Detected 1 Demolisher squad, 1 Mixed squad, 1 Hunter squad, 1 Behemoth squad, with prototype support. 29080_ Penetrated by Slug. 29080_ Critical hit (Destroy). 29080_ Enh. Optical Array destroyed. 29080_ Slug penetrates Wall. 29083_ Penetrated by Slug. 29083_ Mak. Leg destroyed. 29086_ Slug penetrates Wall. 29089_ Penetrated by Slug. 29103_ Slug penetrates Door. 29103_ Mak. Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????#######?#????######?# | | ?????????????????????????????# ##??###??#?##?? | | ?????????????????????????????# #?##?#?######?# | | ?????????????????##### ####### ###?##?####?##? | | ?????????? @ ; ############### | | ?????????????????############# ; =%* | | ??????????????????????????#??# # ^ | | ?????????????????????????????# ############### | | ??????????????????????????""?# #?## | | ?????????????????????????? ?## #### | | ????????????????????????? ??# #### | | ????????????????????????? "?# #?## | | ????????????????????????? ""## #### | | ???????????????????????? ???#########?# | | ??????????????????????? ? "########?## ? | | ??????????????????????? ?? ?#?##########+####+#### | | ??????????????????????"??""?##?#"""""## | | ???????????????????????##?##??##"""X" # | | ?????????????????????#?#??######"" + | | ??????????????????????###?#??###"""X" # | | ??????????????????????##########"""""## """"" | | ??????????????????????###??#?########## """"" | | ????????????????????#??#?##### ^ ## """"" | | ? ???????????????#???###### ^ ^ ## | | ? ?????????????##??#?###### ## | | # #????????????#?######?### ^ ## """"" | | # #?#?????????#?##??####### "" ## """"" | | # #?????????????????###?### "" ## """"" | | # #?#??????#??#?#####?##### """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 500 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 1200 Resistance: TH 50 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hvy. Linear Accelerator | x1 | -6/Factory | Preloaded Repaired ---------- Enh. Autogun | 24% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed BarrageReactionDissipator Manual? 0 Play Time 03:14:12 Cumulative 420.6 hours Start 2025.08.17 @ 15:31:37 End 2025.08.17 @ 20:26:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62708d65-f7ce-41ef-979e-4c2695b3601a