Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.06 @ 19:05:53 Player: cavemonk Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1492) 1492 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-187) -187 TOTAL SCORE: 3695 Bonus ------- Friendly Fire -187 Cogmind --------- Core Integrity 0/550 Matter 162/300 Energy 57/290 System Corruption 0% Temperature Cool (892) Movement Treading (220) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- Ion Cannon Ion Cannon Enhanced Autogun Shock Bomb Launcher > --- INVENTORY (22) --- Light Treads Light Treads Light Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Battery (400) Compact Matter Pod (150) Compact Matter Pod (150) Compact Matter Pod (150) Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Reflective Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Electrolaser Ion Cannon High-powered Shotgun Shock Bomb Launcher > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Battery High-capacity Matter Pod Compact Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Kinecellerator Kinecellerator Improved ECM Suite Heavy EM Pulse Gun Assault Cannon Shock Bomb Launcher Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Parts Attached 64 | 7 16 1 . . 40 Power 8 | 1 1 1 . . 5 Engine 6 | 1 1 . . . 4 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 10 | 2 3 . . . 5 Treads 7 | . 3 . . . 4 Leg 3 | 2 . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 4 . . . 4 Device 4 | 1 2 . . . 1 Storage 5 | 1 2 . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 36 | 2 8 . . . 26 Energy Gun 6 | 1 2 . . . 3 Energy Cannon 6 | . . . . . 6 Ballistic Gun 14 | 1 5 . . . 8 Ballistic Cannon 3 | . 1 . . . 2 Launcher 6 | . . . . . 6 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 13 | . . . . . 13 Power 3 | . . . . . 3 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . . . 9 Average Slot Usage (%) 99 | . 99 100 100 100 98 Engine 10 | . 14 7 . . 13 Core 4 | . . 6 14 14 4 Treads 24 | . 26 28 28 28 17 Device 3 | . 6 . . . 2 Storage 24 | . 21 28 28 28 24 Energy Gun 14 | . 12 28 28 28 4 Energy Cannon 2 | . . . . . 10 Ballistic Gun 8 | . 14 . . . 9 Launcher 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 91 | 12 43 43 43 43 91 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 4 | . 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 22 | 6 16 16 16 16 22 Average Capacity 15 | 5 12 16 16 16 20 Most Carried 22 | 5 16 16 16 16 22 Average Carried 15 | 2 12 16 16 15 19 Final Capacity 22 | 6 16 16 16 16 22 Final Carried 16 | 5 16 16 16 16 15 Class Distribution -------------------- 75% | Mutant 12% | Hauler-Mutant 5% | Gunner 5% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2388 | 270 755 72 . . 1291 Remotely . | . . . . . . Salvage Created 2937 | 73 554 134 . 294 1882 Parts 177 | 7 44 7 . 12 107 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed 6 | . . . . . 6 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 10 4 . 2 23 Guns 25 | . 10 4 . 2 9 Cannons 2 | . . . . . 2 AOE 10 | . . . . . 10 Classes Destroyed 11 | 1 7 . . . 3 Worker 4 | . 1 . . . 3 Builder 8 | . . . . . 8 Tunneler 3 | 3 . . . . . Hauler 5 | . 2 . . . 3 Recycler 9 | . 1 . . 2 6 Operator 1 | . 1 . . . . Watcher 4 | . 3 . . . 1 Swarmer 15 | . 6 2 . . 7 Grunt 19 | . 4 2 . 3 10 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 3 2 . 2 7 Combat Bots Only 5 | . 3 2 . 1 5 Max Kills in Single Turn 4 | 1 2 1 . 1 4 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2984 | . 336 199 . . 2449 Core 724 | . 77 69 . . 578 Absorbed by Shields . | . . . . . . Core Remaining (%) 70 | 100 . . . 41 . Volleys Fired 177 | 8 63 12 . 12 82 Largest 4 | 1 2 2 . 2 4 Hottest 192 | 40 90 90 . 90 192 Shots Fired 355 | 8 122 24 . 24 177 Gun 285 | 8 122 24 . 24 107 Cannon 36 | . . . . . 36 Launcher 34 | . . . . . 34 Special . | . . . . . . Kinetic 197 | . 108 . . . 89 Thermal 24 | 8 . . . . 16 Explosive . | . . . . . . Electromagnetic 134 | . 14 24 . 24 72 Robot Hit Streak 21 | 8 8 5 . 5 21 Robot Miss Streak 6 | . 6 4 . 2 4 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 214 | 8 62 11 . 15 118 Core Hits 107 | 3 28 5 . 7 64 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 27 | . . . . . 27 Impact 27 | . . . . . 27 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4597 | 88 850 152 . 239 3268 Guns 2339 | 88 825 152 . 239 1035 Cannons 448 | . . . . . 448 Explosions 1759 | . 25 . . . 1734 Melee 22 | . . . . . 22 Ramming 29 | . . . . . 29 Kinetic 1456 | . 679 . . . 777 Thermal 461 | 88 25 . . . 348 Explosive . | . . . . . . Electromagnetic 2629 | . 146 152 . 239 2092 Impact 22 | . . . . . 22 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 2 | . 2 2 2 2 . Corruption Purged . | . . . . . . Effects 24 | . 12 6 4 2 . Message Errors 6 | . 1 3 1 1 . Heat Flow Errors 7 | . 5 1 1 . . Energy Discharges 4 | . 2 1 1 . . Data Loss (minor) 6 | . 4 1 1 . . Targeting Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 73 | . . . . . 73 Projectiles 19 | . . . . . 19 Explosions 54 | . . . . . 54 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . . . . 157 Shots 14 | . . . . . 14 Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 921 | 20 280 150 208 180 921 Average Temperature 139 | 16 70 67 106 77 195 Received Heat Transfer 1029 | . 87 60 . . 882 Effects 30 | . . . . . 30 Shutdowns 9 | . . . . . 9 Energy Bleed 3 | . . . . . 3 Interference 5 | . . . . . 5 Matter Decay 4 | . . . . . 4 Short Circuit 1 | . . . . . 1 Damage (major) 5 | . . . . . 5 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 5 | . . . . . 5 Combat Hostiles 2 | . . . . . 2 Parts Fried 14 | . . 1 . . 13 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 833 | 200 50 . . . 583 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . 1 . . . 8 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 266 | 15 220 115 . 50 266 Average Influence 78 | 7 49 50 . 33 148 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 84 | 100 90 100 . 100 64 Level 1 15 | . 9 . . . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . . 5 Investigation 3 | . 2 . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 6 | . . . . . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 18 5 . . 40 Peak Tracking Total 6 | . 3 2 . . 6 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . . . . . 6 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 20 | . 9 . 4 . 7 Terminals 10 | . 6 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 48 | . 23 . 4 . 21 Successful 34 | . 11 . 4 . 19 Failed 14 | . 12 . . . 2 Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 25 | . 14 . . . 11 Terminals 26 | . 15 . . . 11 Fabricators . | . . . . . . Repair Stations 7 | . 4 . . . 3 Recycling Units 7 | . 4 . . . 3 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 . 4 . 5 Record 4 | . . . 4 . . Part Schematic 1 | . . . . . 1 Terminal Index 2 | . 1 . . . 1 Unreport Threat 2 | . 1 . . . 1 Transport Status 1 | . . . . . 1 Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 4 . . . 3 Scan Component 4 | . 2 . . . 2 Repair 3 | . 2 . . . 1 Recycling Unit Hacks 5 | . 3 . . . 2 Report Inventory 3 | . 2 . . . 1 Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . . . . . 5 Terminals 5 | . . . . . 5 Track 1 | . . . . . 1 Botnet 4 | . . . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 9 . . . 6 Full Trace Events 3 | . 2 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 2 . . . 1 Time 84 | . 58 . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 43 | . 43 . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 . Highest-Rated Group 16 | . . . . 16 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5099 | 111 2213 509 769 173 1324 Spaces Moved 2262 | 56 1019 261 428 75 423 Core 4 | 4 . . . . . Treads 2142 | . 955 261 428 75 423 Legs 116 | 52 64 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 180 180 Average Speed 174 | 115 166 180 180 180 191 Slowest Speed 240 | 120 180 180 180 180 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 89 56 91 23 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 23 | . . . . . 23 Terrain Destroyed 60 | . 3 . . . 57 Melee 18 | . . . . . 18 Projectile 5 | . . . . . 5 AOE 37 | . 3 . . . 34 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3065 | 91 1424 277 427 90 756 Wait 401 | 14 271 3 . . 113 Move 2257 | 55 1018 260 427 74 423 Hop . | . . . . . . Pick Up 77 | 6 30 . . 2 39 Fast Attach 24 | 7 8 1 . . 8 Attach 21 | . 3 . . . 18 Detach 2 | . . . . . 2 Swap 19 | . 5 . . . 14 Drop 58 | 1 26 1 . 2 28 Fire 177 | 8 63 12 . 12 82 Melee 27 | . . . . . 27 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 328 | -10/Materials | Repaired Imp. Terrain Scanner 380 | -10/Materials | Discovered new exit (range 13) 877 | -10/Materials | Discovered new exit (range 6) 900 | -10/Materials | Discovered new exit (range 11) 1045 | -10/Materials | Discovered new exit (range 5) 2096 | -10/Materials | Repaired Lgt. Treads 2325 | -10/Materials | Entered Mines 2582 | -10/Mines | Core integrity fell below 50% 2827 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2827 | -10/Mines | Discovered new exit (range 5) 2834 | -10/Mines | Entered Exiles 2834 | -10/Exiles | Found Exiles lab abandoned 2863 | -10/Exiles | Discovered new exit (range 15) 3580 | -10/Exiles | Discovered new exit (range 12) 3603 | -10/Exiles | Entered Mines 3634 | -9/Mines | Discovered new exit (range 6) 3683 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3776 | -9/Mines | Entered Materials 3776 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 4384 | -8/Materials | Discovered new exit (range 15) 4603 | -8/Materials | Repaired Lgt. Treads 4629 | -8/Materials | Build established: Hauler-Mutant 5069 | -8/Materials | Core integrity fell below 50% 5100 | -8/Materials | Core integrity fell below 20% 5101 | -8/Materials | Core destroyed Last Messages --------------- 05092_ Imp. Deuterium Engine destroyed. 05092_ U-05 Engineer builds a Wall. 05092_ K-01 Serf collects debris. 05093_ Door malfunctions. 05095_ Overheating: Lrg. Storage Unit damaged (-227). 05095_ Overheating: Lgt. Treads damaged (-28). 05096_ Overheating: System interference. 05096_ Shock Bomb Launcher temporarily disabled. 05096_ Ion Cannon temporarily disabled. 05098_ Overheating: Enh. Autogun damaged (-16). 05098_ Overheating: Lrg. Storage Unit damaged (-48). 05098_ U-05 Engineer lays Concrete. 05099_ Ion Cannon permanently disabled. 05099_ Overheating: Short circuit. 05099_ K-01 Serf collects debris. 05100_ Overheating: Core damaged (-99). 05100_ U-05 Engineer lays Concrete. 05100_ Acquired 50 matter. 05101_ Power failure, Imp. Deuterium Engine shutdown. 05101_ Overheating: Core damaged (-93). 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[ * ## ##?????#####?????????? | | ??????????????????#######?# ##???????????????????? | | ??????????????????????????# ????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????#+?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Shock Bomb Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupSwordNukerbomber Manual? 0 Play Time 00:55:14 Cumulative 104.0 hours Start 2020.09.02 @ 19:23:09 End 2020.09.06 @ 19:05:53 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19e8e019-b47b-4e91-a8bd-6fe8ee052575