Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 09:23:13 Player: Cess183 Result: Destroyed by 6E-WXN(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (71) 355 Value Destroyed (2404) 2404 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (923) 923 TOTAL SCORE: 8702 Bonus ------- Follower Combat Kills 423 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 62/100 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads Combat Airjet > --- UTILITY (7) ------ Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Drone Bay (1/1) Phasing AFG > --- WEAPON (3) ------- Makeshift Axe Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY (5) ---- Core Analyzer System Shield Relay Coupler [NC] (27) Relay Coupler [Grunt] (23) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Advanced Treads Medium Treads Combat Airjet > --- UTILITY ---------- Makeshift Light Armor Plating Improved Focal Shield Hacking Suite Hacking Suite Drone Bay Hacking Drone Bay Phasing AFG > --- WEAPON ----------- Makeshift Axe Phasing Sabre CR-A16's Pointy Stick > --- INVENTORY -------- Core Analyzer System Shield Relay Coupler [NC] Relay Coupler [Grunt] Improved Field Recycling Unit [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Hover Unit Combat Airjet Utility Hacking Suite Device Improved Focal Shield Storage Compact Matter Pod Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Enhanced Autogun Energy Gun Makeshift Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 . . . . 4 . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . Utility 5 | . . . 2 1 . . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 72 | 7 1 1 11 7 4 4 2 3 7 6 11 8 . Power 11 | 1 . . 1 2 1 1 . . 1 2 1 1 . Engine 11 | 1 . . 1 2 1 1 . . 1 2 1 1 . Core . | . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 . . 2 1 . 2 1 1 1 3 2 1 . Treads 12 | 2 . . 2 1 . 2 1 1 1 . 1 1 . Leg 1 | . . . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . . Utility 28 | 2 . . 4 3 2 1 . 2 4 . 6 4 . Device 13 | 1 . . 2 1 . . . . 2 . 4 3 . Storage 6 | 1 . . 1 2 . . . 1 1 . . . . Processor 3 | . . . . . . 1 . 1 . . 1 . . Hackware 3 | . . . . . 2 . . . . . 1 . . Protection 3 | . . . 1 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 1 1 4 1 1 . 1 . 1 1 2 2 . Energy Gun 4 | 1 . . 2 . . . . . . . 1 . . Energy Cannon 3 | . 1 . 1 1 . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 4 . 2 . . . . . . 2 . Parts Lost 35 | . . . . 1 . 4 . . 3 12 11 . 4 Power 8 | . . . . 1 . 1 . . . 2 3 . 1 Propulsion 10 | . . . . . . 1 . . 1 4 3 . 1 Utility 12 | . . . . . . 1 . . 2 3 4 . 2 Weapon 5 | . . . . . . 1 . . . 3 1 . . Highest Loss Streak 11 | . . . . 1 . 2 . . 2 11 9 . 4 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Backups 8 | 1 6 7 9 9 9 9 9 10 8 6 4 4 5 Power . | . 1 1 . . . . . . . . . . . Propulsion 1 | . . 1 1 2 2 2 2 3 1 . . . . Utility 4 | . 2 3 3 4 2 2 4 4 5 4 4 4 5 Weapon 1 | . 1 2 3 1 2 3 2 2 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 22 | . 3 2 5 3 . 1 1 1 . . . 1 5 Power 2 | . . 1 1 . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 12 | . 2 1 1 1 . . 1 . . . . 1 5 Weapon 6 | . 1 . 2 2 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . Average Slot Usage (%) 86 | . 100 100 88 82 98 93 94 92 92 61 73 77 92 Engine 12 | . 14 14 11 11 18 14 18 18 13 9 8 3 5 Treads 16 | . 28 28 22 18 18 16 18 18 19 9 2 10 12 Hover 2 | . . . . . . . . . . 5 14 6 6 Device 8 | . 14 14 18 18 10 3 . . 2 3 10 15 25 Storage 12 | . 14 14 11 16 18 18 18 18 13 9 3 . . Processor 2 | . . . . . . 4 3 2 6 3 5 3 . Hackware 11 | . . . . . 15 18 18 18 13 9 8 13 13 Protection 1 | . . . 3 . . . . . 3 . . 2 6 Energy Cannon 3 | . 10 14 10 9 7 9 2 . . . . . . Ballistic Gun 4 | . 14 2 . . 1 2 9 9 6 2 . . . Launcher 3 | . . 12 11 9 9 6 . . 5 2 . . . Slashing Weapon 3 | . . . . . . . . . . 1 11 15 13 Special Melee Weapon 3 | . . . . . . . 6 9 6 1 . . . Peak Build Rating 74 | 9 10 12 29 38 38 30 27 41 56 52 65 74 74 Average Rating 35 | 5 9 11 26 32 30 27 25 31 48 36 47 56 73 On Entrance 29 | . 9 10 12 28 38 30 27 26 41 52 33 33 74 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 15 16 18 38 47 46 38 35 40 57 57 32 47 47 Greatest Support 70 | 40 40 40 40 42 42 42 42 50 70 68 36 50 50 Greatest Overweight (x) 9 | 3 . . . 1 1 1 . . . 9 1 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 15 15 15 5 5 5 Average Capacity 9 | 7 8 8 9 10 10 10 10 11 15 10 5 5 5 Most Carried 15 | 4 8 8 10 10 10 10 10 15 15 8 5 5 5 Average Carried 8 | 2 6 7 9 9 9 9 9 10 10 6 4 4 5 Final Capacity 15 | 8 8 8 10 10 10 10 10 15 15 5 5 5 5 Final Carried 14 | 2 8 8 10 10 10 10 10 14 8 5 4 5 5 Class Distribution -------------------- 32% | Commander-Mutant 27% | Mutant 15% | Hacker-Mutant 12% | Scavenger-Mutant 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Matter Collected 2257 | 300 98 . 212 455 108 196 147 10 303 232 116 80 . Remotely . | . . . . . . . . . . . . . . Salvage Created 2356 | 103 418 . 368 187 128 260 177 . 172 174 369 . . Parts 124 | 4 27 . 29 18 11 10 7 . 4 4 10 . . Haulers Intercepted 4 | . 2 . 2 . . . . . . . . . . Recyclers Shooed 3 | . . . 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 3 7 1 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Combat Hostiles Destroyed 49 | . 5 . 7 6 6 7 3 . 3 5 7 . . Melee 7 | . . . . . . . . . . . 7 . . Guns 8 | . . . . . . . 3 . 3 2 . . . Cannons 16 | . 5 . 3 3 3 2 . . . . . . . AOE 18 | . . . 4 3 3 5 . . . 3 . . . Classes Destroyed 15 | 3 5 . 3 . . 1 1 . 1 . 1 . . Worker 2 | 1 1 . . . . . . . . . . . . Builder 3 | . . . 1 2 . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 4 | . 2 . 2 . . . . . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . Operator 3 | . 1 . 1 1 . . . . . . . . . Watcher 6 | . 1 . 3 2 . . . . . . . . . Swarmer 11 | . . . 3 3 3 . . . . . 2 . . Grunt 23 | . 5 . 2 1 1 3 1 . 2 4 4 . . Duelist 2 | . . . . . . . . . 1 1 . . . Sentry 9 | . . . 2 2 2 3 . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . Programmer 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 3 . 5 4 4 3 2 . 2 3 4 . . Combat Bots Only 4 | . 2 . 3 3 4 3 2 . 2 3 4 . . Max Kills in Single Turn 2 | 1 2 . 2 2 2 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . 2 2 1 1 . . . 1 . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Hostile Shots Fired 468 | . 21 . 17 54 11 29 23 . 28 171 66 . 48 Missed 136 | . 6 . 4 15 3 9 8 . 5 59 13 . 14 Hits 332 | . 15 . 13 39 8 20 15 . 23 112 53 . 34 Melee 15 | . . . . . . . . . 9 6 . . . Projectile 317 | . 15 . 13 39 8 20 15 . 14 106 53 . 34 Critical Strikes 6 | . . . 1 2 . . . . . 2 1 . . Damage Taken 5575 | . 205 48 280 488 90 351 212 . 500 1329 996 . 1076 Core 979 | . 42 24 34 11 9 . . . 46 326 307 . 180 Absorbed by Shields 368 | . . . 8 189 36 17 43 . 75 . . . . Ignored by Resistances 6 | . . . . . . . . . . . 6 . . Regen/Repaired (Parts) 45 | . . . . . . . . . 45 . . . . Core Remaining (%) 90 | 100 . 73 91 . . . . 96 . . . . . Volleys Fired 193 | 10 33 . 26 27 16 16 20 . 27 18 . . . Largest 2 | 2 2 . 2 2 2 2 1 . 1 2 . . . Hottest 111 | 70 80 . 96 111 111 111 25 . 25 61 . . . Shots Fired 295 | 20 66 2 42 37 24 28 20 . 27 28 1 . . Gun 136 | 20 44 . . . 2 4 20 . 27 18 1 . . Cannon 104 | . 22 . 26 27 14 15 . . . . . . . Launcher 55 | . . 2 16 10 8 9 . . . 10 . . . Special . | . . . . . . . . . . . . . . Kinetic 114 | 10 33 . . . 2 4 20 . 27 18 . . . Thermal 126 | 10 33 . 26 27 14 15 . . . . 1 . . Explosive 55 | . . 2 16 10 8 9 . . . 10 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 14 | 7 10 . 6 11 9 9 14 . 9 7 . . . Robot Miss Streak 3 | 1 3 . 3 2 2 1 3 . 1 3 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 245 | 13 37 . 23 25 13 18 55 . 23 21 16 . 1 Core Hits 121 | 4 16 . 20 16 6 18 4 . 8 17 12 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 2 . . Sever 2 | . . . . . . . . . . . 2 . . Melee Attacks 75 | . . . . . . . 44 . 1 1 27 . 2 Impact . | . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . 27 . . Piercing 2 | . . . . . . . . . . . . . 2 Sneak Attacks 38 | . . . . . . . 37 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . . Damage Inflicted 6625 | 169 574 8 756 1255 519 1188 238 . 380 974 528 . 36 Guns 1325 | 169 326 . . . . 15 238 . 380 197 . . . Cannons 1341 | . 246 . 245 425 175 250 . . . . . . . Explosions 3371 | . . . 503 824 344 923 . . . 777 . . . Melee 564 | . . . . . . . . . . . 528 . 36 Ramming 24 | . 2 8 8 6 . . . . . . . . . Kinetic 1140 | 83 227 . . . . 15 238 . 380 197 . . . Thermal 1526 | 86 345 . 245 425 175 250 . . . . . . . Explosive 3371 | . . . 503 824 344 923 . . . 777 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 528 | . . . . . . . . . . . 528 . . Piercing 36 | . . . . . . . . . . . . . 36 Highest Corruption 3 | . 3 3 . . . . . . . 3 3 3 . Average Corruption 2 | . 2 3 . . . . . . . 3 3 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . 6 . . . . . . . 5 13 2 . Message Errors 6 | . . 1 . . . . . . . 1 4 . . Matter Fused 6 | . . 1 . . . . . . . 3 1 1 . Heat Flow Errors 2 | . . 1 . . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . . . . 1 1 1 . Parts Rejected 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . 4 . . Data Loss (major) 1 | . . 1 . . . . . . . . . . . Misfires 3 | . . 2 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 209 | . . . 46 43 39 22 . . . 53 . . 6 Projectiles 12 | . . . . 11 1 . . . . . . . . Explosions 191 | . . . 46 32 38 22 . . . 53 . . . Melee 6 | . . . . . . . . . . . . . 6 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 480 | . . 48 127 85 24 68 . . . 128 . . . Shots 18 | . . 1 5 3 1 2 . . . 6 . . . Rammed 10 | . 1 2 2 5 . . . . . . . . . Targets Rammed 10 | . 1 2 2 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 268 | 45 189 268 163 241 240 263 13 . 14 57 215 . 14 Average Temperature 57 | 18 43 136 39 77 94 83 5 . 4 17 94 . 11 Received Heat Transfer 1567 | . 114 . 66 123 30 114 48 . 93 357 316 . 306 Effects 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | 1 . . 1 . . . . . . 1 . . . Heat Transferred 2849 | 259 814 . 518 629 259 370 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . 1 . . . . . . . Low Security (%) 95 | 100 100 100 100 100 100 51 100 . 100 . . . . Level 1 4 | . . . . . . 48 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 303 | 5 71 12 122 108 118 303 136 . 129 . . . . Initial 136 | . . . . 34 . 63 136 . . . . . . Average 43 | 1 19 1 37 18 61 183 27 . 49 . . . . Influence Increases 2421 | 15 173 20 391 275 248 280 247 . 372 170 230 . . Destroy 0b10 Robot/C 1200 | . 100 . 140 120 120 140 160 . 200 100 120 . . Destroy 0b10 Robot/NC 140 | 15 30 . 40 25 . . 30 . . . . . . Destroy Leader 250 | . 36 . 50 34 40 20 . . 40 10 20 . . Allied During Kill 109 | . . . . . . . 37 . 72 . . . . Successful Hack 41 | . 5 . 14 9 . 10 3 . . . . . . Disable Machine 60 | . . . . 30 30 . . . . . . . . Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . Destroy Structure 331 | . 2 20 132 57 58 60 2 . . . . . . Partial Spotted 30 | . . . 15 . . . . . 15 . . . . Lose Combat Pursuer 210 | . . . . . . . 15 . 45 60 90 . . Influence Decreases 2421 | 15 173 20 308 358 150 75 550 . 330 212 183 47 . Entered New Map 314 | . . . . 49 . 35 167 . . 16 . 47 . Time Decay 1726 | 15 173 20 308 259 150 . 328 . 206 146 121 . . Lost Part 172 | . . . . 10 . 40 . . 10 50 62 . . Lost Ally 209 | . . . . 40 . . 55 . 114 . . . . Squads Dispatched 7 | . 2 . 1 1 1 . . . 2 . . . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . Reinforcement 4 | . 1 . 1 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Distress Signals 3 | . . . 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 106 | . 11 . 12 26 6 5 11 . 11 11 10 . 3 Peak Tracking Total 6 | . 4 . 3 5 4 3 6 . 4 6 5 . 4 Tactical Retreats 10 | . . . . . . . 1 . 2 3 4 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Traps Triggered 6 | . 4 . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Machines Disabled 6 | . . . . 2 2 1 . . . . 1 . . Max in Single Turn 1 | . . . . 1 1 1 . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Machines Accessed 28 | . 4 1 5 2 2 1 8 4 . 1 . . . Terminals 16 | . 4 . 4 2 1 1 4 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 75 | . 5 1 18 2 3 2 32 7 . 5 . . . Successful 66 | . 1 1 15 2 2 1 32 7 . 5 . . . Failed 9 | . 4 . 3 . 1 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 4 . 6 2 2 . 5 . . . . 12 . Terminals 23 | . 5 . 7 2 2 2 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . . . . Scanalyzers 11 | . . . 11 . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Terminal Hacks 41 | . . 1 1 . . 1 26 7 . 5 . . . Record 35 | . . . . . . . 24 6 . 5 . . . Open Door 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Report Inventory 2 | . . . . . . . 2 . . . . . . Scanalyzer 11 | . . . 11 . . . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . Analyze 6 | . . . 6 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . 1 . 3 2 1 . 3 . . . . . . Terminals 10 | . 1 . 3 2 1 . 3 . . . . . . Botnet 10 | . 1 . 3 2 1 . 3 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 3 2 2 1 2 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . 1 1 . . . Non-combat 2 | . . . . . . . 1 . . 1 . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 3 | . . . . . . . 1 . 1 1 . . . parse_system 3 | . . . . . . . 1 . 1 1 . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . . . Machine Destruction 4 | . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . 26 . . . . . . Allies Hacked 2 | . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Total Allies 27 | . . . . . . . 26 . 1 . . . . Largest Group 18 | . . . . . . . 18 18 18 1 . . . Highest-Rated Group 288 | . . . . . . . 288 288 288 52 . . . Highest-Rated Ally 52 | . . . . . . . 27 27 52 52 . . . Initial Warlord ECA Mod 2 | . . . . . . . 1 1 . . . . . Total Orders 11 | . . . 1 . . . 7 . . . . . 3 PICKUP 3 | . . . . . . . 3 . . . . . . COLLECT 4 | . . . . . . . 4 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 3 RETURN 1 | . . . 1 . . . . . . . . . . Ally Attacks 99 | . . . . 12 4 . 42 . 38 3 . . . Total Damage 1608 | . . . . . . . 789 . 751 68 . . . Kills 17 | . . . . . . . 9 . 8 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Active Infowar (turns) 2060 | 48 530 267 384 . . 229 410 . . . 192 . . Optics 639 | . . . . . . 229 410 . . . . . . IFF 122 | . . . . . . . . . . . 122 . . Terrain 1415 | 48 530 267 384 . . . . . . . 186 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . . Drone Launches 37 | . . . 16 13 3 . . . . . . . 5 Drone Recoveries 20 | . . . 16 . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Turns Passed 11220 | 142 530 267 767 1064 362 466 1018 2699 637 812 659 1285 512 Spaces Moved 6866 | 64 260 161 389 440 192 256 549 1748 364 678 562 988 215 Core 170 | 13 . . . . . . . . . 155 . 2 . Treads 5477 | 51 260 161 389 440 192 256 549 1748 364 227 131 494 215 Legs 2 | . . . . . . . . . . . 2 . . Wheels . | . . . . . . . . . . . . . . Hover 1217 | . . . . . . . . . . 296 429 492 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 152 152 152 152 152 74 74 100 152 Average Speed 145 | 154 160 160 160 219 160 158 157 152 156 110 94 126 153 Slowest Speed 500 | 200 160 160 160 240 232 225 160 152 160 500 190 160 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 48 41 30 47 36 40 69 91 6 72 47 80 46 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 1 . 2 . Known Exits Taken 1 | . . . . . 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . . . . . . 1 . 1 6 3 . Spaces Dug 14 | . . . . . . 13 . . . . 1 . . Terrain Destroyed 438 | . . 20 150 59 84 49 . . . 75 1 . . Melee 1 | . . . . . . . . . . . 1 . . Projectile 8 | . . . . 6 2 . . . . . . . . AOE 429 | . . 20 150 53 82 49 . . . 75 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Scr Fac Low Low Zio Dee Total 7720 | 87 309 170 492 493 220 288 669 1791 417 716 651 1024 393 Wait 409 | . 1 4 39 5 3 . 53 34 6 10 55 23 176 Move 6853 | 63 259 160 388 439 191 255 548 1747 363 677 561 987 215 Hop . | . . . . . . . . . . . . . . Pick Up 54 | 7 10 1 11 4 3 5 . 3 5 2 . 3 . Fast Attach 33 | 2 . . 3 2 . 1 . 2 1 4 11 7 . Attach 25 | 5 . . 2 1 2 3 1 . 6 3 1 1 . Detach 5 | . . . 1 . . . 1 1 1 . . 1 . Swap 22 | . 1 1 7 4 3 1 2 1 2 . . . . Drop 40 | . 4 2 13 6 2 2 . 3 5 1 . 2 . Fire 193 | 10 33 . 26 27 16 16 20 . 27 18 . . . Melee 71 | . . . . . . . 44 . 1 1 23 . 2 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 10 | . 1 2 2 5 . . . . . . . . . Escape Stasis 4 | . . . . . . 4 . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison -8/Recycling (discovered 2 exits: [*Fac] / *Scr) -8/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 673 | -10/Materials | Entered Mines 701 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 753 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 834 | -10/Mines | Discovered new exit (range 16) 874 | -10/Mines | Learned Materials stockpile data 877 | -10/Mines | Found the Drone Emporium 891 | -10/Mines | Found Prototype Device 919 | -10/Mines | Assembled infested the area 924 | -10/Mines | Assisted by a Guerilla fighting off Assembled 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Utility x2 940 | -9/Materials | Identified Bomb Drone Bay 1595 | -9/Materials | Discovered new exit (range 14) 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2263 | -8/Materials | Lost 5 allies 2494 | -8/Materials | Discovered new exit (range 21) 2539 | -8/Materials | Lost 3 allies 2709 | -8/Materials | Lost 4 allies 2733 | -8/Materials | Discovered new exit (range 12) 2771 | -8/Materials | Entered Storage 2771 | -8/Storage | Accompanied by 1 ally 2832 | -8/Storage | Lost 4 allies 3077 | -8/Storage | Garrison activated, responded to threat 3131 | -8/Storage | Identified exit to Garrison 3133 | -8/Storage | Entered Garrison 3134 | -8/Garrison | Build established: Hacker-Mutant 3171 | -8/Garrison | Triggered checkpoint 3259 | -8/Garrison | Triggered checkpoint 3325 | -8/Garrison | Triggered checkpoint 3453 | -8/Garrison | Triggered checkpoint 3499 | -8/Garrison | Garrison Relay disabled 3584 | -8/Garrison | Discovered new exit (range 10) 3599 | -8/Garrison | Entered Recycling 3600 | -8/Recycling | Met a Zionite searching for Scraptown 3669 | -8/Recycling | Discovered new exit (range 17) 3798 | -8/Recycling | Build established: Scavenger-Mutant 4254 | -8/Recycling | Lost 5 allies 4493 | -8/Recycling | Scanned before Scraplab entrance 4516 | -8/Recycling | Entered Scraplab 4542 | -8/Recycling | Discovered new exit (range 3) 4544 | -8/Recycling | Build established: Commander-Mutant 4617 | -8/Recycling | Entered Scraptown 4617 | -8/Scraptown | Accompanied by 18 allies 4774 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4779 | -8/Scraptown | Visited Assassins FH 4821 | -8/Scraptown | Visited Cyclists 4868 | -8/Scraptown | Visited The Evicted 5219 | -8/Scraptown | Discovered new exit (range 5) 5419 | -8/Scraptown | Visited Cave Peace 5470 | -8/Scraptown | Visited CPS Storage 5584 | -8/Scraptown | Visited Awakened 5604 | -8/Scraptown | Visited Fellowship of the Rings 5779 | -8/Scraptown | Visited UFD Registry 5779 | -8/Scraptown | Registered with UFD as "Autopod" 5809 | -8/Scraptown | Received an X-ray algorithm 5832 | -8/Scraptown | Visited LU-1G1's Boring Crew 5900 | -8/Scraptown | Visited Abandonware Association 5914 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 5973 | -8/Scraptown | Visited Scrapoid Pod Storage 6005 | -8/Scraptown | Visited Science Guys 6128 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6160 | -8/Scraptown | Visited Scrap Suit Storage 6212 | -8/Scraptown | Visited Curators Association 6588 | -8/Scraptown | Visited Botcube Research 6602 | -8/Scraptown | Found Lrg. Botcube 6632 | -8/Scraptown | Visited Junk Repository 6676 | -8/Scraptown | Visited A0-MCA Data Center 6685 | -8/Scraptown | Given an A- rating by A0-MCA 6693 | -8/Scraptown | Found A0-MCA's Component Scanner 6860 | -8/Scraptown | Entered Cyclist Reading Room 7263 | -8/Scraptown | Found Scrap Suit 7285 | -8/Scraptown | Discovered new exit (range 3) 7316 | -8/Scraptown | Entered Factory 7316 | -6/Factory | Accompanied by 18 allies 7316 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7568 | -6/Factory | Discovered new exit (range 4) 7602 | -6/Factory | Lost 6 allies 7743 | -6/Factory | Lost 10 allies 7764 | -6/Factory | Lrg. Botcube activated 7778 | -6/Factory | Lrg. Botcube completed mutation into hovering form, armed with 1 melee weapon. 7953 | -6/Factory | Entered Lower Caves 7953 | -6/Lower Caves | Accompanied by 1 ally 8084 | -6/Lower Caves | Build established: Scavenger-Mutant 8300 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8404 | -6/Lower Caves | Lost 11 parts (2p4n3u2w) 8468 | -6/Lower Caves | Encountered a Warlord checkpoint 8545 | -6/Lower Caves | Lost 3 allies 8595 | -6/Lower Caves | Learned Factory emergency access door positions 8666 | -6/Lower Caves | Learned 8 Factory zone layouts 8666 | -6/Lower Caves | Learned Research terminal intel 8701 | -6/Lower Caves | Discovered new exit (range 9) 8765 | -6/Lower Caves | Entered another Lower Caves area 8865 | -6/Lower Caves | Learned 4 Factory zone layouts 8911 | -6/Lower Caves | Encountered a Warlord checkpoint 9121 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9147 | -6/Lower Caves | Core integrity fell below 50% 9213 | -6/Lower Caves | Lost 9 parts (3p3n3u) 9413 | -6/Lower Caves | Discovered new exit (range 8) 9424 | -6/Lower Caves | Entered Zion 9495 | -6/Zion | Given the Hacking Drone Bay 9497 | -6/Zion | Found Prototype Device 9514 | -6/Zion | System corruption cleaned by Quarantine Array 9519 | -6/Zion | Build established: Hacker-Mutant 9591 | -6/Zion | Received a hallucinogenic algorithm 9595 | -6/Zion | Ran a hallucination algorithm 9817 | -6/Zion | Learned location of Quarantine (-3) 9834 | -6/Zion | Found CR-A16's Pointy Stick 10007 | -6/Zion | Identified Hacking Drone Bay 10146 | -6/Zion | Given A8's code to call for help 10204 | -6/Zion | Found Prototype Device 10204 | -6/Zion | Identified Phasing AFG 10301 | -6/Zion | Build established: Derelict-Mutant 10602 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10672 | -6/Zion | Opened final containment barrier to the Deep Caves 10704 | -6/Zion | Discovered new exit (range 3) 10704 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10709 | -6/Zion | Entered Deep Caves 10807 | -6/Deep Caves | Z-Facility disabled 11181 | -6/Deep Caves | Attacked by Z-Imprinter 11201 | -6/Deep Caves | Core integrity fell below 20% 11221 | -6/Deep Caves | Destroyed by 6E-WXN(z) with Zionite Laser-S Last Messages --------------- 10923_ Drone released from Drone Bay. 11001_ Drone retrieved by Drone Bay (no repairs). 11168_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 11182_ Drone released from Drone Bay. 11182_ Hacking Drone released from Hacking Drone Bay. 11187_ Drone retrieved by Drone Bay (no repairs). 11189_ Hacking Drone retrieved by Hacking Drone Bay (repair cost: 2). 11194_ Mak. Power Source destroyed. 11205_ Destroyed Prototype Hover Unit. 11206_ Drone Bay destroyed. 11209_ Adv. Treads destroyed. 11221_ Imp. Focal Shield destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | """""""""""""" | | """"""""""" | | """""""""""""" | | ""???""""""""" | | ""???????""""" | | ""??????"""""" | | "???????" " " | | ? ???????"" | | ??? ???????" | | ?????? ???????"" | | ???????? ???????"" | | ?????? ??????""""" | | ????? ?????"""""""" | | ????? ?????" | | ???? """??" ?""" | | ???? """?"" """"" | | ???? """""" """"""" | | ??? """"" """"""" | | ??? """" """"""" | | ?? """" """"" | | ?? """" """ | | ?? """" | | ? """""""""""o | | ? """ " z | | % Iz | | @ | | | | | | | | ? | | ? #;### | | ?? ### "## #;;###?### #### | | ??????# ??## #####?????######??## | | ??????###????### ;####??????????????????## | | ???????????????##;###;####???????????????????????? | | ????????????????#???? ???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 470 Matter Stores 550 Matter Capacity 700 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 150 Resistance: KI 25 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Omniscient Cartographer Release The Drones! Signs Are For Wimps This Is Interesting... Challenges ------------ None Game ------ Seed DisruptionCannonBrace Manual? 0 Play Time 02:15:30 Cumulative 21.7 hours Start 2025.05.18 @ 20:05:04 End 2025.05.19 @ 09:23:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a253a21a-78a7-4f6f-af53-c8c7d1f066e7