Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.12 @ 19:33:20 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2399) 2399 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 4943 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 21 Friendly Fire -9 Cogmind --------- Core Integrity 0/600 Matter 500/500 Energy 445/445 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON (5) ------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle (fused) Heavy Assault Rifle > --- INVENTORY (2) ---- EM Pulse Gun Makeshift Sword Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Improved Signal Interpreter Advanced Targeting Computer Long-range Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- EM Pulse Gun Makeshift Sword [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 12 | 4 3 1 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | 1 . . . 1 . Utility 5 | 1 1 1 . . 2 Weapon 4 | 2 2 . . . . Parts Attached 43 | 6 19 6 . 2 10 Power 6 | 1 1 . . 1 3 Engine 6 | 1 1 . . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | . 5 1 . 1 4 Device 8 | . 4 . . 1 3 Storage 1 | . 1 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 3 13 5 . . 1 Energy Gun 9 | 2 6 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 7 4 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 100 100 93 97 Engine 10 | . 11 8 8 12 12 Treads 18 | . 22 16 16 14 16 Device 15 | . 12 16 16 14 18 Storage 8 | . 9 8 8 7 6 Processor 5 | . . 4 8 7 10 Energy Gun 5 | . 15 1 . . . Ballistic Gun 32 | . 22 41 41 36 31 Naked Turns . | . . . . . . Heaviest Build 36 | 9 18 22 22 29 36 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 2 | 2 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 2 2 Average Capacity 1 | 1 1 1 1 1 2 Most Carried 2 | . 1 1 1 2 2 Average Carried 1 | . . 1 1 1 2 Final Capacity 2 | 1 1 1 1 2 2 Final Carried 2 | . 1 1 1 2 2 Class Distribution -------------------- 78% | Gunner 21% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -10/Exiles Gunner | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 2044 | 260 526 113 51 321 773 Remotely 783 | . 10 . . . 773 Salvage Created 2896 | . 970 131 . 614 1181 Parts 142 | . 48 11 . 22 61 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 5 | . 3 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 51 | . 15 4 . 12 20 Guns 51 | . 15 4 . 12 20 Classes Destroyed 15 | . 6 2 . 4 3 Worker 5 | . 4 . . 1 . Builder 5 | . . 1 . . 4 Tunneler 1 | . . . . 1 . Hauler 3 | . 2 . . . 1 Recycler 4 | . 2 . . 1 1 Operator 2 | . 1 . . . 1 Watcher 6 | . 3 . . . 3 Swarmer 4 | . . 3 . . 1 Grunt 35 | . 15 1 . 6 13 Brawler 1 | . . . . . 1 Duelist 3 | . . . . 2 1 Sentry 2 | . . . . . 2 Demolisher 1 | . . . . 1 . Hunter 2 | . . . . . 2 Assembled 3 | . . . . 3 . Best Kill Streak 8 | . 5 4 . 4 8 Combat Bots Only 8 | . 3 3 . 3 8 Max Kills in Single Turn 3 | . 2 3 . 1 2 Gunslinging 1 | . . 1 . . 1 Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 186 | . 51 9 . 38 88 Missed 42 | . 11 4 . 7 20 Damage Taken 1984 | . 526 74 . 435 949 Core 1592 | . 424 59 . 364 745 Absorbed by Shields . | . . . . . . Redirected to Core 1323 | . 330 53 . 232 708 Core Remaining (%) 77 | 100 . . . 54 . Volleys Fired 204 | . 86 17 . 35 66 Largest 5 | . 4 5 . 5 5 Hottest 109 | . 100 100 . 106 109 Shots Fired 778 | . 244 49 1 154 330 Gun 778 | . 244 49 1 154 330 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 664 | . 132 47 1 154 330 Thermal 92 | . 92 . . . . Explosive . | . . . . . . Electromagnetic 22 | . 20 2 . . . Robot Hit Streak 23 | . 13 8 . 19 23 Robot Miss Streak 7 | . 7 2 . 6 6 Penetration Max . | . . . . . . Secondary Targets 11 | . 3 1 . 3 4 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 423 | . 122 18 . 84 199 Core Hits 180 | . 58 9 . 32 81 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Destroy 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4798 | 1 1409 197 . 971 2220 Guns 4541 | . 1226 178 . 935 2202 Cannons . | . . . . . . Explosions 172 | . 156 16 . . . Melee . | . . . . . . Ramming 85 | 1 27 3 . 36 18 Kinetic 3927 | . 612 178 . 935 2202 Thermal 737 | . 721 16 . . . Explosive . | . . . . . . Electromagnetic 49 | . 49 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 26 | . 7 6 6 7 . Message Errors 4 | . 1 1 1 1 . Matter Fused 8 | . 2 4 1 1 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 7 | . 3 . 2 2 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . Data Loss (major) 1 | . . 1 . . . Misfires 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 16 | 1 5 1 . 7 2 Targets Rammed 17 | 1 5 1 . 7 3 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 240 | . 171 55 . 240 27 Average Temperature 35 | . 39 14 . 45 9 Received Heat Transfer 845 | . 330 39 . 188 288 Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 4 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1375 | . 1325 50 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 610 | . 389 347 . 165 610 Initial 151 | . . 151 . . 5 Average 163 | . 165 185 . 68 262 Maximum Alert Level 2 | . 1 1 . . 2 Low Security (%) 64 | 100 65 57 . 100 26 Level 1 32 | . 34 42 . . 59 Level 2 2 | . . . . . 13 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 5 1 . . 7 Investigation 7 | . 4 1 . . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 21 5 . 12 26 Peak Tracking Total 10 | . 3 3 . 3 10 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 29 | . 10 5 . 7 7 Max in Single Turn 2 | . 1 2 . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 14 | . 8 1 1 . 4 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 44 | . 29 1 1 . 13 Successful 18 | . 12 1 1 . 4 Failed 26 | . 17 . . . 9 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 35 | . 24 . . . 11 Terminals 39 | . 28 . . . 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 7 | . 5 1 1 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 10 | . 7 . . . 3 Terminals 9 | . 6 . . . 3 Botnet 9 | . 6 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 . . . 3 Full Trace Events 7 | . 5 . . . 2 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 49 | . . 49 49 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 8 . . . Total Damage 225 | . . 225 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 4905 | 67 1559 990 556 954 779 Spaces Moved 2498 | 39 726 568 348 512 305 Core 18 | 18 . . . . . Treads 2480 | 21 726 568 348 512 305 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 159 | 125 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 67 | 4 96 97 79 96 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 1 2 . 1 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 26 | . 7 19 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 26 | . 7 19 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2997 | 53 964 619 347 569 445 Wait 168 | 8 104 13 . 7 36 Move 2493 | 38 725 567 347 511 305 Hop . | . . . . . . Pick Up 2 | . 1 . . 1 . Fast Attach 25 | 6 9 3 . 1 6 Attach 1 | . 1 . . . . Detach 1 | . 1 . . . . Swap 17 | . 9 3 . 1 4 Drop 16 | . 5 3 . 1 7 Fire 204 | . 86 17 . 35 66 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 17 | 1 5 1 . 7 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 53 | . 18 12 . 5 18 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 23 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Gunner 436 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 7) 620 | -10/Materials | Identified exit to Mines 965 | -10/Materials | Reached level 2 968 | -10/Materials | Upgraded with Utility slot (x1) 968 | -10/Materials | Upgraded with Weapon slot (x1) 1112 | -10/Materials | Discovered new exit (range 10) 1316 | -10/Materials | Discovered new exit (range 15) 1475 | -10/Materials | Discovered new exit (range 3) 1479 | -10/Materials | Reached level 3 1484 | -10/Materials | Upgraded with Weapon slot (x1) 1627 | -10/Materials | Entered Mines 1857 | -10/Mines | Discovered new exit (range 8) 1930 | -10/Mines | Met a Derelict shopkeep closing up shop 1966 | -10/Mines | Reached level 4 2003 | -10/Mines | Upgraded with Utility slot (x1) 2155 | -10/Mines | Learned location of Zion (-7) 2197 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2427 | -10/Mines | Discovered new exit (range 4) 2433 | -10/Mines | Learned location of Storage (-8) 2603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2603 | -10/Mines | Discovered new exit (range 5) 2617 | -10/Mines | Entered Exiles 2617 | -10/Exiles | Found Exiles lab abandoned 2617 | -10/Exiles | Accompanied by 2 allies 2647 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3160 | -10/Exiles | Discovered new exit (range 10) 3173 | -10/Exiles | Entered Mines 3287 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3341 | -9/Mines | Reached level 5 3391 | -9/Mines | Upgraded with Power slot (x1) 3391 | -9/Mines | Upgraded with Propulsion slot (x1) 3682 | -9/Mines | Assembled infested the area 3831 | -9/Mines | Core integrity fell below 50% 3855 | -9/Mines | Discovered new exit (range 10) 4099 | -9/Mines | Learned 2 Materials zone layouts 4112 | -9/Mines | Discovered new exit (range 8) 4127 | -9/Mines | Entered Materials 4129 | -8/Materials | Reached level 6 4130 | -8/Materials | Upgraded with Utility slot (x1) 4154 | -8/Materials | Build established: Scavenger-Gunner 4189 | -8/Materials | Core integrity fell below 50% 4213 | -8/Materials | Discovered new exit (range 9) 4223 | -8/Materials | Reached level 7 4306 | -8/Materials | Upgraded with Utility slot (x1) 4376 | -8/Materials | Garrison activated, responded to threat 4457 | -8/Materials | Identified exit to Garrison 4574 | -8/Materials | Identified exit to Storage 4666 | -8/Materials | Reached level 8 4895 | -8/Materials | Core integrity fell below 20% 4906 | -8/Materials | Destroyed by exploding Fusion Modulator Last Messages --------------- 04884_ U-05 Engineer builds a Door. 04885_ Acquired 11 matter. 04885_ Slug penetrates Wall. 04887_ R-06 Scavenger collects Imp. Heat Sink. 04889_ G-47 Trooper destroyed. 04889_ Switching to secondary target: H-55 Commando. 04889_ R-06 Scavenger collects Carbon-fiber Leg. 04890_ Acquired 11 matter. 04890_ R-06 Scavenger collects Aluminum Leg. 04892_ R-06 Scavenger collects Particle Gun. 04893_ Acquired 11 matter. 04895_ R-06 Scavenger collects Lgt. Nuclear Core. 04897_ Acquired 11 matter. 04897_ Penetrated by Slug. 04897_ R-06 Scavenger destroyed. 04900_ Acquired 11 matter. 04900_ Penetrated by Slug. 04902_ H-55 Commando destroyed. 04903_ Acquired 11 matter. 04906_ Fusion Modulator explodes. 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[! #??????????????? | | ##???? ###+################# *#??????????????? | | ?????????????????????????????##+###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 21 Energy Capacity 445 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Levels Raised 7 | . 2 1 . 1 3 XP Earned 14836 | 3000 3165 1734 200 2075 4662 XP Spent 12950 | 2550 3300 1100 . 1800 4200 Upgrades 22 | 5 3 1 . 3 10 Power Slot 1 | . . . . 1 . Propulsion Slot 2 | 1 . . . 1 . Utility Slot 5 | 1 1 1 . . 2 Weapon Slot 4 | 2 2 . . . . Inventory Capacity 2 | 1 . . . 1 . Sensor Range 8 | . . . . . 8 Protomatter Created 553 | . 189 17 . 31 316 Integrity Restored 1056 | . 356 202 . 93 405 Core 981 | . 329 154 . 93 405 Parts 75 | . 27 48 . . . Protomatter Decayed 145 | . 69 16 . 10 50 Game ------ Seed FlakSlugWheel Manual? 0 Play Time 00:26:56 Cumulative 1900.3 hours Start 2024.02.12 @ 19:01:47 End 2024.02.12 @ 19:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 665 Rogue 665 Adventurer 0 Explorer 0 Win Type - Total 148 Types 29/13/65/7/1/2/29/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffca1c4f-1044-42c7-a7db-a46bb1f2a651