Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.08 @ 13:13:22 Player: tengan Result: Destroyed self with Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1055) 1055 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2390 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Large Storage Unit Terrain Scanner > --- WEAPON (2) ------- Particle Gun Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Light Treads Heat Sink Visual Processing Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Sensor Array > --- WEAPON ----------- Medium Laser Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Visual Processing Unit Small Laser Light EM Pulse Cannon Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 42 | 6 9 24 3 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 4 9 1 Treads 3 | . . 2 1 Leg 13 | 2 4 7 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 4 1 Device 6 | . 1 4 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 2 9 1 Energy Gun 6 | . . 6 . Energy Cannon 1 | . . 1 . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . . 15 2 Power 1 | . . 1 . Propulsion 6 | . . 5 1 Utility 4 | . . 3 1 Weapon 6 | . . 6 . Highest Loss Streak 13 | . . 13 1 Average Slot Usage (%) 90 | . 95 87 86 Engine 11 | . 14 9 11 Treads 1 | . . . 4 Leg 28 | . 28 29 28 Device 15 | . 10 16 20 Storage 11 | . 14 11 11 Energy Gun 9 | . . 14 11 Ballistic Gun 11 | . 27 4 . Naked Turns . | . . . . Heaviest Build 29 | 11 24 28 29 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 4 7 10 10 Most Carried 10 | 6 10 10 6 Average Carried 7 | 3 6 8 5 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 6 10 6 5 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 675 | 200 225 230 20 Remotely . | . . . . Salvage Created 1293 | . 304 658 331 Parts 81 | . 24 45 12 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 31 | . 7 16 8 Melee 2 | . . 2 . Guns 21 | . 6 13 2 Cannons 1 | . . 1 . AOE 6 | . 1 . 5 Classes Destroyed 10 | . 4 5 1 Worker 2 | . 1 . 1 Builder 2 | . 1 1 . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 8 | . . 5 3 Grunt 16 | . 7 7 2 Duelist 1 | . . 1 . Sentry 6 | . . 3 3 Best Kill Streak 7 | . 5 5 7 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 3 | . 3 2 3 Gunslinging . | . . . . Exploded 3 | . 1 . 3 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2143 | . 358 1418 367 Core 502 | . 98 365 39 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 60 . . Volleys Fired 107 | . 27 57 23 Largest 2 | . 2 2 1 Hottest 106 | . 50 106 65 Shots Fired 163 | . 51 89 23 Gun 148 | . 47 81 20 Cannon 7 | . . 7 . Launcher 8 | . 4 1 3 Special . | . . . . Kinetic 75 | . 47 28 . Thermal 73 | . . 53 20 Explosive 8 | . 4 1 3 Electromagnetic 7 | . . 7 . Robot Hit Streak 13 | . 7 11 13 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 108 | . 31 58 19 Core Hits 73 | . 21 36 16 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1854 | . 422 912 520 Guns 1189 | . 245 703 241 Cannons 115 | . . 115 . Explosions 531 | . 177 75 279 Melee . | . . . . Ramming 19 | . . 19 . Kinetic 457 | . 245 212 . Thermal 732 | . . 491 241 Explosive 531 | . 177 75 279 Electromagnetic 115 | . . 115 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 1 | . . . 1 Projectiles . | . . . . Explosions 1 | . . . 1 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . 40 . 59 Shots 3 | . 1 . 2 Rammed 10 | . . 10 . Targets Rammed 11 | . . 11 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 113 | . 20 113 81 Average Temperature 22 | . 9 27 23 Received Heat Transfer 846 | . 177 564 105 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . 2 3 Heat Transferred 1891 | . . 1299 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 245 | . 174 192 245 Average Influence 95 | . 85 113 88 Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 92 Level 1 1 | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 9 27 11 Peak Tracking Total 7 | . 4 7 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 4 | . 2 1 1 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 3 3 Successful 6 | . 2 2 2 Failed 2 | . . 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 3 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 2 2 Prototype ID Bank 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 2 | . . 1 1 Assault Status 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1736 | 82 536 837 281 Spaces Moved 912 | 58 330 368 156 Core 2 | 2 . . . Treads 2 | . . 2 . Legs 908 | 56 330 366 156 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 117 128 123 131 Slowest Speed 180 | 120 150 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 51 17 28 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 43 | . 15 7 21 Melee . | . . . . Projectile . | . . . . AOE 43 | . 15 7 21 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1335 | 69 402 654 210 Wait 232 | . 23 183 26 Move 909 | 57 329 367 156 Hop . | . . . . Pick Up 22 | 6 6 8 2 Fast Attach 13 | 6 1 6 . Attach 15 | . . 12 3 Detach 2 | . . 2 . Swap 14 | . 8 6 . Drop 10 | . 8 2 . Fire 107 | . 27 57 23 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 11 | . . 11 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 209 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 7) 619 | -10/Materials | Entered another Materials area 619 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 766 | -9/Materials | Discovered new exit (range 15) 1087 | -9/Materials | Build established: Scavenger-Mutant 1302 | -9/Materials | Core integrity fell below 50% 1329 | -9/Materials | Core integrity fell below 20% 1364 | -9/Materials | Lost 13 parts (1p5n2u5w) 1456 | -9/Materials | Entered Storage 1737 | -9/Storage | Destroyed self with Grenade Launcher Last Messages --------------- Map updated. >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. 01715_ W-16 Scout sends out distress signal. 01716_ C-30 ARC bursts open, deploying its payload. 01716_ S-10 Pest unfolds itself. 01717_ S-10 Pest destroyed. 01717_ Destroyed Flight Unit. 01717_ S-10 Pest destroyed. 01723_ U-05 Engineer lays Concrete. 01725_ U-05 Engineer builds a Wall. 01729_ U-05 Engineer lays Concrete. 01731_ U-05 Engineer builds a Wall. 01735_ U-05 Engineer lays Concrete. 01735_ G-47 Trooper destroyed. 01735_ R-06 Scavenger destroyed. 01735_ K-01 Serf destroyed. 01736_ U-05 Engineer lays Concrete. 01737_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ?? ??????????????????????? | | ?# ??????????????????????? | | ?# #?????????????????????? | | ?# ?????????????????????? | | ?# ?????????????????????? | | ?# ?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #??????? #???????????? | | ?# T?????"" #???????????? | | ?# #???? u##??????????? | | ?# ###### ######????????? | | ?#* u %[ %% ???????? | | ##% *% =% w ???????? | | # [% % ???????? | | ## @= # #??????????? | | # #????????????????? | | # """" #????????????????? | | "????? #????????????????? | | # "???????????????????????? | | # ""??????????????????????? | | # "" ????????????????????? | | # """" #????????????????? | | # #????????????????? | | ####+###+##????????????????? | | ???# #?????????????????????? | | ???# #???#?????????????????? | | ##?# #?????#???????????????? | | ??## #?????????????????????? | | ???# #???????#?????????????? | | ???# #???##????????????????? | | ???# #?? #???????????????? | | ???# #?? #???????????????? | | ???# ### ##??????????????? | | ???# #??????????????? | | ?#?# +??????????????? | | ???# #?? ???????????? | | ???# ^^#? ????????????? | | ???# ^^#?? ???????????# | | ???# ###?#??#???????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingAlloyDevice Manual? 0 Play Time 00:22:22 Cumulative 11.2 hours Start 2019.12.07 @ 11:38:56 End 2019.12.08 @ 13:13:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ffd306e-64a7-4106-ba70-65afb7f193d3