Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.02 @ 12:19:24 Player: CrossedViper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (408) 2040 Value Destroyed (20535) 20535 Prototype IDs (87) 1740 Alien Tech Used (1) 200 Bonus (5840) 5840 TOTAL SCORE: 41055 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4876 Follower Combat Kills 578 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 788 Friendly Fire -2202 Cogmind --------- Core Integrity 0/1600 Matter 114/300 Energy 170/170 System Corruption 27% Temperature Cool (9) Movement Treading (145) Location -1/Command Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Experimental Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Transmission Jammer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Power Amplifier 2N-1CE's Frost Array Advanced Coolant Injector Experimental Targeting Computer Experimental Armor Integrity Analyzer SHELL Armor Vortex Field Projector > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Quantum Reactor High-capacity Storage Unit Advanced Weapon Cycler Gamma Bomb Array [Rating: 240] Favorites ----------- Power Enhanced Fission Core Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Powered Armor Weapon XL Autogun Array Energy Gun Shock Rifle Energy Cannon Compact Ion Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . 2 . . . . . . 2 . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . . . 2 . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . 2 1 . Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 407 | 4 7 2 1 . 10 24 13 19 7 15 18 13 12 . . 4 19 9 33 23 14 10 2 8 11 5 21 32 8 45 18 Power 31 | . 1 1 . . 1 2 2 1 . . 1 1 1 . . . 1 . 3 3 . . . . 1 . . 4 . 5 3 Engine 9 | . 1 . . . 1 1 1 1 . . . 1 1 . . . . . 2 . . . . . . . . . . . . Core 8 | . . 1 . . . 1 1 . . . 1 . . . . . 1 . 1 2 . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . 5 3 Propulsion 74 | 2 . 1 . . 3 10 6 3 1 2 5 3 2 . . . 1 1 7 3 1 1 . 1 1 . 5 1 3 8 3 Treads 48 | 2 . 1 . . 3 9 6 3 1 2 . 1 2 . . . 1 . . 2 1 1 . 1 1 . 5 . 3 . 3 Leg 21 | . . . . . . . . . . . 4 1 . . . . . . 7 1 . . . . . . . . . 8 . Wheel 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 176 | . 5 . . . 2 3 2 5 2 9 2 4 7 . . 2 8 5 16 10 12 4 2 3 8 5 14 10 4 23 9 Device 78 | . . . . . 1 2 1 2 2 2 1 1 3 . . 1 3 2 2 2 12 3 2 1 3 4 5 5 3 14 1 Storage 16 | . 5 . . . . . . . . 2 . . . . . . . 1 1 2 . . . . . 1 1 1 . 2 . Processor 14 | . . . . . . . . . . 5 . 1 . . . 1 1 1 1 . . . . . 2 . . . . . 2 Hackware 10 | . . . . . . 1 1 . . . . 1 . . . . . . 3 . . . . . . . 4 . . . . Protection 58 | . . . . . 1 . . 3 . . 1 1 4 . . . 4 1 9 6 . 1 . 2 3 . 4 4 1 7 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 1 . 1 . 4 9 3 10 4 4 10 5 2 . . 2 9 3 7 7 1 5 . 4 1 . 2 17 1 9 3 Energy Gun 24 | . . . . . . 3 1 1 1 1 1 2 . . . . 6 1 . . . . . . . . . 7 . . . Energy Cannon 21 | . 1 . 1 . 2 3 . 2 2 . 3 1 . . . 1 1 . . 1 . 1 . . . . . . 1 . 1 Ballistic Gun 54 | 2 . . . . 1 3 . 1 . 2 3 1 2 . . 1 1 . 6 6 1 4 . 2 1 . 2 10 . 3 2 Ballistic Cannon 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 16 | . . . . . 1 . . 3 1 . 3 . . . . . . 1 . . . . . 2 . . . . . 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . 1 . 1 . . . . 1 1 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . . . . 5 . . . 6 . 1 2 . . . 1 1 . 1 . . . 1 4 . 3 8 3 7 . Parts Lost 74 | . . . . . 2 5 . 9 . . 13 3 . . . . 7 3 . 3 . . 1 2 . . . . 1 17 8 Power 8 | . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . 3 1 Propulsion 17 | . . . . . . 1 . 2 . . 2 2 . . . . 3 1 . 1 . . . . . . . . . 5 . Utility 21 | . . . . . 1 1 . 2 . . 3 . . . . . 1 2 . 2 . . . 1 . . . . . 4 4 Weapon 28 | . . . . . 1 2 . 4 . . 7 . . . . . 3 . . . . . 1 1 . . . . 1 5 3 Highest Loss Streak 9 | . . . . . 1 3 . 7 . . 8 3 . . . . 2 3 . 1 . . 1 1 . . . . 1 9 6 Average Slot Usage (%) 80 | . 97 100 100 100 93 93 97 95 99 83 77 75 79 80 80 80 89 80 80 93 70 74 74 74 62 63 64 71 72 62 54 Engine 3 | . 13 2 . . 4 8 . 6 7 7 2 1 6 6 6 6 2 . 3 1 . . . . . . . . . . . Core 2 | . . 11 14 14 4 . 6 . . . 4 2 . . . . 2 3 1 7 10 10 10 10 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 10 7 Treads 15 | . 28 28 28 28 27 26 22 22 23 23 6 3 11 20 20 20 12 4 . 3 14 15 15 15 15 15 18 15 12 . 10 Leg 3 | . . . . . . . . . . . 13 18 8 . . . . . 20 17 1 . . . . . . . . 14 . Device 7 | . . . . . 6 4 11 7 14 13 13 7 3 . . 5 8 16 8 5 15 8 5 5 6 10 6 8 5 14 1 Storage 12 | . 26 28 28 28 18 18 15 15 15 14 15 13 13 13 13 13 11 4 2 8 10 10 10 10 10 10 9 9 13 3 . Processor 3 | . . . . . . . . . . 2 7 6 1 . . 5 11 13 2 . . . . . 4 10 9 9 8 8 14 Hackware 4 | . . . . . . 8 10 1 . . . 4 6 6 6 6 5 5 14 15 10 10 10 10 5 . 7 4 2 . . Protection 6 | . . . . . 8 4 . 12 7 4 . 3 13 20 20 6 7 1 15 11 . 3 5 4 7 5 2 4 4 6 12 Energy Gun 1 | . . . . . . 2 7 1 6 4 2 1 . . . . 10 . . . . . . . . . . 3 8 . . Energy Cannon 3 | . 13 14 14 14 8 8 7 5 14 5 1 2 . . . . 3 5 . . . 2 1 . . . . . 3 . 2 Ballistic Gun 6 | . 14 14 14 14 15 10 7 3 . . 4 . 5 6 6 5 2 3 5 20 5 11 15 16 3 5 3 5 4 2 5 Launcher 1 | . . . . . . . . 5 7 4 . . . . . . . . . . . . . . . . . . . 2 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 340 | 3 59 59 59 59 67 68 78 91 88 88 82 84 95 95 95 95 96 71 72 123 113 148 151 141 134 134 135 140 162 340 126 Greatest Support 225 | 3 40 40 40 40 60 60 60 60 60 60 55 70 12 12 12 12 12 30 80 103 168 172 172 172 167 167 194 174 150 188 225 Greatest Overweight (x) 10 | . 1 1 1 1 1 3 3 1 1 1 6 6 7 7 7 7 7 5 2 1 1 . . . . . . 8 10 3 . Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 . . 2 6 7 7 7 6 3 . . . . . . . . . 3 6 . . Largest Inventory Capacity 24 | 4 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 10 18 18 18 18 18 18 18 24 24 24 24 4 Average Capacity 16 | 4 14 18 18 18 18 18 18 18 18 17 18 18 18 18 18 18 18 10 7 15 18 18 18 18 18 18 18 18 24 10 4 Most Carried 21 | 4 16 16 18 18 17 15 17 18 18 18 18 18 18 18 18 18 18 18 10 15 18 18 18 18 18 18 18 21 21 20 4 Average Carried 14 | 2 12 16 17 18 14 14 14 15 17 16 15 15 17 17 18 17 17 10 6 11 15 17 18 15 17 17 17 17 20 4 2 Final Capacity 24 | 4 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 10 18 18 18 18 18 18 18 18 24 24 4 4 Final Carried 21 | 4 16 16 18 18 15 14 17 17 18 18 16 18 18 18 18 18 18 4 10 15 18 18 18 17 16 18 15 21 21 4 1 Class Distribution -------------------- 21% | Scavenger-Mutant 15% | Mutant 12% | Hacker-Tank 10% | Hacker-Gunner 6% | Scavenger-Tank 6% | Gunner 4% | Scavenger-Gunner 3% | Bomber 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Bomber | -6/Lower Caves Bomber | -6/Lower Caves Bomber | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -4/Factory Hacker-Gunner | -4/Waste Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Gunner | -4/Warlord Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Gunner | -3/Testing Hauler-Mutant | -2/Research Generator-Tank | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 14835 | 240 138 29 26 27 204 442 193 359 164 161 625 67 724 45 . 11 294 . 1327 932 645 444 322 566 387 514 835 758 268 3813 275 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25191 | . 539 77 48 131 523 1024 224 318 498 . 957 67 1003 . . . 633 . 1714 1193 1502 475 716 510 400 625 1155 1040 1390 7825 604 Parts 1049 | . 31 5 1 18 17 43 16 11 22 . 36 4 35 . . . 50 . 84 62 26 18 30 16 22 40 49 68 50 278 17 Haulers Intercepted 12 | . 1 . . . 3 2 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 3 . Recyclers Shooed 8 | . 1 . . . . 2 . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 252 | . . . . . . . . 10 15 2 23 . 31 . . . . . . . . . 37 13 83 38 . . . . . Prevented 13 | . . . . . . . . 1 2 . 8 . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 344 | . 9 2 . 8 5 14 2 13 15 . 19 1 16 . . . 11 . 16 17 5 5 10 12 6 11 14 17 14 90 12 Melee 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Guns 222 | . . 1 . 2 3 12 1 1 . . 10 . 16 . . . 9 . 16 17 4 3 10 8 6 11 14 16 6 50 6 Cannons 32 | . 8 1 . 6 2 2 1 2 1 . 2 . . . . . . . . . 1 . . . . . . . 1 . 5 AOE 62 | . 1 . . . . . . 10 12 . 7 . . . . . . . . . . 2 . 4 . . . . . 26 . Classes Destroyed 24 | . 4 . . 3 3 1 . 4 2 . 1 . . . . . 2 . . . 1 . 1 . 1 . . . 1 . . Worker 13 | . 1 . . . . 1 1 . . . . . . . . . 2 . 1 . . . . . . . . 1 . 6 . Builder 5 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . 1 . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 12 | . 1 . . . 3 2 . . . . . . 1 . . . . . . . . 1 . . . . . . 1 3 . Recycler 18 | . . . . . 1 1 1 . . . . . . . . . . . 6 2 . . . . . . 1 . . 6 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . Watcher 8 | . 3 . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . Swarmer 77 | . . . . 7 . . . 4 4 . 5 . 2 . . . 5 . 5 5 . . 5 8 . 4 3 5 . 9 6 Saboteur 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Grunt 128 | . 9 2 . . 2 11 . 4 4 . 9 . 9 . . . 1 . . 3 . 3 4 4 3 . 5 . 10 43 2 Brawler 13 | . . . . . . . . . 4 . 2 . 2 . . . . . . . . . . . . . 1 . . 4 . Duelist 10 | . . . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . 3 2 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Sentry 28 | . . . . . 2 3 2 . 1 . 1 1 1 . . . . . 2 2 . 2 . . . . 3 . 1 6 1 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 27 | . . . . . 1 . . . . . . . . . . . . . 4 2 . . 1 . . 2 2 7 . 8 . Programmer 39 | . . . . . . . . . . . . . . . . . 5 . 5 5 . . . . 2 5 . 4 . 13 . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembled 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 3 2 . 4 5 7 3 4 8 . 10 1 5 . . . 6 . 8 9 2 3 5 5 6 4 4 7 5 13 7 Combat Bots Only 10 | . 3 2 . 4 2 5 1 4 8 . 10 1 5 . . . 5 . 5 8 2 2 5 5 6 4 4 7 5 9 7 Max Kills in Single Turn 4 | . 2 1 . 1 1 1 2 3 4 . 2 1 1 . . . 2 . 2 2 1 3 2 2 1 1 1 2 1 4 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Exploded 4 | . 1 . . . . . . 3 4 . 2 . . . . . . . . . . 2 . 2 . . . . . 2 . Melee 1 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Damage Taken 32107 | . 220 70 . 245 446 1158 . 1395 411 82 1749 370 225 . . . 1629 160 1201 2170 . 525 941 1408 621 396 443 1281 2067 8215 4679 Core 3255 | . 16 17 . 54 24 168 . 249 47 18 144 116 43 . . . 142 160 110 91 . 18 22 30 38 12 23 46 57 1275 335 Absorbed by Shields 4623 | . . . . . . . . 18 139 . . . . . . . . . . . . . . . 134 376 127 . . 3375 454 Reduced by Siege Mode 478 | . . . . . . . . . . . . . . . . . . . . 3 . . 28 70 . 16 6 12 123 2 218 Core Remaining (%) 74 | 100 . . . 65 . 65 . . . . 34 . . . . 81 . . 58 . . . . . . 81 . 94 96 . . Volleys Fired 1037 | . 27 3 6 12 17 62 5 26 17 . 48 3 35 3 . 10 42 . 47 42 62 15 18 27 19 30 41 60 82 230 48 Largest 4 | . 2 2 1 2 3 3 4 4 3 . 4 1 1 1 . 1 4 . 1 4 1 3 3 4 1 1 1 4 4 2 2 Hottest 315 | . 76 76 56 76 104 179 246 283 205 . 255 69 60 60 . 90 270 . 60 140 90 98 98 121 60 60 60 240 315 129 120 Shots Fired 1592 | . 54 6 6 24 48 135 19 52 26 . 82 3 35 3 . 10 99 1 49 150 58 37 47 67 19 30 41 66 110 230 85 Gun 1275 | . 27 3 2 12 31 100 10 19 3 . 54 . 35 3 . 5 85 1 49 150 37 37 47 63 19 30 41 66 100 167 79 Cannon 222 | . 27 3 4 12 16 35 9 24 14 . 16 3 . . . 5 14 . . . 21 . . . . . . . 10 3 6 Launcher 95 | . . . . . 1 . . 9 9 . 12 . . . . . . . . . . . . 4 . . . . . 60 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1050 | . 27 3 2 12 31 78 9 20 . . 41 . 35 3 . 5 7 1 49 150 37 37 47 63 19 30 41 44 10 170 79 Thermal 243 | . . . . . . 36 10 23 14 . 18 . . . . 5 76 . . . 21 . . . . . . 16 18 . 6 Explosive 43 | . . . . . 1 . . 9 9 . 3 . . . . . . . . . . . . 4 . . . . . 17 . Electromagnetic 256 | . 27 3 4 12 16 21 . . 3 . 20 3 . . . . 16 . . . . . . . . . . 6 82 43 . Robot Hit Streak 52 | . 9 14 15 13 17 19 19 19 22 . 16 3 17 . . . 10 1 6 17 43 6 15 9 29 52 33 27 43 22 22 Robot Miss Streak 12 | . 3 . 1 1 1 3 1 2 2 . 12 . 3 . . . 3 . 4 2 3 1 3 5 2 1 3 2 1 4 1 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . 1 . 1 1 . . . . . . . . Secondary Targets 16 | . . . . . . 4 . . . . . . . . . . . . . 2 . . 6 2 . . . . . . 2 Max Gunslinging Chain 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 1 . . . . . . 1 Capacitor 92 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . 71 . . Shots Hit Robots 1286 | . 32 5 5 16 31 106 17 48 24 . 62 5 35 . . . 66 1 49 101 54 27 39 45 19 28 41 48 102 203 77 Core Hits 1016 | . 22 4 2 9 19 33 11 27 29 . 47 3 36 . . . 25 1 50 41 24 19 21 21 23 28 50 49 41 346 35 Critical Hits 19 | . . . . . . 1 . . . . 2 . . . . . 1 . . 4 . 1 5 3 . . . . 2 . . Critical Kills 7 | . . . . . . . . . . . 2 . . . . . 1 . . . . . 3 . . . . . 1 . . Critical Parts Destroyed 11 | . . . . . . 1 . . . . . . . . . . . . . 3 . 1 2 3 . . . . 1 . . Melee Attacks 20 | . . . . . . . . 8 3 . . 7 . . . . . . 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 8 3 . . . . . . . . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 8 . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60411 | . 952 101 89 297 755 2421 260 2553 1775 . 2473 165 2263 . . . 1164 25 2627 2433 3973 1712 946 1681 1581 1785 2640 2681 2426 18668 1965 Guns 41122 | . 172 24 19 74 397 1631 187 364 43 . 1140 . 2263 . . . 1079 25 2495 2418 3319 903 936 857 1581 1754 2580 2665 2107 10443 1646 Cannons 4731 | . 559 77 70 210 322 780 53 538 390 . 359 60 . . . . 85 . . . 654 . . . . . . . 319 . 255 Explosions 13092 | . 212 . . . 14 . . 810 1290 . 974 . . . . . . . . . . 777 . 824 . . . . . 8191 . Melee 1079 | . . . . . . . . 816 52 . . 105 . . . . . . 106 . . . . . . . . . . . . Ramming 387 | . 9 . . 13 22 10 20 25 . . . . . . . . . . 26 15 . 32 10 . . 31 60 16 . 34 64 Kinetic 37328 | . 172 24 19 74 397 1310 135 273 . . 954 . 2263 . . . 138 25 2495 2418 3319 903 936 857 1581 1754 2580 2443 169 10443 1646 Thermal 6258 | . 212 . . . . 635 105 629 390 . 522 . . . . . 863 . . . 654 777 . . . . . 35 511 670 255 Explosive 7875 | . . . . . 14 . . 810 1290 . 385 . . . . . . . . . . . . 824 . . . . . 4552 . Electromagnetic 7484 | . 559 77 70 210 322 466 . . 43 . 612 60 . . . . 163 . . . . . . . . . . 187 1746 2969 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 868 | . . . . . . . . 816 52 . . . . . . . . . . . . . . . . . . . . . . Piercing 211 | . . . . . . . . . . . . 105 . . . . . . 106 . . . . . . . . . . . . Highest Corruption 41 | . . . . . . . . 1 1 8 8 . . . . . 10 10 11 5 41 41 41 41 41 3 . 2 . 25 27 Average Corruption 11 | . . . . . . . . 1 1 3 8 . . . . . 8 10 10 4 26 41 41 41 16 2 . 2 . 4 25 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 542 | . . . . . . . . 2 4 34 28 . . . . . 15 8 61 13 45 64 56 85 4 15 . 1 . 46 61 Message Errors 73 | . . . . . . . . 2 1 8 4 . . . . . 3 . 5 2 6 8 3 9 1 6 . . . 5 10 Matter Fused 99 | . . . . . . . . . . 9 8 . . . . . 2 2 19 1 8 13 5 12 2 1 . . . 13 4 Heat Flow Errors 47 | . . . . . . . . . . 5 5 . . . . . 1 . 5 2 4 6 2 4 . 6 . . . 4 3 Energy Discharges 39 | . . . . . . . . . 1 7 2 . . . . . 1 1 9 2 1 4 3 5 . . . . . 1 2 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . Data Loss (minor) 46 | . . . . . . . . . 2 4 4 . . . . . 1 . 5 1 5 . 8 3 . 2 . 1 . 7 3 Data Loss (major) 14 | . . . . . . . . . . 1 1 . . . . . 1 2 2 . . 1 2 2 . . . . . . 2 Misfires 10 | . . . . . . . . . . . . . . . . . 1 1 2 . 1 3 1 1 . . . . . . . Alerts 5 | . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . . . . . . Misdirections 57 | . . . . . . . . . . . . . . . . . . 2 6 . 6 6 12 14 1 . . . . 3 7 Targeting Errors 115 | . . . . . . . . . . . 4 . . . . . 5 . 4 5 8 19 12 24 . . . . . 9 25 Weapon Failures 32 | . . . . . . . . . . . . . . . . . . . . . 5 3 8 10 . . . . . 1 5 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . Overflow Damage 626 | . 8 . . 10 . 40 . 245 25 . 5 2 . . . . . . . . . 49 5 . . 24 11 . . 190 12 Projectiles 110 | . 8 . . 10 . 40 . 13 25 . . 2 . . . . . . . . . . . . . . . . . . 12 Explosions 269 | . . . . . . . . 33 . . 5 . . . . . . . . . . 49 . . . . . . . 182 . Melee 247 | . . . . . . . . 199 . . . . . . . . . . . . . . 5 . . 24 11 . . 8 . Knockbacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 861 | . 5 . . . 36 . . 76 7 . 61 . . . . . . . . . . 94 . 102 . . . . . 478 2 Shots 47 | . 1 . . . 1 . . 2 1 . 4 . . . . . . . . . . 2 . 1 . . . . . 35 . Rammed 49 | . 1 . . 1 6 2 3 4 . . . . . . . . . . . 1 . 2 1 . . 1 4 3 . . 20 Targets Rammed 55 | . 1 . . 1 6 2 3 4 . . . . . . . . . . 2 1 . 2 1 . . 1 4 3 . 3 21 Kicked 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 384 | . 111 84 80 84 78 325 205 383 270 219 211 . 198 123 . 376 277 . 185 199 238 248 213 251 146 227 10 360 . 384 352 Average Temperature 90 | . 40 49 46 35 23 118 73 144 148 99 64 . 79 65 . 201 114 . 69 91 106 67 103 84 70 36 7 104 . 56 125 Received Heat Transfer 4662 | . 123 39 . . 108 666 . 276 102 . 348 96 36 . . . 114 . 144 189 . 111 111 105 130 . 46 . 387 1051 480 Effects 9 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . 2 4 . 2 3 1 3 2 5 3 1 1 Total Turns 566 | . . . . . . . . . . . . . . . . . . . . 32 48 . 39 49 2 161 8 61 54 7 105 Longest Duration 147 | . . . . . . . . . . . . . . . . . . . . 24 17 . 33 19 2 147 6 27 23 7 105 Robots Corrupted 23 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 7 14 . Combat Hostiles 23 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 7 14 . Parts Fried 58 | . 3 . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . . 4 13 34 . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . 1 . Robots Melted 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 18 | . . . . 1 . 2 . . 1 . 2 . . . . . 10 . . . . . . . . . . . 1 1 . Heat Transferred 8191 | . 350 . . . . 1110 224 993 518 . 694 . . . . . 1462 . . . 1000 500 . . . . . 37 531 550 222 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 7 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Peak Influence 2820 | . 766 290 . 184 256 537 336 . . . . 107 . . . . 226 90 315 501 218 533 . . . . 336 465 467 2820 2315 Initial 1804 | . . 240 . . . 103 244 . . . . 72 . . . . . 75 42 154 171 12 . . . . 33 189 210 280 1804 Average 420 | . 535 288 . 52 144 286 197 . . . . 81 . . . . 71 77 100 240 159 194 . . . . 141 330 281 1097 1994 Maximum Alert Level 5 | . 3 1 . . 1 2 1 . . . . . . . . . 1 . 1 2 1 2 . . . . 1 2 2 5 5 Low Security (%) 39 | 100 17 . . 100 70 10 35 . . . . 100 . . . . 92 100 88 33 68 50 . . . . 64 11 12 . . Level 1 32 | . 2 100 . . 29 69 64 . . . . . . . . . 7 . 11 63 31 39 . . . . 35 60 70 18 . Level 2 14 | . 58 . . . . 19 . . . . . . . . . . . . . 3 . 9 . . . . . 28 16 26 . Level 3 4 | . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 35 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 72 | . 1 . . . . 4 3 . 1 . 1 . . . . . 4 . 4 4 . 11 . . . . 2 4 1 24 8 Investigation 7 | . 1 . . . . 3 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . Extermination 15 | . . . . . . . . . . . . . . . . . 2 . 2 2 . 1 . . . . 1 2 . 5 . Reinforcement 21 | . . . . . . 1 3 . . . . . . . . . . . 2 1 . 5 . . . . 1 2 1 5 . Assault 18 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 8 8 Garrison 11 | . . . . . . . . . . . . . . . . . 2 . . 1 . 3 . . . . . . . 5 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 1 . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 3 . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 25 | . 1 . . . 1 1 . . . . . . . . . . 1 . 1 . . 3 . . 1 . 1 2 5 6 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 623 | . 14 2 . 9 15 27 5 25 9 1 26 1 17 . . . 23 5 25 21 5 29 11 12 34 11 21 28 21 153 73 Peak Tracking Total 31 | . 4 2 . 4 7 5 2 12 7 1 7 1 5 . . . 7 5 5 6 2 5 5 4 13 4 5 9 5 29 31 Tactical Retreats 35 | . 1 . . . . 6 . . . . 3 . 2 . . . 1 . . . . 1 1 1 . . . 1 5 7 6 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 26 | . . . . . . 3 2 . . . . 1 . . . . 3 . 4 5 . . 1 . . . . . . 7 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . 4 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 2 . 7 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 42 | . 3 . . . 2 3 1 . 1 . 1 . . . . . 7 . 4 7 . 6 . 1 . . . 4 . 2 . Max in Single Turn 5 | . 1 . . . 1 1 1 . 1 . 1 . . . . . 5 . 1 2 . 4 . 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 48 | . 6 . 2 1 1 8 5 . 1 . . 3 . . 4 . . . 3 1 . 2 . . . . 4 4 . 2 1 Terminals 35 | . 5 . . 1 1 8 4 . . . . 1 . . . . . . 3 . . 2 . . . . 4 3 . 2 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 144 | . 19 . 2 3 6 18 18 . 1 . . 6 . . 27 . . . 10 2 . 6 . . . . 10 11 . 3 2 Successful 81 | . 7 . 2 2 3 9 12 . 1 . . 3 . . 27 . . . 4 1 . 3 . . . . 1 4 . 1 1 Failed 63 | . 12 . . 1 3 9 6 . . . . 3 . . . . . . 6 1 . 3 . . . . 9 7 . 2 1 Catastrophic 15 | . . . . . . 2 3 . . . . 1 . . . . . . 2 . . 1 . . . . 2 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 65 | . 19 . 4 3 2 9 6 . . . . 1 . . . . . . 6 1 . 4 . . 1 . 3 4 . 1 1 Terminals 105 | . 18 . . 3 6 18 17 . . . . 3 . . . . . . 10 . . 6 . . . . 10 9 . 3 2 Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 69 | . 6 . 2 2 3 6 10 . 1 . . 1 . . 27 . . . 4 . . 2 . . . . 1 3 . 1 . Record 14 | . . . 1 . . . 1 . . . . . . . 11 . . . . . . . . . . . . . . 1 . Part Schematic 10 | . 1 . . . . . 1 . . . . . . . 7 . . . 1 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . 2 . . . . . . 1 . . 3 . . . 1 . . . . . . . . . . . . Open Door 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 5 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . Terminal Index 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Insert Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . 3 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 Terminals 6 | . . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Botnet 5 | . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . . 1 1 7 4 . . . . 3 . . . . . . 3 1 . 2 . . . . 4 4 . 2 1 Full Trace Events 4 | . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . 1 . . . . 1 . . 7 . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . Programmers 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 23 | . . . 2 . . . . . . 2 . . . . . . . . . . 19 . . . . . . . . . . Largest Group 19 | . . . 2 2 . . . . . 2 2 . . . . . . . . . 19 17 2 1 1 . . . . . . Highest-Rated Group 714 | . . . 16 16 . . . . . 62 62 . . . . . . . . . 714 614 65 32 32 . . . . . . Highest-Rated Ally 50 | . . . 8 8 . . . . . 31 31 . . . . . . . . . 50 46 33 32 32 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 172 | . . . . 10 . . . . . . 2 . . . . . . . . . 6 154 . . . . . . . . . Total Damage 3172 | . . . . 78 . . . . . . 43 . . . . . . . . . 154 2897 . . . . . . . . . Kills 18 | . . . . 1 . . . . . . . . . . . . . . . . 1 16 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Robot Analysis Total 5 | . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . 1 1 . . . . 2 . 1 . . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 23421 | 45 991 124 1091 446 282 733 622 1262 790 2202 670 423 614 611 122 302 593 152 1373 849 509 671 442 707 649 1043 668 1321 701 1917 496 Spaces Moved 12591 | 68 519 62 593 225 107 274 300 610 403 1214 398 269 333 380 77 162 272 113 975 435 236 375 223 364 358 502 334 629 274 1208 299 Core 308 | 68 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 144 Treads 7421 | . 489 62 593 225 107 274 300 610 403 1214 40 . . . . . . . . 172 236 375 223 364 358 502 334 319 66 . 155 Legs 2723 | . . . . . . . . . . . 302 126 . . . . . . 890 263 . . . . . . . . . 1142 . Wheels 2032 | . . . . . . . . . . . 56 143 333 380 77 162 272 91 . . . . . . . . . 310 208 . . Hover 107 | . . . . . . . . . . . . . . . . . . 22 85 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 180 180 180 180 180 180 180 180 160 120 120 140 160 160 160 140 80 120 120 160 160 163 163 163 163 163 140 161 50 50 Average Speed 156 | 50 167 180 180 180 180 180 180 180 180 176 130 132 156 160 160 160 157 121 122 147 161 161 163 163 163 163 166 165 178 126 99 Slowest Speed 220 | 50 180 180 180 180 180 220 220 180 180 180 172 150 160 160 160 160 160 150 180 180 180 163 163 163 163 163 170 170 190 160 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 84 24 88 53 20 45 9 62 63 79 60 8 52 49 68 36 8 76 24 15 84 14 38 52 49 58 16 71 9 42 15 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 5 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . . Known Exits Taken 9 | . . . . 1 1 . 1 1 . . . . . . . 1 . . 1 . . 1 . . . . 1 1 . . . Unknown Exits Taken 18 | 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 . . 1 1 . Scrap Searched 22 | . . . . 1 . . . 3 2 4 . . 2 4 . 1 . . . . . . . 2 . 3 . . . . . Spaces Dug 222 | . . . . . 8 . . 18 . . . . . . . 4 2 . 1 . 1 4 . 36 . 1 . 4 . 143 . Terrain Destroyed 763 | . 7 . . . 27 5 1 80 60 . 25 . 15 1 . 4 5 . 22 74 11 58 12 75 . 7 . 5 3 266 . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Projectile 168 | . . . . . . 5 1 7 . . 7 . 15 1 . 4 5 . 21 41 11 8 12 14 . 7 . 5 3 1 . AOE 594 | . 7 . . . 27 . . 73 60 . 18 . . . . . . . . 33 . 50 . 61 . . . . . 265 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 15451 | 77 587 69 613 242 155 395 365 715 443 1275 497 319 430 384 76 199 350 128 1145 540 367 419 259 424 429 726 451 912 462 1598 400 Wait 803 | . 8 . . 1 9 22 31 12 2 4 19 12 27 . . 22 5 1 53 21 30 1 15 16 16 179 18 114 89 62 14 Move 12563 | 67 518 61 592 224 106 273 300 609 402 1213 397 268 332 379 76 161 272 112 974 435 235 374 222 363 357 501 333 628 273 1207 299 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 218 | 6 19 1 3 . 2 5 9 17 6 23 7 10 7 1 . . 5 1 14 7 8 6 . 5 8 5 12 19 2 10 . Fast Attach 184 | 2 1 1 . . 2 12 6 . 1 11 1 7 9 . . 1 7 4 23 13 1 3 . 4 6 2 8 16 6 20 17 Attach 155 | 2 2 . 1 . 4 7 6 11 1 4 15 6 1 . . 1 9 5 9 2 2 5 . 5 4 . 11 14 2 25 1 Detach 34 | . . . . . . . . . . . 6 1 . . . 1 1 . 2 . 4 1 . 2 2 . . 2 . 12 . Swap 69 | . 4 1 . . 4 5 1 8 5 . 2 . 2 . . 2 3 . 1 8 11 2 2 . 1 3 2 2 . . . Drop 268 | . 7 2 4 . 5 7 5 9 6 20 2 5 17 1 . 1 6 5 18 11 14 10 . 2 16 5 22 31 8 29 . Fire 1037 | . 27 3 6 12 17 62 5 26 17 . 48 3 35 3 . 10 42 . 47 42 62 15 18 27 19 30 41 60 82 230 48 Melee 20 | . . . . . . . . 8 3 . . 7 . . . . . . 2 . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Kick 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Crush 48 | . 1 . . 1 6 2 2 4 . . . . . . . . . . . 1 . 2 1 . . 1 4 3 . . 20 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 30 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Trap 15 | . . . . 4 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 6) 682 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Discovered new exit (range 4) 1015 | -10/Materials | Discovered new exit (range 9) 1037 | -10/Materials | Entered Mines 1154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1154 | -10/Mines | Discovered new exit (range 5) 1161 | -10/Mines | Entered Exiles 1161 | -10/Exiles | Found Exiles lab destroyed 1350 | -10/Exiles | Opened EX-Vault 1364 | -10/Exiles | Found XL Autogun Array 1464 | -10/Exiles | Learned location of Zion (-7) 2229 | -10/Exiles | Discovered new exit (range 14) 2252 | -10/Exiles | Entered Mines 2252 | -9/Mines | Accompanied by 2 allies 2343 | -9/Mines | Assembled infested the area 2348 | -9/Mines | Found a hidden stash of uninstalled traps 2495 | -9/Mines | Identified exit to Materials 2698 | -9/Mines | Entered Materials 2698 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2719 | -8/Materials | Identified exit to Storage 2864 | -8/Materials | Discovered new exit (range 16) 2980 | -8/Materials | Entered Storage 2981 | -8/Storage | Identified exit to Recycling 3364 | -8/Storage | Lost 3 parts (1n1u1w) 3490 | -8/Storage | Discovered new exit (range 5) 3713 | -8/Storage | Entered Factory 3713 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3853 | -7/Factory | Build established: Scavenger-Gunner 3964 | -7/Factory | Identified exit to Lower Caves 4335 | -7/Factory | Entered Lower Caves 4387 | -7/Lower Caves | Spotted B-75 Beast 4582 | -7/Lower Caves | Identified exit to Lower Caves 4585 | -7/Lower Caves | Encountered a Warlord checkpoint 4795 | -7/Lower Caves | Build established: Scavenger-Mutant 5012 | -7/Lower Caves | Destroyed B-75 Beast 5042 | -7/Lower Caves | Lost 7 parts (1p2n1u3w) 5597 | -7/Lower Caves | Entered another Lower Caves area 5686 | -7/Lower Caves | Discovered new exit (range 8) 5826 | -7/Lower Caves | Spotted B-75 Beast 5984 | -7/Lower Caves | Build established: Scavenger-Tank 6112 | -7/Lower Caves | Learned location of 1 exit from Factory 6332 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6374 | -7/Lower Caves | Destroyed 8 combat bots 6380 | -7/Lower Caves | Discovered new exit (range 5) 6387 | -7/Lower Caves | Entered Zion 6413 | -7/Zion | Given A8's code to call for help 6560 | -7/Zion | Build established: Scavenger-Mutant 6640 | -7/Zion | Found CR-A16's Pointy Stick 6695 | -7/Zion | Learned location of Warlord (-4) 6824 | -7/Zion | Received a visual enhancement algorithm 6988 | -7/Zion | Given the Hacking Drone Bay 7849 | -7/Zion | Found Prototype Processor 7849 | -7/Zion | Identified Exp. Melee Analysis Suite 7857 | -7/Zion | Found Prototype Processor 7857 | -7/Zion | Identified Exp. Signal Interpreter 7865 | -7/Zion | Found Prototype Processor 7865 | -7/Zion | Identified Exp. Target Analyzer 7869 | -7/Zion | Found Prototype Processor 7869 | -7/Zion | Identified Exp. Targeting Computer 8007 | -7/Zion | Found Exp. Signal Interpreter 8168 | -7/Zion | Found Prototype Device 8168 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 8284 | -7/Zion | Gained Derelict followers 8572 | -7/Zion | Discovered new exit (range 10) 8589 | -7/Zion | Entered Proximity Caves 8589 | -6/Proximity Caves | Accompanied by 2 allies 8656 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8766 | -6/Proximity Caves | Core integrity fell below 50% 8836 | -6/Proximity Caves | Destroyed 10 combat bots 8838 | -6/Proximity Caves | Lost 8 parts (1p1n2u4w) 9250 | -6/Proximity Caves | Discovered new exit (range 10) 9259 | -6/Proximity Caves | Entered Factory 9259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9260 | -6/Factory | Identified exit to Factory 9474 | -6/Factory | Lost 3 parts (1p2n) 9582 | -6/Factory | Discovered new exit (range 16) 9682 | -6/Factory | Entered Lower Caves 9966 | -6/Lower Caves | Build established: Scavenger-Bomber 10065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10208 | -6/Lower Caves | Discovered new exit (range 3) 10296 | -6/Lower Caves | Entered another Lower Caves area 10419 | -6/Lower Caves | Learned Factory garrison access intel 10516 | -6/Lower Caves | Build established: Bomber 10871 | -6/Lower Caves | Discovered new exit (range 11) 10907 | -6/Lower Caves | Entered Data Miner 10907 | -6/Data Miner | Discovered new exit (range 6) 10938 | -6/Data Miner | Met Data Miner 10971 | -6/Data Miner | Learned location of Section 7 (-2) 10971 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10994 | -6/Data Miner | Received God Mode back door access code from Data Miner 11029 | -6/Data Miner | Entered Proximity Caves 11331 | -5/Proximity Caves | Entered Factory 11331 | -5/Factory | Evolved 2 slots: Utility x2 11332 | -5/Factory | Loaded intel: 4 garrison access locations 11353 | -5/Factory | Build established: Skirmisher 11750 | -5/Factory | Garrison activated, responded to threat 11759 | -5/Factory | System corruption reached 10% 11831 | -5/Factory | Spotted B-75 Beast 11924 | -5/Factory | Sucked down chute 11924 | -5/Factory | Entered Waste 11983 | -5/Waste | Spotted C-40 Crusher 12013 | -5/Waste | Spotted C-40 Crusher 12016 | -5/Waste | Spotted C-40 Crusher 12034 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12037 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12046 | -5/Waste | Spotted C-40 Crusher 12047 | -5/Waste | Spotted C-40 Crusher 12053 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12063 | -5/Waste | Discovered new exit (range 10) 12067 | -5/Waste | Found Prototype Launcher 12067 | -5/Waste | Identified Ragnarok Missile Launcher 12076 | -5/Waste | Entered Factory 12084 | -5/Factory | Lost 3 parts (1n2u) 12194 | -5/Factory | Found Powered Armor 12196 | -5/Factory | Found Powered Armor 12199 | -5/Factory | Found Powered Armor 12367 | -5/Factory | Identified exit to Factory 12709 | -5/Factory | Build established: Hacker-Tank 12801 | -5/Factory | Found Powered Armor 12803 | -5/Factory | Found Powered Armor 12807 | -5/Factory | Found Powered Armor 12809 | -5/Factory | Found Powered Armor 13146 | -5/Factory | Identified exit to Upper Caves 13449 | -5/Factory | Entered another Factory area 13449 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14044 | -4/Factory | Found Quantum Capacitor 14242 | -4/Factory | Garrison activated, responded to threat 14298 | -4/Factory | Sucked down chute 14298 | -4/Factory | Entered Waste 14300 | -4/Waste | Destroyed 8 combat bots 14311 | -4/Waste | Spotted C-40 Crusher 14313 | -4/Waste | EMP discharged 14313 | -4/Waste | System corruption reached 10% 14321 | -4/Waste | Spotted C-40 Crusher 14342 | -4/Waste | Destroyed C-40 Crusher 14361 | -4/Waste | Spotted C-40 Crusher 14369 | -4/Waste | Destroyed C-40 Crusher 14413 | -4/Waste | EMP discharged 14419 | -4/Waste | Spotted C-40 Crusher 14419 | -4/Waste | Spotted C-40 Crusher 14424 | -4/Waste | Destroyed C-40 Crusher 14430 | -4/Waste | Destroyed C-40 Crusher 14474 | -4/Waste | Destroyed C-40 Crusher 14513 | -4/Waste | EMP discharged 14570 | -4/Waste | Met Warlord forces unprepared to attack 14613 | -4/Waste | EMP discharged 14613 | -4/Waste | System corruption reached 30% 14648 | -4/Waste | Spotted C-40 Crusher 14650 | -4/Waste | Allies destroyed C-40 Crusher 14651 | -4/Waste | Build established: Hacker-Gunner 14673 | -4/Waste | Found Damper Plating 14677 | -4/Waste | Found Damper Plating 14713 | -4/Waste | EMP discharged 14774 | -4/Waste | Discovered new exit (range 16) 14807 | -4/Waste | Entered Factory 14807 | -4/Factory | Accompanied by 17 allies 14968 | -4/Factory | Incoming investigation squad redirected 14985 | -4/Factory | Garrison activated, responded to threat 15182 | -4/Factory | Identified exit to Upper Caves 15182 | -4/Factory | Identified exit to Armory 15411 | -4/Factory | Build established: Hacker-Tank 15478 | -4/Factory | Entered Upper Caves 15478 | -4/Upper Caves | Accompanied by 2 allies 15886 | -4/Upper Caves | Discovered new exit (range 7) 15920 | -4/Upper Caves | Entered another Upper Caves area 15920 | -4/Upper Caves | Accompanied by 2 allies 16269 | -4/Upper Caves | Learned location of 1 exit from Research 16284 | -4/Upper Caves | Learned location of Testing (-3) 16365 | -4/Upper Caves | Found Alien Artifact 16365 | -4/Upper Caves | Identified Dimensional Node Initializer 16365 | -4/Upper Caves | Initialized slip node 16389 | -4/Upper Caves | Build established: Scavenger-Tank 16618 | -4/Upper Caves | Discovered new exit (range 5) 16627 | -4/Upper Caves | Entered Warlord 16627 | -4/Warlord | Accompanied by 1 ally 16684 | -4/Warlord | System corruption cleaned by Quarantine Array 16925 | -4/Warlord | Met Warlord 16944 | -4/Warlord | Opened Warlord's prototype stash 16950 | -4/Warlord | Warlord's base attacked by MAIN.C 16950 | -4/Warlord | Found Prototype Reactor 16950 | -4/Warlord | Identified Vortex Chain Reactor 16960 | -4/Warlord | Found Exp. Targeting Computer 16971 | -4/Warlord | Found Prototype Processor 16971 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 16978 | -4/Warlord | Found Prototype Hackware 17150 | -4/Warlord | Warlord forces counterattacked 17183 | -4/Warlord | P-80 Master assimilated allied H9-9CN(g) 17186 | -4/Warlord | P-70 Sage assimilated allied L2-K7I(g) 17252 | -4/Warlord | Spotted Executioner 17253 | -4/Warlord | Build established: Gunner 17254 | -4/Warlord | Discovered new exit (range 14) 17255 | -4/Warlord | Spotted Executioner 17255 | -4/Warlord | Spotted Striker 17276 | -4/Warlord | Entered Proximity Caves 17325 | -3/Proximity Caves | P-80 Master assimilated allied 7Q-BSA(S) 17327 | -3/Proximity Caves | P-80 Master assimilated allied O6-GSR(S) 18103 | -3/Proximity Caves | Spotted B-86 Titan 18312 | -3/Proximity Caves | Discovered new exit (range 4) 18319 | -3/Proximity Caves | Entered Research 18319 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18320 | -3/Research | Identified exit to Research 18441 | -3/Research | Identified Ghost Barrier 18730 | -3/Research | Build established: Hacker-Gunner 18867 | -3/Research | Identified exit to Testing 18987 | -3/Research | Entered Testing 19054 | -3/Testing | Spotted PG-VY62BKWZ06 19113 | -3/Testing | Destroyed PG-VY62BKWZ06 19527 | -3/Testing | Destroyed 7 combat bots 19580 | -3/Testing | Discovered exit to Research (range 11) 19841 | -3/Testing | Found Prototype Protection 19955 | -3/Testing | Found Prototype Device 19955 | -3/Testing | Identified Imp. Particle Accelerator 20082 | -3/Testing | Found Gamma Bomb Array 20261 | -3/Testing | Found Prototype Leg 20308 | -3/Testing | Entered Research 20308 | -2/Research | Warlord forces began assault on 0b10 20308 | -2/Research | Evolved 2 slots: Utility x2 20418 | -2/Research | Research machine network offline 20681 | -2/Research | Borebot progress halted 20693 | -2/Research | Identified SHELL Armor 20714 | -2/Research | Build established: Hauler-Gunner 20746 | -2/Research | Spotted Striker 20758 | -2/Research | Destroyed Striker 20774 | -2/Research | Found Prototype Device 20896 | -2/Research | Warlord destroyed during the assault 20903 | -2/Research | Borebot progress halted 20938 | -2/Research | Spotted B-90 Cyclops 20966 | -2/Research | Destroyed B-90 Cyclops 20985 | -2/Research | Discovered new exit (range 15) 21009 | -2/Research | Entered Access 21009 | -1/Access | Evolved 2 slots: Power x1, Utility x1 21016 | -1/Access | Identified Vortex Field Projector 21024 | -1/Access | Identified Myomer Exoskeleton 21340 | -1/Access | Build established: Generator-Gunner 21432 | -1/Access | Found Adv. Powered Armor 21434 | -1/Access | Found Adv. Powered Armor 21509 | -1/Access | First assault squad dispatched 21866 | -1/Access | Destroyed 8 combat bots 22312 | -1/Access | Incoming assault squad redirected 22319 | -1/Access | Build established: Generator-Tank 22467 | -1/Access | Garrison activated, responded to threat 22490 | -1/Access | Destroyed 8 combat bots 22494 | -1/Access | System corruption reached 10% 22526 | -1/Access | Incoming assault squad redirected 22556 | -1/Access | Destroyed 9 combat bots 22579 | -1/Access | Found Prototype Launcher 22579 | -1/Access | Identified Gui. Micro-nuke Launcher 22597 | -1/Access | Found Gui. Micro-nuke Launcher 22614 | -1/Access | Destroyed 9 combat bots 22637 | -1/Access | Build established: Generator-Mutant 22705 | -1/Access | Spotted B-99 Colossus 22740 | -1/Access | Garrison activated, responded to threat 22799 | -1/Access | Lost 9 parts (3p1n2u3w) 22893 | -1/Access | Core integrity fell below 50% 22917 | -1/Access | Incoming assault squad redirected 22922 | -1/Access | Discovered new exit (range 7) 22926 | -1/Access | Entered Command 22927 | -1/Command | Lost 6 parts (4n1u1w) 23049 | -1/Command | Core integrity fell below 20% 23058 | -1/Command | Build established: Mutant 23103 | -1/Command | High security lockdown imminent 23124 | -1/Command | Destroyed 7 combat bots 23183 | -1/Command | High security lockdown engaged 23360 | -1/Command | Spotted Investigator 23365 | -1/Command | Spotted Executioner 23371 | -1/Command | Spotted Executioner 23422 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 23408_ Lgt. Antimatter Reactor destroyed. 23408_ Penetrated by Slug. 23408_ Slug penetrates Wall. 23408_ System corrupted: Hvy. Machine Gun targeting data glitched. 23411_ Penetrated by Slug. 23415_ Lyr. Medium Armor Plating destroyed. 23416_ Ended siege mode. 23416_ Slammed into Executioner. 23417_ Penetrated by Slug. 23417_ Slug penetrates Earth. 23417_ Penetrated by Slug. 23418_ Slammed into Executioner. 23418_ Hvy. Machine Gun destroyed. 23419_ Slammed into Executioner. 23419_ Lgt. Antimatter Reactor blown off. 23419_ E-15 Imp destroyed. 23420_ Acquired 91 matter. 23420_ Slammed into Executioner. 23421_ System corrupted: Matter fused (-10). 23422_ Slammed into Executioner. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? " | | ?????????????????????????????????????????????? "" | | ???????????????????????????######???????????????"" | | ???????????????????????????# /???????????????? | | ???????????????????????????# ################ | | ??? ???????????????????????# + | | ? ??????????????????????# = # ############## | | ??????????????????????# # #?# [ ! | | ??????????????????????# ?# #?# | | ??????????????????############ # # !! | | ?????????????+ ;?# = !! | | ??????????????????######### ##;#?# ! | | ????????????????????????### #;#??# ! | | #???????????????????????# ! #??# | | #???????????????????????# #####+######+## | | ################????????# " | | #????????# c #####%" #### | | #???????#p #???#% #??? | | #??????# #######???# %" #??? | | % #######;;########### " #??? | | % %% ==%=! g/%g/w== % #??? | | ####################@%##### #??? | | ##############?????##E#???# #??? | | # #???????# #??# #??? | | # #????????# #?# !! #### | | # #?????????##?# | | # #????????????######"#######+#### | | ^# #??????????????# ### =%= # | | # #??????????????# """ # + % = # | | # "" #??????????????# """" ### == # | | # """" #??????????????# T""" #?#%=%! # | | ! # """" #??????????????# """ #?#= # | | # "" #??????????????# #?# = # | | # #??????????????########?######## | | # #??????????????????????????????? | | #####+########??????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #### ##+########????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# # """"" #????????????????????????????????? | | ???# + ""T"" #????????????????????????????????? | | ???# # |#????????????????????????????????? | | ???# # ! #????????????????????????????????? | | ???# # #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 100 Energy Generation 108 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 2700 Resistance: TH 15 Resistance: EM 90 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 28 Melee Accuracy 16 Armor Integrity Analysis 90 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 42 Defensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Transmission Jammer | -7/Factory | Hacked Tactical Coordination Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Lrn. Sensor Array | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalAssaultMeganuke Manual? 0 Play Time 02:50:38 Cumulative 483.3 hours Start 2021.07.02 @ 09:16:44 End 2021.07.02 @ 12:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 352 Adventurer 0 Explorer 7 Win Type - Total 23 Types 8/3/9/1/0/0/0/1/1 Lore% 86 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7e35fc3c-c88b-4d2a-87c5-16e66a0e63f9