Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.11 @ 10:33:44 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (314) 1570 Value Destroyed (10793) 10793 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (5692) 5692 TOTAL SCORE: 22135 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4503 Follower Combat Kills 89 Entered Garrisons 600 Cogmind --------- Core Integrity 700/700 Matter 217/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Treading (235) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Light Treads Light Treads Advanced Treads > --- UTILITY (3) ------ Cooling System Large Storage Unit Medium Reactive Plating > --- WEAPON (4) ------- Assault Cannon Assault Cannon Assault Cannon Assault Cannon (fused) > --- INVENTORY (15) --- Fission Core Light Treads Airjet Airjet Gravmag System Gravmag System Gravmag System Gravmag System High-capacity Matter Pod (200) High-capacity Matter Pod (119) Recoil Stabilizer Assault Cannon Assault Cannon Assault Cannon Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Gravmag System Cooling System High-capacity Matter Pod High-capacity Matter Pod Propulsion Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Assault Rifle Flak Gun Flak Gun Flak Gun Advanced EMP Blaster [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . 2 Utility 1 | . . . . . 1 . . . . . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 120 | 7 4 . . 5 41 1 8 14 5 19 16 . Power 14 | 1 1 . . . 5 . 1 3 1 1 1 . Engine 10 | 1 . . . . 4 . 1 2 1 . 1 . Core 4 | . 1 . . . 1 . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 . . . . 12 1 3 6 3 5 5 . Treads 37 | 2 . . . . 12 1 3 6 3 5 5 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 2 2 . . . 10 . 3 2 1 7 4 . Device 11 | 1 . . . . 3 . 1 . 1 4 1 . Storage 5 | 1 1 . . . 1 . 1 . . . 1 . Processor 1 | . . . . . 1 . . . . . . . Hackware 4 | . . . . . 2 . . . . 1 1 . Protection 10 | . 1 . . . 3 . 1 2 . 2 1 . Artifact . | . . . . . . . . . . . . . Weapon 38 | 2 1 . . 5 14 . 1 3 . 6 6 . Energy Gun 1 | . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 25 | 2 1 . . 4 7 . 1 3 . 5 2 . Ballistic Cannon 8 | . . . . . 4 . . . . . 4 . Launcher 4 | . . . . 1 3 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . 1 . Corrupted Parts 2 | . . . . . . . 1 . . 1 . . System Corruption 12 | . . . . . . . 6 . . 6 . . Parts Lost 17 | . . . . . 7 . 2 2 . 6 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . Utility 5 | . . . . . 1 . 1 1 . 2 . . Weapon 8 | . . . . . 3 . 1 . . 4 . . Highest Loss Streak 3 | . . . . . 2 . 2 1 . 3 . . To Critical Strikes 1 | . . . . . 1 . . . . . . . Average Backups 13 | . 6 12 14 14 14 15 14 14 15 14 14 15 Power . | . . 1 1 . 1 1 1 1 1 1 . 1 Propulsion 3 | . . 2 2 2 2 3 3 3 5 5 5 7 Utility 5 | . 5 8 8 6 6 6 5 6 6 5 4 3 Weapon 3 | . . 1 2 5 5 5 4 3 2 1 3 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 38 | . 1 . . 3 8 . 5 2 2 2 4 11 Power 4 | . . . . 1 3 . . . . . . . Propulsion 9 | . . . . . 1 . . . . . 2 6 Utility 11 | . 1 . . 1 3 . . 1 . 2 1 2 Weapon 14 | . . . . 1 1 . 5 1 2 . 1 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 72 99 98 100 99 99 100 99 99 84 Engine 7 | . 10 . . . 7 9 9 9 9 3 5 7 Core 2 | . 3 14 14 14 1 . . . . 5 3 . Treads 27 | . 28 28 28 28 26 27 27 26 27 27 27 23 Device 6 | . 3 . . . 6 9 9 9 15 11 2 7 Storage 9 | . 14 14 14 14 9 9 9 9 9 9 9 7 Hackware 1 | . . . . . 2 . . . . . 6 . Protection 8 | . 10 14 14 14 7 9 9 9 3 6 8 7 Ballistic Gun 20 | . 28 28 1 26 31 . . 35 36 31 12 . Ballistic Cannon 13 | . . . . . 4 34 35 . . . 22 30 Peak Build Rating 41 | 9 10 10 10 11 36 36 41 39 36 36 34 33 Average Rating 27 | 6 8 10 8 10 23 36 39 35 34 29 32 33 On Entrance 22 | . 9 10 10 9 10 36 36 35 34 36 28 33 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 72 | 13 31 31 31 31 60 60 61 54 54 60 72 71 Greatest Support 63 | 40 40 40 40 40 60 60 63 63 60 60 62 62 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 12 12 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 12 14 14 14 15 14 14 14 14 14 15 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 12 12 15 15 15 15 14 15 15 15 15 15 Class Distribution -------------------- 53% | Scavenger-Tank 20% | Tank 16% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Matter Collected 9962 | 374 702 . . 148 2128 1053 1374 1908 185 925 1165 . Remotely . | . . . . . . . . . . . . . Salvage Created 12245 | 214 886 . . 225 3451 944 1726 1908 420 1258 1213 . Parts 668 | 16 67 . . 17 188 43 79 104 21 73 60 . Haulers Intercepted 15 | . 1 . . . 6 . 5 . . . 3 . Recyclers Shooed 7 | 3 1 . . 1 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Combat Hostiles Destroyed 220 | . 12 . . 8 43 30 28 40 9 33 17 . Guns 129 | . 12 . . 5 35 . . 39 9 24 5 . Cannons 50 | . . . . . . 24 16 . . . 10 . AOE 38 | . . . . 3 8 6 9 1 . 9 2 . Classes Destroyed 17 | 3 4 . . 1 6 . 1 2 . . . . Worker 21 | 2 6 . . 1 9 . 2 . . . 1 . Builder 16 | . 3 . . . 8 . 3 . . . 2 . Tunneler 7 | 4 1 . . . 2 . . . . . . . Hauler 15 | . 1 . . . 6 . 5 . . . 3 . Recycler 14 | 1 1 . . 1 6 . 2 . . . 3 . Mechanic 4 | . . . . . 1 . 3 . . . . . Operator 2 | . . . . . 2 . . . . . . . Watcher 14 | . 3 . . . 5 . 3 . . . 3 . Swarmer 51 | . . . . 8 2 7 6 14 2 12 . . Grunt 101 | . 12 . . . 26 18 14 12 2 9 8 . Brawler 11 | . . . . . 3 1 3 1 . 3 . . Duelist 6 | . . . . . 2 . . 1 . 2 1 . Protector 1 | . . . . . . . 1 . . . . . Sentry 36 | . . . . . 7 3 4 8 4 3 7 . Specialist 2 | . . . . . . . . 2 . . . . Hunter 6 | . . . . . 3 1 . . 1 . 1 . Programmer 6 | . . . . . . . . 2 . 4 . . Thug 1 | . . . . . . . 1 . . . . . Best Kill Streak 13 | 7 7 . . 4 8 5 13 6 6 8 6 . Combat Bots Only 8 | . 3 . . 4 8 5 8 6 6 8 3 . Max Kills in Single Turn 6 | 1 1 . . 2 6 2 4 2 1 3 3 . Gunslinging 1 | . . . . . 1 . . 1 . 1 . . Exploded 3 | . . . . 2 3 2 2 1 . 3 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Hostile Shots Fired 695 | . 56 . . 24 155 62 76 125 16 114 67 . Missed 217 | . 22 . . 7 51 15 26 46 4 31 15 . Hits 478 | . 34 . . 17 104 47 50 79 12 83 52 . Melee 12 | . . . . . 4 . 2 4 . . 2 . Projectile 466 | . 34 . . 17 100 47 48 75 12 83 50 . Critical Strikes 20 | . 1 . . . 5 3 2 3 . 4 2 . Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 7063 | . 464 . . 154 1602 911 921 1099 124 1066 722 . Core 676 | . 95 . . 44 105 154 70 74 . 93 41 . Absorbed by Shields 6 | . . . . . . . . 6 . . . . Redirected to Shielding 108 | . . . . . . . . 108 . . . . Ignored by Resistances 206 | . . . . . 66 . . . . 28 112 . Regen/Repaired (Parts) 218 | . . . . . 218 . . . . . . . Core Remaining (%) 48 | 100 . . . 44 . . . . . . 2 . Volleys Fired 626 | 27 79 1 . 21 161 63 52 86 11 68 57 . Largest 4 | 2 2 2 . 2 4 4 4 4 4 4 4 . Hottest 160 | 40 40 40 . 40 160 160 160 120 112 126 148 . Shots Fired 1995 | 54 159 2 . 40 635 171 173 325 45 212 179 . Gun 1512 | 54 159 2 . 38 607 . . 322 45 206 79 . Cannon 410 | . . . . . 19 142 156 . . . 93 . Launcher 73 | . . . . 2 9 29 17 3 . 6 7 . Special . | . . . . . . . . . . . . . Kinetic 1903 | 54 159 2 . 38 626 142 156 322 45 187 172 . Thermal . | . . . . . . . . . . . . . Explosive 5 | . . . . 2 3 . . . . . . . Electromagnetic 87 | . . . . . 6 29 17 3 . 25 7 . Robot Hit Streak 19 | 7 19 3 . 8 17 10 10 16 4 16 8 . Robot Miss Streak 9 | 4 3 . . 3 4 3 5 5 3 9 6 . Penetration Max 1 | . . . . . . . . 1 . 1 . . Secondary Targets 24 | . . . . . 9 . . 8 2 5 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 . . Shots Hit Robots 1084 | 32 98 2 . 24 402 64 77 181 19 105 80 . Core Hits 553 | 14 56 . . 13 179 40 60 83 12 53 43 . Critical Kills 5 | . 1 . . . 3 . . 1 . . . . Critical Parts Destroyed 9 | . . . . . 1 . . 7 . . 1 . Critical Strikes 21 | . 1 . . . 4 4 2 8 . . 2 . Destroy 14 | . 1 . . . 4 . . 8 . . 1 . Blast 7 | . . . . . . 4 2 . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 22327 | 254 990 21 . 406 5629 2270 3906 3846 407 2352 2246 . Guns 12800 | 254 988 21 . 229 4765 . . 3607 407 1903 626 . Cannons 5203 | . . . . . 155 1917 2093 . . . 1038 . Explosions 4301 | . . . . 177 688 353 1813 239 . 449 582 . Melee . | . . . . . . . . . . . . . Ramming 23 | . 2 . . . 21 . . . . . . . Kinetic 17865 | 254 988 21 . 229 4920 1917 2093 3607 407 1765 1664 . Thermal 431 | . . . . . 206 . 187 . . . 38 . Explosive 294 | . . . . 177 117 . . . . . . . Electromagnetic 3714 | . . . . . 365 353 1626 239 . 587 544 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 1 1 2 8 8 8 19 19 . Average Corruption 5 | . 1 1 1 1 1 1 5 8 8 14 19 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 274 | . 5 . 1 3 17 18 30 65 5 55 75 . Message Errors 60 | . . . . . 6 6 4 15 . 11 18 . Matter Fused 64 | . 1 . 1 1 1 3 7 18 1 12 19 . Heat Flow Errors 25 | . . . . . 3 1 3 4 1 4 9 . Energy Discharges 35 | . 2 . . 1 4 2 3 7 2 9 5 . Parts Rejected 5 | . . . . . 1 . 1 1 . . 2 . Parts Fused 5 | . . . . . . . 1 1 . 2 1 . Data Loss (minor) 27 | . 1 . . 1 1 3 2 8 . 4 7 . Data Loss (major) 15 | . . . . . 1 . 3 6 . 4 1 . Misfires 13 | . 1 . . . . 3 3 1 1 1 3 . Alerts 4 | . . . . . . . 1 . . 2 1 . Weapon Failures 21 | . . . . . . . 2 4 . 6 9 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 213 | . . . . 10 17 49 84 9 . 5 39 . Projectiles 99 | . . . . . 2 43 54 . . . . . Explosions 114 | . . . . 10 15 6 30 9 . 5 39 . Melee . | . . . . . . . . . . . . . Knockbacks 32 | . . . . . 2 14 9 . . . 7 . Impact . | . . . . . . . . . . . . . Kinetic 31 | . . . . . 2 13 9 . . . 7 . Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 408 | . . . . 27 16 104 161 46 . 54 . . Shots 23 | . . . . 1 1 8 8 2 . 3 . . Rammed 4 | . 1 . . . 2 . . . . 1 . . Targets Rammed 4 | . 1 . . . 2 . . . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 390 | . 48 10 . 25 233 165 195 198 283 206 390 . Average Temperature 64 | . 12 7 . 9 41 36 76 90 96 54 87 . Received Heat Transfer 2481 | . 258 . . . 702 351 324 324 36 207 279 . Effects 2 | . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . Parts Fried 12 | . . . . . 2 . 5 . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . 1 . . . Heat Transferred 600 | . . . . . 300 . 250 . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 3 2 4 2 . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Maximum Alert Level 5 | . 1 . . . 3 5 5 5 4 5 4 2 Low Security (%) 22 | 100 96 100 . 100 31 . . . . . . . Level 1 3 | . 3 . . . 13 . . . . . . . Level 2 7 | . . . . . 19 14 . . . . . 100 Level 3 25 | . . . . . 35 18 41 . . 11 86 . Level 4 22 | . . . . . . 38 44 30 100 50 13 . Level 5 17 | . . . . . . 29 1 69 . 38 . . High Security 1 | . . . . . . . 11 . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 2584 | 15 211 70 . 110 857 2097 1764 2584 1480 2081 1137 513 Initial 1259 | . . 70 . . . 548 1021 1133 1259 949 1014 513 Average 975 | 2 57 54 . 35 472 1343 1271 1810 1352 1539 999 513 Influence Increases 8627 | 35 462 . . 233 1546 1549 1191 1471 311 1192 637 . Destroy 0b10 Robot/C 4480 | . 240 . . 160 860 600 580 840 200 660 340 . Destroy 0b10 Robot/NC 495 | 35 75 . . 10 195 . 100 15 5 . 60 . Destroy Leader 768 | . 58 . . 20 232 30 146 40 70 50 122 . Allied During Kill 53 | . . . . . . 6 20 12 15 . . . Successful Hack 181 | . 28 . . . 36 14 7 50 5 24 17 . Select Force Hacks 90 | . . . . . 60 . 30 . . . . . Disable Machine 270 | . . . . . 45 15 150 15 15 15 15 . Anti-Garrison Action 1300 | . . . . . . 800 . 200 . 300 . . Destroy Structure 360 | . 1 . . 13 58 84 68 44 1 53 38 . Lose Combat Pursuer 630 | . 60 . . 30 60 . 90 255 . 90 45 . Influence Decreases 8114 | 35 281 151 30 230 705 296 1544 631 1435 571 1589 616 Entered New Map 5646 | . . 111 30 . 3 296 1076 611 1325 511 1067 616 Time Decay 2248 | 35 281 40 . 230 642 . 428 . 70 . 522 . Lost Part 160 | . . . . . 60 . 20 20 . 60 . . Lost Ally 60 | . . . . . . . 20 . 40 . . . Squads Dispatched 33 | . 2 . . . 14 . 10 . 3 . 4 . Investigation 8 | . 2 . . . 3 . 2 . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . . . . . 2 . 1 . . . 3 . Assault 9 | . . . . . 3 . 6 . . . . . Garrison 10 | . . . . . 6 . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Distress Signals 10 | . 1 . . . 2 . 5 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 297 | . 20 . . 12 67 28 57 43 12 33 25 . Peak Tracking Total 16 | . 3 . . 4 6 4 16 9 5 6 6 . Tactical Retreats 24 | . 4 . . 2 3 . 3 8 . 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Traps Triggered 20 | . 4 . . . 1 8 1 4 . 2 . . Indirectly 7 | . . . . . 1 6 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 10 | . 10 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Machines Disabled 28 | . . . . . 3 5 10 5 1 3 1 . Max in Single Turn 2 | . . . . . 1 1 2 1 1 1 1 . Garrison Relay 9 | . . . . . . 4 . 3 . 2 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Machines Accessed 50 | . 9 . 1 . 14 2 6 4 1 4 9 . Terminals 40 | . 8 . . . 10 2 4 4 . 4 8 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . 1 . . . 1 . Garrison Access 3 | . . . . . 1 . 1 . 1 . . . Total Hacks 192 | . 36 . 1 . 70 4 21 9 5 10 36 . Successful 103 | . 20 . 1 . 41 1 13 4 2 3 18 . Failed 87 | . 15 . . . 28 3 8 5 3 7 18 . Catastrophic 11 | . 1 . . . 4 3 . . . . 3 . Database Lockouts 2 | . 1 . . . 1 . . . . . . . Manual 112 | . 26 . . . 38 1 13 3 3 1 27 . Terminals 139 | . 32 . . . 40 4 12 9 . 10 32 . Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . . . . 10 . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . Scanalyzers 27 | . . . . . 16 . 7 . . . 4 . Garrison Access 11 | . . . . . 4 . 2 . 5 . . . Terminal Hacks 23 | . 8 . 1 . 5 . 1 3 . 2 3 . Record 1 | . . . 1 . . . . . . . . . Robot Analysis 6 | . 2 . . . 3 . 1 . . . . . Prototype ID Bank 3 | . 3 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . 1 . . . . . 1 . Reprogram Traps 2 | . 2 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 2 . Garrison Registry 2 | . . . . . . . . 1 . 1 . . Security Stations 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . Repair 4 | . . . . . 4 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 21 | . . . . . 13 . 4 . . . 4 . Insert Component 9 | . . . . . 5 . 2 . . . 2 . Analyze 12 | . . . . . 8 . 2 . . . 2 . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . . . Unlock Access 3 | . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 48 | . 12 . . . 14 1 7 1 1 1 11 . Terminals 41 | . 10 . . . 11 1 6 1 . 1 11 . Botnet 18 | . 4 . . . 5 1 2 1 . 1 4 . Operators 4 | . 1 . . . 1 . 1 . . . 1 . Skim 19 | . 5 . . . 5 . 3 . . . 6 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 . . . . . Extract 3 | . . . . . 2 . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . 1 . . . Intercept 2 | . . . . . 1 . . . 1 . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 47 | . 9 . . . 12 2 6 4 1 4 9 . Full Trace Events 6 | . . . . . 1 2 . . . 2 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 7 . 5 . . . 2 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . Time 166 | . . . . . 166 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 5 . 2 . . . 2 . Part Schematics Acquired 9 | . . . . . 5 . 2 . . . 2 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . 16 . 13 . 9 . . Machine Destruction 38 | . . . . . . 16 . 13 . 9 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Total Allies 4 | . . . . . . 2 . 2 . . . . Largest Group 2 | . . . . . . 2 2 2 2 . . . Highest-Rated Group 62 | . . . . . . 62 62 56 56 . . . Highest-Rated Ally 31 | . . . . . . 31 31 31 31 . . . Initial Warlord ECA Mod 87 | . . . . . . . 8 8 15 15 21 20 Total Orders . | . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . 3 16 6 7 . . . Total Damage 580 | . . . . . . 42 270 164 104 . . . Kills 7 | . . . . . . . 3 2 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Active Infowar (turns) 371 | 61 308 . . . . . . . . 2 . . Terrain 369 | 61 308 . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . 2 . . Robot Analysis Total 6 | . 2 . . . 3 . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Turns Passed 13625 | 188 1150 80 217 642 3113 2533 1194 1707 141 1214 1441 5 Spaces Moved 6605 | 73 562 49 135 355 1400 1427 603 831 59 603 506 2 Core 9 | 9 . . . . . . . . . . . . Treads 6596 | 64 562 49 135 355 1400 1427 603 831 59 603 506 2 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 235 Average Speed 166 | 146 160 160 160 160 160 160 162 161 160 160 234 235 Slowest Speed 240 | 160 160 160 160 160 160 160 163 163 160 160 240 235 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 93 16 51 71 88 89 58 80 8 60 40 . Regions Visited 12 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 . . . . . . 1 . Known Exits Taken 6 | . 1 1 . . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 5 | . . . . . 1 . . . . . 4 . Terrain Destroyed 205 | . . . . 18 55 9 63 14 4 10 32 . Melee . | . . . . . . . . . . . . . Projectile 108 | . . . . . 10 . 53 10 4 7 24 . AOE 94 | . . . . 18 45 9 10 1 . 3 8 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Fac Total 8013 | 107 675 49 137 399 1940 1557 705 985 84 726 647 2 Wait 312 | . 18 . . . 240 1 4 20 . 5 24 . Move 6591 | 72 561 48 134 354 1399 1424 602 830 58 602 505 2 Hop . | . . . . . . . . . . . . . Pick Up 83 | 1 10 . 1 7 27 . 8 10 3 6 10 . Fast Attach 39 | 7 . . . . 12 . 3 2 . 4 11 . Attach 23 | . . . . 2 11 . 1 3 . 6 . . Detach 11 | . . . 2 . 5 . . . . 3 1 . Swap 145 | . 4 . . 6 42 13 20 20 5 19 16 . Drop 122 | . 2 . . 9 41 1 15 12 7 12 23 . Fire 626 | 27 79 1 . 21 161 63 52 86 11 68 57 . Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . 1 . . . 2 . . . . 1 . . Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire 55 | . . . . . . 55 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 14) 574 | -10/Materials | Discovered new exit (range 10) 701 | -10/Materials | Discovered new exit (range 14) 781 | -10/Materials | Central database locked down 858 | -10/Materials | Identified exit to Materials 858 | -10/Materials | Identified exit to Subcaves 924 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Learned Storage security intel 1028 | -10/Materials | Learned 2 Materials zone layouts 1067 | -10/Materials | Learned 2 Storage zone layouts 1115 | -10/Materials | Learned 4 Materials zone layouts 1171 | -10/Materials | Learned 2 Mines zone layouts 1339 | -10/Materials | Entered Mines 1340 | -10/Mines | Identified exit to Exiles 1411 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1419 | -10/Mines | Entered Exiles 1463 | -10/Exiles | Met 8R-AWN 1489 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-BIN 1551 | -10/Exiles | Met EX-DEC 1565 | -10/Exiles | Learned location of Zion (-6) 1610 | -10/Exiles | Discovered new exit (range 15) 1636 | -10/Exiles | Entered Mines 1666 | -9/Mines | Assembled infested the area 1671 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2089 | -9/Mines | Core integrity fell below 50% 2255 | -9/Mines | Discovered new exit (range 7) 2278 | -9/Mines | Entered Materials 2278 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2586 | -8/Materials | Build established: Gunner 2970 | -8/Materials | Build established: Scavenger-Gunner 3203 | -8/Materials | Identified exit to Garrison 3262 | -8/Materials | Garrison activated, responded to threat 3364 | -8/Materials | Build established: Scavenger-Tank 3485 | -8/Materials | Discovered new exit (range 12) 3668 | -8/Materials | Garrison activated, responded to threat 3825 | -8/Materials | Discovered new exit (range 10) 3878 | -8/Materials | First assault squad dispatched 3935 | -8/Materials | Destroyed 8 combat bots 4257 | -8/Materials | Learned Factory stockpile data 4297 | -8/Materials | Identified exit to Factory 4329 | -8/Materials | Learned Factory stockpile data 4361 | -8/Materials | Learned Storage trap positions 4362 | -8/Materials | Learned location of 3 exits from Factory 4363 | -8/Materials | Learned Factory trap positions 4367 | -8/Materials | Learned location of 2 exits from Factory 4381 | -8/Materials | Learned location of 1 exit from Lower Caves 4406 | -8/Materials | Learned Recycling recycling unit intel 4440 | -8/Materials | Learned Storage stockpile data 4644 | -8/Materials | Central database locked down 4721 | -8/Materials | Repaired Hvy. Assault Rifle 4755 | -8/Materials | Repaired Hvy. Assault Rifle 4826 | -8/Materials | Repaired Corrupted Lgt. Angular Momentum Engine 4892 | -8/Materials | Repaired Hvy. Assault Rifle 5391 | -8/Materials | Entered Garrison 5497 | -8/Garrison | Triggered checkpoint 5596 | -8/Garrison | Discovered new exit (range 14) 5717 | -8/Garrison | Triggered checkpoint 5762 | -8/Garrison | Garrison Relay disabled 6091 | -8/Garrison | Discovered new exit (range 13) 6163 | -8/Garrison | Triggered checkpoint 6220 | -8/Garrison | Garrison Relay disabled 6317 | -8/Garrison | Triggered checkpoint 6347 | -8/Garrison | Triggered checkpoint 6395 | -8/Garrison | Discovered new exit (range 12) 6431 | -8/Garrison | Triggered checkpoint 7532 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7725 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7924 | -8/Garrison | Entered Materials 7924 | -8/Materials | Accompanied by 2 allies 8318 | -8/Materials | Build established: Tank 8324 | -8/Materials | First assault squad dispatched 8487 | -8/Materials | Destroyed 8 combat bots 8591 | -8/Materials | Discovered exit to Factory (range 9) 8615 | -8/Materials | Identified exit to Garrison 8756 | -8/Materials | Core integrity fell below 50% 8976 | -8/Materials | High security lockdown imminent 9056 | -8/Materials | High security lockdown engaged 9089 | -8/Materials | Garrison activated, responded to threat 9118 | -8/Materials | Entered Garrison 9206 | -8/Garrison | Triggered checkpoint 9228 | -8/Garrison | Garrison Relay disabled 9384 | -8/Garrison | Triggered checkpoint 9620 | -8/Garrison | Triggered checkpoint 9770 | -8/Garrison | Triggered checkpoint 9778 | -8/Garrison | Garrison Relay disabled 9848 | -8/Garrison | Discovered exit to Factory (range 12) 9910 | -8/Garrison | Triggered checkpoint 9994 | -8/Garrison | Triggered checkpoint 10116 | -8/Garrison | Triggered checkpoint 10222 | -8/Garrison | Discovered exit to Factory (range 45) 10222 | -8/Garrison | Discovered exit to Factory (range 81) 10222 | -8/Garrison | Discovered exit to Factory (range 12) 10222 | -8/Garrison | Discovered new exit (range 20) 10328 | -8/Garrison | Learned Factory security intel 10437 | -8/Garrison | Build established: Scavenger-Tank 10580 | -8/Garrison | Triggered checkpoint 10709 | -8/Garrison | Rescued a captive Derelict 10711 | -8/Garrison | Rescued a captive Derelict 10716 | -8/Garrison | Garrison Relay disabled 10780 | -8/Garrison | Triggered checkpoint 10825 | -8/Garrison | Entered Materials 10825 | -8/Materials | Accompanied by 2 allies 10890 | -8/Materials | Identified exit to Garrison 10966 | -8/Materials | Entered Garrison 10990 | -8/Garrison | Triggered checkpoint 11024 | -8/Garrison | Garrison Relay disabled 11074 | -8/Garrison | Discovered new exit (range 72) 11074 | -8/Garrison | Discovered new exit (range 50) 11074 | -8/Garrison | Discovered new exit (range 61) 11148 | -8/Garrison | Triggered checkpoint 11172 | -8/Garrison | Build established: Scavenger-Gunner 11200 | -8/Garrison | Core integrity fell below 20% 11226 | -8/Garrison | System corruption reached 10% 11307 | -8/Garrison | Lost 3 parts (1u2w) 11334 | -8/Garrison | Destroyed 8 combat bots 11372 | -8/Garrison | Triggered checkpoint 11390 | -8/Garrison | Garrison Relay disabled 11564 | -8/Garrison | Build established: Scavenger-Tank 11715 | -8/Garrison | Triggered checkpoint 11750 | -8/Garrison | Triggered checkpoint 12180 | -8/Garrison | Entered Materials 12978 | -8/Materials | Discovered exit to Factory (range 12) 13221 | -8/Materials | Build established: Tank 13345 | -8/Materials | Learned Factory emergency access door positions 13394 | -8/Materials | Learned location of 1 exit from Storage 13431 | -8/Materials | Learned location of 3 exits from Factory 13491 | -8/Materials | Learned 4 Recycling zone layouts 13621 | -8/Materials | Entered Factory 13621 | -7/Factory | Evolved 2 slots: Propulsion x2 13622 | -7/Factory | Identified exit to Factory 13622 | -7/Factory | Identified exit to Lower Caves 13623 | -7/Factory | Loaded intel: 84 trap records 13626 | -7/Factory | Self-destructed Last Messages --------------- 13465_ K-01 Serf collects debris. 13475_ QMD7F# MLDPUMWQJT#9/TJRJSFNPIOY> SKIM: Stored Recycling zone layouts (x4). 13509_ System corrupted: Matter fused (-10). 13524_ System corrupted: Matter fused (-5). 13538_ >> SKIM: Exit location confirmed. 13538_ >> SKIM: Data seek routine purged. 13570_ System corrupted: Matter fused (-8). 13601_ %YIAPP5AM 1HEXT&7HW>EPWP 13610_ System corrupted: Assault Cannon jammed. 13610_ Y-45 Defender destroyed. 13619_ System corrupted: Matter fused (-5). PARAMETERS=PROPULSION+2 LOCATION=FACTORY GOAL=ESCAPE Loading 6 Factory exits... Loading Factory trap records (x84)... Loading Factory emergency access points (x33)... Loading Factory stockpile data (x30)... Loading Factory security intel (x11)... Map ----- +----------------------------------------------------+ | ?????????!???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????^???????????????????????? | | ??????????????????????? ???^???????^???????^????? | | ??????????????????????# ???? ???????????????????? | | ??????????????????????# ??? "?????????????????? | | ??????????????????????# "F "?????????????????? | | ??????????????????????# """ ????????????????? | | ??????????????????????# "" "?????????????????? | | ??????????????????????# "?????????????!???? | | ??????????????????????# ??????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????+ ???????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# #????????????????????? | | ???????????############ #????????????????????? | | ?????????? #????????????????????? | | ?????????? #????????????????????? | | ?????????? @ #????????????????????? | | ?????????????"" #????????????????????? | | ?????????????"" #????????????????????? | | ??????^??????"" ###### #????????????????????? | | ??????^?????? ????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ??????^??????????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 30 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Propulsion Shielding | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Adv. EMP Blaster | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Shotgun | -8/Materials | Extracted Hvy. Armor Plating | -8/Materials | Extracted Adv. Assault Cannon | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted VTOL Module | -8/Materials | Extracted Gravmag System | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 19% | -8/Materials Hvy. Assault Rifle | 56% | -8/Materials Lgt. Angular Momentum Engine | 70% | -8/Materials | Corrupted Hvy. Assault Rifle | 50% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityNuclearTube Manual? 0 Play Time 01:12:31 Cumulative 498.3 hours Start 2025.08.11 @ 09:21:20 End 2025.08.11 @ 10:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 17addbab-10ff-4df6-9a43-09f224790c9c